Ten years later…
The hillside was slippery with early spring mud. Tasslehoff Burrfoot carefully picked his way along the driest spots, using his forked kender hoopak staff for balance. At times he paused and probed ahead with the pole to test the depth of the sludge puddles. He knew from experience that mud could be deceptive as well as uncomfortable.
Two days earlier he had given up the idea of catching a ride on a farmer's or merchant's wagon. No vehicles could move on the roads in their present condition. Still, in another day or two the roads would solidify nicely, and traffic would again start rumbling and jolting along them. In the meantime, there was nothing to do but walk.
Tasslehoff was sure this trip would be worthwhile, in spite of the wet feet, spattered clothes, and sputtering evening fires at damp campsites. The treetop village of Solace lay just ahead, and by all accounts it was a sight to see. Centuries earlier, following the great Cataclysm, the citizens of Solace had sought protection from marauders and prowling monsters by moving into the giant vallenwood trees. Now, fanciful descriptions of their lofty homes and graceful rope bridges, perched high above the valley floor, were spoken of throughout Krynn.
Pausing on a ridge overlooking the fabled village, the kender could not suppress an indrawn breath of wonder. Quaint thatched roofs poked through the tip-tops of budding trees, looking both magical and homey all at once. Wisps of smoke from cook-fires trailed off into the blue afternoon sky.
A fluttering of excitement filled his lungs, like one hundred pairs of butterfly wings tickling him from the inside. He couldn't decide whether to skip, hop, or run down that muddy road, so he did all three in an overlapping sort of way and in no time at all reached the edge of Solace.
Tas paused at the edge of town to gaze up at the homes overhead. From his height of less than four feet, they seemed to tower extraordinarily high. Wide-eyed gazes darted from one tree to the next, taking in every detail: how the structures were anchored in the trees, how many doors and windows each had, the trim and paint, locations of ladders and stairways. He also noticed, however, that not all the houses were in the trees. Several homes and the village stable sat very mundanely on the ground.
Tas was both disappointed and delighted at that. No one had ever mentioned it before. On the one hand, the town seemed somehow less wonderful if the horses had to stay on the ground.
But it was also a new piece of information, certainly important enough to merit recording. He fished through the pouch slung from his shoulder and drew out a tightly rolled parchment, a small jar of ink, and a battered quill. The parchment was covered with notes, diagrams, and partial, half, and nearly completed maps of every size and orientation. Quickly locating an unused corner, Tas jotted down a few important observations and sketched out a small diagram of the area. Replacing the items in his pouch, he marched into town.
The quiet was most seductive. The vallenwoods' new spring leaves rustled in the breeze as small insects buzzed and chirped. There were no braying donkeys or shrieking children or crashing wagons. There seemed, in fact, to be no people at all.
Tas's eyes suddenly narrowed and darted suspiciously from side to side. He had not seen a single person since his arrival. Surely something was amiss. His mind careened wildly through the possibilities. The people could have been captured by slavers, or eaten by scaly monsters who crept into town during the night. Perhaps everyone just moved away, or perhaps they were carried off by giant goatsucker birds. That notion sent a shiver up his spine as he cast a nervous glance across his shoulder.
Determined to find an answer, Tas singled out a nearby tree and scampered up the steep walkway circling the trunk. The tree held a cozy-looking cottage and a small shed, connected by suspended walkways. He peered through the smoky window of the house, but couldn't make out much detail in the darkened interior. A knock on the front door brought no response, so he tried the latch-it was locked. From one of his many pockets Tas produced an oilcloth wrapped around an astounding collection of bent and shaped wires, files, and keys of every description. With his nose almost touching the door, he peered into the keyhole for several thoughtful moments, then selected one of the picks. He was about to apply it to the lock when he heard a noise from below.
Tas looked down in time to see a group of several people carrying baskets and talking and laughing as they walked along the main road through town. Moments later they turned off onto a smaller road and disappeared from view.
As suddenly as it had appeared, the oilcloth bundle disappeared again, and Tasslehoff scurried to the ground.
"Hey, wait for me!" he called, but they were too far away to hear. The kender's short legs pumped furiously as he raced down the road in pursuit of the basket carriers. Around the bend he flew and over a low rise, before skidding to a halt.
Below the small knob where Tasslehoff stood lay a fair! The area was choked with sellers' stalls, tents, booths, performers, beggars, and people in general. Lots of people-certainly all of Solace and probably quite a few more, Tasslehoff concluded.
He rushed down the slope into the throng. On every side he heard the cries of merchants hawking their wares and services. Wide-eyed, the kender looked this way and that, and then back again. He dodged around a donkey when two men carrying a rolled tapestry on their shoulders appeared from nowhere. Tas slipped between them and found himself in a tiny open space, a stationary island in a roiling sea. Twisting right and left, forward and back, he peered from here to there, trying vainly to see everything at once. In fact, he could see very little of anything except arms and torsos flowing past, pushing, touching, gesturing, carrying, buying and selling.
A frantic warning shout from behind came just in time for Tas to sidestep an enormous barrel before it thundered past. The juggernaut gouged a trough through the mud and doused the lower half of Tasslehoff's body with a sheet of brown water. Two men, both looking frightfully concerned, splashed and galloped after it, one shouting warnings as the other screamed curses and epithets. Tas giggled as he watched the barrel's progress, people leaping and scrambling out of the way along its route. The show ended when the runaway barrel crashed into a furniture maker's stall, bringing a colorful canopy flapping down across the debris.
The crowd quickly returned to its business. As Tas turned back to the festival, a stabbing pain shot up through his leg. He swallowed a yelp and then landed a quick punch against the hip of a burly man in a long canvas coat who was standing on Tas's foot. Whether the punch actually hurt the man is hard to say, but it drew his attention. His head snapped to one side and he scanned the crowd darkly, but it was several moments before he noticed the diminutive kender at his waist. A growl welled up from somewhere deep inside the man's cavernous chest. He placed one hand on Tas's left shoulder, lifted his foot, and gave a mighty shove that sent the hapless kender crashing through the crowd.
Hopping backward and windmilling furiously to regain his balance, Tasslehoff tumbled into a pile of rugs. He scrambled to safety at the top and sat, looking over the crowd and rubbing his throbbing foot.
Rough hands grabbed him from behind. "Get your muddy feet off my merchandise, you little urchin!" Tasslehoff was spun around and found himself face to angry face with a slim, bearded man wearing a large satin hat.
Tas glanced down at his mud-soaked leggings and the trail of dirty, wet footprints leading across the carpets to where he now stood. He giggled, which was certainly a mistake. The words "I'm sorry," were barely formed on his lips when the merchant realized his mistake, too.
"A kender! And I mistook you for an innocent child. Away!" he roared.
"But I was pushed," protested Tasslehoff. "It wasn't my fault-"
"Away!" The rug merchant's face turned purple with anger. His hands flew across Tas's upper body, probing and poking the kender's woolen vest and pockets, which only made Tasslehoff giggle again. When the merchant was satisfied that nothing of his was secreted on Tas's body, he whirled the little fellow around and pushed him away, back into the milling crowd.
It would be natural to think Tasslehoff was discouraged by all the manhandling he'd been subjected to, but kender are not so easily put off. It was all part and parcel of the fair, and Tas had a taste for excitement. He was also partial to the crispy-fried spiral cakes sprinkled with sugar, which he purchased from a toothless but jolly, red-cheeked old woman. Absently sucking the sugar from his fingers, he set off to explore the grounds.
Strains of exotic music drifted across the festival grounds, sounds of long-stringed instruments and tiny cymbals, which wrapped Tasslehoff up in their pulsing rhythm. Like a dog on a scent, the kender threaded through the seething crowd and found his way to the stage. On it, a dark-skinned woman shivered and whirled, her silk veils floating like gossamer petals. Steel coins jangled on her wrists, ankles, and hips. The music, strange and wonderful, seemed filled with color and faraway scents.
But even that wasn't enough to hold Tas's attention when the magic show started up in the next stall.
Foul-smelling smoke drifted across the stage. With a whoosh, a man appeared in the smoke, grimacing. The crowd swayed in awe, though Tas was quite certain he saw the curtain move just before the man "materialized."
The fellow was dressed in a floor-length forest green tunic, so dark it almost appeared black. A fur-trimmed robe of the same color reached just below his waist. Both items were decorated with cabalistic symbols of every size and color.
"I am the great and potent Fozgoz Mithrohir," announced the wizard, "grandson and only surviving heir of the equally great and potent Fozgond Mithrohir, the Eternal High Light and Grand Mustard of the Imperial Order of Green Wizards! Stand back!"
With that, he produced a wand from his left sleeve and flourished it menacingly toward the crowd, which stepped back respectfully.
"I shall now summon here, to this spot, before you, with great authority and power, a creature of the nether planes, a dread beast from whence you cannot imagine, for only I, Fozgoz, have ever ventured there to return again. Do not be alarmed, for it is completely within my power and under my control. I am master of this dire creature, having established my authority in wizardly combat against the nemesis in its own magical world! Now, silence, and stand back!"
Tasslehoff, like everyone else, stared unblinking and dry-eyed as Fozgoz waved his wand in complex and mystic convolutions through the air. Sparks sputtered from its tip as it traced its sulfurous pattern. Then, with a bang, another cloud of acrid smoke burst across the crowd. Tasslehoff and other spectators who stood in the front rows staggered back, blinking their stinging eyes and coughing. The first to rush forward afterward was Tas, who stared intently into the swirling cloud. Emerging from it, looking somewhat dazed and hardly ferocious, was… Tas could see it was about the size and shape of a goat, but hairless and apparently covered with orange scales. It had only one horn. As the crowd gasped and gaped in astonishment, the creature stood placidly chewing. Just as Tas reached out to touch it, an assistant rushed forward and led the incredible monster away behind the curtain.
With his eyebrows twisted to an unnatural posture, Fozgoz glared at Tasslehoff.
"You are certainly a brave and adventurous fellow, little traveler," he announced. "That creature would have torn off your arm and swallowed it whole, then lapped up your blood for dessert, had I not been here to contain its bestial urges."
"It looked like a billy goat," said Tas, suspicious.
"You noticed that, did you?" Fozgoz's smile was patronizing. "That is because the universe contains only a finite number of forms. To grant existence to all creatures, some forms must be used twice, or even more, on the many planes of existence. Do not be fooled. It merely resembled a goat in outward shape." The astonished crowd murmured over its new enlightenment.
Turning to the man next to him, Tasslehoff muttered, "It sure looked like a goat. Didn't you think it looked like a goat?"
Before the man could answer, Fozgoz interrupted. "Tell me, little traveler. You are a kender?"
"Tasslehoff Burrfoot, of the Kendermore Burrfoots. Have you heard of us?"
"Thankfully, no," Fozgoz said, drawing laughter from the crowd, "but I'm certain everyone here knows of the strange and wonderful things kender carry in their pouches. Perhaps you would allow me?" The magician extended a hand to Tasslehoff, his eyebrow raised Questioningly.
Tasslehoff's face lit up. "Sure, I'd love to!" He stepped forward and slipped the pouch from his shoulder. As he began unknotting the drawstring, Fozgoz stopped him.
"Please," he said, "I am a wizard, after all. There is no need to open the purse. I can divine, yes, even extract, its contents while it is still tightly drawn. Stand here."
Tasslehoff stepped obediently to the place next to Fozgoz. The magician placed his left hand lightly against the pouch. In his right he waved the wand.
"Now relax, my valiant friend," he cautioned. His eyes grew narrow, his lips pursed tightly together, and he passed the wand close to the pouch. "Radorum, Radorae, Radorix, Radorostrum!" A shower of sparks burst from the end of the wand and rained over Tasslehoff. Fozgoz stepped back triumphantly, holding his left hand aloft. The crowd gasped. Slowly he lowered his palm to Tasslehoff's eye level, and the kender saw that it held the dried foot and beak of a raven.
Tasslehoff peered at the objects. "Wow, I'd forgotten all about those. But hey, you missed the best stuff. Here, let me show you." Before Fozgoz could object, Tas popped open his pouch and pulled out a beautiful orange and green feather. "Here's a harpy's tail feather. And a minotaur's tusk, and a lock of somebody-or-other's hair, though he was important at the time, and some moon dust from Lunitari-or is it Solinari? Well, anyway, Uncle Trapspringer brought it back from some moon or other. Where's that powdered pegasus hoof? Oh, and I have maps of everywhere I've ever gone, which is just about everywhere, and lots of places I haven't gone, too."
By now the crowd was pressing in, trying to get a look at the strange and wonderful things Tasslehoff held in his small fists. Fozgoz waved his arms against the pressing crowd, but it was no use.
Just as Fozgoz was about to give up on the rest of the show, he heard the kender's voice calling his name. "Mighty Fozgoz! Look!"
The spectators parted far enough so Fozgoz could see Tasslehoff. In his outstretched palm he held a raven's beak and two dried feet. "Look, I found them. They were back in my pouch. How'd you do that, without waving your wand, I mean?"
Caught off guard, Fozgoz looked down to his own hand to see whether his props were still there. They were. Unfortunately, at least sixteen members of his audience saw them, too.
"Say, what sort of a double-dealing trick is that?" asked one of the larger members of the audience, stepping toward Fozgoz.
"What do you take us for, a pack of fools?" asked another. "I'd say we ought to know phony magic when we see it.
Fozgoz bristled. "Phony magic! I'd hold my tongue if I were you. I shall overlook your brazen words this time, but do not test me! I warn you all, even a wizard of my wisdom can be pushed only so far."
"If you're such a great mage, what are you doing playing a festival?"
By now, Fozgoz was encircled on three sides and his threats and warnings were not having any marked effect. Onlookers loudly and satirically called for some demonstration of real power. "C'mon, Fozgoz, plant a lightning bolt right here," snorted one man, thumping his chest, much to the crowd's amusement.
"All right, I warned you," blustered Fozgoz. "Now step back or I just might do something you will regret for a long time! I just might… Oh, dear. Now where's my wand?"
Several yards from the beleaguered magician but hidden by the thronging humans, Tasslehoff retied and shouldered his pouch. His naturally lined face was further creased with disappointment over the meager magic show. As he threaded his way out through the onlookers, a brief flurry of sparks sputtered unnoticed from his pouch.
"You're insulting me. Is that why you came here, just to insult me?"
Tasslehoff was readying to apologize to whomever he had insulted-not that he could remember insulting anyone lately-when another voice stopped him. "Insult? I'm insulting you? You're the insulting one, with prices like this."
Tasslehoff quickly spotted the source of the argument. A human, obviously a wanderer, judging from his worn, practical clothing, was in a heated debate with a dwarf over a piece of merchandise. Past middle age, the dwarf had graying hair above bushy eyebrows, a red bulb of a nose, and a practiced snarl beneath his mustache.
"Merchandise? You call this merchandise? You should be thanking me for even stopping to look at it."
The two were obviously not agreeing on either the quality or the value of the jewelry the dwarf was selling. Tasslehoff watched as the red-faced dwarf, holding a silver brooch and a fine neck chain, placed them next to a small bracelet in a glass display case. He dusted off his thick hands on the front of his blue tunic, as if he could brush away the rude customer.
"Excuse me, stranger," he said, his tone brittle, "but the quality of my work is excellent-I am the only dwarven metalworker to ever have worked for the Speaker of the Sun himself. My prices are more than fair. I'm selling jewelry here, not fish. If you're looking to barter, then it's fish you want and you should walk down to the market." With that, the annoyed dwarf turned to answer another customer's question. But the surly human would not be ignored.
"Fish," snorted the man. "Now there's a respectable business. Everyone can smell when your merchandise is bad. But with jewelry it's different." The man leaned over the case and peered inside, tracing items with his finger. "You do have one piece that's interesting, if only you'd be reasonable and bargain…"
The dwarf whirled on the man. "I've told you, the bracelet isn't for sale! How thick are you? It's not for sale at any price and especially not for the fish-market figures you've been tossing around." To emphasize his point, the dwarf took a small key from a chain on his thick waist and locked the display case that housed the bracelet in question. "Now, if you're done wasting my time…"
Tasslehoff lost track of the verbal joust as he edged closer with his attention focused on the disputed bracelet. It was a rather simply forged copper bracelet with several mounted stones and just enough detail to fascinate a kender-Tasslehoff, in particular. While no such thought passed through his mind, clearly Tasslehoff wanted to see how it felt on his wrist.
In moments he stood next to the dwarven jeweler's stall. It was a rough structure, like most of those at the fair, made of planks laid across barrels or sawhorses on three sides and with a curtain or tent at the back.
This particular stall was no tidier or messier than most, though the racial mix at the festival apparently created some problems for the proprietor. Being a dwarf and about four feet tall, he was most comfortable with his plank counters about two feet off the ground. But most of his customers were human. To get a good look at his wares, they needed the counters considerably higher, which put them just about at the jeweler's nose. In the spirit of compromise, the smith had positioned the planks a little less than three feet up, making them equally unhandy for everyone.
Tasslehoff stood almost exactly one head taller than the plank and could have comfortably rested his chin on it, if his head had been tired and he had wanted to. But it wasn't, and he didn't. What he really wanted was a very close look at that bracelet.
It's obviously here to be admired, said Tas to himself.
The dwarf had only locked the display case to discourage the rude human. Taking a long, thin needle from his pack, he reached at last across the table, quite unnoticed, and sprang the tiny lock on the case, which the dwarf would have done himself if he were not otherwise engaged, Tas reasoned. Slipping his hand under the glass on one side of the case, his fingers met the bracelet's cool metal. Tas quickly turned away to examine the item, because the light was much better from the other side.
The copper bracelet had an exquisite simplicity that the kender found most appealing. And he was very happy to discover four semiprecious stones, just as he'd suspected. Better yet, they were odd stones, of a variety he'd not seen before. Their color was pale amber. Each was a slightly different shape, but no more than a quarter-inch in diameter. The bracelet was quite small, not meant for a human's or dwarf's thick wrist. Slipping it over his hand, he was delighted to see that it fit perfectly and was as light as a feather.
Tasslehoff turned back to the booth to ask the proprietor a few questions, but, to Tas's surprise, the dwarf was gone. The crowd that had gathered was drifting away, the rude customer having departed.
"Excuse me, but could you… Pardon me, but do you know where the…" Darting from one person to another as the knot of onlookers swiftly broke up and dispersed, Tasslehoff could not get the attention of anyone who might have seen where the dwarf went. In moments he found himself standing alone in front of the jeweler's booth.
Tas plucked a silver brooch from an open display box on the plank counter. Turning it over in his hand, he could see plainly that it was made by a master. Other pieces in the box bore the same distinctive style, but the bracelet, while apparently made by the same person, was leaner and simpler. It had none of the typical characteristics of dwarven jewelry: heavy filigree, large stones, colorful metallic and mineral inlays, or exotic alloys.
As Tas placed the brooch and several other items back in the display box, he reached a resolve. The bracelet was obviously too wonderful to trust its safety to the meager locks on the dwarf's display boxes. Actually, to do so would be most irresponsible. Instead, Tas would keep it safe on his wrist until he could find the dwarf and return it.
With a light step Tasslehoff turned away from the booth to set out in search of the dwarf jeweler. He expected a difficult pursuit; after all, the spring festival was a large affair, and the dwarf could be anywhere. He had gone about five paces when a thunderous bellow halted his steps.
"Thief! Stop that little thief!"
Quickly Tas scanned around, hoping to catch sight of the dastard, perhaps even bring him down with a quick shot from his hoopak sling. But he saw no one fleeing in panic. He saw no one who looked like a "little thief," though that could have been a figure of speech, he decided. It dawned on Tas that what he did see was a lot of people staring at him.
Tasslehoff glanced over his shoulder in time to see the dwarf jeweler, red faced and steaming mad, charging toward him. The kender deftly stepped out of the dwarf's way to let him pass and catch the thief, but the dwarf snapped to a halt and a powerful arm shot out and grabbed the kender by the throat all in one smooth motion; a surprisingly agile maneuver for a dwarf, Tas thought.
Having moved his hands into a tight grip on Tasslehoff's shoulders, the dwarf shook him roughly, until the kender's tongue lolled in his head. The dwarf sputtered and fumed, so furious was he that he could barely speak.
"Hand over my merchandise, you little… I could just… Your race should have been wiped out during the Cataclysm… Guards! Guards! I ought to… Guards!"
"Merchandise?" Tas's look of complete puzzlement only sent the smoldering dwarf further into apoplexy. "You think that I stole something?" Tas stood, one hand behind his back, the other pointing at himself as if to say, "Me? All this excitement is about me?"
"Ooohh!" screamed the dwarf through his quivering beard. His rage was so intense that he let go of Tasslehoff because he could barely control his shaking fists. Finally he stamped his foot and spun around in a circle until he calmed down enough to speak again.
"How can you deny it? Guards! I saw it right there, on your wrist!"
"I don't believe there's anything on my wrist," said Tas, looking at his left one.
"Not that one!" shrieked the dwarf. 'Tour other wrist, you doorknob! The one you're hiding behind your back!" He seized Tas's hand and tried to wrench the bracelet from it. "It's right there, on your wrist!" he repeated. Still tugging, he looked about frantically. "Where are those guards!"
By now an enormous crowd had gathered around the stall again, milling and bobbing to get a look at the ruckus. The dwarf's temper was well known in town, and no one wanted to miss the consequences (though no one wanted to get too close, either). A tall, wiry young man, looking slightly agitated, forced his way through the throng.
"Well, here's the guard," sighed Tasslehoff. "I hope he can clear things up, because I couldn't be more confused."
"Thank the gods you're here, Tanis," breathed the dwarf to the newcomer, ignoring the kender's commentary. "Please, go fetch a guard, quickly."
"Why don't you tell me what's going on first," said the one called Tanis.
Tasslehoff thrust his small chest out defiantly. "I'd like to know that, myself."
Flint gave a snort at the kender. "Isn't it obvious? This black-hearted imp stole my bracelet and was sneaking away with it." The dwarf wrenched Tas's right arm out into view, then pushed back the cuff to reveal the copper bracelet around the kender's wrist. "There. Right there where he hid it."
"You mean this?" Tasslehoff was genuinely surprised. "I didn't steal that. I was protecting it for you. I was just now going to find you to return it. You left it lying on the table where anyone who came along could have snatched it." Tasslehoff wagged his finger reprovingly at the dwarf. "You really should be more careful with your things."
"It was locked in a display box!" exclaimed the dwarf, rudely poking Tasslehoff in the chest.
"It was awfully imprudent," admonished Tas, completely unruffled. "And you might as well leave those display boxes unlocked for all the good they do."
The kender's calmness only served to further enrage the dwarf. "I'll not fall for that innocent kender act of yours." He looked about desperately for some support from the crowd. "I want this thief carted away."
Tanis leaned toward the dwarf and whispered behind his hand, "I really don't think that's necessary, Flint. I'm sure he didn't mean any harm."
Turning to the kender, Tanis continued. "If you give the bracelet back-and anything else you picked up- we can just forget this whole thing."
Tasslehoff was impressed by the man's sense of fairness-something he'd seen too little of since arriving in Solace. "I'd be happy to," said Tas. "That's what I was trying to do all along." With one quick motion the bracelet was off his wrist and being returned to its owner. With a grumble, the dwarf snatched it and immediately stuffed it in his vest pocket.
"You're welcome," said the kender pointedly. The dwarf did not meet his gaze.
Facing the crowd, the young man waved his hands and dismissed their curiosity. "That's all folks, there's nothing happening here anymore. Go on back to your business." Turning to the kender, he offered his hand. "My name is Tanthalas, but everyone calls me Tanis. This fellow, who'd have you believe you've deeply offended him, is my good friend and hearthmate, Flint Fireforge. His bark is much worse than his bite."
Tasslehoff reached up and clasped the man's hand warmly. "I can't begin to say how happy I am to meet you, Tanis. You're the first person I've met here who's spoken kindly to me. I'm Tasslehoff Burrfoot, of the Kendermore Burrfoots. Maybe you've heard of us?
"Happy to make your acquaintance, too, Flint Fire-forge. I'm sorry you misunderstood my intentions about the bracelet. It's a beautiful piece of work." Tas extended his hand to the dwarf, who folded his arms and stared at the sky until a jab from Tanis's elbow nearly knocked him over. After firing a simmering glance at Tanis, Flint finally-grudgingly-accepted Tasslehoff's handshake and "apology."
Tanis watched Flint's scowling face, amused. "Well, Tasslehoff," he said, "I'm glad that's settled. I wish you a pleasant journey, wherever it is you're going."
"Actually," the kender said thoughtfully, "now that I have some friends here in Solace, I believe I might stay for a while."
"Actually," said Flint hastily, "we don't live-"
The heel of Tanis's boot crunched Hint's toes, cutting off the dwarf's words. "What Flint meant to say was, even though we live here," explained Tanis, "we'll be leaving in a day or two, as soon as the highways dry up again. The Spring Festival only lasts two more days, and then we'll be taking our goods on the road, south to Qualinost, probably."
Tas's face lit up. "Really? I've never seen the ancient elf capital, but I hear it's breathtaking. My uncle Trapspringer met the Speaker of the Sun once. I was thinking of going there myself." His expectant gaze traveled from Tanis to Flint and quickly back to Tanis again.
Tanis shifted his weight uncomfortably. "Well, a trip to Qualinost isn't definite. Not yet, that is. We might, umm, head north into Abanasinia first. We still haven't decided. It all depends."
"What does it depend on?" the kender asked innocently.
Flint folded his arms and smirked at Tanis, then said smugly, "I'm interested, too, Tanis. Exactly what does this depend on?"
Tanis shuffled his feet and cleared his throat awkwardly, then tried to swallow the dry lump forming there. 'The usual things. The condition of the roads, and what we hear from other merchants about those areas, and whether we can get good directions, and-" he blushed-"things like that."
Tasslehoff beamed. "You don't have to worry about directions. I have wonderfully accurate maps of the whole area. They show where the roads come from and where they're going-mostly, anyway. Plus where there are bad bridges and high taxes and monsters and good food. They show lots of things." The kender set his shoulders resolutely. "You're going to be awfully glad you met me."