CHAPTER TWENTY-FIVE

Garth was considering his situation as he rode northeastward along the narrow valley.

He was beginning to doubt that he would find any way out of his dilemma. It looked very much as if the only way to free himself of the Sword of Bheleu was to swear to serve the Forgotten King. After all, he knew that the King was someone unique and uniquely powerful; it might well be that there was nothing and no one else who could control the sword. The three wizards had certainly not given it much of a fight.

If it did finally come down to a choice between the King and the sword, he was unsure which he preferred. Either choice would lead to several unwanted deaths; he knew that he could not hope to restrain the sword forever, and the old man admitted that his great magic would kill many people besides himself.

Of course, the Forgotten King's spell would be a single event, while the sword was an ongoing problem. Furthermore, it was possible that Garth would not live long enough to fetch the mysterious book the King wanted. The book might have been destroyed or irrevocably lost long ago.

If it came down to a simple final choice, then, Garth would choose to serve the Forgotten King again, although he was not happy with that decision, since he did not like or trust the old man. He felt that the King was manipulating him, controlling him as if he were a mere beast of burden, to be ordered about or coerced into obedience when it proved reluctant.

Even that, though, was preferable to being possessed outright by the sword's malevolent power, whatever it was.

He might never find the Book of Silence. His oath to the Forgotten King might lead to nothing. He could not believe, however, that possession of the sword would lead to nothing.

He might somehow contrive to avoid delivering the book, if he did find it. If he worded his oath carefully, he might manage that-or if he broke his oath. He stopped his chain of thought abruptly at that point, and looked at that idea.

No overman, it was said, had ever broken a sworn oath, in all the thousand years since the species first came to exist. Garth certainly had not, though he had taken advantage of poor wording on occasion and events beyond his control had sometimes betrayed him.

To break an oath was said to be an offense against the gods-not just whatever gods one might swear by, but any others that might be listening. Garth would once have dismissed this as superstitious human nonsense; now that he was no longer firm in his atheism, he considered it, but dismissed it eventually, anyway. Surely the gods had better things to do than to interfere in mortal affairs over mere words.

Furthermore, he had already defied and offended several gods-Tema, Aghad, Andhur Regvos, Sai, and even The God Whose Name Is Not Spoken. He had defiled their temples and slain their priests, yet no harm had befallen him as a result. He did not need to worry about offending gods, he was quite certain.

But to break an oath would be to destroy his own honor, his family's honor, and the honor of his clan and of his entire species. Never again would anyone trust him, nor would he deserve trust. He would be outcast forever from Ordunin and all the Northern Waste, a disgraced exile. That is, this would be so if it became known that he had broken his word.

Even if it did not become common knowledge, though, he would know. His honor would be gone. He would be nothing; he would be no true overman. He would be no better than the lowest human in the alleys of Skelleth.

Ordinarily, he would never even have considered such an action. When the only other choices he faced involved nothing but widespread death, however, he had to consider the possibility. He owed it to the innocents that he might be consigning to death. Was his personal honor worth more than their lives?

Tradition said it was; the legends and tales he had heard in his youth said that nothing was more important than honor. There were stories of overmen and even humans who had died rather than be dishonored, who had allowed friends and family to die, who had slain friends and comrades, all in the name of honor.

It was still too early to be so pessimistic, he told himself. He would first ask the Wise Women what he could do to free himself of the sword. If they told him that only the Forgotten King could free him, then he would swear the oath-and most probably, he would keep it. He could not go against all he had been taught.

He hoped, though, that Ao would tell him of another way in which he could be free.

He studied the hills to his left; he was nearing the point at which the road turned northward again, leading over the next few ridges into a much wider valley, beyond which he would have to cross another, higher range of hills-a range that came much closer to being mountains.

The snow hid the details of the ground, but he was fairly certain he recognized an irregular peak ahead. His turn was just to the nearer side of that.

The sun was low in the west. He would have to consider making camp soon; the daylight had faded sufficiently for the glow of the sword's gem to be visible without turning his head. It seemed to be flickering oddly.

It had been a very strange day. First the three wizards had appeared and then vanished after a brief battle; then later a flock of ravens-unusual in itself, since in his experience ravens tended to be solitary-had swooped down within inches of him before veering off and fleeing, in what he suspected was an omen of some sort. He had felt a series of minor discomforts, which he thought might be unpleasant side-effects of the sword's hold on him; there had been a brief choking, a slight fever, and various prickings and pricklings. Each time the sword's glow had brightened briefly. Each had passed quickly, however, without harming him.

Koros growled faintly, and Garth looked carefully at the surrounding terrain. A faint blue mist was forming ahead of him.

He called a command, and Koros stopped.

The blue fog thickened into a sphere of solid smoke and then spread out to either side. Garth watched and saw vague figures within it.

The smoke continued to spread, and Garth realized that he was not going to be facing three wizards this time, but a small army. Already he could see at least a dozen humans.

Then suddenly the smoke cleared, and he had no time to count his attackers. Without knowing how it came to be there, he saw that the great broadsword was in his hand, and a ball of orange fire was coming directly toward him.

The sword moved in his hands, and the ball was consumed by a greater burst of flame.

More attacks were coming at him, several at once; there was a drifting black smoke, another ball of fire, and a shimmering transparent something that slid down the air toward him. The sword blazed into white flame in his hands and twisted to meet each one.

Overhead clouds gathered. Thunder rumbled in the distance.

A dark exultation grew within him with each threat he met and countered; when he sent a fourth fireball bouncing back toward its creator and skewered a whimpering batlike thing, he could contain it no longer and burst into roaring laughter. Lightning spilled across the sky above him, and thunder blended with his mirth.

Still the attacks came; the staff that he had fought earlier was sending wave after wave of flame toward him, while other magic tore the air around him and shook the ground beneath his feet.

He laughed again. Didn't these fools know who and what he was? As ravens dove out of the sky at him, to be incinerated by the sword's fire, he bellowed, "I am Bheleu, god of destruction! Death and desolation follow me as hounds; cities are sundered at my touch, and the earth itself shattered) Who are you that dare to affront me thus?"

His warbeast was shifting beneath him; the unnatural assault had upset it. With a wave of the sword he absorbed its consciousness into his own, making its body a part of him.

"I am Shandiph, Master of Demons, Chairman of the Council of the Most High!" someone answered him; the words were almost lost amid the roar of flame and thunder. "We have come to take the Sword of Bheleu from you, Garth, and thereby prevent the Age of Destruction!"

"Garth?" The overman-thing laughed, and the warbeast growled. "I am Bheleu, fool! Garth is nothing. Garth is my tool and nothing more. He was born that I might live through him. My time is come at last, and nothing can prevent it!"

"You are Garth of Ordunin, an overman who had the misfortune to acquire a sword you could not control, and we are here to take it from you!"

Garth heard the wizard's words, somewhere beneath the conscious self that called itself Bheleu. He struggled to regain control of his body; the god did not even notice.

"I am Bheleu, the destroyer, and I will destroy you all!"

The wind screamed, and the entire world seemed to vanish in a blinding flash of blue-white light. When Garth could see again, Bheleu's hold on him seemed weaker. He looked around and saw that there had been some sort of immense discharge of energy; several wizards were down, injured or dead.

He struggled again to regain control, vaguely aware that around him the surviving wizards were shouting, screaming, and crying.

The outside world vanished again, this time in blackness. He was floating somewhere in infinite empty darkness, and before him was a vague outline of a figure.

It opened baleful red eyes and spoke to him in his own voice, magnified somehow so that it resounded from the very bones of his skull.

"Garth, why do you resist me?"

Confused, uncertain what, was happening, Garth did not answer.

"It does you no good to defy me, Garth. You are my chosen vehicle. I created you in my own image, formed you from conception to birth, shaped your body to house me. You are destined to wield my sword and wreak my will. I have waited since the beginning of time for my age of dominion, and you cannot deny it to me. You will serve me, willingly in the joy of power and destruction, or unwillingly in bondage, for the thirty years I am to rule. The choice is yours. Do you still defy me?"

Garth stared in horror, unable to answer. He had caught a glimpse of the thing's face.

"I have been benevolent so far. I have refrained from destruction on your behalf and allowed you to waste time in useless attempts to free yourself from my power. You still resist, and thus I have deigned to speak to you. I could smash your will and force you to submit, and I will do so if you do not cooperate, but I would prefer to have you savor my triumph with me. You are my chosen; do not make me destroy you."

"I…I must think," Garth replied, stalling for time.

"I give you until dawn."

The blackness vanished and the world returned, but Garth could still see, in the back of his mind, the red eyes of the god.

They were his own eyes. As Bheleu had said, Garth was created in his image. The god had Garth's face, distorted somehow into an insane thing of terror.

The wizards were still attacking him, despite the carnage they had suffered. Eldritch flashes of light and color sparked up on every side, and a shimmering golden pentagram had formed in the air around him. The thing was of no consequence; pentacles could bind demons, but not gods.

One of the humans had crept up behind him, and he saw from the corner of his eye that it was the darkskinned wizard, flinging a blue crystal sphere at him; he swung the sword to meet it in mid-air. It shattered, and blue smoke poured out.

"Twenty leagues due north of Lagur!" someone called, his voice cracking.

The blue smoke expanded and began to wrap itself around Garth. He laughed and blasted the smoke away with a twitch of his blade.

"You sought to dump me in mid-ocean?" He laughed again; he was a mix of both selves, Garth's consciousness with Bheleu's power and knowledge-which he needed to carry on the fight. "Is that the best you can do?" he asked mockingly.

Kubal, still standing where he had crept to fling the teleporting crystal, stared up at the overman. Karag's scheme had not worked. The overman had resisted the spell. Half the councilors were dead already, and the overman was laughing.

Kubal fainted.

Bheleu laughed and brought the sword around, intending to incinerate the unconscious wizard.

Garth fought him. The man had battled to prevent destruction; Garth could do no less. There was no need to kill him.

The sword wavered.

"Perhaps I was too generous. I may not wait until dawn," a voice within Garth said. He alone heard and understood the words.

Bheleu was threatening him. The god did not care to be thwarted. He wanted to kill this feckless wizard here and now, regardless of Garth's reluctance and his avowed intention of allowing Garth freedom to choose his fate.

Garth realized that he could not give in to the god; his choice was no choice at all. He could fight and have his own personality destroyed, or he could acquiesce and cooperate-which would require him to act in a manner alien to him, taking pleasure in killing, surrounding himself with death and chaos. If he chose that course, he would no longer be himself any more than if he forced Bheleu to blot his consciousness out of existence. He had a choice of quick destruction, or slow, subtle, but equally sure destruction.

He had to free himself of the god's domination, and he had to act immediately. Bheleu had given him until dawn, so that was the maximum he could hope for, but it was plain his time might be even shorter; the god did not seem to feel any obligation to live up to his offer, should Garth continue to resist in the interim.

He wished he had never left Skelleth; he might be able to call upon the Forgotten King and surrender to him before Bheleu could prevent it. Here, in the wilderness, he appeared to be doomed.

In despair, he chose to proclaim his defiance rather than yield willingly. There was always a chance that some miracle would save him. He called, in the same voice Bheleu had used, "I would rather serve the Forgotten King and Death himself!"

The sword turned and pointed at Kubal's prostrate form, but before it could spit forth its flame, a bony hand reached up and grabbed the overman's wrist.

"Swear, Garth," the familiar hideous voice said, plainly audible in a sudden silence that descended upon the battlefield.

Garth stared at the hand and the tattered yellow cowl that flapped in the dying wind. He swallowed and realized he could detect no trace of Bheleu's influence upon him. The fire in the sword was dying away, the red gem's glow dimming.

The gem went black.

Garth remembered that the old man had always seemed to know more than he should. He must have known what was happening here. It was nevertheless a mystery how he had appeared, unscathed, in the midst of the battle, at exactly the right moment. Garth realized that there were still attackers on all sides and said, "The wizards…"

"They will not harm us," the Forgotten King replied. "Swear that you will fetch me the Book of Silence."

Garth looked down at Kubal. He knew nothing about the man, save that he was a wizard who had come to halt the Age of Bheleu. He would die if Garth did not swear the oath asked of him.

All the wizards would die and hundreds more in time. Bheleu had said that his age would last for thirty years. Garth had not thought of it in those terms; he had thought of the duration of the sword's control as indefinite and vague. Thirty years was definite, and far longer than anything he had thought about.

Thirty years with no control of his own actions-thirty years of killing anyone who opposed him, rightly or wrongly-thirty years of aimless, wanton destruction and death! Garth could not face that. Anything was better than that. He had killed too often already, ended too many lives that were not his to end.

He would not give in to either destruction or death; he would not betray himself and others in that way.

"I swear," he said, "that if you tell me where it can be found, I will bring you the Book of Silence."

"After you bring it, you will aid me in the magic for which I require it. Swear!"

"I will aid in your magic."

The old man's other hand reached up and plucked the great sword casually from Garth's numbed fingers. "I will keep this," he said, "as a token of your good faith."

The words stung, but Garth nodded. He looked around at the wizards.

They stood, motionless, about him.

The Forgotten King held up the Sword of Bheleu and said, "I send you to your homes."

Blue mist gathered around each of the living wizards, thickened, and then vanished, taking them with it and leaving several corpses strewn across the valley, sprawled on the blasted earth. The snow had been melted away for well over a hundred yards in every direction.

"Won't they just return?" Garth asked.

"No. They have the war between Sland and Kholis to keep them busy, and they have been sealed away from the old magicks."

Garth had no idea what the old man was referring to. He gazed about regretfully at the dead. They had brought matters to a head sooner than he had wished; he had never had the chance to ask the Wise Women whether he had another course of action available. He was free of the sword now, but at a price to himself that seemed terrible indeed.

He had sworn an oath he had no intention of fulfilling; his honor was gone.

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