CHAPTER TWENTY-SIX

The logical place for someone to hide, Garth and Frima agreed, would be in one of the temples. Each one had its secret entrances and hidden chambers, or so the legends said, and each was suitable for fortification.

They resolved to explore the nearest first; that was the temple of Sai, goddess of pain, Aghad's twin sister.

Garth blasted open the spike-steel gate with the Sword of Bheleu and, remembering what had happened to his boots when last he had entered this shrine, he melted smooth the jagged, broken obsidian courtyard. That done, he marched on into the temple, Frima at his heels, Koros waiting outside.

They found no one in the sanctuary. Garth was ready to give up and go, but Frima, recalling her own uncompleted sacrifice, pointed out the secret doorway through which she had been brought up from the vaults below.

Garth agreed that the vaults were worth exploring-a decision he found himself regretting a few hours later, when an extensive search had turned up no Aghadites, but an impressive array of dungeons and torture devices, as well as a handful of half-starved, desperate worshippers of Sai who had taken shelter there when the plague began, three years earlier. Despite a surge of bloodlust, Garth did not kill these people, but instead drove them out into the streets. They promptly headed toward the market, obviously intent on leaving the city.

By the time he and Frima had investigated all the corridors and rooms beneath the temple of Sai and radiating out from it under the surrounding buildings, it was almost dawn, and Garth was tired. He had used up a great deal of the sword's energy in blasting the temple of Aghad, and the expenditure was telling upon him.

Neither Garth nor Frima saw any point in returning to Frima's old home; instead, they broke in the door of a convenient house and made themselves comfortable there. Frima found a store of preserves in the kitchen, and dried salt beef that had not yet spoiled; the wine cupboard included several bottles that had not yet turned to vinegar, though Garth was not impressed with any that he sampled.

At last, when they had both eaten their fill, the girl and the overman found beds and went to sleep.

Garth did not sleep very well; the bed was far too small for him. Around noon he gave up and moved to the floor, which served him better.

He awoke again well after dark to find Frima hacking off strips of beef for their breakfast.

They debated what should be done next. Garth suggested the temple of P'hul as their next target; Frima objected that no Aghadite would venture into that disease-ridden pesthole. That, after all, was where the White Death had come from in the first place.

Garth had to concede the truth of her argument.

He then considered the temple of Bheleu, but dismissed that immediately; it was a ruin, with no roof and an earthen floor. Where could anyone hide in there?

The last temple on the Street of the Temples was the temple of Death. That, Frima insisted, would be the very surest place. Any Dыsarran would consider himself safe from pursuit there, as no one would dare to enter it looking for him.

Garth doubted this hypothesis. Would not the Aghadites, he asked, be at least as frightened by The God Whose Name Is Not Spoken as by their pursuers? After all, the cultists knew that Garth had entered the temple once before and emerged alive, the first person not a devotee of the Final God to do so.

Frima agreed with this reasoning finally. That left the two temples located in other parts of the city-those dedicated to Tema and to Andhur Regvos. Accordingly, the little party headed for the temple of Andhur Regvos, god of darkness.

Here Garth did not waste time in exploring every nook and cranny; instead, he simply used the Sword of Bheleu to blast the domed pyramid into rubble, as he had done to the temple of Aghad.

As with the temple of Aghad, however, he found no trace of any Aghadites in the wreckage. The sanctuary held the desiccated remains of a dozen people, all dead for quite some time; Garth guessed them to be the blind priests of the god, slain by the plague three years before. Nowhere else in the maze of chambers and tunnels did he find anything that might have been alive recently.

That left the temple of Tema. Garth proposed to treat it much as he had the shrines of Aghad and Andhur Regvos, but Frima protested violently. After some argument, the overman gave in. The followers of Tema had not done him any real harm, unlike the Aghadites.

He did not like the delay, which would allow the surviving Aghadites that much more time to devise new schemes and for their emissaries to travel toward Ordunin, but he decided that he could live with it.

It was well after midnight when he and Koros, with Frima on the warbeast's back, reached the steps leading to the temple's entrance. He helped the girl off the beast and then led the way to the door, up between the serpent-carved balustrades.

To his surprise, the door swung open as he approached.

He entered the antechamber and stopped. Frima proceeded on past him toward the concealed inner door, but before she reached it, a voice said, "Please wait, girl."

Startled, Frima stopped.

A blue-robed, white-haired priest emerged from the darkness into the sword's light, blinking in the vivid glare. "Your pardon, but we have grown cautious in these unhappy days. We cannot admit you to the sanctuary until you give an account of yourselves, and swear that you do not carry the White Death."

"We do not carry the plague," Garth said, "and I will swear that however you like. We have come seeking the Aghadites who fled the destruction of their temple."

"There are no Aghadites here," the priest said patiently. "This is the temple of Tema, goddess of night."

"You will forgive me if I insist upon investigating for myself," Garth replied.

The priest hesitated, and the overman held up the glowing sword; it dripped streamers of white flame. "You will, I think, see that I have the means of enforcing my wishes. I intend to search this temple without delay, and if you or anyone else should oppose me, I am afraid that I will feel it necessary not only to kill you, but also to destroy this entire building, lest my enemies escape me."

The priest stepped back and said reluctantly, "As you wish." The inner door swung open, and Garth stepped through it into the great domed sanctuary.

This chamber was the first place he had seen since returning to Dыsarra that could be called crowded; fifty or sixty ragged people had made themselves at home here, sleeping or sitting on beds made of bunched rags, each with a few meager possessions clustered about. Many of them glanced up at the new arrivals, then stared at the strange, fiery sword the overman carried.

Garth looked at the motley collection of humans and demanded, "How long have these people been here? Did any arrive within the last two days?"

The priest at Garth's elbow shook his head. "Oh, no," he said. "You are the first newcomers in half a year."

The overman swung the sword around and held it at the man's throat. "Will you swear to that, by your goddess and all the other gods?"

"Oh, yes, my lord," the man said, not nodding for fear of cutting or burning his throat on the sword's point if he moved his head. "I swear it, by Tema and by all the gods! These people have been here for months."

Garth decided that he could trust the human. He lowered the sword, ignoring Frima's loud protests regarding his treatment of a holy man.

Again he looked over the great hall, noticing that in the sword's light the stone idol was rather less impressive than he recalled. It stood against the far side of the chamber, the goddess' cloak stretching up to cover most of the dome. It was still a fine piece of sculpture, beautiful and comforting, but he could see the marks of the carvers upon it, which he had not seen in the dark; its ethereal quality was gone.

He spotted dark stains on the wall near the door, but did not inquire after their origin. He was afraid that they might be from his own previous visit, when he had killed a priest very near to the spot where he now stood.

Escorted by the priest, with Frima trailing along behind, Garth made his way around the room, investigating every place that looked as if it might conceal a doorway or niche. From the sanctuary he moved on into the vestry, and from there to the refectory and the dormitory, and finally into the crypts below.

Nowhere did he find anyone in a red robe, or anyone out of place. All those who wore the blue robes of the priests of Tema also had the red eyes and white hair required of her servants, and he could imagine no way in which the Aghadites could have disguised themselves to pass as such, unless they possessed some magic of a sort he was totally unfamiliar with.

He passed the remainder of the night searching the temple, and on into the morning, until at last, around midmorning, he was satisfied that no Aghadites lurked anywhere in the great edifice.

He apologized, more or less, to several of the priests and took his leave, Frima still trailing after him.

Koros was waiting at the foot of the steps, and together they found themselves a new resting place where they might spend the day. Tired as they were, they did not bother about searching for food.

Garth awoke around sunset, ravenously hungry, and discovered that the house they had chosen to sleep in had nothing edible left in it. He began smashing in back doors and investigating the neighboring homes, and eventually came across a wheel of cheese that was still good, and a keg of ale that had almost gone flat but was still more or less potable. He brought these finds back, and found Frima awake and hungry.

When both had eaten, he asked whether the girl had any suggestions, since none of the temples they had explored had yielded anything.

Frima suggested returning to the Street of the Temples and looking into the remains of the temple of Aghad again, in hopes of finding a clue that might lead them to the vanished cultists.

Having no better suggestion to offer, Garth agreed, and by the time the last trace of twilight had faded in the west the two were standing at the rim of the pit, Koros close behind.

They found nothing of any conceivable use. Garth had been thorough in destroying the shrine, and no papers or documents of any sort remained, nothing that might provide any information except for the tunnels themselves. Garth explored a few of those, but all came to the surface relatively near at hand, and none showed any sign of continued habitation.

The overman stood, at last, at the edge of the hole, looking up the Street of the Temples toward the shadowy blankness at its northern end that hid the entrance to the temple of Death. He found himself doubting his own logic in dismissing the underground temple as a possible hiding place. The Aghadites were the disciples of hate, and the high priest he had slain had said that self-hatred was the most basic of all the things that an Aghadite must possess. Such people might well be willing to hide in a place where no sane Dыsarran would go. Furthermore, they might follow his own earlier line of reasoning through to its conclusion and decide that, because they would be expected to be more frightened of it than Garth would be, the temple of Death would be the one place where the overman would never bother to look.

This convoluted thinking seemed exactly the sort of thing he had come to expect from the followers of Aghad, and the temple entrance was only a short stroll away. It was certainly worthy of investigation, he decided; he led a rather startled Frima northward, up the Street of the Temples.

Along the way, however, he found himself distracted by the ruins of the temple of Bheleu. The skeleton of the ancient dome was gone, but the jagged fragments of the wall that had supported it still remained. A wide gap indicated where the door had once been, and a heap of ash in the center was the last trace of the burning altar whence Garth had drawn the sword.

It occurred to Garth that there was something unnatural about that pile of ash. Surely, after three years, it should have been buried or scattered by the wind.

He had taken the sword from that spot; he had come full circle in the three years since that moment.

It had been three years almost exactly, he realized. He tried to calculate the interval, but could not do so; his memory was not sufficiently precise. He was not even absolutely certain of the present date, let alone when he had taken the sword. Still, within a margin of three days or so, it had been exactly three years since he first touched the Sword of Bheleu.

He wondered whether he might be able to leave the sword here, replacing it whence it came. It seemed worth attempting. Furthermore, an Aghadite or two might have decided to take shelter here-what shelter there was. He stopped at the entrance, startling Frima anew.

"What is it?" she asked. "What are you doing?"

"I want to look in here," Garth said.

Frima peered into the darkness within the stone circle. "Why?" she asked.

"It is a temple, is it not? You thought that the Aghadites might take shelter in the temples."

"Not this one!" she protested, obviously having forgotten her earlier suggestion.

The overman did not bother to argue further, but simply marched into the temple, the sword lighting his way. Frima and Koros followed, Frima reluctantly, Koros with its usual calm.

Garth strode unhesitatingly across the earthen floor, directly to the little gray mound in the center, where he stopped. He looked down at the heap, then reached out with the sword to stir the ash.

A sudden warmth surged up through the hilt, through his arm, and into his mind, and he was no longer in the eerie gloom of the broken temple, but floating in a crimson void flooded with ruddy light.

He froze, waiting for whatever would happen next.

"Garth," said the voice so like his own, the voice he recognized as the thing that called itself Bheleu. "Why have you come here?"

Garth could not answer that; he was unsure of his own reasons. He had entered the temple on a sudden impulse, thinking two contradictory thoughts-that he might find Aghadites here and slay them with the sword, or that he might be able to free himself of the sword here without the Forgotten King's intervention. He was not sure which was his true desire. He had been carrying out his revenge against the cult of Aghad, but it was, so far, unsatisfying. There was no pleasure, no recompense, in the sight of a dead cultist or a blasted temple. The only pleasure came in the instant of destruction, and that was a fleeting and unhealthy passion that he did not believe was truly his own. He still felt driven to destroy the cult, but he no longer found any real value in that destruction, nor any easing of his own mind.

He wanted to be free of the sword, he knew. Despite his bargain with the god, he knew that his thoughts were tainted, that he had become an unclean, irrational thing, and that he would remain such as long as he wielded the sword. Yet he wanted the sword's power, the ability to strike down whatever affronted him, and he feared what might happen if the weapon should fall into the hands of the only other earthly being who had demonstrated the capacity to handle it safely: the Forgotten King.

He did not know how to answer the god's question.

"Garth, my time is drawing to an end, and you have denied me my freedom throughout what should have been my reign over the mortal realm. You have cut my age to a tenth of its anticipated length. There is nothing left to me but the last destruction, the end of myself and my fellow gods. If you wish, I will free you of the sword and relinquish all claim to you; you need but thrust the blade into the ash and leave it there, and there will be no more little destructions by your hand, but only the final cataclysm, when the time for it has come. Decide now; I will not allow you another chance. Take the sword and go on as my emissary, or leave it and be free."

Garth struggled to think, to weigh his decision logically. He wanted to leave the sword, to leave behind all his involvement in supernatural events; if he still planned further acts to avenge Kyrith and Saram, he could carry them out with his own abilities. He had done well enough for over a century without any divine assistance. He released his hold on the weapon, and it seemed to float motionlessly in the void before him.

On the other hand, Bheleu's mention of a final cataclysm frightened him. He tried to convince himself that a god would see time differently and that this last destruction might still be millennia away, but he could not bring himself to believe it. He knew that somewhere in the city the Forgotten King was preparing magic that was meant to destroy the world, and he was absolutely sure that if he were to leave the sword in the temple of Bheleu, it would find its way to the old man and the final spell would be completed.

He could not allow that to happen. "I will keep the sword," he said. His hand closed on the hilt.

He had expected the god's mocking laughter, but there was only silence; the red light faded, and he was in the ruined temple again.

Frima had watched with concern as her overman companion had walked up to the pile of ash, poked the sword into it, and then frozen. "What is it? What's happening?" she called, but Garth did not answer; he stood staring off into space. She came nearer, waved her hand before his face, but got no response. Worried, she fished the sling she had appropriated from the dead Aghadite out of her pouch.

Garth released the Sword of Bheleu suddenly; it wobbled, but remained upright, held by the mound of ash. Its glow died away, from a vivid white light to a pale yellow flickering, but Garth did not move or speak. He still stared ahead blindly.

Something appeared off to one side; Frima whirled, a dart in the sling, and let fly.

Not one dart but two rattled off stone; her own had struck the broken wall near where she had glimpsed the movement, and another had whizzed past Garth's head and hit the far side of the chamber. "Koros!" Frima called. "Kill them!"

The warbeast looked at her, as if debating with itself whether or not to obey someone other than its master. Another dart flew, ricocheting from Garth's armor with a sharp ringing, and Koros decided; with a roar, it leaped toward the hidden attacker.

Garth remained unmoving. Frima had another dart in her sling and was crouched, ready and waiting, glancing warily about.

Someone screamed, the cry mingling with the warbeast's growl and ending in an unpleasant bubbling. Frima could not see what was taking' place in the darkness, but it was obvious that Koros had found its prey.

Again something moved, and she turned to see a dark shape approaching with sword held high. She flung the dart in her sling, and the figure staggered and dropped.

Light flared up; Garth held the Sword of Bheleu once more, the blade burning brightly with its unnatural white flame. The overman was moving as well, turning away from the ashen remains of the altar. He and Frima gazed with almost equal surprise at the red-robed man who lay, his fallen sword nearby, midway between the Dыsarran girl and the temple's entrance.

The man was not dead, but only stunned. Garth picked him up with one hand, the sword blazing in the other, and demanded, "Where are the rest of you?"

Koros emerged from the shadows, its jaw smeared with blood. The Aghadite stared in terror, first at the warbeast, then at the flaming sword, and finally at the grim overman.

"I don't know!" he cried.

"Yours is the god of treachery, filth; betray your comrades!" Garth demanded.

"I can't," the man insisted. "I would, I swear to you by Aghad, but I can't!"

"You swear it, by all the gods?"

"Yes!" The man was nodding and weeping. "Yes, yes, I swear it!"

Disgusted and enraged, Garth flung the human aside; his head hit the stone wall with a sharp cracking sound, and he slumped in a heap at the base.

Garth had not intended to kill the man, but he did not doubt that he had done so and he did not regret it. "There may be more," he said.

"Koros got one," Frima told him. "I haven't seen any others."

"We'll search," the overman said.

They did search, going over the entire temple area carefully. Frima stopped and became ill when she saw what Koros had left of the sling-wielder. They found no more Aghadites, though, nor any evidence that others had been there.

When Garth was satisfied, he led the way back out onto the street and onward toward the temple of death. Frima followed reluctantly, Koros beside her. Garth did not look back, but he did find himself wondering whether he had done the right thing in keeping the sword.

That might, he realized, have been his last chance to get rid of it; still, he resisted the urge to run back and try to bargain with Bheleu. If he released the sword, the Forgotten King would get it, he was certain. He could not allow that, now or ever. He marched up the street, sword held up before him to light the way.

The city seemed deserted; nothing moved on the Street of the Temples save himself and his two companions. He wondered if anything still lived in Dыsarra other than the Aghadites, the huddled people in the temple of Tema, and his own little group.

At the end of the avenue, the glow of the sword revealed black volcanic rock forming a narrow defile that led into a cave; the sword's light did not penetrate the shadows of the cave's entrance, visible as a deeper blackness amid the surrounding stones.

A human corpse lay sprawled half in, half out of the shadows. That was hardly surprising in this city of death, where Garth had found himself almost tripping over bare bones at every turn. This body, however, was still fresh; it had not yet begun to rot. Garth could detect only the faintest scent of incipient corruption and judged that it had been dead no more than three days at the most.

The remains were those of a very old man; Garth paused to study them, and recognized who the man had been.

He was clad in a robe of so pure a black that the sword's light, or almost any other light, was not reflected at all, making the corpse seem almost a heap of tangible shadow. It was small and frail, with one leg twisted and shrunken, one hand missing, half the face hidden beneath a purplish growth, one eye long gone and the other buried beneath white cataracts.

This pitiful thing had been the caretaker of the temple of Death.

The overman glanced around warily, but saw no sign of anything that might have killed the ancient priest. It was entirely possible that age had caught up with him at last. Even the priests of Death died eventually-with one exception.

It was very near this spot that the overman high priest of Aghad, whom Garth had later slain, had once taunted him from concealment. One of the tunnels leading from the temple of Aghad might, Garth guessed, come up in this vicinity. He peered at the surrounding rock, but could see no sign of human presence.

"What happened to him?" Frima asked, staring at the corpse.

"He died," Garth said. After a pause, he added, "Probably of old age."

"Oh," Frima replied, suppressing a shudder. She found so fresh a corpse, dead so mysteriously, to be far more unsettling than the less recognizable remains of the plague's many victims.

Garth was no longer interested in the body and felt reasonably certain that no assassins lurked in the immediate area. "Come on," he said.

"That's the temple of Death," Frima said, not moving.

"Yes," Garth agreed, "it is."

"I don't want to go in there," she said.

"Why not? You suggested before that Aghadites might hide here; are you frightened of them? Have you decided to abandon your vengeance?"

"No, that's not it!" she cried. "I'm frightened of Death!"

"I am here to protect you," Garth replied. "I have been here before and emerged alive. I have the power of Bheleu to defend us. However, if you prefer, you may wait here while I investigate the temple."

Frima hesitated, but finally said, "All right. I'll stay here if you leave Koros with me."

Garth had no objection to that; he had not intended to take the warbeast into the temple in any case. He was not sure the huge creature would fit through the entry passage.

He ordered the beast to guard the girl and then strode onward into the cave.

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