Arrow loops were the only source of natural light in the tower's lower floors. As a result, rooms located there were usually dark, dreary places, even during the daytime. King Azoun didn't mind the deep shadows. In fact, he welcomed the darkness as he stood quietly on the bottom floor of his fortress's northeastern watchtower, for the shadows hid the monarch's growing anger at the soldier who stood before him, his tunic rumpled, his boots unpolished. The guard also had his sword drawn, and a broad smirk lined his thick-boned face.
"So tell me again, old man," the guard grunted at the king. "Just what are you doing down here? Don't you belong back in the main hall with the rest of the relics?"
Azoun narrowed his eyes and cursed silently. The piggish man who stood before him, dappled in the late afternoon sunlight from a nearby arrow loop, was being far too obnoxious to be tolerated. "I told you, my good man," the king said softly, "I'm looking for the captain of the guard. I have a message from His Majesty. Now, are you going to let me deliver it or not?"
The soldier rubbed his poorly shaven chin. "I don't know. I mean, I can't be too careful about who I let roam around the keep." He paused for a second and scratched a particularly hairy spot at the corner of his jaw.
It was obvious to Azoun that the guard was simply being difficult to someone he saw as a harmless old civil servant. "Kind sir," he pleaded, "I must be on my way. The king will be very cross if I don't deliver this message soon."
"All right, but just you remember that Sergeant Connor was nice enough to let you pass," the guard warned, finally stepping out of Azoun's way.
Smiling, the king stared at the soldier's round face. "Oh, yes," he said. "I'll remember." To have you demoted and fined for harassing one of my servants, Azoun added to himself. The ruler of Cormyr bowed fatuously and limped out of the tower into a corridor inside the castle's outer wall.
The king wore the guise of a royal messenger that afternoon: a fine black tunic with a purple dragon sewn across the chest, rough woolen pants, a dark cloak, and low-cut leather shoes. He carried a heavy cloth satchel and a rolled, sealed piece of parchment, official-looking enough to fool almost anyone he met.
Azoun had done a little to change his features, too. With the help of some dye, the king's graying brown hair and beard were now completely white, and some cleverly applied greasepaint had enhanced his wrinkles and paled his skin so that the monarch looked like a veteran of seventy winters instead of fifty. A little well-placed grime covered his normally spotless hands and hid the marks left by the rings he wore as ruler of Cormyr.
It wasn't surprising that the guard didn't recognize King Azoun. Few of his servants and even fewer of his subjects ever got close enough to the monarch to get a good look at his face. Nor was his visage on any of Cormyr's coins. Even without the simple makeup he now wore, Azoun could stroll into most taverns in Suzail without being recognized.
Still, the king didn't take any chances. Whenever he wished to move about the city unencumbered by his personal guard, he donned a disguise and slipped out of the palace by way of the secret door near the tower he'd just left. His great-great-grandfather, Palaghard II, had ordered the secret door be built so he could rendezvous with his various mistresses. Azoun had never used the exit for that specific purpose, but he had thanked Palaghard's lust more than once when the door allowed him to escape unnoticed into the Royal Gardens, then into the city itself.
The king continued to affect a limp as he moved down the dark, seemingly airless corridor, counting paces for a hundred yards or so. Suddenly he stopped, looked up and down the hallway, and listened for the sound of guards nearby. When he heard nothing, he felt the cool stone walls for a hand-sized indentation. Once Azoun found what he was searching for, he checked the hallway one last time for guards, then pressed a hidden lever.
With a low, muffled rumble, the secret door opened. Sunlight flooded the corridor as a four-by-four stone sank into the ground, revealing a tall, thick, cleanly trimmed hedgerow. Azoun squinted at the sudden burst of light and quickly moved into the concealing shrubbery. He fumbled for the hidden release on the outside of the castle for only a moment, then the door slid shut to the sound of stone faintly rubbing against stone.
"Wait a minute, Cuthbert," someone muttered in a deep voice from a few yards away. "I just heard something moving in them bushes next to the wall."
Azoun crouched down and held his breath. Though the secret door was mechanical, magic kept it relatively silent. Still, the king couldn't hide the sounds of his movement in the hedgerow. A sword poked through the evergreens just above his head.
"There's nothing in there," another voice, probably belonging to Cuthbert, said. "And if it was something, it'd more likely turn out to be a rat than a man. Castles attract scavengers like that. Why, I once saw a rat the size of-"
"You've told me that story fifty times if you've told it to me once. Anyway, I'm just doing my job," the deep-voiced man told his companion. He thrust his sword into the bushes again. "I've got a duty to the king, and I intend on doing my best to fulfill it."
Azoun smiled at the sincerity he heard in the guard's voice. It was a welcome change from Sergeant Connor's thinly veiled threats. I'll have to find out who that soldier is and have him commended, Azoun noted to himself. Perhaps I'll even promote him into Connor's job inside the tower.
After a few moments of silence and a few halfhearted sword thrusts into the hedges, the guards moved off. Azoun listened to their footsteps on the gravel path as they walked away. The king also heard one of the guards ask, "I suppose you're going to sign on for that crusade the king's mounting?" The other guard either nodded a reply or had moved too far away, for Azoun never heard his response.
As quietly as he could, the king took off his cape and tunic and unloaded the satchel. Inside the pack was a thin, unlined cloak and a worn, colorless tunic. The livery of a court messenger was fine for getting Azoun out of the keep with few problems, but the king knew that he'd never get honest answers from the townsfolk if he was seen as a member of court.
And honest answers were what Azoun wanted more than anything in the days after the assassination attempt. Of course, Vangerdahast hadn't found it surprising that one of the king's own subjects would try to kill him because of the crusade he proposed. To Azoun, however, the whole affair was mind-boggling.
The Cormyrian king had never doubted that it was his duty to gather the western forces under his banner and stop Yamun Khahan and his barbarians before they had a chance to destroy any western cities. The monarch knew that he had a responsibility to protect Faerun and his own kingdom. He was prepared to sacrifice a great deal-even his life, if necessary-to be certain that the horde never reached the heavily populated areas around the Inner Sea. Perhaps foolishly, Azoun assumed that his people would understand the war's necessity, even share his vision of the West united against the invaders. And he'd dismissed the rumblings from the guilds, for the merchants always complained about any venture that would increase taxes.
The assassination attempt had shown the monarch how wrong he had been to do so. Now Azoun wanted to know if the Trappers' Guild itself had sponsored the attack. And if the guild did foster the attempt on his life, the king wanted to see firsthand how many of his subjects were in unrest. He realized that any strong popular revolt while he was away on crusade might be difficult to quell. Filfaeril was certainly capable of leading the loyalist forces, but the king didn't want to make such a dangerous possibility more likely by ignoring it.
"Reports can't reveal half of what I'll discover myself," Azoun whispered as he stuffed the royal livery into the satchel and hid the bag in the bushes. Then, as quietly as possible, the king pushed his way through the hedgerow.
"Hey, you!" someone yelled. "Get out of those bushes. You'll not be using the Royal Gardens for a chamber pot!"
Azoun blushed and turned to see the royal gardener, a thin, choleric man, shaking a rake at him. So much for stealth, the king thought. Holding his hands before him, Azoun said, "Sincere apologies, my good man. I dropped a coin, and it rolled into the hedge."
People were beginning to stop and stare at the irate gardener and the red-faced old man at whom he was yelling. The Royal Gardens were open to the public during the day, but usually few commoners strolled around the northeast corner of the keep; the rest of the gardens were far more attractive. Still, there were enough people gathering to make Azoun nervous. If the guards should come back, he might be taken in for questioning. The king shuddered in embarrassment at the thought of explaining to the captain of the guard why he was skulking in the bushes, dressed as a down-and-out merchant.
"My apologies, sirrah," Azoun called as he pulled his cloak around his shoulders and walked briskly toward the path that lead out of the gardens.
"And don't come back!" the gardener yelled, tossing his rake to the ground. A few of the half-dozen people gathered nearby laughed, but most just shook their heads and went about their business.
Azoun was soon outside the Royal Gardens, standing on the dirt road that wound through the houses of Suzail's noble families. Unlike the other streets in the city, this one was devoid of garbage. The nobles paid commoners to keep it that way, just as they paid the men to fill the deep, muddy ruts that formed in the dirt street during rainy weather. In all, it was probably the nicest stretch of road in all of Cormyr, and the ancient, landed families-like the Wyvernspurs-didn't allow just anyone to wander down it.
That made the presence of a crowd of average citizens, following what appeared to Azoun at first glance to be a traveling priest, that much more of a mystery. Twenty people, most dressed in dirty, threadbare clothing, walked at the cleric's heels. The men and women at the rear of the crowd all leaned forward as they moved, straining to hear the priest's words. The gathering soon stopped, however, and the cleric raised his hands high above his head.
"Friends, I come to you with a message from Lady Tymora, the Goddess of Luck, the patron of adventurers and warriors," the cleric said as Azoun moved toward the crowd. When the king got close to the rest of the audience, he reached down and put his hand around the small cloth sack that hung at his belt. Cutpurses and pickpockets often worked crowds like this one, and Azoun knew better than to leave his silver unprotected.
The cleric smiled warmly and continued. "I've gathered you here so that you can see what good fortune may bring." He pointed to the beautiful, three-story facade of Wyvernspur House. "These people have been graced."
A murmur of approval ran through the crowd.
The cleric spun around and pointed at his audience. "Are they better people than you?" he asked, raising his voice slightly. "Are they more worthy people than you?"
"No!" someone yelled.
"Of course not," a man close to Azoun hollered in a deep, rumbling voice.
"They don't even work for what they have," a woman cried. Another murmur ran through the crowd, this one tinged with anger.
"But there you are wrong!" the priest said, pointing at the woman who had spoken last. Again his voice grew a little louder. "The people who live along this street, even the royals who live in the grand palace-" The cleric threw his hands into the air, gesturing toward the castle that stood at the other side of the gardens as if he'd just seen it. "They've all paid for what they own. Do you know how?"
A few people muttered, "No."
The cleric raised his voice and clasped his hands together in front of his chest. "Do any of you know how?"
"No!" a few more commoners cried. "Tell us!"
Another warm smile crossed the cleric's face, and the man dabbed sweat and pushed a few strands of dark, matted hair from his brow. "Yes," he said softly, "I'll tell you."
Azoun felt a dull anger welling up inside of him as he watched the cleric play the crowd. He'd seen bullfights in the south, and the toreadors had toyed with the bulls in just such a way, forcing the beasts to dance like trained bears. The king couldn't be too angry, though; he'd used some of the same rhetorical tactics himself when giving his speech to the crowd in the gardens. As the smiling priest paused, waiting for anticipation to build in his audience, the king studied him closely.
The cleric's hair was dark brown, almost black, and combed back from his broad forehead. Deep blue eyes lay under the man's thick eyebrows. His most startling feature was his mouth, which was somehow amazingly expressive. With just the twitch of a lip, the cleric could convey more than most people could with their entire body. Azoun silently noted that the tongue inside that mouth was most likely gold-plated, probably forked, too.
Whatever else there was of the cleric was hidden in a thick brown robe, which was itself very clean, even newly laundered. That fact alone made the cleric stand out in the crowd of grubby peasants that surrounded him. A small silver disk hung at his throat, a symbol of his devotion to the Goddess of Luck. Since the cleric was facing west, whenever he moved, the late afternoon sun glinted off the disk and flashed into someone's eyes.
The priest finished mopping his brow. "These people have won the favor of the Goddess of Luck because they've helped themselves, taken their destinies into their own hands." He signaled to a young boy in the crowd, who moved forward, carrying a small wooden box.
"But what can we do?" asked a pathetic-looking old woman. She held her bony arms outstretched toward the cleric, and her shapeless gray frock shifted on her thin frame.
Without a word, the dark-haired cleric took the box from the boy's hands, held it out to the woman, and opened it. A large golden coin lay in the velvet-lined case. The coin was a gold lion, if Azoun guessed correctly, and like the cleric's holy symbol, it caught the rays of the afternoon sun and flashed them at the old woman. This time it was a gasp that escaped from the crowd.
Servants from Wyvernspur House now lined the street in front of the manor, and a few noblemen and ladies peered at the gathering from open windows. Azoun knew that it was only a matter of time before a contingent of guards arrived to break up the cleric's meeting.
"Lady Tymora visits the Realms from time to time, and when last she was upon this continent, the Goddess of Luck blessed this coin for our temple." The cleric picked up the gold lion and flicked it high into the air with his thumb. The coin arced into the sky, then stopped and spun in the air. Everyone on the street-the crowd, the servants, the nobles, even King Azoun-found himself staring at the gold piece hovering and twirling above them.
"Accept her into your lives, and Tymora will bless you, too," the cleric said to the sea of upturned faces before him. "But only if you prove your worth, only if you tread the way of the faithful."
A few people grunted curses and looked away from the floating coin. "Here comes the plea for copper pieces," a young blond man near Azoun grumbled. A few commoners simply walked away.
That didn't phase the cleric at all. "Yes," he said to the young man near the king. "One way for you to prove that your heart is ready for the goddess is for you to donate money to her church." A few people nodded, their suspicions confirmed. They started to leave.
"What Tymora really wants from you is a commitment to adventure, a promise to trust in luck and forge your own destiny." The priest paused for a moment and looked into the eyes of the dozen or so people left in front of him. As he locked gazes with the king, the cleric added, "Tymora wants you to go on the crusade."
The statement hit Azoun like the flat of a sword wielded by a fire giant; his head swam and his eyes blurred for a moment. When the king looked again, the cleric's gaze had moved on, latching on to other people in the crowd. The dark-haired man was still talking, saying things about the crusade and how Tymora would reward anyone who trusted in her enough to face the barbarians. The king wasn't really listening.
Instead, Azoun was trying to reconcile his initial reaction to the cleric with the message he was preaching. Somehow, coming from an overpolished orator, a common manipulator of words like that worshiper of Tymora, the call to arms sounded crude. It was obviously effective, though, for when Azoun focused again on the priest, he saw that a half-dozen men were gathered around him, evidently still interested in following his advice.
Before the king could speak to the cleric, however, a patrol of six guards came marching up the street from the east. Without hesitation, Azoun turned to the west and walked away. The soldiers ignored the old man in the tattered cloak and moved straight toward the cleric and his audience. From the windows overlooking the street, the noblemen shouted a few cheers and cries of support for the soldiers.
When Azoun was fifty yards or so away, he looked back at the scene, only to see the cleric in a casual, friendly conversation with one of the guards. After a moment, in which time the priest introduced all of his new recruits to the soldiers, the worshiper of Tymora held his right hand open, palm up. The spinning golden lion dropped softly into the cleric's grasp. Azoun shook his head and strode toward the waterfront.
Two hours passed as the king wandered through the streets of Suzail, in the general direction of the Black Rat, a tavern near the docks and marketplace. The late afternoon sun was just reaching the horizon, so many of the businesses were closing for the night. Some shopkeepers busied themselves with securing the awnings and heavy wooden shutters on their open-fronted shops. Other merchants-including all the bakers, butchers, and other food peddlers Azoun saw-were still standing in their storefronts, hawking their goods at the tops of their lungs, trying to sell what perishables they could before they closed for the night.
The king walked to a bakery and leaned against the corner of the building. The white-bearded man who ran the shop scowled at the king, but didn't chase the loiterer away. For the next few minutes, Azoun simply stood on the corner, taking in the relaxing smell of warm bread and watching his subjects as they went about their lives.
"Tell your master that this is the finest bread I have," Azoun heard the baker tell a young serving girl who'd come to pick up part of her master's evening meal. The girl smiled as if she'd made a special deal with the merchant, then ran off. In a few minutes, another girl in the low-cut blouse of a serving wench came to the shop. The baker told her the same thing he'd told the last customer.
Across the narrow, rocky street from the bakery, a weapons crafter kept shop. At the same time the second serving girl was passing by him, the king watched as a small, even scrawny man stormed up to the smith across the way and unwrapped a sword.
"This weapon isn't balanced correctly!" the man bellowed. "I was guarding a caravan in the Stonelands. When we got attacked by goblins, I used the sword and nearly cut off my own leg!"
When the weaponsmith didn't reply, the warrior smashed the heavy pommel of the claymore against the store's weather-beaten counter.
The dark-skinned crafter looked up at last, contempt in his eyes. "I warned you when you bought it, Yugar. That sword's just too damn heavy for you to wield correctly."
"Ha!" the overzealous warrior cried, snatching up the monstrous two-handed sword again. "I can use any weapon that'll fit in my hand. I'm Yugar the Brave!" He said the last as if it should mean something to anyone who heard it. No one passing by so much as took a second glance at the young braggart.
The smith dropped the whetstone he was using to sharpen a tiny, jewel-handled dagger and stepped out of the shop. He grabbed Yugar's arm and wrested the claymore from his grasp. "If you're so brave, why aren't you signing on for the crusade?"
Without pausing, Yugar picked up a slightly smaller sword from the smith's display-rather awkwardly, Azoun thought-and said, "I am… I think. I've heard there's good money to be had if I sign on as a mercenary."
The king winced. Traveling through the city, he'd heard many people discussing the crusade. Most of the merchants were complaining about the new taxes that were being levied to defray the cost of the expedition. Azoun had heard only two craftsmen talking about the crusade with any enthusiasm. However, one of these men was an armorer, the other a weaponsmith. They had far too much to gain from a war to be considered fair representatives of the people.
The king had also overheard many warriors like Yugar, hungry only for money, and a few who only wanted adventure. Still, the guards and churches had reported early that day that over a thousand people had already signed on for the crusade. Azoun had spent much of the morning dispatching letters to the various nobles who had promised armies, asking them to gather in Suzail as soon as possible. The crusade was, without a doubt, going to become a reality very shortly.
Despite this, the trapper's attack still plagued the king. And before he could leave Filfaeril in command of Cormyr, he needed to know that he went with his subjects' blessing. Few people seemed willing to talk about the guilds in detail, though the assassination attempt was the subject of much idle speculation.
Azoun hoped that the adventurers and guildsmen who frequented the same tavern would prove a greater source of information about the Trappers' Guild and public sentiment about the crusade than the merchants he had encountered so far. At the very least, a visit to the Black Rat would provide an excellent escape from the court, if only for one night. He had, after all, frequented the Black Rat in his days with the King's Men.
As the king was remembering a few of those happy hours, the baker came out of his shop, scowled at the loiterer again, and slammed the awning closed. Azoun took the hint and headed for the docks.
By the time the king got to the tavern, the sun had set and a bright moon hung over the city. The air was very chill, and Azoun could see his breath as he hurried along. Occasionally a lantern or candle flickered in an open window, but most of the shops and houses were completely dark. This wasn't surprising, for few people traveled the streets of any city in Faerun at night, especially one the size of Suzail. It was commonly said that only criminals, fools, heroes, and gods walked a city's streets after dark. That statement was generally quite true.
While the night watch made regular patrols in Suzail, shadowy figures still skulked in and out of alleyways, waiting for unwary travelers or drunken adventurers to stumble into their traps. Creatures that would never roam the streets during the day came out to scavenge through the offal and garbage dumped unceremoniously out of windows into the thoroughfares. And though Azoun had secreted a small dagger in his boot when he'd left the castle, he felt much safer when he finally passed through the door of the Black Rat.
"For the last time, no!" a barmaid screeched. She slammed a mug down on the table nearest the tavern's front door and slapped the one-eyed man sitting there. A burst of loud, raucous laughter rumbled through the room in response. The frumpy, fat-cheeked barmaid took a curt bow-one much too low for a woman with any modesty, considering the cut of her dress-and sauntered back to the kitchen.
Azoun started at the disturbance, then shivered at the wall of warm air that washed over him as he entered the tavern. He hadn't noticed how cold it was outside until then. The king glanced around the room for an open table, saw quite a few, then moved toward one close to the small fireplace that dominated the taproom's northern wall. The dozen or so patrons of the Black Rat watched Azoun cross the room, then went back to their drinks or their games of dice.
"I'd do anything for that girl, and this's what I get!" the one-eyed man yelled. Azoun noticed that he was slurring his words slightly.
"Bring back the head of one of those barbarians the king's so hot on killing," a mournful-looking man called from a table near Azoun. "That'll win her heart."
The barmaid walked out of the kitchen and went straight to Azoun's table, ignoring the rude comments from most of the drunkards in the taproom and the protestations of love from the one-eyed man. The king politely ordered an ale, then leaned back toward the fire.
The woman smiled in gratitude at the respect shown her. "Ale's free tonight," she said. "One of our patrons was recently rewarded by the king, and he left gold to pay for drinks." After another brief smile, she blew a coil of red hair from her eyes and went for the drink.
"Alas," a lean, dark woman sighed as the barmaid left the room. "She's given her love to another, Brak. You'll never have her now. Her smile gives her away."
A few men chuckled, but Brak, the one-eyed warrior, stood up. "What?" he snarled, pointing at Azoun. "That old coot?" The king's shoulders sagged. The last thing he wanted was trouble.
The barmaid returned with Azoun's ale, gave it to him, then got Brak to sit down. "There's no one but you," she teased and pinched the man's ruddy cheek. "But I'll love you more if you prove how brave you are on that crusade. Perhaps I'll love you most of all if you don't come back."
There was more laughter, but one man, clad in shining chain mail, stood up and lifted his mug. "I say we should raise a toast to King Azoun. . the only king in the West worth following into battle. Long live the king!"
After the trials of the last few days, Azoun felt his heart leap as the patrons of the Black Rat, both men and women, lifted their mugs and called out, "Long live the king!"
That phrase always made King Azoun think of his father. Rhigaerd had loved to hear men shout that toast, and few nobles had missed the opportunity to please him with it during his reign. Azoun usually found the phrase troubling, since many of the courtiers assumed it was a sure way to win favor. The phrase had fallen out of use at court, but it obviously hadn't in the city. The king didn't find this particular toast lacking in sincerity or enthusiasm, however.
He smiled to himself beneath his powdered white beard. "Yes," Azoun agreed softly. "Long live the king."
"And your damned guild brothers will pay for their grumbling," the mail-clad warrior added, swinging his mug toward the table by the door. Brak grumbled something under his breath, but remained silent.
Azoun didn't miss the reference to the trappers and quickly moved to the table of the man who'd made the toast. "May I join you?" When the man nodded, the king took a seat on the rickety bench across from him. "What was that about the trappers, young man?" he asked in a soft voice.
After a long swallow of ale, the warrior leveled his gaze on the king. "A guild should be responsible for its members." He cast a withering glance at Brak, then added, "He's an influential member of the Trappers' Guild, so-"
Abruptly Azoun held up his hand. "The attack on the king," he finished. "So that's the source of your animosity." He studied the man across the table for a moment before he asked his next question.
He's probably a mercenary, the king decided. The warrior was by no means unhandsome, but the look of dogged obstinacy that clung to his square features made him appear contentious. After a moment, Azoun reconsidered his opinion. The man was fastidiously dressed; his mail shone as if recently polished, his leather breeches and silk surcoat were spotless. No, not a mercenary, the king concluded. More likely a paladin of some lawful order.
Azoun leaned close. "The name's Balin," he said. "Well met… er…"
"Ambrosius." The man reached out and clasped Azoun's forearm in a traditional greeting. "Ambrosius, Knight of Tyr." A slightly puzzled look crossed his face as he let the king's arm go.
Without letting it register on his face, Azoun cursed to himself. The man was a paladin, a holy knight of the God of Justice. Such warriors were difficult to fool, and it seemed for an instant, when Ambrosius had grasped his arm. . The king smiled wanly through his powdered beard and started to rise.
"No need to hurry," Ambrosius said flatly, clasping a strong arm around Azoun's wrist. "I am always at a loss for personable men to share conversation with me here." When the king hesitated, the knight whispered, "Do not make a scene, good sir. I simply want to know for whom you spy."
With a sigh, Azoun took his seat. "I am here on the king's business," he replied. "Is my disguise so poor that you can see through it so easily?"
Ambrosius thrust his square chin out and looked at Azoun with that expression of doggedness. "Your arm is far too muscular for a man of the age you pretend to be," he whispered. "I do not approve of spies or subterfuge. I've learned long ago to ferret out such as you."
The knight paused, then asked, "My toast to the king was sincere. What does His Highness wish to know?"
"The feelings of his subjects on the crusade," Azoun replied. "As well as the disposition of the Trappers' Guild toward the king himself."
Ambrosius laughed, a deep, robust sound that came from his heart. "The first is a simple matter to discern. There are hundreds of the king's loyal subjects-myself included- who have signed on already for the crusade." The paladin leaned back in his chair. "The other is more complex."
After rubbing his chin for a moment, the knight of Tyr smiled broadly. "But, again, there is simple way to the truth." Without pause, he turned to Brak. "Ho, trapper! This man wants to know your guild's attitude toward the king," he said truthfully.
The bar quieted slightly, and Brak stared at the paladin and the king like an enraged cyclops. "I don't want to answer to the likes of you, Ambrosius," the trapper slurred.
The reason for that would have been obvious to anyone in the Black Rat who knew Ambrosius to be a paladin. Such holy knights, because of their devotion to their gods, were sometimes gifted with the power to detect evil in other men's hearts.
"You needn't fear answering unless the trappers were in league against the king," Ambrosius announced. Now the bar was silent, and everyone looked toward Brak. The one-eyed trapper shifted nervously in his seat. "Best answer right away," the paladin added after scanning the room. "It seems there are many here who wonder what your guild has been up to."
A tense silence followed. Brak took a long sip of ale and wiped his mouth with the back of his callused hand. "The Trappers' Guild didn't have anything to do with the attack on the king," he grumbled. He met Ambrosius's steady gaze with his one good eye. "But we don't make no secret of the fact we oppose the crusade."
Ambrosius said nothing as he returned to his seat. Most of the patrons at the Black Rat turned back to their drinks and their private conversations, though a few still watched the trapper and the paladin. Azoun shook his head. "You could have asked the same question without revealing me as the king's man," he said.
"As I said before, I have no use for spies. You get more by asking questions directly."
"I take it the trapper was telling the truth?"
"Of course," Ambrosius replied. "Brak knows me far too well to consider lying."
After talking with the paladin for a time, sipping on the inn's dark, bitter ale, the king stood and headed toward the door. Brak scowled slightly as Azoun passed, but the drunken trapper was quickly dragged back into an animated conversation about the Tuigan. Azoun heard someone say, "There's no way we can lose with the armies of Faerun brought together like that!" He offered a silent prayer that the man was right, then moved once more into the cold night air.
This chill is the last gasp of winter, Azoun decided as he hugged his cloak tighter around his shoulders. That means the Tuigan are probably on the move again in Thay. The armies of Faerun can gather none too soon now.
And from all that Azoun had learned that day, he was sure it was safe to proceed. The people of Suzail supported his crusade, despite the seemingly isolated unrest amongst a few of the guilds. Though the merchants grumbled about the taxes, the king knew that they rarely stopped complaining about such things. More importantly, the king felt secure that the would-be assassin was working alone.
Azoun shivered in the frosty air and pulled the worn cloak tighter still. The tattered disguise tore under the strength of his grasp. He looked at the ripped cloak and smiled.
On days when he had been in a good mood, Azoun's father had called his son's interest in the theater and costumes a waste of time. At times when the hawks refused to cooperate or the nobles were particularly fractious, King Rhigaerd II had given Prince Azoun's hobby a few less diplomatic titles. At that moment, as he made his way through Suzail, the king of Cormyr thanked the gods that he'd chosen the Black Rat to visit. He smiled with the knowledge that his penchant for disguises had indeed served him well.