CHAPTER FIFTEEN

Garth awoke with sunlight warm on his face, and with no idea of where he was. He lay sprawled across a small heap of rubble, a sharp stone digging into the back of one thigh, his head hanging down off the edge of something, his whole body tipped at an uncomfortable angle.

He lifted his head with effort, closing his eyes against the glare of light, and shifted his leg off the point that gouged it. With a little struggling, he managed to get himself sitting upright, then opened his eyes and looked about.

He was perched on a slab of broken pavement-or perhaps a broken wall-that lay atop a mound of debris, three or four feet high. This pile was one of many, in varying sizes, scattered across a broad stone floor. Most of the wreckage was also stone, but Garth saw metal scraps, shards of tile, bits of wood, fragments of furniture, the remains of various tapestries, drapes, carpets, and hangings, and at least one human body, that of one of the soldiers he had fought, half-buried in a pile near his own. He and the heaps of rubble were all scattered about an immense chamber, but most of the walls were lost in shadow, and he could not guess what the chamber might be, or where. Only one section of the far wall was in full sunlight, a small area centered on an arched doorway. A yellow symbol gleamed brightly on the black door; it seemed familiar, but Garth did not recognize it.

The uneven light and drifting dust made it difficult to judge the size of the place, but Garth estimated that it was a good fifty feet to the far wall.

He turned around to see what lay behind him and discovered that he was only a few feet from the wall. He saw no door, no windows, and wondered where the sunlight was coming from. He looked up.

The room extended upward incredibly far, easily a hundred feet; graceful columns soared out from the walls into elaborate vaulting, the details lost in distance and shadow. Much of that vaulting was in disarray; a large section of the roof was missing and, Garth realized, a large part of the wall directly behind him was gone as well. He had not noticed it sooner because the wall was intact to a height of twelve or fifteen feet, but from that point up, most of it was gone.

That explained where most of the rubble had come from.

The sunlight was spilling in through the break, and the steep angle indicated the middle part of the day-though Garth could not be certain which day it was. Dust was drifting everywhere, sparkling and blurring in the beams of light; surely, Garth told himself, it would have settled if more than one day, or at most two, had passed since the wall was shattered.

The overman considered his situation. He had no clear idea where he was; he could not even be certain he was still in Ur-Dormulk, but the presence of the dead soldier implied that Garth was still wherever he had fallen when the immense homed monster had burst up from beneath. It seemed reasonable to assume that the break in the wall and roof had been made by the creature. Of the beast itself, however, there was no trace, save a faint, lingering, unpleasant odor; the sound of its heartbeat was gone. The silence, in fact, was nearly total; Garth felt as if he could hear his own breathing, his own heartbeat, and perhaps even the faint hiss of the dust sifting down onto the stones. The air, too, was almost still; no wind could be heard blowing around the broken columns overhead.

That did not necessarily mean that he was safe from the monster; it night be lurking just beyond the walls.

Almost anything might be out there, Garth thought. He had no way of knowing that there had been only one monster. Even leaving monsters aside, he could reasonably assume that any humans he might find would be hostile. After all, he had been attacked for no reason he knew of, and now any survivors might consider him responsible for awakening the creature-though Garth was sure it had been the blow of the human's axe on the thing's horn that had done that.

He could not in good faith deny all responsibility. He had been investigating where he was not welcome, and perhaps he had interfered in things best left alone. He had not, he had to admit, known what he was doing. He had apparently been the indirect cause of more destruction; it seemed that ever since he had first touched the Sword of Bheleu, he brought destruction wherever he went.

That was not of immediate concern, however. He had no desire to sit where he was all day. The sun was reassuringly warm. He was stiff and sore, with several minor wounds, but he was well rested and thirsty. It was time to be up and about.

Garth stretched, hoping that the movement would not reopen any of the cuts he had received in the fighting and his fall, and climbed down off the slab.

He looked himself over carefully; he still wore his mail, which was dented and twisted here and there, with several broken links. The black metal was stained brown in several places, but Garth did not think any of the blood was his own.

His breeches, too, were bloodied but intact, though no one would ever again take them for new. One leg had come untucked from his boot top; he stuffed it back in.

The boots themselves seemed sound, but something had gashed one of them across the instep; Garth doubted it was still watertight.

His sword, axe, and helmet were gone, but his belt was still in place and his dagger still in its sheath; he was not completely unarmed. He recalled that the sword-Galt's sword-had been broken. That was unfortunate.

Nothing remained of his surcoat but tatters; he removed them. His cloak was missing.

He glanced around, seeing nothing but broken stone, scattered debris, drifting dust, and sunlight. There was no sign of life, nothing that could be considered threatening. He decided to take a complete inventory. Slowly, he removed his coat of mail.

The gambeson beneath was filthy, soaked through with sweat and blood, and pierced in several places, though Garth could not remember feeling anything stab through it. He untied it and began to peel it off.

Blood had clotted inside it, and yanked painfully at his fur and flesh as he tore the garment away, but at last he managed to get it off.

He looked himself over, tugging here and there at matted patches of his sparse black fur. He found half a dozen scratches, none of which he could remember receiving. All were healing adequately, though he had reopened at least one when he removed the gambeson. Bruises were more numerous; one arm in particular ached.

He had nothing to clean his wounds with, save his own saliva; he moistened one of the scraps from his surcoat in his mouth and then dabbed at the cuts with it. He had kept medicinal salves in a pouch on his belt, but that was missing; he was not sure what had happened to it. Only his dagger remained on his belt; the pouch and his purse were gone. A wild slash might have cut the pursestrings and the strap that held the pouch, he thought; he had been fortunate that such a blow had not done far worse, if that was what had occurred.

Though the sun had seemed almost hot on his face when he first awoke, he found himself growing chilly with only his fur protecting his chest and back; reluctantly, he donned the stiff, stained gambeson again and pulled the battered mail back on.

That done, he considered his next step.

He had several things he wanted to do. He wanted to find the Book of Silence, do whatever he could to damage the cult of Aghad, and see what had become of the monster, whether it had gone on a rampage or just settled down quietly somewhere. He felt responsible for it and hoped that it had not done too much damage. He had caused more than enough death and destruction already, without the aid of any monsters. He might also want to investigate the attack on him, to find out whether the overlord had sent those soldiers. If he had, retaliation might be called for. Garth had come to Ur-Dormulk on a peaceful errand-relatively peaceful, at any rate, vengeful though it was-and the trouble had begun only when he was attacked without warning or cause.

If the monster was on a rampage, he might want to do something about that, too-but he was not about to try to defeat anything that large without a great deal of help, preferably magical.

All of that could wait, however, because his first priority, as always, was survival. He did not know where he was; he was stranded here without food or water or decent weapons.

Water seemed like the most important concern. He had the dagger and no visible foes, so weapons were not urgent, and if he grew sufficiently desperate for food, there was the corpse of the soldier. He hoped that it would not come to that. He had never eaten human flesh, nor wanted to; no overman had, so far as he knew, despite what some of the nastier human legends suggested. The idea of eating what had once been a fellow sentient being was slightly revolting. Still, if it came to a choice of that or starvation, he did not intend to starve.

Water, then, was what he had to find.

If he was still where he thought he was, in Ur-Dormulk, then water should be available one way or another. He had not forgotten that lake.

He saw no sign of water in the vast chamber about him, however. He would have to find a way out.

He looked up at the broken wall and the missing section of roof. He could, if he had to, leap high enough to pull himself up to the bottom of the opening-but he was not at all sure that he wanted to. He could not be certain that he would be able to go much farther from there. Furthermore, if there were enemies or monsters anywhere about, they would, he thought, probably be in that direction.

The door on the far side of the room looked more promising. He had no idea where it led, but at the very least, it promised a more complete shelter than the great, broken chamber. It was a sign of civilization, and civilization could not exist without water.

It occurred to him that he was far below the level of the city streets-assuming that he had awoken where he had fallen. He had been deep in the crypts beneath and behind the temple and had, he was sure, fallen still farther. This door, then, whatever it was, was also part of the crypts rather than part of the city.

He wondered whether he was below the level of the lake; he had descended a goodly distance, but the lake itself had been sunk down far beneath the city. If he was below the water line, then it would be wiser to turn and head upward; the monster might have damaged the walls enough for water to find its way through the ruins at any time, and he might be trapped and drowned.

Even as he thought of this possibility Garth dismissed it, without knowing exactly why. He intended to investigate the door. He felt himself drawn to it by something more than simple curiosity.

Besides, he told himself, if the chamber did flood, he would be able to swim out through the break in the wall and at least he would not die of thirst.

He began picking his way cautiously across the pavement, dodging the scattered heaps of rubble and watching for any place that looked as if it might crack beneath his weight; the thought that the monster might have damaged the structure of the crypt made him suddenly very suspicious of its stability. He looked up at the vaulting overhead, and around at the walls, trying to learn as much as he could about this place where he found himself.

The hall was square, or nearly so, and about sixty feet on a side, he judged. The walls began curving inward about a hundred feet up, and the peak of the central vault was another twenty or thirty feet above that. The broken side appeared to have been smashed outward all at once-undoubtedly by the horned monster. Garth regretted that; it was one more act of destruction that could be laid to his account.

The architecture was rather odd, in that there was no ornamentation above eye level save the vaulting-if that could be considered ornamentation. It was not needlessly elaborate. There were no galleries, no sign that there had ever been hangings or any other display. The room was bare and coldly functional, which seemed very peculiar in so vast a space. A chamber this size was surely built to be ostentatious, Garth thought, yet it showed no sign of ostentation beyond its size.

As he passed the center of the chamber he noticed that the floor seemed slightly warmer there, and the air fouler, with a vague fetidness about it. That was, he guessed, because the leviathan had stood in this spot while it slept, presumably throughout the city's recorded history.

With that, it seemed plain that this immense hall had existed solely to house the creature; it had been the cage wherein the creature was pent. That would explain its dimensions and architecture; nothing else Garth could think of would do so as well.

Realizing this, Garth grew slightly uneasy. What if, after so long a residence here, the monster considered this its home? How would it deal with any piddling little pest, such as an overman, that it found here upon its return? Most likely, Garth thought, it would stamp him flat, if it had feet in proportion to its head. He felt instinctively for his weapons.

Sword and axe were gone, as he already knew; he had only the dagger on his belt.

It didn't matter, he told himself. The monster would barely notice his best blow with either axe or broadsword. Human enemies he could handle with the dagger or whatever weapons he might find, if there were not too many of them at any one time, and the monster he couldn't handle at all with any ordinary weapon. He glanced back at the breached wall, wondering what the creature had done to Ur-Dormulk and what had become of the city's people.

Whatever had happened, there was nothing he could do about it. He stepped forward and studied the door he had come to investigate.

It was not large; he would have to duck to pass through it. It was made of some dull black substance, not ebony, though it appeared to be wood. The yellow symbol, only a single character, was etched upon it in bright metal-not pure gold, Garth was sure, as the hue was more vivid than gold. It was no metal he recognized, and the symbol was also strange-yet somehow familiar. He had an uneasy feeling that he had seen it before and that it had not boded well. He realized he was staring at it and turned his gaze away.

His hand was on the latch, though he did not remember putting it there. It was a very curious latch, made of a metal that gleamed like silver, yet had no trace of tarnish, though surely it had been centuries since any mortal hand had touched it. There was no simple lever to lift, no bolt to draw, but a handle that Garth gripped and squeezed, without having consciously figured out the mechanism.

He felt the latch release and pushed on the door, only belatedly thinking that he was being incautious.

The door gave with a hiss of air, then swung silently back. It did not squeal or creak, but moved as smoothly as if the hinges had just been oiled.

Finally growing wary, Garth hesitated on the doorstep. Something had drawn him here, something beyond his own curiosity. He did not like being compelled; he tried to resist the impulse to step into the room he glimpsed through the open portal.

Perhaps, a part of his mind whispered, this compulsion was one of the signs the King had spoken of; perhaps the power of the Book of Silence, eager to be released, was drawing him to its hiding place. That was what he had come for, and he should follow the urging and seek out its source.

The logic of this swayed him, and he took a step forward into the dim interior. He found himself in a small chamber, about twelve feet wide and twenty feet long; thick, dark carpets, coated with dust and moldering with age, covered the floor, while the tapestries that had draped the walls had fallen to pieces beneath their own weight, leaving only faded tatters on their supports. At the far end, a black stone oval hung on the wall, with the same sign etched in gold upon it as ornamented the door. Below it stood a small altar of finely wrought gold; to either side of the altar stood tall candelabra, holding nothing but low stubs of wax lost in dust and cobwebs. There were no windows, and the only light was what poured in through the door. Garth's shadow lay across much of the floor, and the altar was buried in gloom, but the overman could see something gleaming palely upon the altar's upper surface.

Trying to retain some semblance of caution, yet strongly drawn, Garth made his way slowly toward the altar, pausing after each step, weighing his own wishes and his own will against the force that pulled at him, and allowing himself to yield.

The thing upon the altar, he saw when he had crossed half the length of the room, was a mask, of a size to fit a human face. He tried to see what it was meant to represent, but with each step its aspect changed. At first he had thought it was simply a human face with a peculiarly hostile expression; next it seemed to bear a strange and bitter smile; seconds later, it was not the visage of a living man but the white, drawn features of a corpse. At his next step it showed the marks of advanced decay, swollen and bloated, with remnants of flesh drawn back from teeth and eyes; then it became the face of a mummy, its dry and wrinkled skin drawn tight over the bone beneath.

Finally, as he stood over the altar and looked down full upon the mask in the shadows of the chamber, it was plainly a representation of a naked skull, distorted so that it might be worn by a human over a living face.

Whatever the thing was, Garth did not like it, yet he found his hand reaching out for it. He drew back, and for an instant the object seemed not a mask at all, but the face of the Forgotten King, its eyes lost in shadow, the wisp of beard trailing from its chin, its skin shriveled but still alive.

Then it was a skull once more.

A vagueness seemed to be invading Garth's thoughts, not totally unlike the sensations he had sometimes felt when holding the Sword of Bheleu, and he guessed that this must be a similar object of power-presumably the Pallid Mask, totem of the god of death.

The aversion that should have accompanied that realization did not come, and it took a ferocious effort of will to draw back his hand and keep from stepping forward and picking up the ghastly thing.

He was not the chosen of The God Whose Name Is Not Spoken; he knew that and asked himself why he should be drawn to the mask. He wondered if he could handle it at all; ordinary people were unable to wield the Sword of Bheleu, and he had seen Galt seriously burn his hands just trying to touch its hilt.

Perhaps, Garth told himself, the Death-God knew that he would be returning to Skelleth in time and seeing the Forgotten King. Perhaps, as the chosen of Bheleu, he could handle the mask without harm, as the King said he could touch the Book of Silence.

Or perhaps the Death-God was hungry and wanted him to pick up the mask and die. The overman was quite sure that its mere touch could be fatal if the god so chose.

A sudden wave of revulsion swept over him; he kicked out at the altar, hoping to smash it and lose the hideous mask in the dust.

The golden framework tilted back, wobbled, rocked forward, and then fell back on its side. The mask slid off into the dust, as Garth had wanted, but he hardly noticed. He was staring at the space where the altar had stood.

The floor beneath the altar was bare stone, made of cut blocks arranged in neat rows, and one block, directly beneath the center of the altar, was missing. In the gap it left lay a book.

The compulsion that had drawn Garth before was as nothing to the force that seized him now; he lunged forward and pulled the thing from its place of concealment totally without thought or volition of his own. As soon as his fingers touched it, he felt an electric tingle run up his arm, and the room seemed alive with eerie colored light. The mask no longer concerned him; he all but forgot its existence as he lifted the Book of Silence.

It was miraculously light, weighing no more in his hands than a single straw. The binding was of some hide that at first glance appeared black, but had a subtle sheen to it in which other colors could be seen as it was moved; it had a faint oiliness to it. Garth stared at the book, running his hands over its surface, and only realized that he had turned and found his way out of the chapel when bright sunlight washed over the cover, sending a wave of iridescence across it.

He forced himself to pause. He had been seeking water, not the Book of Silence, and had found this thing almost against his will. It would seem that the chamber, the mask, and the book were in all probability the royal chapel, the Pallid Mask, and the Book of Silence-but could he be sure that everything was what it seemed? He had been led here by mystical force, yet had no assurance that this was what the Forgotten King had meant by his signs and portents. This was obviously a book of great power, Garth told himself, but could he be so certain that it was the Book of Silence? He took it in one hand and reached out with the other to open it.

A sudden foreboding swept over him, and his hand drew back. He paused again.

The thing was playing with him, manipulating his emotions, making him do whatever it pleased, rather than what he wanted to do. A surge of anger seethed up within him; he reached out and opened the book.

As he lifted the cover, the characters seemed to writhe on the page beneath, and he felt a cold breeze, as if it issued from the book.

The symbols were as stationary as any ordinary writing when he looked directly at them, each lying sedately on the page and forming neat blocks that were words and rows that were sentences. The runes, however, were totally alien, like nothing he had ever seen before, and he could not read a single word or recognize a single letter. The shapes hinted at meanings somehow, sinister and cold meanings, and Garth repressed a shudder.

He was unsure how long he stood staring at the incomprehensible runes, with their subtle suggestions of dark power and evil truths; finally, though, he tore his eyes away.

His gaze came free of the book only after considerable effort; he felt as if there were some physical connection between his eyes and the page, some powerful force keeping his head turned toward the text. When at last he managed to pull away, he suddenly realized that he was walking, not standing still as he had thought. He had moved away from the chapel door, across the chamber toward one of the far corners; furthermore, he saw with a shock that the sun now hung well to the west of where he had last seen it. The patch of sunlight no longer brightened the black door; it had swung over to what he judged to be the northeast corner of the hall, where it illuminated a low-relief carving so worn with age that its subject could not be determined with any certainty.

Garth had apparently walked so as to keep pace with the sun; he still stood in its full light. Frightened, he closed the book without daring to look at it again.

When it was safely-shut but still held securely in both hands, he glanced about. Nothing in the great chamber had changed except the light. The scattered piles of debris were undisturbed, and the broach in the wall was just as he remembered it. The door to the chapel was closed again, though he had no recollection of shutting it. He no longer doubted that the room behind him was the Forgotten King's royal chapel and that he held the Book of Silence. The circumstances fitted too well for anything to be otherwise. He remembered the King's mention of posting a guard-for the sake of form-and knew that that guard had been the monster he and his attackers had awakened. This vast chamber had been built around it to hold it.

He wondered for a moment that the leviathan had left as it had, but then realized that its job was done; the old man had sent him to fetch the book and had freed the creature of its charge. The Forgotten King had planned the course of events somehow, Garth was sure. Signs and portents, indeed!

The carved panel in the northeast corner caught his eye; when he had entered the chapel, it had been lost in shadow and effectively invisible. He had thought the walls blank, as most of them were.

He studied the surface, but could not make out what the scene was intended to represent; there were two figures in it, one tall and straight, the other short and stooped, standing against what had once been a detailed background but was now just a maze of broken lines. So blurred were the edges that Garth could not say whether the figures were even meant for humans, let alone their age, sex, or station. He supposed that the carving was much older than most of the chamber, to be so badly worn.

At one edge, however, one detail remained sharp and clear; a circle was incised deeply into the stone, and the hand of one figure was stretched out toward it.

Curious, Garth reached out and felt the knob of stone isolated within the circle; it gave beneath his fingers.

Startled, he drew his hand back, but a moment's thought convinced him that this must be an ancient, secret door and that the knob was the trigger whereby it might be opened. He had no idea why such a door should be here, but it seemed very promising; after all, he had no idea why most of what he had encountered in Ur-Dormulk should be what it was. He did not particularly want to go clambering about the wreckage beyond the broken wall, and he had seen no back door in the chapel; this appeared to be the only other way out of the creature's chamber.

He wondered if the Book of Silence, or the power controlling it, or perhaps the Forgotten King, had led him here intentionally. He guessed that the chamber had been designed in such a way that when the monster broke out, the afternoon sunlight would fall upon this door; he could only imagine what the ancient builders had been capable of in the way of prophecy, planning, and engineering. They might well have foreseen everything that had befallen him since the behemoth awoke.

At any rate, he determined to take advantage of his discovery; he reached out and pressed the stone knob.

Something clicked, and the whole panel swung back beneath the pressure of his hand. He peered through at the tunnel beyond.

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