TWENTY

A simple spell had left Kentril unable to protest any longer, Juris Khan proclaiming that he needed the silence in order to cast the spell accurately. He actually apologized to his captive, assuring the captain that when all had been accomplished, he would make it up to him.

Atanna had come before the spellwork to stroke his forehead and kiss him gently on the lips. Now her mouth felt cold, dead, and the eyes looked glassy, a parody of life. Had someone long ago told the mercenary that the offer of a beautiful princess and immortality would someday revolt him, he would have surely laughed.

Now Kentril could only pray for a miracle.

Quov Tsin continued to ignore the obvious, continued to aid in this abominable plan. The Vizjerei began the first part of the spell, summoning forth forces locked in the runes and intertwining them with the raw powers emanating all around. Beside him, a blissful smile on her face, Atanna murmured words in what sounded like a backward version of the common tongue. She had her arms spread apart, the palm of one hand facing Tsin, the other facing her father.

Lord Khan himself presided over the prone Kentril, the sinister dagger held high and seemingly ready at any moment to strike. The monarch of blessed Ureh spoke in a combination of understandable and unintelligible phrases, both of which lent further fear to the prisoner.

"Blood is the river of life!" the elder man shouted to the ceiling at one point. "And we drink gratefully from theriver! Blood is the sustenance of the heart… and the heart is the key to the soul! The soul is the guide to Heaven… and the guide to mortality…"

The dagger edged nearer, then receded as Khan started speaking in one of the cryptic languages again. Kentril wanted to faint, but knew that he if fell prey to such an escape, he might never wake up. Whether that would be preferable to the monstrous existence offered to him, the captain could not yet say. If he stayed conscious, at least some hope existed, however meager, that he would still find a way to free himself before it was too late.

But no avenue of escape presented itself to him. As Kentril watched wide—eyed, Juris Khan finally leaned forward and raised the dagger high above his captive's heart. The look in the elder man's eyes told the mercenary that this time, the blade would be plunged into its target.

Swirling tendrils of pure energy arose around Kentril, causing every fiber of his being to go completely taut. Quov Tsin guided the tendrils, from which Lord Khan then seemed to draw strength.

"Great servant of Heaven above, Archangel Mirakodus, hear this humble one! Blood, the harbinger of the soul, opens the path to the true world! Let your power guide! Let at last the might of Heaven undo what has been done! Undo the shadow's binding! Let the sun serve not to give death to your children! Let Ureh return to the mortal plane, and from Ureh let your children go forth and bring to their fellow men and women the truth you so dearly wish all to know!"

It all sounded so mad, but Kentril could do or say nothing to prevent the sacrifice.

"Blessed Mirakodus, with this blood, I, Juris Khan, do humbly beg this boon!"

The dagger came down—

A hand suddenly appeared out of nowhere and clutched Captain Dumon's right arm. Kentril paid it little mind, expecting that Tsin had simply wanted to make certain that the mercenary did not somehow manage to shift position.Shutting his eyes, Kentril waited for the agony, the emptiness of death…

"Captain, you must move quickly! I fear we may have little time!"

His eyes flew open. "Zayl?"

Sure enough, the necromancer leaned over him, one slim hand clutching the right arm. Farther back, Gorst watched them, his expression caught midway between relief and mistrust.

Of the other three, he could see no sign. All else in the chamber looked exactly as it should, but Khan, Atanna, and the Vizjerei had all vanished.

"What—?" he began, only belatedly realizing that the power of speech had been returned to him.

The necromancer cut him off. "Hurry! He may realize at any moment that I have usurped his spell. I must get us away from here before then!"

Zayl took his dagger and quickly passed it over each limb. As he did, Kentril felt the ability to move return. He needed no more urging from the spellcaster to leap free of the sacrificial platform.

"I am going to try something," Zayl informed him and Gorst. "With so many sources to draw power from, it may work. It may be our only chance!"

Not liking the thought of just standing around and hoping that the necromancer could save them, Kentril asked, "Can we do anything?"

"Indeed you can! Gorst, give the captain a weapon. The two of you must watch out for me in case our esteemed host realizes what I am now doing."

Kentril took the sword the other mercenary offered him, realizing at the same time that Zayl fully expected Juris Khan to return from wherever he had been sent at any moment. The two wary soldiers kept guard while the necromancer swiftly drew a complex pattern over the runes.

"This should do it," Zayl suddenly remarked. Withoutexplanation, he pointed the dagger first at himself, then at each of his companions.

A sense of extreme lightness touched Kentril, almost as if he had lost every bit of weight. The mercenary officer almost expected to begin to float away, much as a cloud might. He opened his mouth to ask what the spellcaster planned—

The chamber vanished.

A wind—tossed mountain ridge materialized around him. Kentril reacted to this abrupt change of venue by planting himself against the rock face as quickly as he could.

Zayl had transported them to the most precarious edge of Nymyr.

The wind howled ominously, and thunder rumbled. Kentril looked up, saw that the sky had transformed. The nightmarish colors of his earlier visions had returned. He quickly glanced down at Ureh, to see now only a few sinister lights below. Captain Dumon could only imagine the scene within the city, the demonic denizens of the once—holy realm now stripped of any pretense of humanity.

"This was not where I planned to send us," muttered Zayl, his expression quite frustrated. "With the power I usurped from the runes, I should have easily been able to transport us to somewhere beyond the confines of this cursed shadow."

Kentril recalled the image of the false archangel. "Maybe that's not allowed. Maybe there is no escape from Ureh."

The necromancer eyed him closely. "Captain, what was Juris Khan doing when I appeared?"

"He said he had to cast a spell to ensure that Ureh would remain on the mortal plane, a spell that would allow his children to go forth into the world." With a deep breath, Kentril quickly went into what details seemed relevant. He described the monarch's clear madness, Tsin's entranced betrayal, the horrific incident involving Atanna,and the discovery that Lord Khan's archangel had been anything but Heaven—sent.

"This begins to add up, although not in any way I find comforting," Zayl remarked when Kentril had finished. "I think I understand. My friends, I think that Juris Khan did not nearly send his people to the sanctuary of Heaven… but instead all but condemned them to Hell."

The news did not surprise Captain Dumon nearly as much as it once might have. Such an answer would explain much of what they had confronted and certainly explained how he had felt simply staring into the eyes of Khan's interpretation of the mysterious archangel.

Zayl peered around carefully, almost as if he expected other ears to be listening on the godforsaken ridge. "This is my thought. In the days when Ureh stood above all others as a symbol of purity, that which spellcasters and priests knowledgeable called the Sin War took place. Little is known about its true form, but the powers of darkness were most active then, and such a place as the holy kingdom suffered many insidious attacks. Some of the legends you know hint of this, but hardly explain the full depth of the danger present to the mortal world back then."

"Demons attacked Ureh?" Gorst asked, his brow furrowing deeply at such a monstrous notion.

"Not as an army, but rather as forces seeking to corrupt those within. Generations of rulers worked endlessly to keep the corruption out, to protect the innocents from the Prime Evils…" The necromancer suddenly knelt and began drawing symbols on the ridge with his dagger. "Forgive me. I must work while I explain, or else we are all lost…"

"What're you doing?"

"Providing us with some protection from the eyes of our host, I hope, captain."

He drew a vast circle, then in the center put in place aseries of runes. Although the necromancer appeared quite untouched by the harsh wind, both mercenaries had to continue to press against the mountainside to garner even some minute bit of security.

"Your tale fills many of the gaps in my own," Zayl went on. "I fear that while Juris Khan so carefully guarded his flock, he did not himself remain wary enough of the wolf. I believe that, as you indicated, something taking the semblance of a warrior of Heaven seduced the good ruler into believing that what he did would be best for Ureh. I believe, as you do, that this may very well have been Diablo himself!"

"But surely it can't be!" Kentril protested, not wanting to believe that he had seen the truth. "That would be just too outrageous!"

"Hardly. Ureh was the greatest prize of all. It would demand the effort of the greatest of demons. Yes, captain, I think that Diablo came in the form you saw, corrupted Lord Khan without him realizing that fact, and twisted everything good the man desired into worse and worse evil. Instead of Heaven, he would have sent them to Hell, and only the timely action of Gregus Mazi prevented that. However, even limbo could not save them forever…"

Diablo, so the spellcaster suspected, had managed at last to touch once more the mind of his pawn. Slowly, he had made Juris Khan give both his people and his daughter to the demon lord. Ureh had become a corrupt nightmare, where the few who had perhaps resisted had become sacrifices or worse.

But the Lord of Terror had not been satisfied yet. Perhaps it had initially occurred to him when Ureh had first momentarily returned to the mortal world. Perhaps then Diablo had seen the opportunity for a true gateway through which his evil hordes could spread out into the world, unchecked by any barrier whatsoever.

"But Diablo required blood, untainted blood, to do this. Unfortunately, in his madness, Juris Khan had slain all other available spellcasters. He needed someone to aid him, someone of knowledge and skill. By either chance or fate, your party provided him with both."

"But you rescued me. We've stopped him."

Zayl arose, his solemn gaze meeting the captain's own. "Have we? The spell seemed quite advanced when I finally reached you."

"But he never drew any blood from me."

The necromancer nodded, but clearly took no comfort from that fact. "He still has Master Tsin."

Kentril gaped. Tsin had become Lord Khan's puppet, but, like the mercenaries, he had not been touched by either the original spell upon Ureh or its subsequent corruption. "But is that possible? Won't they need him for the rest of the work?"

"The Vizjerei has aided them in binding the forces that they need. It would be risky still, but I would not put it past our host and his true master if they grow desperate. Tsin's blood will do, if necessary."

Then, even though he had been rescued, Kentril and his companions had still failed. They had left behind them a demon—corrupted kingdom that would soon no longer be trapped under the shroud created by the mountain's shadow.

And when that happened, the horrors that had been visited upon Kentril would be delivered unto the rest of the world.

"No…"

"No, indeed," agreed the pale figure. "But I believe there is still a chance to prevent this horrific thing from coming to pass, a chance to send Ureh to its long—overdue and proper rest."

"But how? If Tsin's blood is already spilled, doesn't that mean that the city's already a part of our world again?"

"In order to work, the spell must be tied into the two Keys. It is my suspicion that they must still be in place when the sun touches the one atop this peak. Only then will the spell of blood tie itself to darkness and light and grant those within Ureh the ability to step freely beyond the shadow."

Gorst put the matter into simpler terms. "If the stones're in place, the demons can go free. If they're not, then Ureh turns back into ruins."

"Correct… but if the latter occurs, this time it will be permanent."

That made their path quite clear to Kentril. "Then use your sorcery to transport us to one of the Keys. We smash it, and all's done."

"Alas, captain, that would be unwise. I tried to use the power of the runes to send us to your original encampment, just beyond the shadow, but" — he spread his hands—"you can see where we ended up."

"So what do we do, then?"

Zayl toyed with the knife. "I have not entirely given up on using the vestiges of the power I usurped from the runes to transport us at least part of the way. I believe I can send you and Gorst near enough to the Key to Light to give you a chance. In the meantime, I will descend toward the Key to Shadow. One of us may succeed. That is all we need to do to stop this horror from expanding beyond Ureh."

That plan had been tried before, though, and for Gregus Mazi and the priest Tobio, it had failed miserably. Kentril pointed that out.

The necromancer, however, had an answer ready. With a grim smile, he explained, "I shall make myself much more noticeable. I suspect that Juris Khan will believe me the greater threat because of my skills. Besides that, he will have every reason to believe we all travel together."

"Illusion?" It hardly seemed likely to Kentril that Khan would fall for so simple a spell.

"Hardly. Captain… may I have a bit of your blood?"

After nearly having had it spilled already, the mercenary was surprised by the question. Still, he felt he could trust Zayl, especially under the circumstances. The man had saved his life.

Kentril thrust his hand forward, palm up.

Nodding, the necromancer reached forward with his blade, at the same time saying, "You, too, Gorst."

The giant obeyed with less trepidation, likely because of Kentril's own decision. Zayl pricked the forefinger of each, then had the pair turn their palms down.

Spots of blood stained the ridge. The ebony—clad spellcaster waited until each fighter had lost three drops, then ordered the two to step back.

He whispered for several seconds, waving one hand over the stained areas. Then, to both mercenaries' astonishment, Zayl pricked his own finger, carefully letting three drops fall upon each set.

"Under other circumstances, I would cast this in an entirely different way," he commented. "But this will have to do."

Again, he muttered under his breath. Kentril could see the strain in the necromancer's face and understood then that what Zayl sought to accomplish opposed everything he had been taught.

Suddenly, the ground before the captain began to rise up. A few inches at first, then more and more, in less than a minute the mound of rock and earth growing to half the size of a man and getting larger by the second. The taller the mound grew, the more it also took a defined shape. Arms sprouted from the sides, and from the arms grew individual fingers, then entire hands.

As the first mound rose, a second did the same next to it. This one outpaced even the first, quickly rising to becomeas tall as Gorst. In fact, the more Kentril studied it, the more it outwardly resembled a carving of the giant. Legs formed, and the outline of a torso developed. Even the thick mane of hair began to sprout forth.

And before the astounded eyes of the fighters, their very twins came into being.

The new Kentril and Gorst stood as still as the rock from which they had been born. Only the eyes blinked, but they did so at a uniform pace, not randomly like living people.

"A variation on the golem spells," Zayl told his friends. "Not an experiment to be tried first under such conditions, but at least it worked."

Gazing at his own face, Kentril asked, "Can they talk?"

"They have no true minds of their own. They can perform basic functions, such as walk and, to a point, fight, but that is it. Enough, though, I think, to keep the eyes of Juris Khan upon me until you reach the Key to Light."

"Zayl, you're setting yourself up to be a decoy—and not the type that usually survives the hunt!"

The necromancer's expression remained guarded. "I present us with our best odds, captain."

He obviously would not be talked out of it, and, in fact, Kentril could think of no good reason to turn down his plan. In truth, Zayl had more of a chance against Khan than either of the nonmagical fighters.

"We have taken enough chance here," Zayl went on. "I must send you away before he finally discovers where we are. I believe only because we did not end up where I expected did we avoid instant pursuit."

Once more, the necromancer focused his powers on the two. Kentril stood close to Gorst and tried to prepare himself for the sorcerous journey. That Zayl's last attempt had gone awry did not ease his mind about this second try. For all they knew, the mercenaries might end up dangling from the top tower of Khan's palace.

"May the Dragon watch over you," the spellcaster quietly called.

Zayl and the ridge vanished.


Juris Khan stared at the place where Kentril Dumon had been, stared at it in both pious anger and disappointment. The dark one had to be at fault for this, the foul necromancer he had been forced to accept as a guest in order to maintain appearances. It had disturbed him even to allow such a dealer in the magic of corpses to enter his beloved city, but he had forced himself to smile whenever Zayl had been near.

And now this was how the necromancer had repaid him.

"What in blazes?" spouted Quov Tsin. "What happened?"

"A misunderstanding," Khan returned. "A foolish misunderstanding."

Atanna had a look of intense disappointment on her face, something that only deepened the monarch of Ureh's fury at the unclean Zayl. "My Kentril!" she cried. "Father! My Kentril!"

He put a calming hand on her soft shoulder. "Calm yourself, my beloved daughter. The good captain will be returned to us. We may have to perform a different rite on him to make him ready for you, but rest assured, it'll happen."

"But what of Dumon?" the Vizjerei demanded. "Where did he go?"

"It appears I underestimated this Zayl. Not only did he see past the magical variation of this chamber I had long ago cast, but he used it to his advantage, reaching out from the other reality into this one and taking the captain with him."

"What of the spell, though? What of that?"

Lord Khan gazed thoughtfully at the sorcerer, but directed his words to his daughter. "Yes, what of that?Atanna, my darling, has our work been completely ruined?"

"Of course not, Father! I would never let you down like that. How could you even ask such a thing?"

"Of course, of course! My sincerest apologies, Atanna." He chuckled. The tall robed figure stepped within an arm's length of Quov Tsin. "And to you, too, Master Tsin."

The diminutive sorcerer squinted. "Apologies? For what, my lord?"

"For what I must do now." With shocking strength, Juris Khan seized the short Vizjerei and flung him atop the platform.

"My lord—"

"Know that your sacrifice will allow my children to spread across every land and open the way of Heaven to this benighted world!"

Tsin's mouth opened in preparation of a spell. Every rune upon his robe flared bright. The elderly sorcerer even sought to stave off Khan with his stick—thin arms.

None of his defenses, either magical or mundane, aided him against the power wielded by Juris Khan. With a prayer to the great archangel Mirakodus, Lord Khan drove the dagger into the Vizjerei's bony chest.

Tsin's eyes bulged. He gasped for breath but found none. His hands slid from the robes of the monarch, at last falling limply.

Blood spilled from the deep wound, racing over the garments and at last falling upon the platform.

A crackle of lightning shot up from the body of Quov Tsin, forcing Lord Khan back. More bolts quickly followed, creating an epic battle of forces in play directly over the corpse.

The master of the holy city fell to one knee in supplication. "Great Mirakodus, hear my humble plea! Let the world of mortal men be ours once again!"

A tremor shook the entire palace, but did not at all frighten Juris Khan. A sense of displacement swept over him, and momentarily he saw a hundred different variationsof his surroundings. At last, however, they all began to merge, finally coalescing once more into the version with which he was most familiar.

The spell had succeeded. The soul and body of Ureh had been united again. The Light among Lights once more shone brightly on the mortal plane…

And all he needed to make it perfect was for the sun, only a scant time away from rising, to let its glory touch the Key atop Nymyr. That would seal the spell in place, remove the last impediment—

But no… there existed one more impediment, for surely the necromancer would attempt to stop him. Surely the corrupted one would persuade his friends to try to steal or destroy the stones, just as Gregus had convinced poor Tobio.

Zayl had to be removed. Without him, Kentril would return to the fold. The giant Gorst seemed an innocent, but if he could not be turned back to the light, then Lord Khan would have to remove him also.

"Shakarak!" A fiery ball materialized before him. Khan muttered another word of power, and the center of the burning sphere suddenly grew transparent.

The face of Zayl appeared.

"Shakarog!" The image backed away, revealing more and more of the pale necromancer and his surroundings. Juris Khan looked upon the corrupted figure with loathing. Hardly any color in his flesh and clad in clothes almost entirely as black as his heart. Truly an instrument of Hell, not Heaven. The archangel would have immediately commanded him destroyed for the good of all.

A second figure appeared behind Zayl.

Captain Kentril Dumon.

"So," he whispered to himself, "unlike Gregus and Tobio, these choose to travel together, the better to concentrate their efforts. A pity that it'll avail them nothing."

Atanna stepped up beside him, one delicate hand stretched out toward the mercenary captain.

"Kentril…" she cooed.

"I shall bring him back for you, my darling." He did not add that he would do so only if it did not prove necessary to slay the man. The spell that would have given his daughter the perfect mate could no longer be cast, and although Lord Khan had promised her that Captain Dumon would yet be hers, more and more he realized how difficult that might be.

Still, he would try… but first he had to distract her, lest she wish to come with him. It would not do for her to see the captain slain, should that prove necessary.

"Atanna, my darling, I see no sign of the large one, the one called Gorst. I need you to keep watch on the Key to Light, make certain that he doesn't climb up and try to take it before sunrise. Understood?"

Fortunately, she had not heard what he had said about the group traveling together, nor did she see, as he briefly had, that the giant followed behind his fellow mercenary. "But I want to go to Kentril—"

"He would only become more confused, possibly even injure himself because of that. You know how torn he was. The necromancer will surely have turned his mind wrong for the moment."

Atanna obviously still wished to go, but she nodded her head nonetheless. "All right, Father…"

"Wonderful!" He gave her a hug, then kissed her forehead. "Now, be off with you. Soon we'll have this all sorted out, and the good Captain Dumon will be yours again."

"As you wish." She smiled, kissed him on the cheek, and vanished.

Any pleasantry vanished with his daughter. Grimly, Juris Khan glared at the figures wending their way down toward the Key to Shadow. They had condemned themselves with this sinful action, just as Gregus had. He would smite them down, even Atanna's beloved, if necessary. Their wicked deeds could not go unpunished.

Still, fairness dictated that he pray for the sinners even as he prepared to slay them. Just as he had done with Gregus and Tobio, Lord Khan whispered a few words, then ended with the phrase that always most brought him comfort.

"May the Archangel Mirakodus take up your souls."

And with a satisfied smile, he went to send the three to their final rewards.

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