The bards soon forget a warrior falling without a great feat of arms. Would you be forgotten? Face each battle, each foe, as though it is your last. One day it will be.

Dathlance of Selgaunt, An Old Warrior's Way, Year of the Blade


The morning sun laid bright fingers upon the table where they sat in the audience chamber of the Twisted Tower. Shandril watched stray dust motes sparkle above the table as she and Narm waited for Elminster to come in from dawnfry in the great hall. Narm's hand found hers, and they sat together in contented silence, alone with the fading tapestries of Shadowdale's past and the empty throne. "I was brought here by Illistyl before we met in Rauglothgor's lair," Narm said quietly, "and spoke with Mourngrym. It seems an age ago, now."

Shandril nodded. "It seems long ago that I left Deepingdale, yet it is a matter of tendays, not months." She looked at the great painted map of the Dragonreach upon the wall. "I wonder where we shall be in a year?" she asked.

Narm never replied, for upon her words the doors opened and Elminster came in. Shandril had thought Mourngrym would be with him, but the sage was alone. He came toward them, slowly, and for the first time, Shandril thought, he really looked old. He sat down in a chair beside them, not on the throne, and fixed them with bright eyes.

"So quiet?" he asked. "Have ye both stopped thinking, then?"

"No," Narm replied boldly. "Why say you so?"

The old mage shrugged. "The young are supposed to be always talking or laughing or fighting, they say. Ye two… surprised me." He took out his pipe, looked at it for a long breath in silence, and then put it away again, unlit. "I asked ye here to tell thee that I have watched, these past few days, and ye two are as well trained with art and spellfire as we here can presently make thee. It is up to thee, now, if ye would grow more powerful. More than that, it is time for the both of ye to decide what to do with thine lives."

"Do?" Narm asked, but not as one surprised. Elminster nodded approvingly.

"It is not good for ye to drift along under the influence of the knights and myself. Ye would be swept up into our councils and our struggles. Ye'd slowly grow embittered and empty, as ye lost the will and way to walk thine own roads and think for thyselves."

"But we have found friends here, and happy times," Shandril protested, "and-"

"And danger," Elminster interrupted smoothly. "I want to keep ye with me. One cannot have too many friends, and I grow weary of losing them all, one after another, with the years. But if I let ye stay, I would draw doom to ye, just as settling down together in the dale, or in a nice cottage somewhere by thyselves will."

"What? Living together will bring danger upon us?" Narm asked, bewildered.

"Nay-staying in one place will. With thy talent," Elminster said, pointing a long finger at Shandril, "one mage after another will seek to slay thee. Mulmaster, Thay, and the Zhentarim all must needs destroy anything that threatens magery. So walk ye out into the wide Realms and disappear. I can alter thine outward selves with magic, although to each other ye will look the same. Pass from sight, and thy menace will be forgotten in the struggles these tyrants of art have with one another.

"My advice to thee," Elminster continued, "is to wander, and hide. Ye will need friends who will raise sword or art to aid thee if needed. So walk ye with Storm Silverhand and her fellow Harpers, then find thine own way and thine own adventures again. Mistake me not-I would not be rid of ye. I think ye will soon be slain or stunted in art and spirit if ye stay here. Come back and visit, though." The old mage put his pipe in his mouth and puffed it furiously into life with fire that sprouted from his forefinger, and his eyes grew suspiciously misty.

Shandril and Narm looked at each other. "I-we both think you are right," Shandril said, reading Narm's eyes. "We would speak with the knights first however." Elminster looked to Narm, who nodded silently. "We do not want to leave this place, and our friends," Shandril added. "If we must, we would know where in the Realms it is best to go."

Elminster nodded. "Well said. If ye like, I'll tell Mourngrym."

Shandril nodded. "Please." She did not burst into tears until after he'd gone.

"He's right, you know," Narm said gently, arms about her. Shandril sniffled as she nodded.

"Oh, I know. That's not what makes it so sad. It's leaving friends. First Gorstag and Lureene at the inn, then Delg, Burlane, Rymel, and the others, and now the knights. I'll even miss Elminster, the crusty old bastard."

"Well, that's as polite and yet as honest a calling as I've had in a long time" the sage's unmistakable voice said dryly behind them.

Narm and Shandril broke apart, whirling. "You must have been waiting outside the door!" Shandril said hotly to Mourngrym. The Lord of Shadowdale raised calming hands.

"Everyone must stand somewhere," he said. "I lost five gold pieces at dice with the guards, if it's any consolation to you. The others'll be here in a moment."

He crossed to a tall cabinet. "In the meantime, shall we have a glass of wineapple? I strained it myself. It's not fermented; you cannot get drunk on it, Narm."

"Well, seeing as you have the cabinet open," Rathan hailed him from the door. Mourngrym sighed. "Is Torm with you? I thought as much… leave something drinkable in there that I can give to visiting gentles, will you?" He went and sat on his throne, flagon in hand.

"Well met, Jhess, Illistyl… where's Merith?" he called.

"Along in a minute, my lord," Jhessail said. "He was in the bath when Shaerl called."

"Ah, that's why she isn't back yet!" Torm said innocently to the glass he was raising to his lips. Mourngrym's empty flagon bounced off his head an instant later.

"My lord, if I may borrow your boot for a moment?" another voice said from the door, sweet and low.

"Of course, lady," Merith said politely, drawing it off and proffering it politely. Shaerl took it from him and threw it hard and accurately. Torm groaned and dropped Mourngrym's flagon with a clatter, amid general mirth.

"All here?" Mourngrym asked. At the door, Lanseril nodded as he set an ornate bar across the handles and snapped it down into place. "Good, then… Narm and Shandril have something to ask of you." Silence fell.

Shandril looked around at them all, suddenly shy, and nudged Narm. He looked at her uncomfortably, cleared his throat, and then lapsed into silence.

"Ye need no speech, lad," Elminster's calm voice came from his left. "Just say thy piece straight out, before someone else attacks the tower to seize thee." There were chuckles of agreement at this. Narm swallowed and got to his feet.

"Well, then," he said quickly. "Shandril and I think we should leave you, to have our own lives and adventures. We do not want to insult or upset anyone. You have been good friends and protectors to us, and my lady and I will be ever grateful. But as long as we stay, it seems Shadowdale will be an armed camp, as one evil group after another comes seeking us. We must go-but where, how, we do not know.

"We would talk it over with you, if you will, and then decide alone together after. We alone must live with what we decide, and with each other." He sat down suddenly, feeling foolish.

"Good speech," Illistyl said. "Well then, what would you know?"

Shandril spoke. "What are the Harpers? Not who, but what? What do they work toward?"

Florin answered her. "My wife is a Harper, lady, yet even to me, they remain mysterious. They are secretive about their membership and their precise aims, but they do work for causes that we deem 'good.' The air of mystery they deliberately foster seems to be their defense against foes who are stronger at arms or art.

"When you see the device of a silver moon and a silver harp, you face a Harper. Storm Silverhand is one, you know, as is the High Lady of Silverymoon. Storm can tell you others, where it is not my place to do so. Many bards, rangers, and half-elven mages are Harpers. The Harpers oppose the Zhentarim, and those who cut trade routes into wilderness to mine and fell timber with no thought for those who live there-the merchants of Amn, for instance. We respect the Harpers, and aid them."

"Well enough, then," Narm said, sitting back. "Where should we wander, Harpers or no?"

"Somewhere where you can get filthy rich," Torm said with a grin. "And hide among the masses of people, and find any work you fancy-Waterdeep, for instance." Mourngrym, whose family was of noble Waterdhavian stock, shook his head ruefully.

"Have you no honor?" Jhessail inquired wearily of Torm.

"Aye, indeed. I keep it at the bottom of my pack and take it out to shine it up and look at it on windy nights in the wilderness, by the fire. It looks grand, I tell you. But it is poor company, and doesn't keep one warm."

"Ignore him," Rathan said. "His ratlike city instincts lead his lips astray. Waterdeep is a good place to hide, aye, but it would probably prove more dangerous to thee than Shadowdale. It is full of prying eyes from half the lands in Faerun, and not a few who will take from thee what they can and leave the rest in a gutter."

"Aye," Lanseril agreed. "It is better to travel the wilds of the Sword Coast North, the high forests and the fair city of Silverymoon. The Unicorn Run is a place breathtaking in its beauty, with great trees that have stood there clad in moss since the world was young and man a fledgling southern race. It is worth the trip, I tell you."

"Aye, go where few tread, and where ye can see what few have seen and ye will always remember," Rathan agreed. "I shall envy thee thy journey, bring what perils it may-"

"Is every lord and lady among you going to philosophize pompously the whole tenday through?" Elminster asked in exasperation.

"Why not? It is our turn, indeed, after years of listening to your fulminations," Torm returned wickedly. A hush fell as all waited to see if he would forthwith become a frog.

Elminster merely chuckled and said, "True enough. My turn to listen and be entertained, then."

Florin and Lanseril were visibly disappointed that Torm was going to escape a transformation, at least this time, and rose and turned away to stroll about the chamber.

"Is this discussion not the way to do it, then?" Shandril asked.

"Well," Lanseril's voice floated back to her. "Let us say that few have sense enough to do it beforehand. Most rush into battle without thinking enough, and talk about it only to themselves."

"Do not think, though, that jaw-wagging is not good or necessary," Rathan said. "It is one of the most important things a priest does for lay worshippers who come to him."

"Aye, well said," Torm agreed. "Such talk is as necessary as the sword in an ordered life, and in the doings of kings and statesmen across the Realms. It was the sage Mroon who defined-almost a thousand winters ago, mind you-the famous 'circle of diplomacy': 'Why talk but to end the fighting? Why fight but to end the talking?' It is as true today as then… Well, old mage? Did I remember, or did I not?"

"Ye did… perhaps the first thing I've told thee that ye have recalled, that I can tell," Elminster said severely. "But enough banter-it does not help these good people to make their decision, only hastens them to bed with weariness and lost time."

"Aye," Florin agreed. "Perhaps we should tell you of the Realms about so you can better decide your route. Would that help?"

"Indeed," Shandril and Narm answered together.

"Danger, you will find, lies on every hand. You want to wander freely, and hide yourselves, so places where few dwell that are near to us here are out, as are warlike and inhospitable lands. That bars you from anything north of the Moonsea, and from the Stonelands, Daggerdale, and Myth Drannor, all presently lawless places where much strife rages.

"Mulmaster, too, is an unfriendly place," Florin noted. "So, of course, are Zhentil Keep and the cities under its sway. Cormyr is friendly, but still too close to the cult's strength and spies for your comfort."

"Westgate is where Torm was reared-and look at him!" Torm grinned at Lanseril's comment. "It is a den of thieves and warring merchant houses, a city built on intrigue. Keep clear of it."

The druid paused to wet his throat from his flagon of spring water, and Merith spoke.

"You then have little choice as to what direction to travel. West you must go, overland to the Sword Coast cities. Silverymoon would be good, although you must be wary of the fell forces of Hellgate Keep and the orcs of the mountains. You must be alert for the long reach of the Zhentarim and of the cult-for if you do join the Harpers, and the cult hears of it, they will expect you to show up in Silverymoon sooner or later.

"The Moonshaes and Neverwinter are good, if you can remain unknown as the hurler of spellfire and her spellcasting companion. Everlund also, but Loudwater and Nesme and other places too favored by overland trade bring too great a risk of discovery. Loudwater lies between the Zhentarim, in Llorkh, and Hellgate Keep, and is isolated by wilderness and deep forest. Such places you must avoid, for they become traps all too easily. Have I left aught unsaid?"

"No," Illistyl said simply, and Jhessail laughed.

"If your heads are not spinning with that whirlwind tour of near Faerun," she added, "they should be!"

"Better they spin now than later, lost off the road somewhere in the wilderness of Faerun," Elminster said darkly. "We'll make thee a map on soft hide-Florin, ye and Lanseril can do it this night, if ye will. Remember the three Merith has told thee of, for I would avoid Everlund also. Seek ye Silverymoon, or Neverwinter, or the Moonshae Isles.

"Ye must, I think, leave the Inner Sea lands, at least for a while, and the South is no hiding place for thee. Go west, and find fortune."

Jhessail nodded. "Whatever you choose," she added, face serious, "do it quickly and quietly. Those who can slay you will be looking for you."

"Lord Marsh." The voice was cold. Its red-haired owner turned from a many-paned window inset with rubies. Fzoul Chembryl, high priest of Bane, master of The Black Altar and its priests and underpriests, laid cold eyes upon him and extended a hand that bore a black, burning banestone.

Lord Marsh Belwintle knelt and kissed it and rose with haste, carefully keeping his face impassive. The slave trade was too profitable to jeopardize it or his own standing with a quarrel. Marsh did not love the high priest, and one day there would a reckoning. Fzoul would then serve Bane far more directly than he did now, if Tymora smiled.

"I have called you here to discuss the matter of spellfire, in light of the continued absence of the Lord Manshoon. Sememmon, Ashemmi, Yarkul, and Sarhthor, as well as the priests Casildar and Zhessae, are here already."

"Almost everyone," Marsh said noncommittally, as he followed Fzoul down a short flight of stairs and along one of the drafty bridges that The Black Altar seemed to specialize in-railless spans of stone where one misstep would mean a killing fall to a stone floor twenty man-heights below. They climbed another stair, into a high chamber Marsh had not seen before. The assembled Zhentarim nodded coldly to him as he entered. He half-bowed to them all and took the sole empty seat.

The chairs of Sashen, Kadorr, and Ilthond had been removed; so had Fzoul's own, for he now sat in Manshoon's high, curving black seat. Marsh wondered what had happened to the others, but decided it would be safer not to inquire. He liked The Black Altar very little, with its priests and traps and guardian creatures, and liked this chamber, with its air of a prepared trap, even less. The last seat indeed!

"We are all here, now, save for our many-eyed friends and the High Lord Manshoon," said the red-haired high priest. "I will waste no time on pleasantries. Manshoon is yet absent from his tower and the city. Our best scrying spells cannot find him, nor can we contact him by other means. He can, of course, block or lead astray most magics, but we have no reason to believe he has done so. I fear, fellow lords, that Manshoon is dead.

"This may not be so, but too long we have waited for his return. We must act on one matter without further delay. If Manshoon likes our actions not upon his return, I shall bear the responsibility.

"The matter I refer to is that of spellfire, and the legendary and very rare power of wielding it. You all know, I think, what it is. Its precise limitations have never been determined, but you know what its presence means. I wish to know your minds on this matter." For a moment, no one spoke. Then Sememmon leaned forward.

"The last being who could wield spellfire that I know of previous to this Shandril was the incantatrix Dammasae, who dwelt in her youth in Thunderstone. Is it mere coincidence that two bearers of spellfire have been reared in the southern Dragonreach near the Thunder Peaks, or are they related by blood?"

Fzoul leaned forward in his seat in interest. "A most intriguing question! Does anyone have any knowledge on this matter?"

Sarhthor shrugged. "They could be mother and daughter. The years allow of it. But, with respect, what does it matter? Dammasae is long dead, as is her husband. This gives us no hilt with which to wield Shandril."

"Aye," Casildar agreed. "Her lover, Narm, is our means to move Shandril to our bidding. What I would know is the strength of his art. How easy a hilt to grasp is he?"

Sememmon shrugged. "He has been in Shadowdale, now, days enough for Elminster to teach him much. Whether that has occurred, I cannot say. I doubt that this art is terrifying whatever Elminster has done. Marimmar the Mage Most Magnificent was his tutor until recently."

There were dry chuckles from the mages at the table. The priest Zhessae frowned and asked, "Is ability or mastery of art a necessity to wield spellfire?"

There were shrugs. Fzoul spoke. "We do not know. I would tend to think not. This maid had no known skill or use of art before using spellfire openly against the dracolich Rauglothgor. Interestingly, the keep above the lair she destroyed was the Tower Tranquil-once the home of the sorcerer Gartliond, husband of the incantatrix Dammasae."

"Does that mean," the mage Yarkul asked, excited, "spellfire may be contained in an item, or process, that was left in the tower by Dammasae? Which, in turn, argues that other wielders of spellfire could be created!"

"There have been several wielders of spellfire active at the same time before. It is not an ability the gods give to only one being at a time. An item or ritual is quite possible. Against that, one must place the strong likelihood that Dammasae never visited the Tower Tranquil," Fzoul said, and sat back again. The Zhentarim looked at one another around the table.

"That still," Casildar said carefully, "leaves open the question of what actions, if any, we should now take."

"We must gain control over the maid, or destroy her. Her spellfire threatens us all," Ashemmi said. The curly-bearded mage's dangling earring chimed as he turned his head sharply to look at Fzoul. "We cannot afford to sit idle. What if Mulmaster or Maalthiir of Hillsfar gains the power to wield spellfire? Even if those of Shadowdale use it only to aid their friends in Daggerdale, it will set our plans back. If someone sets out deliberately to destroy us with it, we could fare far worse."

"Aye, well said," Casildar agreed. "We must move. But how? Our armies?"

"I do not care to launch the armies of Zhentil Keep in Manshoon's absence," Fzoul said. "Shadowdale need merely spread the rumor that we have mastered spellfire, and Cormyr, Sembia, Hillsfar, and all will strike together to forestall the destruction they will expect at our hands. No, we must move more quietly than that, my lords. Yet as Casildar says, we must move. What say you?"

"What of our assassins?" Yarkul suggested.

"The replacements are young and poorly trained, yet."

Zhessae said. "Even strengthened by our lesser brothers and the magelings, I fear they would anger Shadowdale more than harm it."

"Aye," Sarhthor agreed in his deep voice. "We have gone that way before. Always we must run, or die."

"Yes," Sememmon put in. "We have all seen what happens when we send the magelings. Everyone wants to be the hero, to make his name among us. Reckless and foolish, they overreach themselves and fall. Elminster is no foe to be mastered by a mageling."

"Are you suggesting that we go in force, ourselves?" Ashemmi asked. "Leaving aside our personal peril, does that not leave Zhentil Keep undefended? Surely the High Imperceptor of Bane has heard of Manshoon's absence by now. Will he not strike against you, Fzoul, and all of us?" His words fell into a deepening silence around the table.

"No doubt," Fzoul agreed coldly, "he will try. But The Black Altar, and Zhentil Keep about it, are not undefended, my friends." He waved a hand, and out from behind a curtain far down the large chamber floated Manxam.

The beholder was old and vast and terrible. Lichen grew upon its nether plates, and its eyestalks were scarred by old wounds and wrinkled with age. Its single great central eye turned slowly to survey them all as it drifted closer. In the depths of that dark-pupilled, bloodshot orb each man at the table saw his own death and worse. A deep, burbling hiss came from its closed, many-toothed maw; its ten smaller eyestalks moved restlessly as Manxam the Merciless came to the table.

The eye tyrant passed over them all to hang above the center of the table, and rolled slowly in awful majesty until its ten small eyes hung just above them, at least one looking at each man there. It said nothing, but merely hung in midair, watching.

"I feel we can all be persuaded," Fzoul said without a trace of a smile, "to come to some consensus now." The beholder did not blink.

Nervously Sememmon cleared his throat. "Aye, indeed… but what do you propose?"

"I believe," Fzoul said steadily, "that the most powerful mages among us here now should go to Shadowdale immediately and do whatever is necessary to capture or destroy this Shandril, Elminster or no Elminster. As we are not sending incompetent or weak magelings, as you have so correctly advised us against, brother Sememmon, I have every confidence that you shall return with spellfire, if you return at all."

The mages Sememmon, Ashemmi, and Yarkul went white and silent. Only the wizard Sarhthor looked unsurprised. He merely nodded. Sememmon looked up to find that Manxam had silently rolled over so that its central eye, the one that foiled magic, gazed at them all.

Now the reason for seating the mages together around one end of the table was all too apparent. Manxam and Fzoul were just too far away for them both to be caught in a timestop spell, and no other magic would allow Sememmon to ready an item of art to strike at Fzoul or Manxam. Certainly he could not strike at both-nor was there a great chance of besting Fzoul here, in his temple. Against Manxam, the mage knew he stood almost no chance at all.

Sememmon doubted he could even escape alive from The Black Altar if he merely tried to flee. Perhaps if he, Ashemi, Yarkul, and Sarhthor all worked together, with spells planned beforehand, they might have a chance to escape. If Casildar and Zhessae, as well as any number of loyal clerics hiding on all sides behind the tapestries, were ready to aid Fzoul in his trap, escape would be impossible. Sememmon kept his face expressionless with an effort, and turned to Fzoul directly.

"It certainly seems the right thing to do, brother Fzoul," he said, as if considering and approving. "However, I feel most uneasy in undertaking such a mission-or indeed, any major expedition outside the city-without even a single priest of Bane to pray for our success and aid us with the favor of the god's will. What say you, Lord Marsh, as one who neither serves Bane nor works art?"

Weaken them at least by one priest, Sememmon thought, and cut that one down as a warning to Fzoul. And if we win the spellfire, we'll come back and try it on one of the beholders. Had Fzoul done something to Manshoon? Sememmon wondered with a sudden chill. Perhaps Manshoon was behind this, to be rid of all his most powerful rivals in art in the brotherhood. If not, and he did return, would Fzoul tell him that all the mages had denounced him and gone off to act as they pleased?

Lord Marsh rubbed his jaw, frowning at the tabletop, thereby avoiding both the calm scrutiny of the beholder and the icy stares of Fzoul, Casildar, and Zhessae. He then looked up. "I must concur with you on this, brother Sememmon. We have always won our greatest gains by careful use of all three of our strengths: the favor of great Bane; the versatile art of mages; and the might of the swords of our men-at-arms. It would go ill to deliberately neglect more than one of those strengths now.

"Our men-at-arms cannot reach the dale in time without use of art, or in numbers enough to be useful without alarming our foes. We must, therefore, forego our warriors. I believe that it would be foolish-as foolish as deliberately going into battle without shield and armor-to abandon also the strength of Bane in this matter. Moreover, I feel that the warriors under me, and probably many underclerics and magelings here and in Darkhold, would think the same-and seriously question our collective wisdom in doing so, whatever the outcome of the venture."

With that emphatic point. Marsh sat back and looked directly at Fzoul, fingers toying with a bauble at his throat which Sememmon, and no doubt most of the others at the table, knew to be an explosive globe from a magical necklace of missiles. Sememmon almost smiled. The hard-faced warrior was another who bore no love for the Master of The Black Altar.

The eye tyrant hung over them all this time, silent and terrible. Ignoring it, bearded Sarhthor rubbed his hands and said, "Well, I'm for such a strike, and the sooner the better. The spellfire must be ours."

Sememmon did not turn to look at his fellow mages, but nodded absently as he raged inwardly. Was the fool actually that simple and enthusiastic? Or was he working with Fzoul? Nay, listen to the way his words were spoken, the little soft twists at the end of the words that flashed like dagger blades turning over! Sarhthor was telling Fzoul, openly and cuttingly, that he knew Fzoul's game and thought very little of it.

"I'm so glad that we were able to come to an understanding so quickly," Fzoul said softly. His voice was like an assassin's bloody dagger being wiped clean on velvet.

The deep voice of the beholder rolled out from overhead, shocking them all with its sudden interjection. "Consider, and consider well, the nature of your understanding."

As Sememmon looked up to meet Manxam's many gazes for the first time, he took sudden satisfaction in the fact that Fzoul had to be more upset at the eye tyrant's comment than any of the rest of them. Its disapproval was directed at him. Sememmon nodded, deliberately, and saw all of the other mages nodding, too. Sememmon left that chamber feeling almost satisfied, despite the danger ahead.

The moon scudded through tattered gray clouds high overhead. The air was cold and still around the spires of the city. Fzoul stood on a high balcony of The Black Altar and smiled up at Selune in satisfaction. Strong magic protected his person from attack by art, and none but servants of Bane could enter the courtyard below.

The mages would have no choice. No doubt they would slaughter Casildar, but he was too ambitious anyway, and a small price to pay for the destruction of Manshoon's pet spellhurlers. The Zhentarim would serve Fzoul at last.

Even if Manshoon did return now, he would find himself isolated, with only upstart magelings-all too eager to betray him for their own advancement-to stand with him against the loyal of Bane, who served Fzoul. The beholders cared not which humans they dealt with, so long as their wants were met. The city would be his at last.

Until someone took it from him.

Fzoul never noticed the wizard eye floating above and behind him among the dark spires, keeping carefully out of sight. He could not see its invisible owner, regarding him from the dark window of a tower nearby.

He did hear the commotion in the courtyard below, as the warrior-priests of the High Imperceptor crept over the wall, and were met by alert and waiting underpriests of the Altar. Fzoul leaned forward and indiscriminately cast a blade barrier down into the growing fray below, caring nothing for the fate of his own acolytes. Let them see Bane the sooner, all of them.

Sememmon heard the clash and clatter of many whirling blades and screams below, and suddenly saw the bloody slaughter as one of the attackers boiling over the temple wall cast magical light upon the scene. He leaned out swiftly before Fzoul could leave the balcony and attacked with his Ring of the Ram. He struck with all the force that the magical ring could muster, draining it of multiple charges to do the task quickly and surely. He did not aim directly at the Master of The Black Altar, for he knew Fzoul would be well protected, but struck instead at the balcony.

It shivered and cracked, as if struck by a battering ram, and then fell away, crumbling in midair, down into the shrieking and death below. It seemed to fall with awful slowness, but Sememmon watched Fzoul's fall closely; The cleric had no time to use an item or utter a word of recall-unless he managed to do so after the first blade had sliced crimson across his red mane of hair. A falling chunk of stone blocked Sememmon's view seconds before the balcony crashed to the ground.

Sememmon turned away in satisfaction, resolving that the attack on Shadowdale would begin and end with the destruction of Casildar, at least until the spellfire-maid was out from under the eye and thumb of Elminster.

He never noticed another wizard eye that floated just above the dark window.

The eye was gone, however, some six breaths later, when a great round shadow drifted out of The Black Altar's depths, its many eyestalks coiling and writhing like a nest of serpents. Then the slaughter really began.

The night was cold. Overhead, Selune was scudding amid a few tattered gray clouds. Lower down there was little breeze, but Shandril had shut the windows against the chill.

She sat on the bed, facing Narm. "Well, my lord?" Shandril asked. Narm shrugged and spread his hands.

"What do you want, my lady?" he asked. Shandril looked at him, eyes dark and beautiful, and spread her own hands.

"To be happy. With you. Free of fear. Free to walk as we will, and neither cold nor hungry. More, I care little for, as long as we have friends."

"Simple enough," Narm agreed, and they both laughed. "All right, then," Narm continued, "we must travel west, as they all say. But, advice be damned, let us go by way of The Rising Moon and Thunder Gap, so you may see Gorstag once more. What say?"

"Yes! It if pleases you, it pleases me. But what of the Harpers?"

"Well…"

Outside in the night, Torm strained to hear, but slipped. He breathed a curse upon fickle Tymora as he slid slowly backward on the wet slates despite his splayed, iron-strong fingers. He soon ran out of roof and fell over the edge.

Desperately he swung himself inward as his fingers left the slates. Then he was falling, mind racing coolly. His fingers closed on a window ledge as he plummeted past it.

With a jerk that nearly wrenched his arms from their sockets he brought himself to a halt and hung grimly in midair. It was then that he noticed his left hand had come down hard upon a nesting evendove and crushed its frail body against the stone ledge.

"Ugghh," he said, suppressing an urge to snatch his hand away.

"How do you think I feel?" demanded the crumpled bird, opening one eye sourly.

At that Torm did fall. The bird sighed, became Elminster even as Torm fell helplessly away below him, and created a fan of sticky web-strands. These lanced down to the grounds far below, enveloping Torm on the way.

The thief came to a slow, rubbery halt only feet from the ground, and hung there helplessly. He began to struggle. "Serves you right," Elminster muttered darkly, and became a bird again.

Above the two eavesdroppers, Shandril and Narm had decided to join the Harpers. "After all," as Narm put it, "if we don't like it, we can back out."

"Shall we tell them now?"

"No. Sleep on it, Elminster said." Outside, Elminster smiled quietly, though one couldn't see it for the beak.

"And so to bed again, you and I-and this time I would not hear your life story."

Outside, on the window ledge, the bird that was Elminster looked up at the stars glimmering above Selune. The Silent Sword had ascended above the trees. The night was half done. The bird's beak dwindled. It grew a human mouth, and sang, very softly, a snatch of a ballad that had been old when Myth Drannor fell:

…and in the wind and the water the storm-king's fire-eyed daughter came a-rolling home across the sea leaving none on the wreck alive but me…

The sun rose hot that morning over Shadowdale, glinting on helms and spearpoints atop the Old Skull. Mist rose and rolled away down the Ashaba. Narm and Shandril rose early, and lingered not in the Twisted Tower, but set out for a brisk morning walk accompanied by six watchful guards that Thurbal insisted on sending with them. Their bright armor flashed and gleamed in the sunlight, and reminded the two lovers constantly of danger lurking near, and of spellfire.

They found themselves hungry again, despite a good breakfast of fried bread and goose eggs at the tower. They stopped in at The Old Skull Inn for bowls of hot stew. Jhaele Silvermane bid them fair morning as she served them, waved away their coins, and asked them when the wedding would be.

Shandril blushed, but Narm said proudly, "As soon as can be arranged, or even sooner." Their escort of guards developed sudden thirsts for ale that made Shandril shudder with the earliness of the hour, but all soon set forth again up the road toward Storm Silverhand's farm.

The dale was quiet despite the morning vigor of workers in the fields. All Faerun seemed at peace. Birds sang and the sky was cloudless. Narm realized that he and his lady had only a vague idea of where Storm Silverhand's farm was. He turned to the nearest guard, a scarred, mustachioed veteran who bore a spear lightly in his hairy hands. "Good sir," Narm asked, "could you guide us to the dwelling of Storm Silverhand?"

"It lies before you, lord-from this cedar stump, here, on up to the line of bluewood yonder." Narm nodded and said his thanks, for Shandril had already hurried ahead. The guards trotted with him until they caught her again.

It lay behind a high, crown-hedged bank of grass-covered earth. Over the hedge could be seen the upper leaves of growing things. All was lush and green. On this bright morning, bees and wasps danced and darted among the curling blossoms of a creeper that coiled in gnarled loops. The men-at-arms walked watchfully and carried their blades ready, but Shandril could not believe that there could be anything lurking to offer ready danger, in such a place and on such a morning as this.

They turned where a broad track cut through the hedge, and followed it up a line of old, twisted oaks to a large, rambling house of fieldstone. Its thatched roof was thick with velvet-green moss and alive with birds. Vines on tripods and pole-frames stretched away from them in rows, like choked hallways amid the green, rustling walls of a great castle. Far down one they saw Storm Silverhand at work, her long silver hair tied back with a ragged scrap of cloth.

The bard wore dusty and torn leather breeches and a halter, both shiny with age. Swinging a hoe with strength and care, Storm was covered with a glistening sheen of sweat, and stray leaves stuck to her here and there. She waved and, laying down the long hookhoe, hastened toward them, wiping her hands on her thighs. "Well met!" she called happily as she came.

"I'm going to hate leaving this place," Shandril said in a small, husky voice. Narm squeezed her hand and nodded.

"I am, too," he said, "but we can come back when we are stronger. We will come back."

Shandril turned to look at him, surprised at the iron in his tone. She was smiling in agreement as Storm reached them. The pleasant smell of the bard's sweat-like warm bread, sprinkled with spices-hung around her. Narm and Shandril both stared.

Storm smiled. "Am I purple, perhaps? Grotesque?"

Narm caught himself, and said, "My pardon, please, lady. We did not mean to stare."

"None needed, Narm. And no 'lady', please… we're friends. Come in and share sweetwater, then let us talk. Few enough come to see me."

On the way to the house, she said to Shandril, "So what is so strange about me?"

Shandril giggled. "Such muscles," she said admiringly, turning to point at the bard's flat, tanned midriff. Corded muscles rippled on her flanks and arms as she walked. Storm shook her head.

"It's just me," she said lightly, leading them through a stout wooden door that swung open before she touched it, into cool dimness within. "Sit here by the east window and tell me what brings you here on such a fine morning. Most seek Storm in fouler weather."

"Urrhh… as bad as Elminster," Narm said in response. She handed him a long, curving horn of blown and worked glass, in the shape of a bird. He held it gingerly, in awe. "It's real glass!"

"Aye… from Theymarsh in the south, where such things are common. It breaks easily," the bard said, filling another. Shandril held hers apprehensively, too. One of the guards backed away when offered one.

"Ah, no, lady," he said awkwardly. "Just a cup, if you have one. I'd feel dark the rest of my days if I broke such as that." Shandril murmured in agreement. The bard smiled at them all, hands on hips, and then turned and spoke softly to the guardsmen.

"We must be alone, these two and I, to talk. Bide you here, if you will. The beer is in that cask over there; it is not good to drink more sweetwater so soon. Bread, garlic butter, and sausage is at hand in the cold-pantry. Come with speed if you hear my horn." She took down a silver horn from where it hung on a beam near her head, and turned to Narm and Shandril.

"Drink up," she urged simply. "There is much to talk about." She went to the back of her kitchen and swung open a little arched door there, into the sunlight. "Follow the path into the trees, and you shall find me." Then she was gone.

The visitors from the tower looked around at the low-ceilinged kitchen, the dark wooden beams, and hanging herbs. It was cozy and friendly, but ordinary, not the wild showplace of art and lore one might expect in the home of a bard. A small lap harp rested half-hidden in the shadows on a shelf near the pantry door. Narm almost dropped his glass when suddenly, and all alone, it began to play.

They stared at it as the strings plucked themselves. One of the men-at-arms half rose from his seat with an oath, clapping hand to blade, but a veteran turned on him. "Peace, Berost! It is art, aye, but no art to harm you, or any of us." The harp played an unfamiliar tune that rose and fell gently, and then climbed and died away to a last high, almost chiming cluster of notes.

"Sounds elven," Narm said quietly.

"Let us ask," Shandril said, standing her empty glass carefully upon the table. "I'm done." Narm drained his with a last tilting swallow and set it down with care beside hers.

They nodded to their guards, went out the little door, and found themselves on a path that twisted down a little ravine, around herbs and beneath overhanging trees. Down they followed it, to emerge at last by a little stream amid the trees that widened into a pool.

Storm stood beside it in a robe, hair wet. She was still damp from bathing, and as they came, she sat upon a rock and beckoned them to two other rocks at the pool's edge. Close by her head, the silver horn hung from a branch.

"Come and sit," she said, "and bathe, if you would… or just dabble your toes in the water. It is soothing." She turned serious eyes upon them, and said, "Now tell me, if you will, what it is that hangs upon your hearts."

"The harp that played by itself," Narm asked innocently, "was that an elven tune?"

"Aye, a tune of the Elven Court that Merith taught me. Is that all that troubles your mind?" she teased, shaking water from her silver hair.

"Lady," Shandril said hesitantly, "we think we would like to join the Harpers. We have heard only good of those who harp from all whom we respect. Yet we have heard only little. Before we set foot on a new road that we may follow most of our lives-and that may well lead us to life's end sooner than not-we would know more from you of what it is to be a Harper. If your offer still stands. Well, does it-?"

Storm held up her hand. "Hold, hold! No more queries until we've seen these clear between us. I shall try to be brief." She drew up her bare feet beneath her on the rock, and looked at the woods all around. Then she nodded, as if reaching a decision, and held out a hand to them.

"A Harper is one of a company of those with similar interests-men, and elves, and half-elves. Most bards and many rangers in the North are Harpers. More women than men are Harpers. We have no ranks, only varying degrees of personal influence. Our badge is a silver moon and a silver harp, upon a black or royal blue field. Many female mages, and most druids, are our allies, and we are generally accounted 'good.'

"A Harper is one who tolerates many faiths and deeds, but works against warfare, slavery, and wanton destruction of the plants and creatures of the land. We oppose those who would build empires by the sword or spilled blood, or work art heedless of the consequences.

"We see the arts and lore of fallen Myth Drannor as a high point in the history of all races, and work toward the careful preservation of history, crafts, and knowledge. We work toward that which made Myth Drannor great-the happy and willing sharing of life with all races.

"We work against, and must often fight, the Zhentarim; the Cult of the Dragon-who plunder the lore and art of the Realms to enrich their revered dracoliches; the slavers of Thay; those who plunder and willfully destroy tombs and libraries everywhere; and those who would overturn the peace and unleash fire and sword across the land to raise their own thrones.

"We guard folk against these, when we can. We also guard books and their lore, precious instruments and their music, and art and its good works. All these things serve hands and hearts yet unborn, those who will come after us.

"We seek to keep kingdoms small, and busy with trade and the problem of their people. Any ruler who grows too strong and seeks to take knowledge and power from others is a threat. More precious knowledge is risked when his empire falls, as fall it must.

"Only in tavern-tales are humans wholly evil or shiningly good. We do what we can for all, and stand in the way of all who threaten knowledge. Who are we to decide who shall know or not know lore?

"The gods have given us the freedom and the power to strive among ourselves. They have not laid down a strict order that compels each of us to do exactly thus and so. Who knows better than the gods what knowledge is good or bad, and who shall have it?"

Narm regarded her thoughtfully. "Does that mean, good lady, intending no disrespect," he asked quietly, "that there should be no secrets, and that wild six-year-olds should be tutored in the destroying spells, because knowledge should be denied to none?"

Shandril looked at him fearfully. Would Narm's tongue lead them into Storm's anger, losing any chance of aid-or welcome-from the Harpers?

Storm laughed merrily, disspelling the spellfire-maid's fear. "You have chosen well, Shandril," the bard said. "Unafraid, and yet polite. Inquiring, not hostile and opinionated. Well said, mage-to-be." She got up, drew on her soft, battered old boots, and rose to pace thoughtfully.

"The answer to your question is no. All in the Realms hold and guard knowledge as they see fit. That, too, we have no right to change, even if we had the art to alter every creature's mind. Much should be secret, and much revealed only to those who have the right or ability to handle it. If that sounds too simple, think on this: Harpers seek not to reveal the truth to all, but to preserve writings, art, and music for later years and beings. We work against things that threaten the survival of such culture, or erode its quality by influencing it with unchallenged falsehood.

"Harper bards always sing true tales of kings, as far as truth is known. They do not, for any reward, sing falsely of the grand deeds of an usurper, or falsely portray as bad the nature and deeds of his vanquished predecessor. Even if such would make good tales and songs, a Harper cleaves to the truth. The truth-a thing slightly different for everyone-must be the rocks that the castle of knowledge and achievement is built upon.

"Strong words, eh? I feel strongly. If you come to do so, too, you will truly be Harpers. If one falls out of such belief, they should leave the struggle and our ranks. They will do themselves, us, and our cause ill.

"I hope only that whether you walk with us or no, or join and then leave us thereafter, that you walk always together, and take joy in each other's company. It is through such love-or longing, when in lack of it-that much learning and celebration comes about. It adds to the culture that we strive to save and nurture. More than that, whether you be Harpers or not, I would be your friend."

Shandril and Narm looked at each other, and then at the bard, and spoke together. "We would be Harpers."

"If you will have us," Shandril added awkwardly. Storm looked at them both with a smile and then stepped forward and gathered them into her arms.

"'If you will have us,'" she repeated softly. "We would be proud and pleased to have you. You, Shandril and Narm, not your art and your spellfire. You need not stay here-indeed, I agree with Elminster, for we have spoken of this. You should not stay here. You should walk far and see much, and grow in your own counsel and powers. As you go, if you work against evil, you will be Harpers, whether you bear our badge or no. Fight not always with blade or spell. The slower ways are the surer-aid freely given, and friendships and trust built. These evil cannot abide. It shrinks away from what it cannot destroy with fire and blade."

"Where then should we go?" Narm asked, as they stood together there in the wood in each other's arms. They leaned together, and all three took comfort from the embrace. Storm spoke softly, words almost hidden among the sounds of the water.

"Go you by way of Thunder Gap. Watch for Dragon cult agents. They are thick in Sembia, and there is one in Highmoon. His name is Korvan-" Shandril stiffened. "Go to Silverymoon itself. Seek out Alustriel, High Lady of that city, and say that you come from her sister Storm and would be Harpers.

"With Alustriel, too, is a good place to be if you intend to have a child by then." The bard looked meaningfully at Shandril, who blushed. "Well, you're not quite the first couple to make that mistake." She looked at Narm. "If your lady feels too sick to eat," she said, "feed her lots of stew. In the evenings, she'll feel more like dining."

Narm looked at her. "Pray, lady, let me get used to discovering I'm going to be a father, first," he said plaintively. Storm chuckled again.

"Think well, both of you, on the names your offspring must carry through life. I was born in a storm, and was named because I came out of it. It is an ear-catching name, I'm told, but I fought many larger and stronger lads and lasses when I was small because of it." She freed herself from them and undid her robe.

After a startled look, Narm politely turned his back. Unconcerned, the bard drew on her clothes. Shandril saw that her arms, back, and flanks were covered with faint white, twisting sword-scars. She looked up at Shandril's wondering eyes and winked. "I've walked many roads. Some roads leave little maps." She traced one scar with a long finger and tied her halter,

"You can turn about, Narm," Storm said dryly. "I'll soon grow tired of talking to your shoulders." Narm obediently turned about, grinning. "Now," Storm continued, "I'll tell you a few things about the journey ahead of you. First: trail marks. You'll see a few runes scratched or burned on rocks, trees, or in the dirt as you go." Storm picked up a stick and then shrugged. "Nay… I'll draw them for you in the house. It is Elminster's way to expect one to remember half a hundred things in a morning; I'll not do that. I will tell you the names of Harper agents along your way. Look to them for aid if you need it.

"These, too, I'll write for you, on a bandage. I'll need you to prick your finger and bleed on it afterwards. It must look well-stained and disgusting if you don't want it to be looked at too closely, if someone searches or robs you. But these I'll tell you about, in case you get separated, or lose your list. If you lose the list of runes, stay clear of all such that you see. "First, in Cormyr…"

After a long time, Storm rose, belted her horn at her waist, and led them back up the path to her back door.

"What if someone-by art, I mean-heard all this?" Narm asked, looking at the trees all around. Storm shook her head.

"I have art of my own to cloak this little, hidden place. Manshoon himself could not hear us unless he sat with us." She went in and set the men-at-arms to cutting cheese and apples for all, while she prepared the bandages.

Storm vanished up a stair half-hidden in the shadows of the old stone kitchen, taking Shandril's hand and drawing her up, too. When they reappeared there was no sign of the promised bandage. Shandril's eyes told Narm readily enough that it was hidden upon her somewhere. The bard now wore black fighting leathers and a sword.

"To the temple, then," Storm said briskly, "for we have much to talk about with Rathan and Eressea."

West of the tower, over the bridge that spanned the river Ashaba, rose the solid stone temple of Tymora without ditch or palisade. Its open gates stood in tall green grass without any wall, so that anyone could easily walk around. Storm led them between the gate-pillars and along a wide flagstone path to the temple. The path led to circular, arched double doors of gleaming metal, fashioned to resemble the disc symbol of Tymora. An acolyte stood guard before them, manning a polished circular alarm-gong. He was young and pimply and very earnest. "Why come you to this house of honor to the Lady?" he inquired, in the words of the ritual.

"To take our chances," Storm replied formally, "and to speak with the Lady's servant, Eressea Ambergyles, and with the faithful Rathan Thentraver if he is within."

"Yes, lady," said the acolyte with respect. "He is, and you are welcome. Enter, if you will." He opened the doors and stepped within to signal another to take his post as he escorted the visitors into the temple.

In a moment, he reappeared and beckoned wordlessly, leading them into a large circular chamber whose pillars held up a domed ceiling high overhead. He led them up a broad stair without haste, past a watchful priest who sat at the head of the stairs with plain brass rings gleaming upon his fingers and a bare mace laid across his knees. The mace glowed faintly.

Beyond the priest a gallery opened out to the right and left, running around the inside of the dome, past many closed doors. Their escort knocked upon a door straight ahead, and it swung open. Rathan and Eressea, both clad in plainspun robes, were seated at a small round table in a room with large windows. On the table between Rathan and the tiny, stern-faced Preceptress were six dice.

Storm nodded to them. "Well met, both of you. Games of chance?"

"What else in the service of Tymora?" Eressea replied. "It is sacrilege, mind you, to work upon odds, or cheat, or otherwise affect pure chance."

Storm nodded. "You know why we've come, Rathan?"

"Aye," he said, and rose. "Ye may go down to the doors, for we must now discuss holy things," he said simply to the men-at-arms. After a moment, they turned away with nods and murmurs and salutes. Rathan gestured to the acolyte to follow them, but left the door open. He turned to Narm and Shandril. "Ye wish to be wed before the bright face of Tymora," he said simply. "When?"

"As soon as possible, by your leave," Shandril said hesitantly.

"The day after tomorrow," Storm insisted. "I shall sponsor."

"Nay, lady," Rathan said with a grin. "The Lord Mourngrym hath already claimed that honor. All has been made ready, but for the asking of Her Grace, Eressea."

He turned to Eressea, who had risen. Her stern face was alight. She smiled happily, and said, "I will give Tymora's blessing with pleasure. Is it to be here, or in the tower, or-?"

"Outdoors, Preceptress," Storm said softly, surprising them all. "Upon the site of my sister Sylune's hut, which is burned and gone now." There was a little silence. Shandril realized that Eressea was looking to her for her approval.

"Agreed," she said simply, unaware of what she should say. But Narm quietly echoed her, and made it somehow formal by doing so. Then Rathan spoke.

"Agreed," was all he said, and Eressea bowed.

"After dawnfry, then, the day after tomorrow," the Perceptress said. "Let the word go out." Rathan bowed, and went out and down the stairs before them.

"The young lord and lady to be wed? Gods' good wishes to them! I tell you, Baerth, I saw flames come from her very hand! 'Spellfire' they're calling it-but it was no spell like I ever saw cast! No dancing about or chanting, she just frowned a little, like Delmath does before he lifts a full barrel, and there it was! Aye, you wouldn't want to be marryin' that, now would you?"

Malark, in the shape of an owl on a branch overhead, grinned sourly to himself amid the coarse laughter, and thought on how to slay Shandril. All this skulking infuriated him. At every moment, the girl and her mageling were together, and at every moment, they were flanked by at least one accomplished in art, or one of the knights armed with powerful items of art-with others close at hand.

Malark would not soon forget the desolation of Rauglothgor's lair. A mistake in this matter could be his last. He turned tired eyes toward the Twisted Tower. She was guarded even now. Especially now.

The wedding ceremony would be one chance to get at Shandril-of-the-Spellfire, but not a good one. All of the most powerful protectors of Shadowdale would be gathered there. Perhaps later… these two had to leave the dale sometime. Malark had the uncomfortable feeling that others were waiting for just that to happen, and he might have to battle rival bids for spellfire, perhaps even Oumrath.

Malark growled to himself, and took flight restlessly, heading south across the road. Soon, Shandril of Highmoon, he thought. You'll feel my art soon…

The day dawned cool and misty. Shandril and Narm had slept apart as custom demanded, Shandril in the Temple of Tymora with Eressea, and Narm in the Twisted Tower with Rathan. Both were up and awake before dawn to be bathed in holy water and blessed. Word had spread throughout the dale, and folk began to gather early by the banks of the Ashaba.

Rathan filled a glass from a crystal decanter and held it high. "To the Lady," he said, and emptied it into the bath. Then he turned his head to look down at Narm and grinned. "That's all the wine I'll touch this day."

Narm rose, dripping. "You mean you'll miss all the festive tippling, later?"

Rathan shrugged. "How else can I make this a special occasion? Eressea and I will go off together somewhere after it's all done and share a glass of holy water." He stared off into reverie for a moment and then blinked and said gruffly, "Come on, then. Out and dry yourself! If ye are so heedless as to get the chills, Shandril may wed a walking corpse!"

"Cheery, aren't you?" Narm observed, as Rathan unwrapped heated linens from hot rocks, grunting and licking his fingers, and held the linen out for Narm to take.

"If it's a clown ye want, I'll send for Torm straightaway," Rathan replied. "But don't blame me if he gets thee so drunk and distracted that ye forget to come to thy wedding-or if he locks thee in a chest somewhere so that he can have the pleasure of marrying your Shandril himself!"

"Torm?"

"Aye. And if he's busy misbehaving elsewhere, I may take his place in such adventures myself."

Eressea was kissing Shandril's forehead formally, and then hugging her fondly. "We must make haste now," she said. "Your lord-to-be awaits you. Shadowdale gathered awaits you, too. So let us 'scoot,' as Elmninster says." Shandril rolled her eyes, and together they hurried down the stairs.

A lone horn rang out from where Sylune's Hut had been and echoed in the dale, to signal that Narm waited with Rathan. It was answered immediately from the battlements of the tower of Ashaba, as the bride-to-be and the Preceptress Eressea set forth on the long walk south.

Storm Silverhand walked behind them, blade drawn, as the guard of honor. Any hostile eyes watching and planning an attack on the maid who commanded spellfire could not help but notice the many bright glows of art that hung about the bard's person. She was armed with power and expecting trouble. There were not a few gasps and mutters among the dalefolk at the display.

Well ahead of them walked Mourngrym, Lord of Shadowdale, bareheaded but fully armored, the arms of the dale upon his breast, and a great sword at his side.

The trumpeters along the route bowed to him but did not sound their horns until Shandril reached them. One by one their calls rang out as the bride drew nearer.

Mourngrym saluted Narm and then stepped aside. A few bare stone flags among still-scorched grass marked the spot where Sylune's hut had stood. When she lived and was Lady of the Dale, no temples had stood in Shadowdale. All had come here to be wed before her. Now at least one more couple would be wed here.

Rathan stood square upon the stones, looking for Shandril. The disc of Tymora upon his breast began to glow as he cupped it in his hands.

Nearer they came, Shandril and Eressea, and the last trumpeter blew two high notes. A fanfare of all the trumpets joined him, loud and long and glorious. When the last, thrilling echoes had died away, Shandril stood before Rathan.

The priest smiled at her and cast the disc of Tymora, which he had taken off its chain, into the air. It hung a man's height above their heads, spinning gently, and its glow grew brighter.

"Beneath the bright face of Tymora, we are gathered here to join together Narm Tamaraith, this man, and Shandril Shessair, this woman, as companions in life. Let their ways run together, say I, a friend. What saith Tymora?"

Eressea stepped forward and spoke. "I speak for Tymora, and I say, let their ways run together," Rathan bowed his head at her words.

"We stand in Shadowdale," he said then. "What saith a good woman of the dale?"

Storm Silverhand took a step forward and spoke. "I say, let their ways run together."

"We stand in Shadowdale, and hear you. What saith a good man of the dale?"

The smith Bronn Selgard stood forth from the gathered Dalefolk then, his great grim face solemn, his mighty limbs clad in old, carefully patched finery. His deep voice rolled over them all. "I say, let their ways run together."

"We stand in Shadowdale, and hear you," Rathan said in response. "What saith the Lord of the Dale?"

Mourngrym stood forth. "I say, let their ways run together."

"We stand in Shadowdale, and hear you," came Rathan's voice, and it suddenly rose into a deep challenge. "What say the people of the dale? Shall the ways of these two, Narm and Shandril, run together?"

"Aye!" came the cry from a hundred throats.

"Aye, we have heard ye. We have heard all, save Narm and Shandril. What say ye two? Will ye bleed for each other?"

"Aye," said Shandril, first as was the custom. Suddenly she was dry-throated.

"Aye," Narm said, as quietly.

"Then let ye be so joined," Rathan said solemnly, and took their left hands in each of his. Mourngrym stepped forward with his dagger drawn.

In the throng nearby, Jhessail and Elminster tensed. Now their protection on Mourngrym might be tested by someone seeking to compel him to strike at the young couple. Rathan's face, too, was tense as he watched.

Gravely the Lord of Shadowdale reached out his dagger and carefully pricked the upturned backs of the two hands,

Shandril's first. Then he wiped the blade upon the turf before them, kissed it, and put it away. He stepped back in silence.

"Now, as we told thee," Rathan whispered to them, and stepped back.

Narm and Shandril brought their bloodied hands to each other's mouths, and then stepped into each other's arms and kissed, embracing fiercely. A cheer arose from those watching.

"Of one blood, joined, are Narm and Shandril," Rathan said. "Let no being tear asunder this holy union, or face the dark face of Tymora forevermore." Above their heads, the spinning disc flashed with sudden, intense light. There were cries of surprise and wonder.

"See the sign of the goddess!" Rathan shouted. "Her blessing is upon this union!"

The disc rose, shining brightly, as Narm and Shandril stepped back, hands clasped, to watch. From it sprang two shafts of white radiance, with a noise like high, jangling harping. They stretched down, one to touch Narm and the other Shandril.

Narm stood motionless, smiling, eyes wide in astonishment as he felt power rushing through him, cleansing and strengthening him. At the touch of the light, Shandril burst into flames, and as she moved to embrace Narm in wild joy, her spellfire rose above them both in a great teardrop of rising flame. Their clothes blazed and were gone, but their hair and bodies were unharmed.

Elminster clucked disapprovingly and began to move his hands in the gestures of a weaving of art, muttering spell phrases unheard by those around him. The Harpers stepped from trees all about, then, to play The Ride of the Lion on many harps that shone and glittered in the bright light of Tymora.

For a moment it seemed that another Lady stood with Elminster and the bridal couple on the fire-scarred flagstones, a smiling lady with silver hair. Only Jhessail saw the wraith-like figure before it faded silently away again. "Sylune!" Jhessail whispered, and tears came into her eyes.

Robes of illusion enclothed Narm and Shandril as the flame died down. Rathan shouted, "It is done! Go forth in joy! A feast awaits you at the tower of Ashaba! Dance, all!"

Jhessail came forward amid the happy tumult then to where Elminster, Mourngrym, the clerics, and Storm stood guard about the happy couple, smiling.

"It is done," she said softly, and kissed them both. "It is time for me to give you what was given to Merith and I upon our wedding day. Foes are gathering even now in the woods to take you, and there will be battle. Mind you fly high, and take no part."

Elminster gravely began the casting of a spell of flight upon Shandril, and Jhessail did the same upon Narm. When they were done, Elminster said gruffly, "Remain aloft no more than ye must-this magic will not last forever. Go, now!" He guided them into another embrace, and patted Shandril's back awkwardly. "Rise!" he bid them, "before the fighting reaches us!"

Shandril thanked them all, and then, in Narm's embrace, rose slowly from the earth. Both were silent in awe as they rose up through a clearing sky together. The bright disc of Tymora silently rose with them and followed, leaving Rathan staring up into the sky. "I do hope Tymora sends me back her holy symbol," be said, watching the faint radiance moving eastward over the forest.

"And I hope," Storm said as gently, "that they have the sense to steer well clear of Myth Drannor."

"I'll see to that, sister," came a soft voice from above, as a black falcon swooped out of the mists and then climbed away from them, heading east.

Elminster growled. "Now I suppose I'll have to keep eyes alight for whatever she might do to get spellfire, too!" he said, and became an eagle, and was gone into the sky.

Those who still stood where Sylune's Hut had been looked at each other, and then at the dalefolk hastening back toward the tower as swords flashed and sang amid the trees. Harpers and guards of the dale were battling men in a motley of leathers-mercenaries, by their look.

Jhessail sighed. "Well, back to the battle again," she said.

"Aye," Storm agreed. "As always." They drew blades, a wand, and two maces, and charged into the fray. As always.

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