6. TUNDRA

This sub-arctic environment is the most human-friendly on earth. Long winter nights are safe for travel, as the extremely low temperatures freeze zombies in their tracks. The long summer days put sight-dependent humans on equal parity with their omnisensed, undead pursuers. This allows for more time spent on the go. Ironically, this sub-arctic twilight has also proven to aid in deeper, more relaxed sleep. Escapees bedding down for the “night” have consistently reported the ability to truly rest without the fear of a putrid mob rushing at them from out of the darkness.


7. DESERT

Apart from urban areas, hot, arid zones can be the most dangerous environments on earth. Even without the threat of zombies, dehydration and/or heatstroke can kill a healthy human in several hours. The best way to avoid these lethal conditions is, obviously, to travel by night. Unfortunately, this will be impossible, as night movement is highly discouraged during an outbreak. Traveling should take place for three hours after dawn and three hours before dusk. The brightest, hottest part of the day should be spent immobile and shaded. Use hours of total darkness for rest. This will slow your journey but greatly reduce the risks of attack. More than in any other terrain, make sure you either have enough water for the trek or know exactly where to obtain it. If possible, avoid deserts altogether. Never forget that this environment can kill you just as easily as any walking dead.


8. URBAN

As stated before, areas of high population density should be avoided at all costs when on the run. Within their boundaries will be a maelstrom of unspeakable chaos. Imagine a large number of people-say, half a million-left to their own devices in a city without running water, electricity, phones, food delivery, medical attention, garbage collection, fire control, or law enforcement? Now add thousands of carnivorous humanoid creatures prowling the bloodstained streets. Imagine half a million human beings-frightened, frantic, frustrated, fighting for their lives. No conventional battlefield, no riot, no “normal” breakdown in social order can possibly prepare you for the nightmare that is a city besieged by the living dead. If you must ignore all common sense and travel through an urban area, the following rules will improve (if by no means guarantee) your chances of survival:


A. Know the Area!


This rule begs repeating, because nowhere is it more vital than in urban areas. How large is the city you are entering? How wide are its roads? Where are the choke points, such as bridges or tunnels? Where are the blind alleys or dead-end streets? Are there factories, chemical plants, or other places that store hazardous materials? Where are the construction sites that might present obstacles? Are there flat, open areas such as playing fields and parks that would cut your travel time? Where are the hospitals, police stations, churches, and any other buildings where zombies might be attracted to hiding humans? One city map would be essential, an additional guidebook even better, but firsthand knowledge is the best.


B. Never Use Four-Wheeled Vehicles


The chances of finding a continuously open street from one end of a city to the other are practically nil. Unless you have a constant stream of up-to-the-second information about such a route, don’t even think of attempting to find one with your car, truck, or SUV. A motorbike will allow you to skirt blocked roads. Its noise, however, cancels this advantage. By traveling on foot or bicycle, you have the advantage of speed, stealth, and versatility in this concrete maze.


C. Use Freeways


If the outbreak has moved from active battle to full infestation, the safest route will be by freeway. Since the 1950s, freeways have been built through every large and medium-sized city in the United States. Their layouts are generally straight, decreasing travel time. Long sections are lined with tall fences or are suspended above ground, which makes it almost impossible for ghouls to reach you. If they do find an on-ramp or breach the fences, you will still have the speed to either ride away (on your bike or motorcycle) or simply run. Four-wheeled vehicles are, again, not an option, as every freeway will undoubtedly be jammed by static vehicles. Many will contain zombies-bitten humans who attempted to flee the city, succumbed to their wounds, and reanimated while still belted into their seats. Examine each vehicle before approaching, and watch for those with open or broken windows. Keep your machete handy for the sudden grasping hand. Be extremely cautious when using firearms, silenced or otherwise. Remember you are walking among a minefield of full or partially filled fuel tanks. One stray bullet or a single spark, and the living dead will be the least of your problems.


D. Remain Above Ground


Storm drains, subways, sewers, and other types of underground structures can shield you from the hordes above. However, as on freeways, you run the risk of being cornered by zombies already lurking in the area. Unlike freeways, you do not have the luxury of hopping over a wall or jumping from an overpass. If confronted, there may be no place to run. Traveling below ground also ensures permanent darkness, already one strike against you. The acoustics of most tunnels are far better than what you find above ground. While this may not allow zombies to get a fix on your position, it will set off a chain reaction throughout your subterranean passage. Unless you have expert knowledge of the system-unless you helped design, build, or maintain it-don’t go anywhere near it.


E. Watch for Friendly Fire


Even if a city or section of it has been declared “overrun” (completely taken by zombies), there may still be pockets of humanity. These survivors will undoubtedly shoot first and identify their attackers later. To avoid friendly fire, be on the lookout for gatherings of zombies. This could indicate a still-raging battle. Also, look for piles of dead bodies. They could mark the kill zone of a sniper from a nearby stronghold. Listen for gunfire, try to determine its location, and give it a wide berth. Look and listen for other signs such as smoke, lights in windows, human voices, or the sound of machinery. Again, watch for the bodies. Mounds of corpses, especially those facing one direction, denote a concerted attempt by the undead to reach an objective. The fact that they fell in the same place could mean that a well-trained sniper picked them off from a fixed range. If you feel yourself close to humans, do not attempt to contact them. Making recognizable noises or shouting, “Don’t shoot!” along the way will only attract the undead.


F. Enter by Dawn, Leave by Dusk


Unless the city is too large to traverse by daylight, never stop and rest within its limits. As has been said before, the perils suffered by rural nocturnal travel multiply a hundredfold in an urban setting. If you find yourself entering a city with only several hours of daylight remaining, retreat back into the countryside for the night. If you find yourself near a city’s limits with only minutes to sundown, keep going until you are well clear before stopping to make camp. This is the one time when traveling by night is acceptable. The countryside in darkness is always safer (relatively) than the city in broad daylight.


G. Sleep with an Escape


Some cities may be logistically impossible to cross in one day. Especially now, with urban sprawl and “in-fill” (the development of land between two urban centers), it is becoming more difficult to define a city’s limits. In these cases, it will be necessary to find a suitable place to sleep or, at least, rest for the following day. Look for buildings, preferably no more than four stories, situated close to (but not touching) each other. A building with a flat roof and only one entrance is your best temporary shelter. First, ensure that you can jump safely from one roof to another. Second, seal the door to your roof. If that proves impossible, barricade it with items that will make the greatest possible noise if broken. Third, always have a long-term escape plan as well as a short-term one. If zombies do stumble onto the roof, waking you in time to jump to the next roof, possibly the next one, and finally making it to the street, what then? Without a long-term escape plan, all you will have done is jumped into the proverbial fire.

Загрузка...