CHAPTER TWENTY-FOUR

The gates of Dыsarra were closed and barred; that came as something of a surprise to Garth. It was not, however, much of an obstacle. The gem in the sword's pommel still glowed red, and a single blow sent the splintered remnants of the massive city gate slamming back against the neighboring walls while showering the marketplace that lay just beyond with chips, sawdust, and ash.

Garth had dismounted to wield the sword and remained on foot as he marched into the city. Koros padded along close behind, Frima on its back, and the Forgotten King brought up the rear, the Book of Silence and the Pallid Mask in a bundle beneath one arm.

The overman stopped in the middle of the square, and the others drew up behind him and joined him in looking about.

The market was not as Garth and Frima remembered it. When Garth had first arrived in Dыsarra the square had been lined with merchants' stalls, shaded with canvas and lighted with torches; it had been swarming with people in robes of gray and red and blue, buying and selling and going about the business of the city. Now the sides of the square were bare stone walls, the black stone stained with smoke. Several of the buildings had obviously been gutted by fire; the charred ends of timbers projected, the windows were empty, blackened holes, and the doorways yawned empty. In some cases daylight was visible through the openings, showing plainly that in those buildings the roofs were gone.

The market was totally deserted, and the entire city seemed abandoned; Garth could see nothing alive and could hear nothing stirring, save for his own little group.

"Now what do we do?" Frima asked.

Garth considered that. His ultimate goal, of course, was the temple of Aghad, on the Street of the Temples in the northeastern part of the city. They had, however, been traveling for quite some time, having set out late the previous afternoon and it being now midmorning. For his own part, he was not particularly tired; his use of the Sword of Bheleu had left him feeling more invigorated than drained on this particular occasion. He did not understand why that should be so, yet it was. His companions, however, might not feel up to further activity.

Given that they were to rest, he was unsure where to go. From the appearance of the marketplace, he doubted very much that the Inn of the Seven Stars, where he had stayed before, would be open for business.

"What do you suggest?" he said at last.

Frima gazed about at the desolate market that she herself had set afire so long ago and said, "I want to go home." She was weary and distressed and, at least for the moment, more concerned with her own security than with avenging her murdered husband.

Garth mistook her meaning. "We have come to destroy the cult of Aghad and we are not returning to Skelleth until that has been done. Would you have this whole journey go to waste?"

"I don't mean Skelleth, I mean my home, Garth!"

"Oh," the overman said, realizing that he had misunderstood. "Where is it?"

"We lived above my father's shop, on the Street of the Fallen Stars," Frima replied, pointing off to the northwest.

Garth nodded. That seemed as good a course as any; the girl's home would provide lodging and a base from which to work. He would be able to plan his course of action, rather than simply charging in blindly.

Of course, this delay would allow the cultists time to plan as well, and to lay traps-but they had had ten days and nights already since he left Ur-Dormulk, and the result of all their planning had been the ambush he had destroyed in Weideth. He doubted that they could contrive anything more effective in one day. If they did attempt another, similar surprise, it would most probably give him a chance to kill more of their number.

If they chose to hide, another day could make little difference, since surely they would already have spent considerable time upon their preparations.

Better, he decided, to allow them that time, while he, Frima, and Koros rested and prepared, than to march up to the temple now, in broad daylight, and begin blasting away.

"Lead the way," he said.

Frima leaned forward and spoke a word in the warbeast's ear; she had, by listening, learned most of the commands it was trained to obey.

The beast growled and looked at Garth, who nodded and waved it along.

With a muffled snort, it strode forward, letting the girl direct it by twisting at the guide handle attached to its harness. The overman walked alongside.

The Forgotten King did not; instead, when the warbeast headed for the northwestern corner of the market, he began walking toward the northeast. Garth, glancing back, noticed this divergence.

"Where are you going?" he called.

The King did not answer.

Annoyed, Garth lifted the Sword of Bheleu, which he had not sheathed after breaking in the gate, and set the ground in front of the old man afire.

Without even pausing, the King made a subtle gesture with his free hand. The flames vanished with a rush of air, and the gem in the sword's pommel went black.

Something whistled past the overman's ear.

Startled, he whirled in time to glimpse a human head ducking down below a burned-out window.

"Wait," he ordered Koros. Sword in hand, he ran toward the window. Again something whizzed past his ear; this time he saw it was a dart and realized that it came from a totally different direction. He spun about, but did not see the source.

He was unsure just what was happening, but he found it very inconvenient to have the sword's power repressed at this particular moment. He had come to rely on the weapon.

"I regret, O King," he called, while he kept moving to remain a difficult target, "that I so rashly annoyed you. I beg your forgiveness and ask that you release the sword from your restraint." It had been stupid, he knew, to have tried using the sword against the old man in the first place. His power was able to stifle the sword's greatest fury with ease and had protected the entire King's Inn from destruction during the sacking of Skelleth. It had been foolish for Garth to think that the old man would be hampered by a simple supernatural flame. Furthermore, causing him any offense at this point was probably a mistake. Garth's regret was completely genuine. Most of all, he regretted that he tended to behave stupidly when the sword's gem glowed.

Still walking northeasterly, completely unperturbed, the King waved a hand in dismissal, and the jewel flared red once more.

Awash in power and his mind hazy with rage, Garth promptly turned back and blasted to powder the wall that had concealed his first attacker, revealing nothing but the burned-out shell of a small shop. The assassin had escaped.

Garth could find no trace of whoever had thrown the second dart; he, too, had fled.

Annoyed, but struggling to force his anger down and to maintain careful control of himself, the overman again ordered Koros to wait and then ran after the Forgotten King.

He caught up to the old man half a block away, in a street leading out of the market, and slowed to a walk alongside the King. When he had composed himself somewhat, he said, "Your pardon, O King, for my lack of manners. However, I find it disturbing that you should choose to part ways at this point. I respectfully ask to know where you're going and why you do not accompany us."

"I go to the temple of Death," the old man replied, "to restore the Book of Silence to its proper place, in preparation for my final magic. That was my purpose in coming here. You have your own purposes to pursue. Go pursue them, and leave me to mine."

Garth was unsure how to reply to this; he began to phrase another question, then broke off as he realized that he had stopped walking and that the Forgotten King was moving on ahead of him. He tried to walk, but found that his feet would not obey him. He stood and watched as the old man marched on up the street, around a corner, and out of sight.

A red fury seethed through him, but he knew that there was nothing he could do. He struggled to tight down his irrational anger.

The King could do nothing, either, he told himself. He did not have the Sword of Bheleu, and Garth had not done him the service he had sworn, to aid in the final magic. The Fifteenth Age could not begin while those conditions remained unmet-or perhaps it could begin, since the King had the Pallid Mask and Earth had done him the service of bringing him the Book of Silence, but it could not end, the world could not be destroyed. Let the old man go and make his spells, speak his incantations; they would be nothing without the sword!

That, at any rate, was what Garth told himself, yet even when his anger had subsided, when he had fought down his rage sufficiently to dim the vivid glare of the sword's jewel, he worried. Why should the old fool be so confident, if his magic was useless without the sword? Did he perhaps know something that Earth did not, something that would deliver the sword into his hands?

If that were the case, Garth asked himself, what could he, Garth, do about it? The King's powers had stopped him in his tracks here and could surely do so again. He could only go on, ignoring the old man and dealing with new threats as they arose, relying on the deduced fact that, for some reason, the King seemed unable to take the sword from him without his consent.

With that decision, he sheathed the sword and turned back toward the market. His feet moved normally once more; he had no trouble in retracing his steps and rejoining Frima and Koros.

With Frima pointing the way, they made their way onward into the streets of the city, away from the shattered gate. They were less than a hundred yards from the market when they passed the first skeleton. It lay on one side of the street, partially buried in the dirt; it had obviously been there for some time and had sunk into the mud after a rainstorm. No flesh remained; the skull gazed up from empty sockets.

Frima shuddered and looked away. Koros ignored it completely. Garth gave it a look, then dismissed it as unimportant. It had undoubtedly been a victim of the White Death.

Of course, the presence of an unburied skeleton was a sign that the city was nowhere near recovery. Dыsarra was not wholly dead, since the cult of Aghad still remained alive and active, but any town where the dead were allowed to lie in the streets indefinitely was far from healthy.

They saw more skeletons as they proceeded into the city, but fewer burned buildings; the fire had not spread more than a few blocks to the northwest of the market. Most of the houses and shops were intact, but looked deserted. Some doors stood open; a few had been broken in. Fallen roofing tiles lay in the street here and there, and scraps of rotting cloth could be found in places, as well as scattered bones. There were no people to be seen anywhere; the resulting silence in the center of the city was eerie and unsettling.

Eventually they reached what Frima proclaimed to be the Street of the Fallen Stars and found her father's little shop. The door was closed and the windows intact, but Garth was not very optimistic about finding anyone alive within. The stone doorstep was dusty; no one had gone in or out recently, he was sure. Besides, they had seen no one alive since leaving the marketplace, and Garth thought it very unlikely that, in this dying, abandoned city, they would find the handful of people they sought still living in their old home as if nothing had happened.

Frima did not bother to think logically about such things. She hurried to dismount and ran eagerly up to the door, ignoring the dust on the stoop and windows. She knocked loudly; no one answered. She tried the latch. It clicked, and the door swung open. She stepped in, Garth right behind her.

The shop's interior was dim, and dust lay everywhere; human and overman both left clear footprints. To either side stood wooden display racks, from which hung pots, kettles, ladles, and tin vessels of every description. On shelves behind them were arrayed plates and tankards of pewter, copper bowls, and other implements. The tin and pewter were gray and dusty; the copper was dull and beginning to show flecks of green corrosion.

At the back of the shop stood the tinker's worktable, four feet across and ten feet long, a few tools laid out in a row near one corner, other tools hanging on the wall behind. Scraps of metal lay scattered about.

Sprawled across the center of the table were the bones of a man's arms, his skull grinning between them, his other bones in a heap on the floor behind the table.

Frima was horrified; she froze, stared, and stifled a scream.

Garth waited, ready to lend any help he could, but his assistance was not needed. The girl closed her eyes and fought down her trembling, forcing herself under control.

The overman decided not to ask if she could be sure it was her father. He was sure that it was; who but the tinker would be found at the tinker's bench? He saw no point in raising false hopes. Instead, he said, "We should look upstairs."

Frima nodded, took a few steps toward the curtain that closed off the back of the building from the public part of the shop, and then stopped. "You took," she said. "I can't."

Garth nodded. He had lived long enough among humans to understand how strongly they became attached to their homes, and to realize that Frima could not bear the thought of finding more dead in what should have been her sanctuary. He had no idea how large a family she came from; perhaps she was afraid of finding the remains of her mother or stepmother or siblings.

He moved cautiously through the curtain into the back room, and from there up the narrow staircase to the upper floor. Everywhere lay a thick carpet of dust. Cobwebs adorned the corners of each of the three small beds he found upstairs. A metal bowl on a small bedside table, now dry as the dust, had obviously been left full long ago; the bottom had corroded and sprung a leak, and the table had rotted where the, water had dripped.

There were no more bones, no corpses, no sign of any other inhabitants.

When he had satisfied himself that no unpleasant surprises lurked in wardrobes or under the beds, he returned to the shop to find Frima standing over the table, studying her father's skull.

"Are there any others?" she asked.

"No," Garth replied.

"Good."

"Did you have any other family?"

"Two sisters and a brother."

"Perhaps they escaped, then, and are still alive somewhere."

"Do you really think so?"

Garth hesitated, then lied. "Yes, of course."

Frima stared at the skull. "Are you sure this is my father's?"

"No," Garth said. "How could I be sure? I never met him, after all."

"I know, but can't you tell? I've been looking at it, and I can't be sure. It doesn't look like him. There's no hair, no eyes; it could be anybody's."

"I know no more than you," Garth answered. "But who else could it be? Who else would be sitting here at your father's table?"

Frima shuddered and turned away. "Get it out of here," she said.

Garth obeyed, gathering up the skull and several bones and carrying them out into the street.

He returned to find Frima huddled in a comer, weeping. Quietly, he gathered up and removed the remaining bones, placing them in a corner out of the wind, where they were unlikely to be disturbed, between the shop and the house beside it.

When he had finished he went upstairs, cleared away the dust and cobwebs from one of the beds, tested it, and found it marginally usable. Then he returned to the shop, led the girl upstairs, and put her in the bed.

She went willingly and quickly fell asleep.

Garth watched over her briefly, then went downstairs again, found a water pump in the back, and filled one of the larger vessels with water for Koros. That taken care of, he settled himself on the floor of the shop and slept.

Outside, Koros stood guard, dozing occasionally, but always alert enough to warn away with a growl any Dыsarrans who ventured near.

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