... It was protected by a fleet as large as their own, and was so deep into the Oligarchic empire that there


could be no clear, easy line of retreat in any direction. On the other hand, Spica VI was a ship-building world, and to continue the war (which, each acknowledged grimly, had not yet even been noticed, let alone joined, by the opposing side) they needed ships above all else. The Battle of Spica was the bloodiest ever fought in space, before or since. At long and weary last, Grath emerged with what the history books termed a victory. He knew better. It had cost him 495 days, and 360,450 ships. And it cost him more than that. He spent almost four years waiting while the huge plants on Spica VI rebuilt his fleet. In the meantime he returned to piracy, though his loot now consisted of weaponry and ships rather than credits and gemstones. His hair was streaked with gray now, the firm lines of his face more deeply emblazoned. Once again he held a conference of the various warlords, and once again found unity and the dream of Empire beyond them. His original master plan had called for a feint toward Earth while the main body of his forces attacked Sirius, but there was no need to feint. Earth was unguarded, sleeping sublimely as the business of the race to which it had given birth went on unbothered half a galaxy away. It was a totally bloodless coup, but it cost him 200 more days ... 150 to change the feint into a conquest, and 50 to reunite his armada for the attack on Sirius.


And finally it happened. Sirius was too vital to the Oligarchy, too close to the heart of things, to be lost. As the maneuvering and battling reached their sixth indecisive week, his scout ships reported that Oligarchic reinforcements were on the way, to the tune of at least three million vessels. Withdrawing as quickly as he could, he returned to the Spica system, a quarter of a million ships weaker than when he had left it.


For three more years he darted in and out of the main body of the Oligarchy, picking off a Navy fleet here, destroying a world there, replenishing his arms and his men. The Oligarchy, cold, aloof, uncaring, merely tolerated him. He waged some battles that would live long in the annals of warfare. Outnumbered by more than eight to one, he fought the Navy to a standoff in the Delphini system; with one flank demolished and another crippled, he led his forces to safety from an abortive raid on Balok XIV; and always, when the odds were equal, or nearly so, he emerged the unquestioned victor. When outworlders spoke of the Warlord, it meant Grath and no one else; and yet the Oligarchy paid him scant attention, and his deeds were considered so trivial in the scheme of things that they went unreported in the Deluros media. “Gentlemen,” he announced one night when his subordinates were gathered in his quarters, “behind me is a Tri-D chart of the galaxy. This"—and he pointed to a tiny spot on the Rim—"is where we began. And this"—he pointed to another—"is where we are now. What can be gleaned from that?” There was a momentary silence. Then a voice spoke out: “Well, we've come almost half of the way.” “Wrong!” snapped Grath. “We've done nothing. Nothing! What do we actually possess? A handful of worlds, no more than eight thousand of them, in a direct line of our military conquest. We have no spheres of influence, no buffer zones, no economic power. If you stood in the complex at Caliban and eliminated every system we own from the map, it could take years before anyone noticed the difference.

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