SIX

"It was betrayal," Juris Khan told them as Atanna passed to each a goblet filled with wine. "Betrayal from one whom all trusted most."

"Gregus Mazi," his daughter interjected, seating herself on the floor near Kentril. Her eyes met the captain's, and for a moment, a brief light seemed to shine in those almond—shaped, emerald orbs, but then the subject at hand doused that light. "Gregus Mazi… my father once called him brother of brothers."

"He sat at my left hand, as the good priest Tobio sat at my right." The white—haired lord leaned back, the head of his own goblet cupped in his palms. "To them I gave the glorious task of translating the visions to reality. To them I gave the blessed task to lead us to the sanctuary of Heaven."

The mercenaries and the two spellcasters sat on the floor before the imprisoned monarch, fruit and wine brought to each of them by the graceful and beauteous Atanna. After so much bloodshed, so much fear, the entire party gratefully accepted Lord Khan's hospitality. Besides, many questions needed to be answered, and who better than the legendary ruler of the holy kingdom himself?

Juris Khan fit very much the mold of a leader. Standing, he had been as tall as Kentril and almost as broad. For one of advanced years, Khan had a youthful appearance and personality and little sign of frailty. Although his features had become weathered, his strong jaw, regal nose, and piercing green eyes still gave him a commanding countenance.Even his long silvering hair did not age the ruler so much as mark his years of wisdom.

Thinking over his host's words, Kentril frowned into his wine. "But the legends say that Mazi was left behind by accident, that he spent years trying to join you…"

Juris Khan sighed. "Legends tend to be more fiction than fact, my friend."

"So you didn't make it to Heaven?" asked Tsin, already having downed most of his drink. "The spell failed?" To the captain, the Vizjerei appeared more disappointed in the fact that the magic had not worked than in the fates of the hapless citizenry of Ureh.

"No. We found ourselves trapped in limbo, trapped in a timeless passage between the earthly plane and our glorious destination… and all because of one man's evil."

"Gregus Mazi," Atanna repeated, her eyes downcast.

A tremendous desire to comfort her arose in Captain Dumon, but he fought down the urge. "What did he do?"

"When the time came for the final casting," the fatherly monarch explained, "Tobio realized that the words did not read right. Their meaning had been reversed, an invitation not to journey to Heaven… but to be thrust down into the pits of Hell!"

Kentril glanced at Zayl, who had been listening as intently as any. The necromancer nodded to him. "In many forms of spellwork, to reverse subtlely the meanings of single words is to reverse the effect. A spell of healing can be made to wound further or even to slay."

"Gregus sought to do more than slay us," murmured Juris Khan. "He sought to damn our very souls… and nearly succeeded."

The captain thought of the woman next to him cast down into the realm of Diablo and shuddered. Had he been able to, Kentril would have taken the foul Gregus Mazi by the neck and twisted tight until with his eyes the sorcerer would have been able to look down upon his own heels.

"He would have succeeded," Atanna added, blushing slightly under Captain Dumon's gaze, "if not for my father and Tobio."

"We tried to respeak the already spoken incantation, reverse what had been reversed, and so, instead of Heaven, instead of Hell, we ended up in the middle of a vast nothingness, that timeless realm from which we could not escape."

Snorting, Quov Tsin commented, "You should have recast the spell from there! It would've been a simple matter for any well—trained group of Vizjerei, much less—"

"Not so simple, my friend, when the priests and mages were all slain by the selfsame spell." A cold look spread over the generally kind features of the ruler of Ureh. "Gregus planned thoroughly. A single line altered also drained swiftly the life force of each chanting the spell except for Tobio and myself. Our superior strength and knowledge saved us but left us weak. Worse, without the others, we lacked the power to recast it."

If not able to recast the spell, Juris Khan and the head priest were at least able to expel Gregus Mazi in his moment of triumph. The battle cost Tobio his life, but by sending the traitorous sorcerer away, they prevented him from fulfilling his horrific plan to send Ureh to the realm of the Prime Evils.

And so the kingdom and its people had floated in the midst of nothingness, time forever locked—until there came a moment when suddenly the world materialized around them again, the world in deep shadow.

"No one who had lived his life in Ureh would have failed to recognize immediately grand Nymyr and the shade it always cast upon our fair kingdom. With the belief that our curse had abruptly ended, more than twoscore of my people rushed through the front gate without thinking. All they wanted was to feel the sun, feel the soft wind…" Khan leaned back, more pale than even the necromancer. "And what they were repaid with was death most horrible."

Out into the sun they had raced and therein sealed their fates. The moment the light touched them, they burned. Like chips of mountain ice tossed into a smith's well—heated forge, the hapless inhabitants of Ureh literally melted away, their screams echoing long after they had been reduced to puddles that themselves evaporated in seconds. Some at the edge managed to cross back into the shadow of the mountain, but in doing so they only worsened their agony, for that which had been touched a breath too long still burned away. In the end, those who had managed to halt in time became forced to slay the shrieking, suffering, half—eaten victims.

Atanna poured Kentril more wine, giving him a soft smile. However, at the same time, tears coursed down her cheeks. She took up her own untouched goblet and added to her father's shocking tale. "We had underestimated Gregus Mazi's monstrosity. That vile serpent had left us no longer a true part of the mortal world. Worse, we began to fear that once the shadow vanished and sunlight touched our home, we would all suffer as the first had."

But what would initially be seen as a miracle visited the terrified citizens that next morning, for, as the first glimpse of sunlight came over the horizon… the world began to fade away.

Once more, the nothing of limbo welcomed back the city and its people.

Although shocked, all agreed that until a solution could be found, exile remained much preferable to the ghastly deaths some had suffered. All looked to their blessed leader, Juris Khan, certain that he would yet discover a way to freedom. Many even took the escape from the burning sunlight as a sign that Heaven had not forsaken them. Somehow, Ureh would either return to the mortal plane safely or continue on its intended journey to the holy realm.

"And I determined after much study," Atanna's father revealed, "that a way did exist at least to anchor us withoutdanger in the real world, for I had also determined that we would be returning there again at some point. With the aid of my precious daughter" — he smiled lovingly at the young, crimson—tressed woman—"skilled in her own way, I worked hard to fashion two unique and mystical gems."

Juris Khan handed Atanna his goblet and then, before the eyes of his guests, drew with one finger a fiery circle in the air. In the midst of that blazing ring, a pair of images alternated, a pale crystal as glittering as sun—touched ice and its raven—black twin. Never before had there been two such perfect gemstones, and Captain Dumon and his remaining men both admired and coveted them from the first moment.

"The Key to Shadow," Khan uttered, indicating the black one. "The Key to Light," he added, showing again the icy one. "One placed below Ureh, in the deepest of caverns, the other atop Nymyr, there to catch the first rays of day. Together to tie the shadow now over us, keep it in place at all times so that we may stay here while we seek our final escape."

And so, when it came to pass that Ureh did again appear on the mortal plane—just as Juris Khan had predicted—the plan was put into motion. Volunteers were asked for, brave men, ten in all. Five were sent to the depths below, there to find the most dark of the dark places, where shadow had its strongest ties. The other five set out to reach the top of Nymyr, to position the other gem at a place their lord had determined would be the prime location. In addition to the Key to Light, the second group also carried a specially designed pair of tongs so as to avoid the threat of sun. Hopes rose to their fullest as the two parties started out, for truly it seemed that the prayers of the people had been answered.

Unfortunately, no one had counted on the return of Gregus Mazi.

It could only be assumed that he had suspected or even detected the presence of those he had so long ago betrayed.When Ureh reformed in the shadows the next time, the corrupt sorcerer already stood waiting just beyond its borders. He discovered the attempt to save the kingdom and quickly followed those who climbed the mountain. There, with words of power, he shattered the very top of the peak with a bolt of lightning, slaying the five.

That part of his wicked work done, Gregus Mazi then secretly made his way into the palace of his former master. There he caught Khan by surprise.

"I had scarce time to look up before I realized that he had struck. When I moved to confront him, I found that I and the chair had become one, and we, in turn, had become a part of the palace itself. ‘I leave you to sit and contemplate your failures forever, my lord, the foul beast jested to me. ‘And now I go to seal your beloved kingdom's fate by seizing the second gem deep below and destroying it as I have the first."

The robed figure ran a hand through his silvering hair. A tear slipped from one eye. "Understand, my friends, that I loved Gregus as I would've my own son. There had been a time when I had thought—" He glanced briefly at Atanna, who reddened. Next to her, Kentril experienced an unwarranted pang of jealousy. "But that is nothing. What matters is that he intended to leave me there, unable to pursue, while he went to destroy the final hopes of all those who had depended on me."

Yet Gregus Mazi had underestimated his former master. Weakened, yes. Trapped, surely so. But Khan had another source of strength. He had the people and his love for them. Khan drew from that now, drew from all Ureh. When he struck at the mocking Gregus Mazi, he did so with the raw force of thousands, not a single being.

"I admit it," the weary monarch muttered, eyes closing briefly in remembrance and regret. "I struck with anger, struck with hatred, struck sinfully… but I also struck with gladness and determination. Gregus had no chance."

There had been no body of the traitor to bury or burn;only a few wisps of smoke marked the final moment of he who had cursed the Light among Lights. Unfortunately, although the monster had paid, he had succeeded in again cursing Juris Khan's beloved kingdom to its horrific exile. Without the crystal in place atop Nymyr, Ureh had no permanent hold in the real world. When dawn broke the next morning, the entire city once more found itself cast into limbo, this time with no hope.

"I could not remake the crystals, you see," Khan revealed. "For their formation required elements no longer available to me. Worse, I was now trapped in this chamber, unable to free myself no matter how I tried, depending ever on my loving daughter to care for me."

But even confined as he was, Juris Khan did not give up. He had all books, scrolls, and talismans to be found brought to him. He researched spell after spell, hoping that when his kingdom returned to the mortal plane, some aid might be found. On those rare occasions Ureh did reappear, he used scrying stones to seek out any possible help that might have wandered near.

And so he had this time discovered the presence of Kentril Dumon and the others, already within the very walls of the city.

"You cannot imagine my delight at finding you! Brave explorers in the heart of my own realm! I knew that I could not pass up this chance, this one hope. I had to bring you to me!"

Kentril saw in his mind the legions of ghostly figures guiding his group from street to street. "You could've chosen a better manner…"

"My father did what he could, captain," Atanna interjected apologetically. "He could not come to you. He had to do it."

"Those were your people?" Zayl asked in a tone that indicated he required no answer. "They are like the dead… and yet they are not."

The master of Ureh nodded grimly. "Being trappedbetween Heaven and the mortal plane has taken its toll. We are not quite alive anymore, not quite dead, either. Atanna and I and those others who serve in the palace suffer less so, for the spells that protect and bind this place have helped us, yet even we will eventually turn as they if someone does not help us soon."

"Someone," the fiery—tressed beauty at Kentril's side murmured, gazing at him.

"But what can we do?" the mercenary leader blurted to her.

The smile she gave him seemed to swallow his heart whole. "You can replace the Key to Light."

"Replace the crystal?" snapped Quov Tsin. "You said it was destroyed!"

Khan nodded politely to the Vizjerei. "So we had thought. So Gregus had thought. But one time in the past, when I sought help from such as you, I found instead that the Key to Light had not been shattered with the mountaintop. Instead, it had been cast far from its intended location, thrown down the other side of the mountain by the force of the blast."

The diminutive sorcerer rubbed his bony chin. "And you've not retrieved it? Surely during night, when all is in shadow—"

"But not the shadow. That first time when we once again beheld our homeland, the very eve after the victims of the sun, I sent a small band out to get the lay of the land, discover what might have occurred. Under cover of night, that surely would have been no difficult task. All I sought was some little knowledge, some hope of a nearby settlement." He bared his teeth. "The moment the first stepped beyond where Nymyr's shade would have ended, he, too, burned to death."

Atanna placed her hand on Kentril's own, her eyes asking for understanding and assistance. "We're well and truly trapped, captain. Our world ends just beyond the walls of the city. Were I to step one inch farther, I wouldrisk the flesh melting from my bones, my bones incinerating to ash."

Against those eyes, that face, Captain Dumon could not struggle. He slipped his hand on top of hers, then faced Juris Khan. "Can we reach the crystal? Can we get it in place in time?"

Hope lit the elder man's expression. "You will do this for us? You will help us? I promise a king's reward for each if you can do this!"

Jodas nearly choked on his wine. The moods of the other fighters brightened. Here seemed a quest harsh but doable and with much gain to be made. At once, each volunteered, leaving only Zayl and Tsin silent.

"We don't all need to go," Kentril told the others. "Gorst, I need you definitely. Jodas, you can climb well. Brek, Orlif, you come with us also. Albord, you're in charge of the rest."

Some of those to be left behind started to complain, but Khan silenced their concerns by stating, "If this miracle is done for us, all shall share in the reward, I promise."

Kentril asked again about the time factor and where the gem might be found. In response to the first question, Juris Khan assured him that if they left within the hour, there would be time enough. A path cut along the mountain centuries past would serve them well in that respect.

In regard to the second question, the lord of Ureh requested that his daughter retrieve a box. Moments later, when Atanna had returned with the small silver container and given it to him, Khan produced for the captain a small stone of brilliant clarity upon whose top had been etched a single rune.

"This is a piece left from the shaping of the original. The rune spell ties it to the other. Hold it before you, and it'll guide your way."

"You should depart now," his daughter informed them. She touched Kentril's hand again. "Go with my blessing."

Zayl confronted him. "Captain Dumon, I would like togo with you. My skills could be of use, and I know this area well. It would speed matters up some, I believe."

"A sage suggestion," Juris Khan declared. "I thank you."

"Well if he goes, you've no need of me up on that chill mountain," snapped Tsin. "I prefer to wait here."

Their host accepted this decision also. "You would do me a boon by being here, master sorcerer. Perhaps with you to aid me, I can be freed of Gregus's wicked magic. I offer you all the books, scrolls, and other works gathered in my sanctum as a start for your research, and in exchange for my freedom, afterward you may keep any that you wish."

If the talk of gold and riches had stirred the hearts of Kentril's men, the mention of so much magical knowledge did the same for the Vizjerei. "You're—you're most generous, my Lord Khan."

"I would give anything to end this nightmare," the elder responded, his gaze turning to Captain Dumon. "Is that not so, Atanna?"

"Anything," she agreed, also looking at Kentril.


The tiny gem glowed bright, an encouraging sign.

Quickly folding his hand so as not to risk losing the small stone, Kentril deposited it in the same pouch in which he also carried the brooch. He had not told Atanna about finding the latter but swore he would return it to her once the Key to Light had been set in its proper place.

Juris Khan had given them explicit instructions about what they needed to do once they had obtained the magical gem. Kentril knew exactly where to place it, not only to make certain that the wind did not blow it off but also so as to catch the very first hint of sun. Only by following the instructions to the letter could he hope to keep Ureh—and Atanna—from vanishing from his life.

The five men struggled their way around the mountain. While the path had been well carved, time had taken its toll. More than once, they had been forced to leap overbreaks or climb above rock falls. Orlif had nearly slipped once, but Gorst and Jodas had pulled him back before anything could happen.

Much to the mercenaries' surprise, Zayl proved an excellent guide. He had spoken truth when he said he knew the area well. True, the necromancer had never climbed to the top of Nymyr, but he seemed to have a sense for how the mountain had been shaped.

Torch in hand, Kentril now followed Zayl, which meant that as the fierce, cold wind blew the necromancer's cloak about, the captain had a good look every once in a while at the mysterious pouch. Something about its contents still bothered him; he almost felt that the bag stared back at him. The notion struck Kentril as ludicrous, but still he could not shake off the sensation of being watched.

"There is an outcropping here that we must go over," Zayl informed him.

"Gorst." The brawny fighter, now clad in a simple cloak of his own, slipped ahead with a length of rope. With Kentril's aid, the pair secured the rope, then, one by one, each man worked his way up.

Once over, Kentril called a pause while he checked the tiny stone again. This time, it flared so bright that he almost expected to see the Key to Light sitting on the ledge before them.

"It must be close," he muttered.

"Yes, we are in luck," replied the pale spellcaster. "Juris Khan thought it had fallen much farther away."

"How long do you reckon we still have?"

Zayl peered up at the night sky. It had taken them several hours to reach this point. The shadow of Nymyr had been swallowed by the dark some time ago. "Just enough, if we find the Key soon. This side of the mountain is not so harsh a climb as that which overlooks Ureh."

They moved on, steeling themselves against the cold night. Kentril retrieved the small stone again, correcting their path.

Minutes later, they literally stumbled over the magical gemstone.

Dirt and rock, possibly from Gregus Mazi's murderous spell, had all but buried the artifact. Only when Kentril turned in a circle, trying to find out why it seemed the party should go no farther, did he kick up a few loose pieces of rock and uncover one glittering edge.

Although the only nearby illumination consisted of their meager torches, the Key to Light still shone like a miniature star. Zayl bent down, digging up the gem. It fit in the cup of his hands, a perfectly shaped crystal.

"Must be worth a fortune," grunted bearded Brek. "What do you think we could get for it, captain?"

"From Ureh, more than you could ever get selling it elsewhere," Kentril retorted, glaring at the mercenary. The thought of betraying Atanna filled him with anger.

Zayl quickly played peacemaker. "No one would think to do anything less than what we intended, captain. Now we must hurry; dawn will be too quick in coming."

With the necromancer carrying the artifact, they began their final ascent. Gorst secured all lines for them and acted as a counterweight now and then when they had to swing from place to place. Kentril actually found the way far more easy than he would have expected; the mountains of his homeland would have caused him much more difficulty. If not for the fact that the people of Ureh had been cursed to remain hidden in the shadow of this very peak, they could have easily rectified their own situation.

At last, they neared the top. As the group paused on a large ledge, Zayl handed the Key to Light over to Kentril.

"Say, cap'n?"

"What is it, Jodas?"

"What happens to the rest of the party if we don't get this thing in the right place? They disappear with the rest?"

Kentril's gaze shifted to Zayl, who shrugged and answered, "It is best we do not find out."

After a few moments' more searching, both Captain Dumon and the necromancer came to the same conclusion regarding the most appropriate location. Unfortunately, that location meant a treacherous climb up a dangerous rise some three hundred feet and more. Although only a small part of the tip of Nymyr, both agreed that based on Khan's calculations it would be best.

"I'll do it alone," Kentril informed the others.

Gorst, however, would not hear it. Although he had remained fairly quiet up until now, Kentril's suggestion stirred him to protest. "You need an anchor. We'll tie the end of a rope around our waists. You fall, I'll catch you, honest."

Knowing better than to try to argue at this point, Kentril agreed to let the giant join in the climb. In truth, it made him feel safer knowing Gorst would be there. They had fought side—by—side in many battles and could always depend on each other's aid. If anyone could be trusted up there, it would have to be Gorst.

Kentril gritted his teeth hard as he began. After a fairly simple journey, even a relatively easy search for the artifact, this last bit threatened to rip victory from their grasp. The wind felt a hundred times more fierce, and nowhere could he get a hold that satisfied him. Out of fear that to stop would mean slipping and falling to his death, Kentril pushed faster and faster, praying he would reach the top before his luck ran out.

With the natural skill he seemed to have for everything, Gorst more than kept pace. Kentril imagined his friend gouging handholds out of the rock face. Likely it would have been better if the much larger mercenary had gone up by himself, but then it would have been his captain who would have protested.

Kentril's fingers finally stretched over the upper edge. He had to rebrace himself when ice caused his initial grip to falter, but after that, he managed to pull himself up with little trouble. Peering around, Kentril studied the immediate area. Large enough for four men to stand, itdefinitely offered the first place on Nymyr to receive the sun's kiss.

With the agility of a mountain goat, Gorst climbed up after him. Thick hair flying in his face, the other mercenary gave Kentril a big grin.

From his belt pouch, Captain Dumon removed the artifact. He looked the vicinity over, not wanting the Key to Light to fall from its perch the moment the climbers had returned to Ureh.

"There?" suggested Gorst.

There proved to be a tiny outcropping shaped somewhat like a bowl turned on its side. It faced the right direction and fit in with Juris Khan's directions but was not quite large enough for the gem to fit.

Taking his dagger, Kentril began chopping at the spot. He only needed to remove a little of the frozen earth below. Then he could securely place the artifact within and be finished with this chill place.

His dagger slowly bit into the icy ground. Chips of rock—hard dirt flew away—

The tip of the blade scratched at something white. Kentril worked at it, trying to remove the obstacle to his success.

He swore. With his dagger, he had unearthed a bone.

There existed little doubt in his head that this bone had belonged once to one of the five unfortunates who had been murdered by Gregus Mazi. Now fate had let the dead sorcerer again hinder the plans to free Ureh from his curse. Try as he might, Kentril could not dig the bone out, and no other spot atop Nymyr would do.

"Let me try." Gorst took Kentril's place, pulling out his own blade. For many men, the giant's dagger would have almost served as a short sword. Gorst chipped away using his prodigious might, making progress where even his captain could not.

Finally, enough of the bone—likely from the forearm—had been exposed that Gorst seized it in his huge handsand began to pull. The massive fighter grunted with strain, the muscles and veins in his neck throbbing. The frozen ground around the area cracked…

The bone came free.

With a startled yell, Gorst fell backward, slipping on the icy mountaintop.

He began to slide toward the edge.

Thrusting the artifact into the newly created hole, Kentril wrapped one arm around the outcropping, then braced himself against it. With his other hand, he seized the rope linking him to Gorst and pulled with all his might.

The other mercenary's head and arms went over the side. However, as the rope went taut, he spun sideways, sending one leg over but giving one hand the chance to reach for a hold.

Gasping, Kentril tugged with all his might, fighting exhaustion, gravity, and Gorst's not inconsiderable weight. The arm that held tight to the outcropping shrieked with pain but held.

Gorst lost his first attempt at finding a grip, nearly skidding off into the air in the process. Only Kentril kept him from doing so, the captain throwing his own weight back to counter as best he could that of the larger mercenary.

On his second attempt, the giant managed to grab hold of a small rocky area. With care, Gorst pulled himself to safety, for once gasping from effort.

"The Key," he called to Kentril.

"Where it should be." Barring another sorcerer blasting away what remained of the mountaintop, it would stay there for some time to come. Juris Khan had also indicated that even on days of rain or snow, the artifact would somehow be able to do its duty.

The Key to Light twinkled suddenly, almost as if stirring to life. For a moment, Kentril wondered what inner magic would cause it to do so, but then it occurred to him that not only did the gemstone look brighter, but he could now see his surroundings in better detail.

He looked over his shoulder.

They had cut this even closer than he had thought.

Dawn had come.

The artifact flared like a sun itself, seeming to take in every bit of illumination around it. Kentril watched it a few seconds more, then hurried as best he could across the icy top of Nymyr.

The light of day encroached upon where Ureh had sat protected. In the distance, the jungle seemed to open its green canopy. Nearer, the rocky landscape leading to the fabled realm took on distinct shapes.

And Ureh?

As the captain watched, sunlight hit the city where Atanna prayed for his success. Sunlight touched where shadow had kept her safe.

And in the end, sunlight failed… and under the impenetrable and impossible shade of the mountain, the walled city stood triumphant.

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