CHAPTER SIXTEEN

The need for light, far more than simple caution, was responsible for Garth's decision to gather what supplies he could from the debris in the huge chamber. The passage he had found, unlike the stair down from the abandoned temple, was not conveniently equipped with lamp or torch; he was forced to rummage about in the wreckage for something that would serve. He had an idea that he might recover the battered oil lamp he had had with him in the round chamber, and therefore began his searching in the general vicinity of the dead soldier, on the assumption that the man had not been very far from the lamp when the floor erupted, and that the two might not have become far separated. Only after several minutes of unsuccessful exploration did it occur to Garth to investigate the corpse itself.

The soldier's belt held flint and steel and a small flask of something oily. Garth was not quite sure what the stuff was, but after a broken length of wood was soaked in it and then wrapped in strips of cloth from the overman's surcoat, similarly soaked, it made a thoroughly adequate torch.

Before venturing into the tunnel he also took the opportunity to appropriate the soldier's only remaining weapon, a sword that was ludicrously short for Garth's use, but still better than his dagger. He also gathered up pieces of cloth, scraps of wood, and other items that he thought might prove useful and wrapped them all in a torn tapesty, which he knotted and slung over his shoulder. The Book of Silence he tucked under one arm.

Thus prepared, he marched on into the passageway, his makeshift torch held high.

The tunnel was not straight; it wound sinuously back and forth, but seemed to run generally in one direction, which Garth judged to be east or slightly south of east. Doors lined either side, and side passages occasionally headed off at various angles, but Garth ignored those. He was not eager to get lost in the crypts, and the simplest way to avoid getting lost was to keep his route simple. Furthermore, he theorized that the exit from the monster's chamber had been set up intentionally for the use of someone such as himself, someone who could not be expected to know his way around the crypts. Such an individual would not be expected to make the correct decisions at every crossing or doorway unless those decisions were so obvious as to be unavoidable-and that meant, in Garth's opinion, continuing straight ahead.

Whether his theories were correct, or whether by chance, he eventually came to a set of steps leading upward, just as his improvised torch, which he had moistened and rewrapped until both oil and scraps of fabric had run out, began to burn low. He gazed at the staircase with relief; he had been planning to start tearing strips from his fragment of tapestry, and he was not sure that those would burn well without oil, quite aside from leaving him without his bundle. He started up the steps eagerly.

He had forgotten how far he had descended; his torch flickered and died while he was still out of sight of the top. He made his way on in the darkness, moving entirely by feel. Fortunately, this flight of steps was not worn as badly as the others he had encountered in Ur-Dormulk, and his footing remained secure.

Finally, his outthrust hand struck an obstruction; he stopped and felt it carefully. His hand came across a latch; he lifted the lever and pushed.

It did not yield.

He had a brief moment of uncertainty before it occurred to him that doors could open either way. He pulled at the latch.

The portal swung inward with a dull grinding, and disappointment seeped into Garth's breast as he saw darkness beyond. It was not the total, absolute blackness of the tunnel and stair he had just traversed, but it was obviously not the daylight he had hoped for, either.

Nonetheless, he saw little choice. He stepped forward through the door.

To his surprise, he felt a cold, damp breeze on his cheek and realized that he was, indeed, out of the crypts and on one of the stone-paved streets of the city. The darkness was the darkness of night; he had taken longer than he had thought to find his way through the underground passages. Low-hanging clouds obscured the moon and stars, but enough diffuse illumination reached him from the surrounding city to let him make out the immediate area.

He did not recognize the street he was on; there were no lighted torches or bright windows to help him in making out details. The area was quiet and seemed utterly deserted. Since he was unsure of the hour, he could not be sure whether this atmosphere was natural and ordinary.

It occurred to him that he might have come up into one of the ruinous districts, but what little he could make out of the buildings around him displayed no signs of decay or abandonment. Doors were all secure on their hinges and tightly closed, save for the one he had just emerged from, which was located near the corner of a large, old house. Looking back at it, Garth guessed that, when closed, the door would blend in with the ornate stonework and appear to be just part of the wall. He stepped out onto the street, away from the shelter of the wall, and looked about.

An orange glow lit the sky in several places above the surrounding rooftops; Garth could not decide whether it was the normal torchlight of the city going about its business, or something brighter and more sinister. It was the only sign of life he could see; the street he was on was dark and empty for as far as he could see-not that that was very far, since, like most human streets, it curved out of sight in a block or two in either direction.

Sounds reached him, sounds he could not readily identify; he heard a distant crashing, and what might have been voices shouting somewhere, and beneath it all a dull, low-pitched rumbling.

He turned, listening, and decided that the rumbling and crashing came primarily from what he judged to be the northwest, while the voices were on several sides. Furthermore, the rumbling seemed to be approaching; at any rate, it was growing louder.

He wondered what was going on. Did this eerie situation of deserted streets and strange sounds relate to the freeing of the monster? Might it have something to do with the Book of Silence? It seemed ominous; although he saw no obvious damage to the buildings around him, he suspected that, once again, he had triggered widespread destruction. He hoped that there were Aghadites among the victims.

Now that he was aboveground again, and fairly certain that he could find food and water, he was curious. He suppressed his thirst, tucked the book more tightly under his arm, then turned and headed north, toward the rumbling.

As he did, he realized that he was actually very thirsty indeed, and hungry as well, but he did not turn aside. He might obtain food and water by breaking into one of the buildings, but he was not yet desperate and preferred to obtain them legally. Where there was sound, there was life, as a general rule, so he hoped that he would be able to find someone who could feed him if he headed toward the rumbling.

With that in mind, he quickened his pace, so that it took him a moment to stop when he turned a corner and found himself facing a scene out of a nightmare.

The city was ablaze ahead of him, or as much of it as could burn in a community built primarily of raw granite. Towering over the burning buildings stood the monster from the crypts, upright on two legs, with a wagonload of screaming hogs clutched in its claws, the traces whereby the wagon had been drawn dangling from one side. As Garth watched, the behemoth jammed the animals into its gaping mouth and bit down; the remaining fragments of the wagon fell out of sight with a distant crashing.

The horn on the creature's nose gleamed a sickly reddish yellow in the firelight, a thin line of black trailing down one side where its ichor ran. Its eyes blazed golden and seemed to Garth to be alight with madness. Its hide was wrinkled and black, its body shaped like nothing the overman had ever seen before. It was vaguely humanoid, in that it stood upright and used its forward limbs to grasp, but it had a hunched, ugly shape, its body proportions closer to those of a bull than to those of a man-though no bull had ever stood upon such hind legs, each as thick around as a castle tower, and no bull had such talons, long, agile fingers ending in vicious, curving claws.

The thing stood easily a hundred feet high; in fact, Garth estimated that it must have had to crouch down, badly cramped, to fit into the chamber that had held it for so long. The rumbling sound that had drawn him issued from the creature, though whether from its heart or its belly Garth was unsure.

With the hind legs of a pig still trailing from its jaws, the monster turned and reached down toward something Garth could not see over the intervening buildings. It seemed to struggle, like a man pulling at a stubborn root; then, with a tearing, crumbling roar, it lifted up the complete upper floor of a house.

The stones held together for a brief moment, then crumbled and fell through the creature's claws like sand through the fingers of a child, leaving it holding a pitiful assortment of roofing tiles, bedroom hangings, and broken furniture. It flung them aside and reached down again.

Garth had seen enough. He could do nothing at all against this monster by himself; it would take magic to destroy it.

He was determined, however, that it had to be destroyed. He had not seen it kill anyone since it first burst up through the floor, but it was doing incredible amounts of damage, and he could scarcely doubt that it had killed any number of people, perhaps without even meaning to, in making its way through the city. The creature was his responsibility, the overman told himself; he had ventured where he should not have gone, and it had been awakened as a result. He had brought destruction again, as he always did when he agreed to aid the Forgotten King.

He knew what could destroy it, he was sure; nothing could stand against the Sword of Bheleu. That would befitting, using the tool of the god of destruction to kill such a destroyer. That would not atone for freeing the thing in the first place, but it would put the Sword of Bheleu to constructive use. If for any reason the sword should fail, the Forgotten King might well be able to use the Book of Silence against the monster.

He, Garth, could not use the book; he could not read it. He did not have the sword. The sword and the one who could read the book were both in Skelleth. Any doubts he had about swapping the book for the sword had vanished. He was still concerned about the possibility of the King's bringing on the Fifteenth Age, but that was mere theory, while this rampaging beast was a fact. Furthermore, he was certain that the King required more than the Book of Silence for his final magic.

He had to get to Skelleth without delay. His campaign against the cult of Aghad could wait; this monster was a far more immediate threat to the safety of innocents. The time he had spent in making his way through the crypts, or in his leisurely exploration of the creature's prison, or in the King's little chapel, now seemed to have been horribly wasted; the monster had probably killed dozens or even hundreds of people during that period. Even the time he had lain unconscious now seemed unforgivable.

He wondered how he could have been so thoughtless as to have not given the monster's whereabouts and behavior his immediate attention. Even as he spun and headed eastward on a side street, he berated himself for allowing such destruction.

He did not know the city, nor where in it he had found himself, but he knew that the gate where he had left Koros was near the easternmost extremity; for that reason, he kept heading east whenever possible. Almost immediately, he passed through an area where the creature had obviously already been; many of the buildings were stamped flat, the rubble ground into powder against the granite streets. In places, the streets were indistinguishable from the buildings. Garth marveled that none had collapsed into the crypts which, he knew, honeycombed the entire area beneath the city.

He passed several fires, varying from a few smoldering curtains thrown in an alley to conflagrations consuming entire blocks. Only very rarely did he see any humans, and then it was merely a fleeting glimpse of someone vanishing behind a closing shutter or fleeing around the corner of a building. Nowhere were the streets lighted by the usual torches or lanterns, and the shops and houses were dark.

This both reassured and disturbed him; most of the population had obviously fled from the city, which was probably a very good thing, but why, he wondered, were the few stragglers avoiding him? Did they assume him to have some connection with the monster, or to be a threat in his own right by virtue of his species?

Finally he reached the steep slope that led up to the eastern wall of the city, but he had not managed to arrive at the gate. After some study of the surrounding buildings, the firelit rooflines and the parapet of the city wall in particular, Garth decided he was north of his intended destination and turned right.

A walk of four blocks south, complicated by dodging around in the tangled web of streets, brought him to the central avenue and the remembered steps. There, however, he stopped, hanging back out of sight around a corner.

The steps were not deserted, as the streets had been. Instead, what looked like the entire city guard was ranged on them, illuminated by hundreds of torches. Perhaps half were just standing and looking watchful, while the other half were coming and going and bustling about. Garth could not decide what they were doing; part of it seemed to be gathering in stragglers and escorting them up to the gate, but that did not account for all the movement.

Crowds of civilians were still in the area; the overman noticed them streaming in and out of one large building, under the gaze of a row of torch-bearing soldiers.

Whatever was happening, there seemed to be a fair measure of order and organization to it; Garth saw no signs of screaming panic and no bodies lying in the streets. That was promising.

It was important that there should be order, because this was the only way he knew that would get him out of the city; he would have to pass through that array of soldiery and do it peacefully. Had it been a desperate mob, that would have been virtually impossible. They might well have panicked at the sight of him.

Having assessed the situation, he saw no reason for further delay. He stepped from concealment and marched purposefully toward the gate.

As he had half expected, several people noticed him immediately, and a cry went up. "An overman! There's an overman here!"

To Garth's dismay, he could also make out shouts of "Kill the overman! It's another monster!" Other voices muttered and babbled, and he was sure that, despite the outward semblance of calm, this crowd could easily degenerate into a raging mob.

Several of the soldiers had noticed him as well, and one, an officer, was approaching.

"Ho, there!" Garth called. "How goes it?"

"Who in hell are you?" the soldier replied.

"I am Garth of Ordunin; I was a guest of your overlord, but became lost and have only now found my way here."

The man looked uncertain. "What do you want?" he asked.

"To pass through the gate."

The soldier nodded, as if that were what he should have expected. "You'll have to wait your turn," he said.

That was disconcerting. "I think," Garth said carefully, "that it would be wise to let me through immediately." He did not want to seem arrogant, or to take any action that might start trouble, but he also did not want to wait in line; every minute he was delayed from returning to Skelleth meant another minute of the monster's rampage.

"You can wait like anybody else, damn you," the soldier replied.

Garth started to protest, but a call from the dark at the top of the stair interrupted him.

"Have you got an overman down there?" someone yelled.

Startled, the soldier who had stopped Garth turned and looked. The call was repeated.

"We've got an overman here, yes," the officer called back.

"Is it the one who owns this damned animal out here?"

The soldier started to turn back to Garth, who said, "That is my warbeast, yes. I left it there because it was not allowed in the city."

"He says it's his," the soldier bellowed.

"Then get him up here and tell him to get the thing out of the way! It won't move, and it's slowing up the whole evacuation!"

The officer turned back toward Garth with a sour expression. The overman tried to smile ingratiatingly and avoided saying anything that might annoy the soldier.

"Go on up," the man said, waving him on.

Garth obeyed with alacrity, bounding up the worn steps as fast as he dared. At the top he was waved through, and another officer pointed out the warbeast, standing quietly in exactly the spot where Garth had left it.

The problem was that the entire eastern side of the ridge, from the wall down to the plain, was ablaze with torchlight and jammed with people-except for a wide circle, perhaps thirty feet across, around Koros. That circle happened to take in the only easy path around the south tower, and its north edge skimmed the main highway.

"Can you get it out of here?" someone asked.

Garth nodded.

"Then do it, please."

Garth nodded again, then paused. He was rather overwhelmed by the vast crowd of people; he had never seen so many individuals of any major species gathered together before. He had known, in an intellectual way, that Ur-Dormulk held tens or perhaps hundreds of thousands of people, but that had not prepared him emotionally for seeing most of the population packed together on a hillside at night without shelter or much of anything else but a few personal belongings.

"What are you going to do with them all?" he asked the officer.

"How should I know?" the man replied. "I just follow orders. With any luck we'll be able to start letting them back into the city by daybreak."

"You will?" Garth was startled. "How can that be? What of the monster?"

"The court wizards are trying to drive it into one of the lakes, I understand-probably Demhe, but Hali if they have to. I doubt anything that big can swim."

"How can they do that?"

"How would I know? I'm no sorcerer. They've kept it from chasing the crowds so far; they should be able to handle it."

Garth was far less optimistic, but did not say so. Instead, he asked, "These wizards-do you speak of Chalkara of Kholis and a person called Shandiph?" He had forgotten the cognomen attached to the latter name, if he had ever in fact heard it.

"Those names sound right," the soldier replied. "The two from the prince's court, whoever they are. They were about to flee the city themselves, I hear, when they got ordered to deal with the thing." He was obviously not interested in such details. "Now, could you move your animal?"

"Yes, of course," Garth said. He considered telling the man that he would be returning shortly with the means of dispatching the monster, but decided against it. This fellow did not appear to have much authority, and even if he had some, what good would such a message do? Besides, the possibility of something going wrong was always present; Garth might be delayed or might have difficulties with the Sword of Bheleu, or with the cult of Aghad, that would prevent his return. There was no point in raising hopes that might go unfulfilled.

He said nothing, but marched down to the side of the waiting warbeast. The crowd parted reluctantly before him, pressing back upon itself.

He stowed his possessions, including the Book of Silence, and made certain they were secure. A moment later he was in the saddle again; he shouted a warning to the people gathered before him, then gave Koros the command to advance.

Those immediately in the beast's path moved back as quickly as they could, eager to stay out of its way, but the resistance of the mass behind them ensured that Garth's progress remained slow until the crowd thinned out, a hundred yards farther down the slope. At that point Koros began picking up speed, and when rider and mount passed the line of soldiers that marked the outer perimeter of the clustered refugees, Garth gave the warbeast the order to run.

Koros obeyed magnificently, hurtling forward so fast that the overman's eyes stung and watered with the wind of their passage. He was able to do little but cling desperately to the harness, casting an occasional glance back to be sure that the pack behind the saddle that held the Book of Silence remained secure.

He rode on thus for hours, pausing only at a roadside tavern for a long-overdue drink and a hearty meal.


It was this scene, of Garth bent over his warbeast's neck, charging onward at top speed, that Haggat conjured up in his scrying glass when he found time to check again on the overman's whereabouts. He was startled; he wondered what urgency drove Garth to maintain such a pace. He had not bothered to follow events in Ur-Dormulk personally, relying instead on reports from the cult's many agents there; half a dozen had been equipped with the communication spells acquired from murdered wizards, which provided almost instant news-a great improvement on the old system of relays and carrier pigeons that they had relied upon before the breaking of the Council of the Most High.

No reports had reached him from Ur-Dormulk, which could mean many things; he told himself that he would have to look into that later.

For the present, Garth was obviously returning to Skelleth with all possible haste, and if the cult were to maintain its image and its hold upon him, then a greeting of some sort would have to be arranged. The overman's homecoming-Haggat thought of Skelleth as Garth's home, even though Garth did not-could not be allowed to go unheralded.

The high priest had already considered this matter in his planning and had devised two possible unpleasant surprises. The better one, unfortunately, was the more difficult and time-consuming, and at the rate Garth was moving, it might not be ready in time; therefore, the other would have to do.

Haggat paused before giving the signal, however, and studied the image in the globe thoughtfully. The warbeast had to be taken into consideration. He was determined that his people would maintain an appearance of total invulnerability, and the warding spells that he had provided his last group of tormentors would not serve against so powerful a creature as a warbeast.

Well, he told himself, he had a device that would. It was one of his most prized possessions, acquired by careful planning and considerable craft from the wizard who had pocketed it in that mysterious vault beneath Ur-Dormulk, whence so much of the cult's pilfered magic was derived. It was truly a shame that the chamber was lost and that all attempts to locate it had failed; if a score of magicians had brought out so much worthwhile magic just by retaining what they had casually picked up in a few hours' stay, what other treasures might still lie there, undiscovered?

One of Haggat's dreams was to find and reopen that vault; another was to obtain and use the Sword of Bheleu. Accomplishing either feat would give him, he was sure, mastery of the entire civilized world. He did not wholly understand why he had made no progress toward either goal. Divinations that were usually infallible came to nothing; spies vanished mysteriously and were never heard from again; healthy agents died of sudden heart failure while climbing the stairs of the King's Inn. It was obvious that some other power was blocking him. He was determined not to be thwarted; once Garth had been dealt with, he would track down and destroy whoever was responsible for the interference.

First, though, he had to deal with Garth, and for that, he wanted to provide the appointed agents with an infallible protection. He had only one, apparently unique in all the world, a simple metal rod that could, if properly used, temporarily render up to half a dozen people immune to all harm. After taking it from Haladar of Mara, he had intended to keep it solely for his own personal use, but this situation was special, and called for special measures. He would, he decided, loan it to the chosen cultists.

That, he was certain, when combined with the other magic at his disposal, would ensure that Garth received the greeting the followers of Aghad thought he deserved.

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