Name: Richter


Age: 24


Level: 10, 11%


Health: 290 Mana: 250 Stamina: 170


Strength: 15


Agility: 17


Dexterity: 30


Constitution: 17


Endurance: 17


Intelligence: 23


Wisdom: 21


Charisma: 21


Luck: 14


Abilities:


Limitless


Gift of Tongues


Fast Learner


Skills:


Herb Lore Lvl 4; 25% to next level, 100% affinity


Alchemy Lvl 1; 0% to next level, 100% affinity


Analyze Lvl 5; 17% to next level, 100% affinity


Stealth Lvl 4 76% to next level, 100% affinity


Archery Lvl 7; 78% to next level, 100% affinity


Imbue Arrow Lvl 4; 94% to next level, 100% affinity


Focus Lvl 2; 60% to next level, 100% affinity


Double Shot Lvl 3; 20% to next level, 100% affinity


Drill Shot Lvl 2; 28% to next level, 100% affinity


Swordsmanship Lvl 1; 88% to next level, 100% affinity


Small Blades Lvl 1; 11% to next level, 100% affinity


Unarmed Combat Lvl 1; 10% to next level, 100% affinity


Pressure Points Lvl 1; 15% to next level, 100% affinity


Light Armor Lvl 6; 59% to next level, 100% affinity


Grace in Combat Lvl 2; 42% to next level, 100% affinity


Air Magic Lvl 3; 51% to next level, 100% affinity


Life Magic Lvl 1; 49% to next level, 100% affinity


Earth Magic Lvl 2; 98% to next level, 100% affinity


Water Magic Lvl 1; 19% to next level, 100% affinity


Dark Magic Lvl 3; 31% to next level, 100% affinity


Map Making Lvl MAX


Trade Lvl 2; 27% to next level, 100% affinity


Marks:


Master of Mist Village


Resistances:


Air 50%


Mental 15%


Spiritual 15%


Race: Human (Chaos Seed)


Reputation: Lvl 2 “I think I know that guy!”


Alignment: Neutral


Language: All


Richter’s Spells

Barkskin: This spell will increase natural armor by +2. This is a spell of Earth Magic. Cost 20 mana. Duration: 20 min. Range: self. Cast Time: 1 second. Cooldown: N/A.

Summon Insects: Summons a host of stinging and biting insects in a ten foot wide circle. Causes minimal damage, but impedes concentration. This is a spell of Earth Magic. Duration: 5 minutes. Range 20 feet. Cast time: 1 second. Cool down: 20 minutes

Grease: This spell will make a 10x10 foot area slick greatly increasing chance of anyone in the area falling down. This is a spell of Earth Magic. Cost 15 mana. Duration: 5 min. Range 25 feet. Cast time: 2 seconds. Cooldown: 10 min.

Ice Dagger: This spell will throw a dagger made of ice at your target. This is a spell of Water Magic. Cost 20 mana. Duration: 1 min. Range: 40 feet. Cast Time: 1 second. Cooldown: N/A.

Haste: This spell will increase the speed of the target. This is a spell of Air Magic. Cost 25 mana. Duration: 10 min. Range: 5 feet. Cast Time: 1 second. Cooldown: N/A.]

Errant Wind: Increase the dodge of your party to projectiles. This spell will only work when you are outside. This is a spell of Air Magic. Cost 50 mana. Duration: 20 min. Range: 50. Cast Time: 4 seconds. Cooldown: 45 min.

Charm: You can convince an enemy that they are your friend. In battle they will fight for you. Casting this upon a creature lowers they regard for you after the spell wears off. This is a spell of Illusion Magic. Cost 60 mana. Duration: 1 hour. Range: 20 feet. Cast Time: 1 second. Cooldown: 10 minutes.

Night Vision: You can see even in the deepest darkness. This is a spell of Dark Magic. Cost 5 mana. Duration: 3 hours. Range: 10 feet. Cast Time: 1 second. Cooldown: N/A.

Cloying Darkness: Cast a cone of thickened darkness from your hand. Movement and Attack speed of targets decreased by 20%. All in area of effect will suffer from spell. Will not work in direct sunlight. This is a spell of Dark Magic. Cost 30 mana. Duration: 10 minutes. Range: 10 feet. Cast Time: 1 second. Cooldown: 5 minutes.

Troubled Sleep: Places your target in a restless sleep. He will be plagued by nightmares until awakening. Any attack or hostile action taken against target will awaken them. Area of effect five feet. This is a spell of Dark Magic. Cost: 50 mana. Duration: one hour. Range 15 feet. Cast time: 3 seconds. Cool down: 15 minutes.


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