The rain stopped shortly after dawn. Garth mounted his warbeast-which had been named Koros after the Arkhein god of war by a captured bandit a few months earlier-for the last leg of his long journey back to Skelleth from the black-walled city of Dыsarra. The clouds lingered in the sky, hiding the sun, making the day gray and gloomy, allowing the road to remain a soggy, muddy mess. Garth's supplies and clothing and the clothing of his human captive had all been thoroughly drenched when Garth had found no shelter from the downpour the evening before, and they remained uncomfortably damp for hours. Even Koros' fur was soaked, and the captive, a Dыsarran girl who called herself Frima, complained about the smell.
It didn't bother Garth particularly, though he couldn't deny its presence. He ignored her monologue; in the last two weeks, spent mostly in the saddle, he had grown accustomed to Frima's fondness for complaining.
When she had exhausted her first topic, the smell of wet warbeast fur, she went on to others-her own sopping garments, the unsuitability of her attire for a respectable person, the length of the journey, and all the other things that displeased her about the world and her place in it.
The overman didn't really blame her. He wasn't particularly happy about being caught in the rain; the water had soaked into the garments he wore under his mail, and the armor was holding the moisture in. His own fur was as wet as the warbeast's, though not as odorous.
Even Koros seemed to be irritated, and it was usually the most tranquil of beasts as long as it was properly and promptly fed and not attacked. The mud of the highway stuck to its great padded paws, slightly impeding its usual smooth, silent, gliding walk, so that its footsteps were audible as faint splashings.
Frima was still complaining when Garth first caught sight of Skelleth, a low line of sagging rooftops and jagged broken ramparts along the horizon.
He pointed it out to her, and she immediately forgot her complaints. "You mean we're finally there?"
"Almost."
"I can't see any domes or towers."
"There aren't any."
"There aren't?"
"No." Garth had long ago gotten over his annoyance at the girl's habit of asking questions over again and simply answered each one however many times it might be asked. They had been together more than a fortnight, and he had grown accustomed to queries, and complaints. She was only human, after all; he couldn't expect much from her.
"What are their temples like, then?" she asked.
"To the best of my knowledge, there are no temples in Skelleth," he replied.
"There aren't?"
"No."
"Really?"
"Really."
"Are they all atheists, then?"
"No. At least, I think not."
"Are you an atheist?"
"I used to be; I am no longer certain."
"Why aren't you certain?"
"Because I saw and felt and did things in Dыsarra that have convinced me that at least some of your seven gods exist-though I am not certain they are truly gods, rather than some lesser sort of magical being."
"They're not my seven gods; I worship only Tema!"
Garth did not bother to answer. Instead, he studied the horizon carefully. Skelleth looked different from this angle; he had never approached from this direction before. Even when he had left on this expedition, he had done so by way of the West Gate, and then circled southward onto the highway he now rode.
He wondered briefly if it might be wise to enter by another gate. After all, he was still an exile by order of the Baron of Skelleth. It might well be advisable to use caution until such time as a proper opportunity for vengeance presented itself.
But no, that was not what he wanted; he would ride directly into town, defying the Baron to stop him. He had previously acquiesced to his banishment to avoid damaging the prospects for trade, but his trip to Dыsarra had proven very educational indeed; besides learning more about the gods humans worshipped, he had become convinced that Skelleth was by no means the only possible overland trade route between the Northern Waste and the rich lands of the south. It should be possible, he thought, to circle around Skelleth and trade directly with southern cities; he no longer believed that the old hatred between men and overmen would be strong enough to prevent commerce from flourishing once the southerners saw the gold his people mined in the Waste. Furthermore, he had learned that the Northern Waste was not the only surviving colony of overmen; Dыsarra traded with overmen who lived on the Yprian Coast, and though he knew nothing about these people beyond the simple fact of their existence, he saw no reason that his own people couldn't trade with them as well.
With all these opportunities, he had no intention of being pushed around by the mad baron of a filthy little border town.
He had no intention of cowering before the Baron of Skelleth; he would ride straight into town, straight into the market square. If the Baron objected, then Garth would laugh at him. Better still, Garth would kill him! He would take the great sword he had brought from Dыsarra, hack the Baron into pieces, and spill his blood across the dirt of his village…
"The ruby's glowing again," Frima said, interrupting his chain of thought.
Garth looked down at the hilt of the immense two-handed broadsword that was strapped along the warbeast's side. Sure enough, the large red jewel that was set in its pommel sparkled with more light than the morning sun could account for.
The thing had been at him again, he realized; it was the sword's influence that had made him think of killing the Baron. He forced thoughts of blood and destruction out of his mind, concentrating instead on his knowledge that the sword he had taken from the burning altar of Bheleu, god of destruction, was trying to warp his personality again. It had tried to do so several times on the journey from Dыsarra to Skelleth, but so far he had been successful in resisting its influence. He had avoided killing Frima several times, and kept himself from killing three farmers, two innkeepers, a drunkard, four travelers, and a blacksmith encountered along the way. The fact that both Frima and Koros remained calm and sensible had helped, and the glowing of the red stone served as a warning signal, allowing him to become aware of the insidious effects before they became irresistible.
He would be glad when he got rid of the thing. Along with the rest of his loot, including Frima, it was to be turned over to the Forgotten King. He would be reluctant to turn the sword over to anyone else; he knew how dangerous it could be. The Forgotten King, however, was a feeble old man and a wizard, presumably well able to resist such spells.
Of course, he was also the lost high priest of The God Whose Name Is Not Spoken, the god of death, according to the caretaker of that god's temple in Dыsarra. And it was a magnificent weapon, beautiful and deadly; it was a sword a warrior could be proud of indeed! With a blade like that he could slaughter any foe…
The red glow caught his eye, and he fought the bloodlust down again. He would have to discuss various matters with the King before he turned over the sword-or the other loot, for that matter; just because none of it had affected him significantly didn't mean it didn't have magical power-but one way or another he was going to have to get rid of the thing. He could not keep fighting off its domination forever.
The warbeast growled faintly, a noise he couldn't interpret; it was not the growl that meant danger ahead, nor was it a growl, of displeasure. He looked away from the stone, but could tell nothing more from the back of the great beast's head than from its growl.
"Are you all right?" Frima asked.
"I think so," he replied. "It hasn't gotten a good hold on me yet."
"That's good. I think there's someone on the road ahead."
Garth peered into the distance; the girl was right. That, then, must have been what Koros was growling about. There was a mounted figure ahead in the middle of the highway, perhaps a hundred yards from Skelleth's ruined gate.
Had the Baron posted guards on this road, too? Previously only the North Gate had been guarded. The figure was quite large for a human. Garth tried to identify the mount; it did not appear to be an ox, a yacker, or even a horse. He had never seen any of the Baron's soldiers mounted.
Koros growled again and this time was answered by a roar from ahead. The animal was another warbeast, which meant that its rider was almost certainly an overman.
What, Garth asked himself, was an overman doing on the highway southwest of Skelleth? And with a warbeast? There was something very strange going on.
Koros was making a hissing whine that was its noise to express frustration; Garth told it, "Go ahead."
The warbeast let loose with a roar in answer to its fellow and quickened its pace slightly.
Frima shifted behind him. He looked back to see that she had clapped her hands over her ears. He had not, and regretted it; Koros' friendly greeting left his ears ringing.
The other warbeast was moving now, approaching them. When Garth judged that he was within earshot, he called, "Ho, there! Who are you?"
The reply was faint, but distinct. "I am Thord of Ordunin! Who are you?"
"I am Garth, also of Ordunin!" He began to call another question, but thought better of it; he could wait until they were closer and save his breath.
A moment later the two came together; their warbeasts began to snuffle and growl at each other in the ritual greetings of their kind. Koros was by far the larger of the two, clean and sleek from nose to tail, every inch of its hide glossy black, while the other beast was slightly scruffy about the lower jaw, with its left fang broken off short and a patch of tawny brown fur on its belly. Both had great golden eyes.
Thord was the larger of the two overmen by about an inch in height and perhaps twenty pounds in weight; his black hair was hacked off just below the ear, while Garth's reached his shoulders. Other than that, the two were quite similar. Both had the noseless, sunken-cheeked, lipless faces of typical overmen, and the leathery brown hide, beardless, but with a thin coat of fur from the neck down. Each had eyes of a baleful red. Thord wore full armor: mail coat, breastplate, helmet, gauntlets, greaves, and metal-clad boots. Garth wore a wide-brimmed trader's hat, battered mail shirt, soft leather breeches, and ragged, worn-out boots. Thord bore a sword and dagger on his belt and had a battle-axe slung on his back. Garth's only weapons were a stiletto in one boot and the two-handed broadsword thrust through the warbeast's harness.
Thord was alone; Garth had Frima perched behind him on Koros' back. The Dыsarran girl was in her late teens, with black, curling hair and brown eyes; her skin was a shade or two darker than that of the pale people of Skelleth, though lighter than any overman's. She was barefoot and clad only in an embroidered tunic that would have reached her knees were it not bunched up higher as she sat astride the warbeast-hardly respectable garb for a human female, as she had told her captor repeatedly. Though she was fully grown, particularly in the bust, and not especially thin, it was a safe wager that she weighed less than half as much as either of the overmen.
Thord spoke first. "So it really is you, Garth! Where have you been?"
"I have been travelling in Nekutta, on business of my own. What are you doing here on human land with this warbeast?"
"We have Skelleth under siege; I am assigned to guard this road." There was a note of pride in his tone.
"Siege?" Garth looked out across the empty plain stretching away in all directions, broken only in the northeast where Skelleth stood. There was no sign of an army, siege engines, or even other guards.
"Oh, yes. We have insufficient numbers to surround the town completely, so we are using sentries such as myself in a ring around the walls, with orders to summon others wherever they might be needed. The humans are so weak that they haven't even attempted to break out yet."
Garth suppressed a derisive smile; he did not care to insult a fellow overman, but the absurd inadequacy of such a "siege" was very obvious to him. If the humans had not yet broken out, it was not due to weakness, but either because they had not yet gotten around to it-probably because of poor organization-or did not choose to do so. He wondered what fool had contrived such a strategy even more than he wondered why his people had suddenly seen fit to take military action. "Who devised this scheme?" he asked.
Thord smiled. "Your wife, Kyrith."
"What? Kyrith?" All mockery was forgotten in Garth's astonishment.
"Yes. She and Galt the master trader are our co-commanders, appointed by the City Council."
Garth was momentarily dumbfounded. When he could speak coherently again, ignoring the plaintive questions Frima was asking, he demanded, "What is going on here? Explain this!"
Thord was taken aback at Garth's fiat and dangerous tone, but replied, "Kyrith was concerned about your safety, Garth. She thought that the Baron of Skelleth must have abducted you when you did not return with the others from your trading mission. Galt told her that you had been exiled and had gone off on your own rather than return home ignominiously, but she didn't believe it. She petitioned the Council for permission to raise a company of volunteers to march down here, confront this Baron, and demand your safe return. The Council agreed; the story is that, though they believed what Galt said, they thought such a threat might frighten the Baron of Skelleth and the other humans into treating us better in the future. They insisted, though, that Galt share the command, since Kyrith knew nothing of Skelleth or of human ways and might behave rashly in her anger."
Garth interrupted. "They might have done well to include a commander who knew something of military matters. This so-called siege cannot possibly have cut off communication between Skelleth and the rest of Eramma, and we, can only hope that no one in town has seen fit to summon reinforcements from the south as yet."
It was Thord's turn to be struck dumb. "Reinforcements?" he asked at last.
"Yes, reinforcements! Decayed as it may be, Skelleth is still an outpost of the Kingdom of Eramma, the nation that defeated ours in the last of the Racial Wars. They could probably have ten thousand men here within a week, to flay us all alive." He had no real idea how large a force Eramma's High King could muster, or how quickly it could reach Skelleth; his figures were sheer guesswork. He had no doubt at all, however, that the Erammans would have no trouble in obliterating a force of overmen too small to lay a proper siege.
"Oh." Thord's face remained impassive, but his discomfiture was plain in his stiff silence. Garth heard Frima suppress a giggle. He hoped that Thord hadn't noticed. He would undoubtedly be mortally offended to know that a human was laughing at him. Garth himself was slightly irritated at the girl's lack of respect and was equally annoyed at the stupidity of Thord and his comrades who had volunteered for so asinine and dangerous a scheme.
"Go on, then; you just explained how the Council came to grant their permission for this venture."
"Oh, yes. Well, Kyrith had no trouble in finding sixty volunteers, and was allowed a dozen warbeasts as well. We marched down and arrived yesterday morning, but the Baron refused to see us; one of his guards told us he was sick in bed. Galt thought that we should just set up camp somewhere to the north, in the hills, and wait, but Kyrith didn't want to do that; she was afraid that the Baron might slip out unnoticed, I think. There was a vote, and Kyrith won, and we laid siege to the town yesterday afternoon."
That was a relief, Garth thought; it was too soon for any messages to have reached the cities of Eramma. It was possible that Skelleth's people had not yet even noticed that they were besieged; things could still be handled peacefully.
"All right;" he said, "you've done your duty, but I'm relieving you now. You go back and tell my wife to call off this ridiculous siege. I'm safe and well and I'll come and find her as soon as I've finished a little business of my own in town. Where is she camped?"
"The main encampment is on the Wasteland Road to the north, but I can't leave my post yet."
"Nonsense. You go tell her I'm here." Garth was in no mood to argue; if he left Thord standing guard here on the main highway, the fool might attack a caravan or an innocent traveler, should one happen along.
"I have my orders, my lord."
"Forget your orders. I outrank whoever gave them and I'm countermanding them. This siege will end immediately; as a member of the City Council, the Prince of Ordunin, and a lord of the overmen of the Northern Waste, I am assuming command. Now, go tell that to Kyrith and tell her to wait for me and do nothing hostile toward the humans until I arrive. Is that clear?" Without his intending it, his right hand crept down toward the hilt of the great two-handed broadsword; the gem in the pommel gleamed blood-red.
Thord hesitated a moment longer, trying to decide whether Garth did in fact have the authority to overrule a commander appointed by a quorum of the City Council. Garth was here and annoyed; the Council was not. That decided him. "As you wish," he said, as he turned his warbeast's head northward.
Garth watched him go; he was growing angrier as he thought about the stupidity of the overmen who could plan and execute such an inept maneuver-his own chief wife among them? A siege was a delicate and sometimes dangerous operation, not a casual lark. It would serve the lot of them right if someone did happen along and take them in the rear. It would be only just and fitting if the entire sixty were slaughtered. For half a silver bit he'd go up there himself and teach them all something about war-teach them at swordpoint!
"Garth?" Frima's voice was not entirely steady.
The human had interrupted his chain of thought-the insolent creature! He almost snarled as he asked, "What do you want?"
"The jewel's glowing again." She pointed.
It was, indeed, and glowing relatively brightly. He looked at it and told himself that the anger he felt was not his own. There was no reason to be angry with the girl, who had acted as she thought best. There was no reason to be angry with Kyrith and her volunteers-at least, not reason enough for him to take action. They didn't know any better.
It took several minutes of effort to force himself back to a state of comparative calm. When he had managed it, he told himself that he would really have to get rid of the sword as soon as he possibly could.
Well, that was part of the personal business he wanted to attend to here in Skelleth; he intended either to deliver the loot he had brought from Dыsarra to the Forgotten King or dispose of it someplace where it wouldn't endanger anyone in the future.
With that in mind, he urged Koros forward toward the town's southwestern gate.
There was no guard; had the townspeople realized they were besieged, there almost certainly would have been, he told himself. Therefore, they apparently hadn't noticed. That was good; it meant that no act of war had yet taken place as far as the humans were concerned.
It struck him as curious that the only gate the Baron saw fit to guard was the one leading north. True, the other four all faced nominally friendly territory, and there was no real threat in any direction-except perhaps from his own people. Duty at the North Gate was a convenient punishment for guardsmen who had displeased the Baron; Saram had told him that, months ago. The other gates were less suitable, since they were more sheltered from the cold winds and more likely to have traffic disrupting the boredom.
Whatever the reasoning behind it, he was glad that the Baron did guard only the north. It meant he could enter the town unseen.
The gate before him was actually merely a gap in the wall where the road wound its way through the rubble of long-fallen towers; there was no trace left of the actual gate that had once been there. Koros had no trouble in making his way through it. The road through the West Gate was partially blocked by debris, but this one was not; it was kept clear for the caravans that provided Skelleth's only real contact with civilization.
Inside the wall, Garth found himself surrounded by ruins. The town had once been a fair-sized city, in the days when it was humanity's main bulwark against the overmen in the final years of the Racial Wars three centuries earlier; but when the fighting stopped, so did the flow of supplies and men from the south. Skelleth had withered, shrinking inward, until now it was mostly abandoned. The remaining village was clustered about the market square and the Baron's mansion, surrounded by acres of crumbling, empty buildings.
His goal was the King's Inn, the tavern where the Forgotten King lived. It stood on a narrow, filthy alley behind the Baron's mansion, right near the center of town, so there was no way he could hope to reach it undetected. That being the case, he saw little point in trying; skulking about through the ruins would just slow him down, and he wanted to get to Kyrith's encampment before she had time to do anything else stupid.
Therefore, he rode straight onward, ignoring the astonished pedestrians and householders who stared as he passed.
It was quite likely that word would reach the Baron, which was unfortunate; Garth was still, after all, under sentence of exile, forbidden to enter Skelleth without the Baron's express permission. He might, have to kill a few guardsmen in order to convince the humans that he would come and go as he pleased, with or without their permission.
It might be fun to kill a few guardsmen; he would use the sword, of course, and hack at them until…
He caught himself and glanced down at the glowing ruby before Frima had time to say anything.
It would not be fun to kill anyone. Humans had just as much right to live as he himself did. If he were forced into a confrontation with the Baron's soldiers, he would just have to hope that he could bluff them out of attacking, as he had done once before. He would not kill anyone if he could help it.
He didn't want to harm anyone, he told himself.
He had to repeat it over and over as he rode through the streets, watching the townspeople scatter at his approach. He had to resist the temptation to order Koros to charge, to ride them down like so many goats, to snatch the great sword from the warbeast's harness and swing it among them.
By the time he reached the King's Inn he was muttering aloud, "I mustn't harm them, I mustn't kill anyone."
Far to the west, in the city of Dыsarra, in a room draped in black and deep red and lit by a single huge candle, a pudgy, balding man in a flowing black robe held a clear crystal globe and stared into its depths. Constant use of the scrying glass was tiring and it seemed to age him, but it was one of his greatest pleasures. His abilities grew stronger with practice, and of late he had practiced much.
He had not, however, practiced as much as he might have liked; he had other duties now, many of them. A month ago he had been under orders that severely limited his use of the glass, but when his special abilities were not needed his time had been entirely his own. Now he had no restraints upon him, no one who could tell him what to do or not to do; but with this freedom had come responsibility for all the affairs of his sect. He, Haggat, was the new high priest of Aghad, god of fear and hatred, and it was his job to keep the cult healthy and active. He could not do that merely by studying his glass; he had to sit in judgment on disputes, choose what course the cult would take, and sift through and consider all the information gathered by means both magical and mundane.
He had delegated many tasks, as many as he thought be could without weakening his authority, but he still found much of his time being spent on administrative trivia. It was a relief and a joy when he could return to his first love, spying.
Unfortunately, his time was running out; be had to go and tend to business, choosing a candidate for the night's sacrifice. He could not put it off if the victim was to be readied in time.
That was a great pity; be bad been watching his favorite subject, the overman who had made him high priest by slaying his predecessor. Garth's image had been hard to summon of late, and Haggat did not think it was entirely due to increasing distance. Something was interfering, some magical force of great power. It was probably the Sword of Bheleu that was responsible.
The overman was not doing anything of great interest at the moment; he had apparently arrived in Skelleth and was making his way through the streets. Now he seemed to be stopping at a small tavern. He was muttering something, but fire glass showed images only, without sound, and the scene was not sufficiently clear for lipreading.
Haggat had better ways to spend his time than watching an overman take his noon meal, which was undoubtedly Garth's intent. The image was blurring, and the sacrifice bad to be chosen. He lowered the sphere, letting the vision within fade out of existence.
He would return, however, when time allowed. Garth had defied and defiled the cult of Aghad, and it was Haggat's duty to make sure that he suffered for that.
The cult of Aghad was quite expert in such matters.