Part 4 THE DROW MARCH

I noticed something truly amazing, and truly heartwarming,as we, all the defenders of Mithril Hall and the immediateregion, neared the end of preparations, neared the time when the drow would come.

I am drow. My skin proves that I am different. The ebony hue showsmy heritage clearly and undeniably. And yet, not a glare was aimed myway, not a look of consternation from the Harpells and the Longriders, notan angry word from volatile Berkthgar and his warrior people. And nodwarf, not even General Dagna, who did not like anyone who was not adwarf, pointed an accusing finger at me.

We did not know why the drow had come, be it for me or for thepromise of treasure from the rich dwarven complex. Whatever the cause, tothe defenders, I was without blame. How wonderful that felt to me, whohad worn the burden of self-imposed guilt for many months, guilt for the previous raid, guilt for Wulfgar, guilt that Catti-brie had been forced byfriendship to chase me all the way to Menzoberranzan.

Ihad worn this heavy collar, and yet those around me who had asmuch to lose as I placed no burden on me.

You cannot understand how special that realization was to one of my past. It was a gesture of sincere friendship, and what made it all the moreimportant is that it was an unintentional gesture, offered without thoughtor purpose. Too often in the past, my «friends» would make such gesturesas if to prove something, more to themselves than to me. They could feelbetter about themselves because they could look beyond the obvious differences, such as the color of my skin.

Guenhwyvar never did that. Bruenor never did that. Neither did Catti-brie or Regis. Wulfgar at first despised me, openly and withoutexcuse, simply because I was drow. They were honest, and thus, they werealways my friends. But in the days of preparation for war, 1 saw that sphere

of friendship expand many times over. I came to know that the dwarves ofMithril Hall, the men and women of Settlestone, and many, many more,truly accepted me.

That is the honest nature of friendship. That is when it becomes sincere, and not self-serving. So in those days, Drizzt Do'Urden came tounderstand, once and for all, that he was not of Menzoberranzan.

I threw off the collar of guilt. I smiled.

Chapter 17 BLINGDENSTONE

They were shadows among the shadows, flickering movements that disappeared before the eye could take them in. And there was no sound. Though three hundred dark elves moved in formation, right flank, left flank, center, there was no sound.

They had come to the west of Menzoberranzan, seeking the easier and wider tunnels that would swing them back toward the east and all the way to the surface, to Mithril Hall. Blingdenstone, the city of svirfnebli, whom the drow hated above all others, was not so far away, another benefit of this roundabout course.

Uthegental Armgo paused in one small, sheltered cubby. The tunnels were wide here, uncomfortably so. Svirfnebli were tacticians and builders; in a fight they would depend on formations, perhaps even on war machines, to compete with the more stealthy and individual-minded drow. The widening of these particular tunnels was no accident, Uthegental knew, and no result of nature. This battlefield had long ago been prepared by his enemies.

So where were they? Uthegental had come into their domain

with three hundred drow, his group leading an army of eight thousand dark elves and thousands of humanoid slaves. And yet, though Blingdenstone itself could not be more than a twenty minute march from his position—and his scouts were even closer than that—there had been no sign of svirfnebli.

The wild patron of Barrison del'Armgo was not happy. Uthegental liked things predictable, at least as far as enemies were concerned, and had hoped that he and his warriors would have seen some action against the gnomes by now. It was no accident that his group, that he, was at the forefront of the drow army. That had been a concession by Baenre to Mez'Barris, an affirmation of the importance of the second house. But with that concession came responsibility, which Matron Mez'Barris had promptly dropped on Uthegental's sturdy shoulders. House Barrison del'Armgo needed to come out of this war with high glory, particularly in light of Matron Baenre's incredible display in the destruction of House Oblodra. When this business with Mithril Hall was settled, the rearrangement of the pecking order in Menzoberranzan would likely begin. Interhouse wars seemed unavoidable, with the biggest holes to be filled those ranks directly behind Barrison del'Armgo.

Thus had Matron Mez'Barris promised full fealty to Baenre, in exchange for being personally excused from the expedition. She remained in Menzoberranzan, solidifying her house's position and working closely with Triel Baenre in forming a web of lies and allies to insulate House Baenre from further accusations. Baenre had agreed with Mez'Barris's offer, knowing that she, too, would be vulnerable if all did not go well in Mithril Hall.

With the matron mother of his house back in Menzoberranzan, the glory of House Barrison del'Armgo was Uthegental's to find. The fierce warrior was glad for the task, but he was edgy as well, filled with nervous energy, wanting a battle, any battle, that he might whet his appetite for what was to come, and might wet the end of his wicked trident with the blood of an enemy.

But where were the ugly little svirfnebli? he wondered. The marching plan called for no attack on Blingdenstone proper— not on the initial journey, at least. If there was to be an assault on the gnome city, it would come on the return from Mithril Hall, after the main objective had been realized. Uthegental had been given permission to test svirfneblin defenses, though, and to

skirmish with any gnomes he and his warriors found out in the open tunnels.

Uthegental craved that, and had already determined that if he found and tested the gnome defenses and discovered sufficient holes in them, he would take the extra step, hoping to return to Baenre's side with the head of the svirfneblin king on the end of his trident.

All glory for Barrison del'Armgo.

One of the scouts slipped back past the guards, moved right up to the fierce warrior. Her fingers flashed in the silent drow code, explaining to her leader that she had gone closer, much closer, had even seen the stairway that led up to the level of Blingdenstone's massive front gates. But no sign had she seen of the svirfnebli.

It had to be an ambush; every instinct within the seasoned weapon master told Uthegental that the svirfnebli were lying in wait, in full force. Almost any other dark elf, a race known for caution when dealing with others (mostly because the drow knew they could always win such encounters if they struck at the appropriate time), would have relented. In truth, Uthegental's mission, a scouting expedition, was now complete, and he could return to Matron Baenre with a full report that she would be pleased to hear.

But fierce Uthegental was not like other drow. He was less than relieved, was, in fact boiling with rage.

Take me there, his fingers flashed, to the surprise of the female scout.

You are too valuable, the female's hands replied.

"All of us!" Uthegental roared aloud, his volume surprising every one of the many dark elves about him. But Uthegental wasn't startled, and did not relent. "Send the word along every column," he went on, "to follow my lead to the very gates of Blingdenstone!"

More than a few drow soldiers turned nervous looks to each other. They numbered three hundred, a formidable force, but Blingdenstone held many times that number, and svirfnebli, full of tricks with the stone and often allied with powerful monsters from the Plane of Earth, were not easy foes. Still, not one of the dark elves would argue with Uthegental Armgo, especially since

he alone knew what Matron Baenre expected of this point group.

And so they arrived in full, at the stairway and up it they climbed, to the very gates of Blingdenstone—gates that a drow engineer found devilishly trapped, with the entire ceiling above them rigged to fall if they were opened. Uthegental called to a priestess that had been assigned to his group.

You can get one of us past the barrier? his fingers asked her, to which she nodded.

Uthegental's stream of surprises continued when he indicated he would personally enter the svirfneblin city. It was an unheard-of request. No drow leader ever went in first; that's what commoners were for.

But again, who would argue with Uthegental? In truth, the priestess really didn't care if this arrogant male got torn apart. She began her casting at once, a spell that would make Uthegental as insubstantial as a wraith, would make his form melt away into something that could slip through the slightest cracks. When it was done, the brave Uthegental left without hesitation, without bothering to leave instructions in the event that he did not return.

Proud and supremely confident, Uthegental simply did not think that way.

A few minutes later, after passing through the empty guard chambers, crisscrossed with cunningly built trenches and fortifications, Uthegental became only the second drow, after Drizzt Do'Urden, to glance at the rounded, natural houses of the svirfnebli and the winding, unremarkable ways that composed their city. How different Blingdenstone was from Menzoberranzan, built in accord with what the gnomes had found in the natural caverns, rather than sculpted and reformed into an image that a dark elf would consider more pleasing.

Uthegental, who demanded control of everything about him, found the place repulsive. He also found it, this most ancient and hallowed of svirfneblin cities, deserted.

* * * * *

Belwar Dissengulp stared out from the lip of the deep chamber, far to the west of Blingdenstone, and wondered if he had done right in convincing King Schnicktick to abandon the

gnomish city. The most honored burrow warden had reasoned that, with magic returned, the drow would surely march for Mithril Hall, and that course, Belwar knew, would take them dangerously close to Blingdenstone.

Though he had little difficulty in convincing his fellows that the dark elves would march, the thought of leaving Blingdenstone, of simply packing up their belongings and deserting their ancient home, had not settled well. For more than two thousand years the gnomes had lived in the ominous shadow of Menzoberranzan, and more than once had they believed the drow would come in full war against them.

This time was different, Belwar reasoned, and he had told them so, his speech full of passion and carrying the weight of his relationship with the renegade drow from that terrible city. Still, Belwar was far from convincing Schnicktick and the others until Councilor Firble piped in on the burrow warden's side.

It was indeed different this time, Firble had told them with all sincerity. This time, the whole of Menzoberranzan would band together, and any attack would not be the ambitious probing of a single house. This time the gnomes, and anyone else unfortunate enough to fall in the path of the drow march, could not depend on interhouse rivalries to save them. Firble had learned of House Oblodra's fall from Jarlaxle; an earth elemental sent secretly under Menzoberranzan and into the Clawrift by svirfneblin priests confirmed it and the utter destruction of the third house. Thus, when, at their last meeting, Jarlaxle hinted "it would not be wise to harbor Drizzt Do'Urden," Firble, with his understanding of drow ways, reasoned that the dark elves would indeed march for Mithril Hall, in a force unified by the fear of the one who had so utterly crushed the third house.

And so, on that ominous note, the svirfnebli had left Blingdenstone, and Belwar had played a critical role in the departure. That responsibility weighed heavily on the burrow warden now, made him second-guess the reasoning that had seemed so sound when he had thought danger imminent. Here to the west the tunnels were quiet, and not eerily so, as though enemy dark elves were slipping from shadow to shadow. The tunnels were quiet with peace; the war Belwar had anticipated seemed a thousand miles or a thousand years away.

The other gnomes felt it, too, and Belwar had overheard more than one complaining that the decision to leave Blingdenstone had been, at best, foolish.

Only when the last of the svirfnebli had left the city, when the long caravan had begun its march to the west, had Belwar realized the gravity of the departure, realized the emotional burden. In leaving, the gnomes were admitting to themselves that they were no match for the drow, that they could not protect themselves or their homes from the dark elves. More than a few svirfnebli, Belwar perhaps most among them, were sick about that fact. Their illusions of security, of the strength of their shamans, of their very god figure, had been shaken, without a single drop of spilled svirfneblin blood.

Belwar felt like a coward.

The most honored burrow warden took some comfort in the fact that eyes were still in place in Blingdenstone. A friendly elemental, blended with the stone, had been ordered to wait and watch, and to report back to the svirfneblin shamans who had summoned it. If the dark elves did come in, as Belwar expected, the gnomes would know of it.

But what if they didn't come? Belwar wondered. If he and Firble were wrong and the march did not come, then what loss had the svirfnebli suffered for the sake of caution?

Could any of them ever feel secure in Blingdenstone again?

* * * * *

Matron Baenre was not pleased at Uthegental's report that the gnomish city was deserted. As sour as her expression was, though, it could not match the open wrath showing on the face of Berg'inyon, at her side. His eyes narrowed dangerously as he considered the powerful patron of the second house, and Uthegental, seeing a challenge, more than matched that ominous stare.

Baenre understood the source of Berg'inyon's anger, and she, too, was not pleased by the fact that Uthegental had taken it upon himself to enter Blingdenstone. That act reflected clearly the desperation of Mez'Barris. Obviously Mez'Barris felt vulnerable in the shadows of Matron Baenre's display against Oblodra, and thus she had placed a great weight upon Uthegental's broad

shoulders.

Uthegental marched for the glory of Barrison del'Armgo, Matron Baenre knew, marched fanatically, along with his force of more than three hundred drow warriors.

To Berg'inyon, that was not a good thing, for he, and not Matron Baenre, was in direct competition with the powerful weapon master.

Matron Baenre considered all the news in light of her son's expression, and, in the end, she thought Uthegental's daring a good thing. The competition would push Berg'inyon to excellence. And if he failed, if Uthegental was the one who killed Drizzt Do'Urden (for that was obviously the prize both sought), even if Berg'inyon was killed by Uthegental, then so be it. This march was greater than House Baenre, greater than anyone's personal goals—except, of course, for Matron Baenre's own.

When Mithril Hall was conquered, whatever the cost to her son, she would be in the highest glory of the Spider Queen, and her house would be above the schemes of the others, if all the others combined their forces against her!

"You are dismissed," Baenre said to Uthegental. "Back to the forefront.»

The spike-haired weapon master smiled wickedly and bowed, never taking his eyes from Berg'inyon. Then he spun on his heel to leave, but spun again immediately as Baenre addressed him once more.

"And if you chance to come upon the tracks of the fleeing svirfnebli," Baenre said, and she paused, looking from Uthegental to Berg'inyon, "do send an emissary to inform me of the chase.»

Berg'inyon's shoulders slumped even as Uthegental's grin, showing those filed, pointy teeth, widened so much that it nearly took in his ears. He bowed again and ran off.

"The svirfnebli are mighty foes," Baenre said offhandedly, aiming the remark at Berg'inyon. "They will kill him and all of his party." She didn't really believe the claim, had made it only for Berg'inyon's sake. In looking at her wise son, though, she realized he didn't believe it either.

"And if not," Baenre said, looking the other way, to Quenthel, who stood by impassively, appearing quite bored, and to Methil, who always seemed quite bored, "the gnomes are not so great a

prize." The matron mother's gaze snapped back over Berg'inyon. "We know the prize of this march," she said, her voice a feral snarl. She didn't bother to mention that her ultimate goal and Berg'inyon's goal were not the same.

The effect on the young weapon master was instantaneous. He snapped back to rigid attention, and rode off on his lizard as soon as his mother waved her hand to dismiss him.

Baenre turned to Quenthel. See that spies are put among Uthegental'ssoldiers, her fingers subtly flashed. Baenre paused a moment to consider the fierce weapon master, and to reflect on what he would do if such spies were discovered. Males, Baenre added to her daughter, and Quenthel agreed.

Males were expendable.

Sitting alone as her driftdisk floated amidst the army, Matron Baenre turned her thoughts to more important issues. The rivalry of Berg'inyon and Uthegental was of little consequence, as was Uthegental's apparent disregard for proper command. More disturbing was the svirfneblin absence. Might the wicked gnomes be planning an assault on Menzoberranzan even as Baenre and her force marched away?

It was a silly thought, one Matron Baenre quickly dismissed. More than half the dark elves remained in Menzoberranzan, under the watchful eyes of Mez'Barris Armgo, Triel, and Gromph. If the gnomes attacked, they would be utterly destroyed, more to the Spider Queen's glory.

But even as she considered those city defenses, the thought of a conspiracy against her nagged at the edges of Baenre's consciousness.

Triel is loyal and in control, came a telepathic assurance from Methil, who remained not so far away and was reading Baenre's every thought.

Baenre took some comfort in that. Before she had left Menzoberranzan, she had bade Methil to scour her daughter's reactions to her plans, and the illithid had come back with a completely positive report. Triel was not pleased by the decision to go to Mithril Hall. She feared her mother might be overstepping her bounds, but she was convinced, as most likely were all the others, that, in the face of the destruction of House Oblodra, Lloth had sanctioned this war. Thus, Triel would not head a coup for control

of House Baenre in her mother's absence, would not, in any way, go against her mother at this time.

Baenre relaxed. All was going according to design; it was not important that the cowardly gnomes had fled.

Chapter 18 UNEASY GATHERINGS

"Even now is Regweld, who shall lead us, meeting with Bruenor, who is king," said a rider, a knight wearing the most unusual of armor. There wasn't a smooth spot on the mail; it was ridged and buckled, with grillwork pointing out at various angles, its purpose to turn aside any blows, to deflect rather than absorb.

The man's fifty comrades—a strange-looking group indeed— were similarly outfitted, which could be readily explained by looking at their unusual pennant. It depicted a stick-man, his hair straight up on end and arms held high, standing atop a house and throwing lightning bolts to the sky (or perhaps he was catching lightning hurled down at him from the clouds—one could not be sure). This was the banner of Longsaddle and these were the Longriders, the soldiers of Longsaddle, a capable, if eccentric, group. They had come into Settlestone this cold and gloomy day, chasing the first flakes of the first snow.

"Regweld shall lead you," answered another rider, tall and sure on his saddle, carrying the scars of countless battles. He was more conventionally armored, as were his forty companions, riding

under the horse-and-spear banner of Nesme, the proud frontier town on the edge of the dreaded Trollmoors. "But not us. We are the Riders of Nesme, who follow no lead but our own!"

"Just because you got here first doesn't mean you pick the rules!" whined the Longrider.

"Let us not forget our purpose," intervened a third rider, his horse trotting up, along with two companions, to greet the newest arrivals. When he came closer, the others saw from his angular features, shining golden hair, and similarly colored eyes that he was no man at all, but an elf, though tall for one of his race. "I am Besnell of Silverymoon, come with a hundred soldiers from Lady Alustriel. We shall each find our place when battle is joined, though if there is to be any leader among us, it shall be me, who speaks on behalf of Alustriel.»

The man from Nesme and the man from Longsaddle regarded each other helplessly. Their respective towns, particularly Nesme, were surely under the shadow of Silverymoon, and their respective rulers would not challenge Alustriel's authority.

"But you are not in Silverymoon," came a roaring reply from Berkthgar, who had been standing in the shadows of a nearby doorway, listening to the argument, almost hoping it would erupt into something more fun than bandied words. "You are in Settle-stone, where Berkthgar rules, and in Settlestone, you are ruled by Berkthgar!"

Everyone tensed, particularly the two Silverymoon soldiers flanking Besnell. The elven warrior sat quietly for a moment, eyeing the huge barbarian as Berkthgar, his gigantic sword strapped across his back, steadily and calmly approached. Besnell was not overly proud, and his rank alone in the Silverymoon detachment proved that he never let pride cloud good judgment.

"Well spoken, Berkthgar the Bold," he politely replied. "And true enough." He turned to the other two mounted leaders. "We have come from Silverymoon, and you from Nesme, and you from Longsaddle, to serve in Berkthgar's cause, and in the cause of Bruenor Battlehammer.»

"We came to Bruenor's call," grumbled the Longrider, "not Berkthgar's.»

"Would you then take your horse into the dark tunnels beneath Mithril Hall?" reasoned Besnell, who understood from his meetings

with Berkthgar and Catti-brie that the dwarves would handle the underground troubles, while the riders would join with the warriors of Settlestone to secure the outlying areas.

"His horse and he might be underground sooner than he expects," Berkthgar piped in, an open threat that shook the Longrider more than a little.

"Enough of this," Besnell was quick to interject. "We have all come together as allies, and allies we shall be, joined in a common cause.»

"Joined by fear," the Nesme soldier replied. "We in Nesme once met Bruenor's…" He paused, looking to the faces of the other leaders, then to his own grim men for support, as he searched for the proper words. "We have met King Bruenor's dark-skinned friend," he said finally, his tone openly derisive. "What good might come from association with evil drow?"

The words had barely left his mouth before Berkthgar was upon him, reaching up to grab him by a crease in his armor and pull him low in the saddle, that he might look right into the barbarian's snarling visage. The nearby Nesme soldiers had their weapons out and ready, but so, too, did Berkthgar's people, coming out of every stone house and around every corner.

Besnell groaned and the Longriders, every one, shook their heads in dismay.

"If ever again you speak ill of Drizzt Do'Urden," Berkthgar growled, caring nothing of the swords and spears poised not so far away, "you will offer me an interesting choice. Do I cut you in half and leave you dead on the field, or do I bring you in to Drizzt, that he might find the honor of severing your head himself?"

Besnell walked his horse right up to the barbarian and used its heavy press to force Berkthgar back from the stunned Nesme soldier.

"Drizzt Do'Urden would not kill the man for his words," Besnell said with all confidence, for he had met Drizzt on many occasions during the dark elf's frequent visits to Silverymoon.

Berkthgar knew the elf spoke truly, and so the barbarian leader relented, backing off a few steps.

"Bruenor would kill him," Berkthgar did say, though.

"Agreed," said Besnell. "And many others would take up arms in the dark elf's defense. But, as I have said, enough of this. All joined, we are a hundred and ninety calvary, come to aid in the

cause." He looked all around as he spoke and seemed taller and more imposing than his elven frame would normally allow. "A hundred and ninety come to join with Berkthgar and his proud warriors. Rarely have four such groups converged as allies. The Longriders, the Riders of Nesme, the Knights in Silver, and the warriors of Settlestone, all joined in common cause. If the war does come—and looking at the allies I have discovered this day, I hope it does—our deeds shall be echoed throughout the Realms! And let the drow army beware!"

He had played perfectly on the pride of all of them, and so they took up the cheer together, and the moments of tension were passed. Besnell smiled and nodded as the shouts continued, but he understood that things were not as solid and friendly as they should be. Longsaddle had sent fifty soldiers, plus a handful of wizards, a very great sacrifice from the town that, in truth, had little stake in Bruenor's well-being. The Harpells looked more to the west, to Waterdeep, for trade and alliance, than to the east, and yet they had come to Bruenor's call, including their leader's own daughter.

Silverymoon was equally committed, both by friendship to Bruenor and Drizzt and because Alustriel was wise enough to understand that if the drow army did march to the surface, all the world would be a sadder place. Alustriel had dispatched a hundred knights to Berkthgar, and another hundred rode independently, skirting the eastern foothills below Mithril Hall, covering the more rugged trails that led around Fourthpeak's northern face, to Keeper's Dale in the west. All told, there were two hundred mounted warriors, fully two-fifths of the famed Knights in Silver, a great contingent and a great sacrifice, especially with the first winds of winter blowing cold in the air.

Nesme's sacrifice was less, Besnell understood, and likely the Riders of Nesme's commitment would be too. This was the town with the most to lose, except of course for Settlestone, and yet Nesme had spared barely a tenth of its seasoned garrison. The strained relations between Mithril Hall and Nesme were no secret, a brewing feud that had begun before Bruenor had ever found his homeland, when the dwarf and his fellow companions had passed near Nesme. Bruenor and his friends had saved several riders from marauding bog blokes, only to have the riders turn on them when the battle had ended. Because of the color of Drizzt's skin and the

reputation of his heritage, Bruenor's party had been turned away, and though the dwarf's outrage had been later tempered somewhat by the fact that soldiers from Nesme had joined in the retaking of Mithril Hall, relations had remained somewhat strained.

This time the expected opponents were dark elves and, no doubt, that fact alone had reminded the wary men of Nesme of their distrust for Bruenor's closest friend. But at least they had come, and forty were better than none, Besnell told himself. The elf had openly proclaimed Berkthgar the leader of all four groups, and so it would be (though, if and when battle was joined, each contingent would likely fall into its own tactics, hopefully complementing each other), but Besnell saw a role for himself, less obvious, but no less important. He would be the peacemaker; he would keep the factions in line and in harmony.

If the dark elves did come, his job would be much easier, he knew, for in the face of so deadly an enemy, petty grievances would fast be forgotten.

*****

Belwar didn't know whether to feel relief or fear when word came from the spying elemental that the drow, a single drow at least, had indeed gone into Blingdenstone, and that a drow army had marched past the deserted city, finding the tunnels back to the east, the route to Mithril Hall.

The most honored burrow warden sat again in his now customary perch, staring out at the empty tunnels. He thought of Drizzt, a dear friend, and of the place the dark elf now called home. Drizzt had told Belwar of Mithril Hall when he had passed through Blingdenstone on his way to Menzoberranzan several months earlier. How happy Drizzt had been when he spoke of his friends, this dwarf named Bruenor, and the human woman, Catti-brie, who had crossed through Blingdenstone on Drizzt's heels, and had, according to later reports, aided in Drizzt's wild escape from the drow city.

That very escape had facilitated this march, Belwar knew, and yet the gnome remained pleased that his friend had gotten free of Matron Baenre's clutches. Now Drizzt was home, but the dark elves were going to find him.

Belwar recalled the true sadness in Drizzt's lavender eyes when

the drow had recounted the loss of one of his surface-found friends. What tears might Drizzt know soon, the gnome wondered, with a drow army marching to destroy his new home?

"Decisions we have to make," came a voice behind the sturdy gnome. Belwar clapped his mithril «hands» together, more to clear his thoughts than anything else, and turned to face Firble.

One of the good things that had come from all of this confusion was the budding friendship between Firble and Belwar. As two of the older svirfnebli of Blingdenstone, they had known each other, or of each other, a very long time, but only when Belwar's eyes (because of his friendship with Drizzt) had turned to the world outside the gnomish city had Firble truly come into his life. At first the two seemed a complete mismatch, but both had found strength in what the other offered, and a bond had grown between them— though neither had as yet openly admitted it.

"Decisions?"

"The drow have passed," said Firble.

"Likely to return.»

Firble nodded. "Obviously," the round-shouldered councilor agreed. "King Schnicktick must decide whether we are to return to Blingdenstone.»

The notion hit Belwar like the slap of a cold, wet towel. Return to Blingdenstone? Of course they were to return to their homes! the most honored burrow warden's thoughts screamed out at him. Any other option was too ridiculous to entertain. But as he calmed and considered Firble's grim demeanor, Belwar began to see the truth of it all. The drow would be back, and if they had made a conquest near or at the surface, a conquest of Mithril Hall, as most believed was their intention, then there would likely remain an open route between Menzoberranzan and that distant place, a route that passed too close to Blingdenstone.

"Words, there are, and from many with influence, that we should go farther west, to find a new cavern, a new Blingdenstone," Firble said. From his tone it was obvious the little councilor was not thrilled at that prospect.

"Never," Belwar said unconvincingly.

"King Schnicktick will ask your opinion in this most important matter," Firble said. "Consider it well, Belwar Dissengulp. The lives of us all may hinge on your answer.»

A long, quiet moment passed, and Firble gave a curt nod and turned to leave.

"What does Firble say?" Belwar asked before he could scurry off.

The councilor turned slowly, determinedly, staring Belwar straight in the eye. "Firble says there is only one Blingdenstone," he answered with more grit than Belwar had ever heard, or ever expected to hear, from him. "To leave as the drow pass by is one thing, a good thing. To stay out is not so good.»

"Worth fighting for are some things," Belwar added.

"Worth dying for?" Firble was quick to put in, and the councilor did turn and leave.

Chapter 19 IMPROVISING

Catti-brie knew as soon as she saw the dwarven courier's face, his features a mixture of anxiety and battle-lust. She knew, and so she ran off ahead of the messenger, down the winding ways of Mithril Hall, through the Undercity, seeming almost deserted now, the furnaces burning low. Many eyes regarded her, studied the urgency in her stride, and understood her purpose. She knew, and so they all knew. The dark elves had come.

The dwarves guarding the heavy door leading out of Mithril Hall proper nodded to her as she came through. "Shoot straight, me girl!" one of them yelled at her back, and, though she was terribly afraid, though it seemed as if her worst nightmare was about to come true, that brought a smile to her face.

She found Bruenor, Regis beside him, in a wide cavern, the same chamber where the dwarves had defeated a goblin tribe not so long ago. Now the place had been prepared as the dwarf king's command post, the central brain for the defense of the outer and lower tunnels. Nearly all tunnels leading to this chamber from the wilds of the Underdark had been thoroughly trapped or dropped

altogether, or were now heavily guarded, leaving the chamber as secure a place as could be found outside Mithril Hall proper.

"Drizzt?" Catti-brie asked.

Bruenor looked across the cavern, to a large tunnel exiting into the deeper regions. "Out there," he said, "with the cat.»

Catti-brie looked around. The preparations had been made; everything had been set into place as well as possible in the time allowed. Not so far away, Stumpet Rakingclaw and her fellow clerics crouched and knelt on the floor, lining up and sorting dozens of small potion bottles and preparing bandages, blankets, and herbal salves for the wounded. Catti-brie winced, for she knew that all those bandages and more would be needed before this was finished.

To the side of the clerics, three of the Harpells—Harkle, Bidderdoo, and Bella don DelRoy—conferred over a small, round table covered with dozens of maps and other parchments.

Bella looked up and motioned to Bruenor, and the dwarf king rushed to her side.

"Are we to sit and wait?" Catti-brie asked Regis.

"For the time," the halfling answered. "But soon Bruenor and I will lead a group out, along with one of the Harpells, to rendezvous with Drizzt and Pwent in Tunult's Cavern. I'm sure Bruenor means for you to come with us.»

"Let him try to stop me," Catti-brie muttered under her breath. She silently considered the rendezvous. Tunult's Cavern was the largest chamber outside Mithril Hall, and if they were going to meet Drizzt there, instead of some out-of-the-way place—and if the dark elves were indeed in the tunnels near Mithril Hall—then the anticipated battle would come soon. Catti-brie took a deep breath and took up Taulmaril, her magical bow. She tested its pull, then checked her quiver to make sure it was full, even though the enchantment of the quiver ensured that it was always full.

We are ready, came a thought in her mind, a thought imparted by Khazid'hea, she knew. Catti-brie took comfort in her newest companion. She trusted the sword now, knew that it and she were of like mind. And they were indeed ready; they all were.

Still, when Bruenor and Bidderdoo walked away from the other Harpells, the dwarf motioning to his personal escorts and Regis and Catti-brie, the young woman's heart skipped a few beats.

* * * * *

The Gutbuster Brigade rambled and jostled, bouncing off walls and each other. Drow in the tunnels! They had spotted drow in the tunnels, and now they needed a catch or a kill.

To the few dark elves who were indeed so close to Mithril Hall, forward scouts for the wave that would follow, the thunder of Pwent's minions seemed almost deafening. The drow were a quiet race, as quiet as the Underdark itself, and the bustle of surface-dwelling dwarves made them think that a thousand fierce warriors were giving chase. So the dark elves fell back, stretched their lines thin, with the more-important females taking the lead in the retreat and the males forced to hold the line and delay the enemy.

First contact was made in a narrow but high tunnel. The Gut-busters came in hard and fast from the east, and three drow, levitating among the stalactites, fired hand-crossbows, putting poison-tipped darts into Pwent and the two others flanking him in the front rank.

"What!" the battlerager roared, as did his companions, surprised by the sudden sting. The ever wary Pwent, cunning and comprehending, looked around, then he and the other two fell to the floor.

With a scream of surprise, the rest of the Gutbusters turned about and fled, not even thinking to recover their fallen comrades.

Kill two. Take one back for questioning, the most important of the three dark elves signaled as he and his companions began floating back to the floor.

They touched down lightly and drew out fine swords.

Up scrambled the three battleragers, their little legs pumping under them in a wild flurry. No poison, not even the famed drow sleeping poison, could get through the wicked concoctions this group had recently imbibed. Gutbuster was a drink, not just a brigade, and if a dwarf could survive the drink itself, he wouldn't have to worry much about being poisoned (or being cold) for some time.

Closest to the dark elves, Pwent lowered his head, with its long helmet spike, and impaled one elf through the chest, blasting through the fine mesh of drow armor easily and brutally.

The second drow managed to deflect the next battlerager's

charge, turning the helmet spike aside with both his swords. But a mailed fist, the knuckles devilishly spiked with barbed points, caught the drow under the chin and tore a gaping hole in his throat. Fighting for breath, the drow managed to score two nasty hits on his opponent's back, but those two strikes did little in the face of the flurry launched by the wild-eyed dwarf.

Only the third drow survived the initial assault. He leaped high in the air, enacting his levitation spell once more, and got just over the remaining dwarf's barreling charge—mostly because the dwarf slipped on the slick blood of Thibbledorf Pwent's quick kill.

Up went the drow, into the stalactite tangle, disappearing from sight.

Pwent straightened, shaking free of the dead drow. "That way!" he roared, pointing farther along the corridor. "Find an open area o' ceiling and take up a watch! We're not to let this one get away!"

Around the eastern bend came the rest of the Gutbusters, whooping and shouting, their armor clattering, the many creases and points on each suit grating and squealing like fingernails on slate.

"Take to lookin'!" Pwent bellowed, indicating the ceiling, and all the dwarves bobbed about eagerly.

One screeched, taking a hand-crossbow hit squarely in the face, but that shout of pain became a cry of joy, for the dwarf had only to backtrack the angle to spot the floating drow. Immediately a globe of darkness engulfed that area of the stalactites, but the dwarves now knew where to find him.

"Lariat!" Pwent bellowed, and another dwarf pulled a rope from his belt and scrambled over to the battlerager. The end of the rope was looped and securely tied in a slip knot, and so the dwarf, misunderstanding Pwent's intent, put the lasso twirling over his head and looked to the darkened area, trying to discern his best shot.

Pwent grabbed him by the wrist and held fast, sending the rope limply to the floor. "Battlerager lariat," Pwent explained.

Other dwarves crowded about, not knowing what their leader had in mind. Smiles widened on every face as Pwent slipped the loop over his foot, tightened it about his ankle, and informed the others that it would take more than one of them to get this drow-catcher flying.

Every eager dwarf grabbed the rope and began tugging wildly, doing no more than to knock Pwent from his feet. Gradually,

sobered by the threats of the vicious battlerager commander, they managed to find a rhythm, and soon had Pwent skipping about the floor.

Then they had him up in the air, flying wildly, round and round. But too much slack was given the rope, and Pwent scraped hard against one of the corridor walls, his helmet spike throwing a line of bright sparks.

This group learned fast, though—considering that they were dwarves who spent their days running headlong into steel-reinforced doors—and they soon had the timing of the spin and the length of the rope perfect.

Two turns, five turns, and off flew the battlerager, up into the air, to crash among the stalactites. Pwent grabbed onto one momentarily, but it broke away from the ceiling and down the dwarf and stone tumbled.

Pwent hit hard, then bounced right back to his feet.

"One less barrier to our enemy!" one dwarf roared, and before the dazed Pwent could protest, the others cheered and tugged, bringing the battlerager lariat to bear once more.

Up flew Pwent, to similar, painful results, then a third time, then a fourth, which proved the charm, for the poor drow, blind to the scene, finally dared to come out into the open, edging his way to the west.

He sensed the living lariat coming and managed to scramble behind a long, thin stalactite, but that hardly mattered, for Pwent took the stone out cleanly, wrapped his arms about it, and about the drow behind it, and drow, dwarf, and stone fell together, crashing hard to the floor. Before the drow could recover, half the brigade had fallen over him, battering him into unconsciousness.

It took them another five minutes to get the semiconscious Pwent to let go of the victim.

They were up and moving, Pwent included, soon after, having tied the drow, ankles and wrists to a long pole, supported on the shoulders of two of the group. They hadn't even cleared the corridor, though, when the dwarves farthest to the west, the two Pwent had sent to watch, took up a cry of "Drow!" and spun about at the ready.

Into the passage came a lone, trotting dark elf, and before Pwent could yell out "Not that one!" the two dwarves lowered their heads

and roared in.

In a split second, the dark elf cut left, back to the right, spun a complete circuit to the right, then went wide around the end, and the two Gutbusters stumbled and slammed hard into the wall. They realized their foolishness when the great panther came by an instant later, following her drow companion.

Drizzt was back by the dwarves' side, helping them to their feet. "Run on," he whispered, and they paused at the warning long enough to hear the rumble of a not-so-distant charge.

Misunderstanding, the Gutbusters smiled widely and prepared to continue their own charge to the west, headlong into the approaching force, but Drizzt held them firmly.

"Our enemies are upon us in great numbers," he said. "You will get your fight, more than you ever hoped for, but not here.»

By the time Drizzt, the two dwarves, and the panther caught up to Pwent, the noise of the coming army was clearly evident.

"I thought ye said the damned drow moved silent," Pwent remarked, double-stepping beside the swift ranger.

"Not drow," Drizzt replied. "Kobolds and goblins.»

Pwent skidded to an abrupt halt. "We're runnin' from stinkin' kobolds?" he asked.

"Thousands of stinking kobolds," Drizzt replied evenly, "and bigger monsters, likely with thousands of drow behind them.»

"Oh," answered the battlerager, suddenly out of bluster.

In the familiar tunnels, Drizzt and the Gutbusters had no trouble keeping ahead of the rushing army. Drizzt took no detours this time, but ran straight to the east, past the tunnels the dwarves had rigged to fall.

"Run on," the drow ordered the assigned trap-springers, a handful of dwarves standing ready beside cranks that would release the ropes supporting the tunnel structure. Each of them in turn stared blankly at the surprising command.

"They're coming," one remarked, for that is exactly why these dwarves were out in the tunnels.

"All you will catch is kobolds," Drizzt, understanding the drow tactics, informed them. "Run on, and let us see if we cannot catch a few drow as well.»

"But none'll be here to spring the traps!" more than one dwarf, Pwent among them, piped in.

Drizzt's wicked grin was convincing, so the dwarves, who had learned many times to trust the ranger, shrugged and fell in line with the retreating Gutbusters.

"Where're we runnin' to?" Pwent wanted to know.

"Another hundred strides," Drizzt informed him. "Tunult's Cavern, where you will get your fight.»

"Promises, promises," muttered the fierce Pwent.

Tunult's Cavern, the most open area this side of Mithril Hall, was really a series of seven caverns connected by wide, arching tunnels. Nowhere was the ground even; some chambers sat higher than others, and more than one deep fissure ran across the floors.

Here waited Bruenor and his escorts, along with nearly a thousand of Mithril Hall's finest fighters. The original plan had called for Tunult's Cavern to be set up as an outward command post, used as a send-off point to the remaining, though less direct, tunnels after the drow advance had been stopped cold by the dropped stone.

Drizzt had altered that plan, and he rushed to Bruenor's side, conferring with the dwarf king, and with Bidderdoo Harpell, a wizard that the drow was surely relieved to find.

"Ye gave up the trap-springing positions!" Bruenor bellowed at the ranger as soon as he understood that the tunnels beyond were still intact.

Chapter 20 THE BATTLE OF TUNULT'S CAVERN

The confusion was immediate and complete, kobolds swarming in by the dozens, and tough dwarves forming into tight battle groups and rushing fast to meet them.

Catti-brie put her magical bow up and fired arrow after arrow, aiming for the main entrance. Lightning flashed with each shot as the enchanted bolt sped off, crackling and sparking every time it skipped off a wall. Kobolds went down in a line, one arrow often killing several, but it hardly seemed to matter, so great was the invading throng.

Guenhwyvar leaped away, Drizzt quick-stepping behind. A score of kobolds had somehow wriggled past the initial fights and were bearing down on Bruenor's position. A shot from Catti-brie felled one; Guenhwyvar's plunge scattered the rest, and Drizzt, moving quicker than ever, slipped in, stabbed one, pivoted and spun to the left, launching the blue-glowing Twinkle against the attempted parry of another. Had Twinkle been a straight blade, the kobold's small sword would have deflected it high, but Drizzt deftly turned the curving weapon over in his hand and slightly

altered the angle of his attack. Twinkle rolled over the kobold's sword and dove into its chest.

The drow had never stopped his run and now skittered back to the right and slid to one knee. Across came Twinkle, slapping against one kobold blade, driving it hard into a second. Stronger than both the creatures combined, and with a better angle, Drizzt forced their swords and their defense high, and his second scimitar slashed across the other way, disemboweling one and taking the legs out from under the other.

"Damn drow's stealing all the fun," Bruenor muttered, running to catch up to the fray. Between Drizzt, the panther, and Catti-brie's continuing barrage, few of the twenty kobolds still stood by the time he got there, and those few had turned in full flight.

"Plenty more to kill," Drizzt said into Bruenor's scowl, recognizing the sour look.

A line of silver-streaking arrow cut between them as soon as the words had left the drow's mouth. When the spots cleared from before their eyes, the two turned and regarded the scorched and dead kobolds taken down by Catti-brie's latest shot.

Then she, too, was beside them, Khazid'hea in hand, and Regis, holding the little mace Bruenor had long ago forged for him, was beside her. Catti-brie shrugged as her friends regarded the change in weapon, and, looking about, they understood her tactics. With more kobolds pouring in, and more dwarves coming out of the other chambers to meet the charge, it was simply too confusing and congested for the woman to safely continue with her bow.

"Run on," Catti-brie said, a wistful smile crossing her fair features.

Drizzt returned the look, and Bruenor, even Regis, had a sparkle in his eye. Suddenly it seemed like old times.

Guenhwyvar led their charge, Bruenor fighting hard to keep close to the panther's tail. Catti-brie and Regis flanked the dwarf, and Drizzt, speeding and spinning, flanked the group, first on the left, then on the right, seeming to be wherever battle was joined, running too fast to be believed.

* * * * *

Bidderdoo Harpell knew he had erred. Drizzt had asked him to get to the door, to wait for the first drow to show themselves inside

the cavern and then launch a fireball back down the tunnel, where the flames would burn through the supporting ropes and drop the

stone.

"Not a difficult task," Bidderdoo had assured Drizzt, and so it should not have been. The wizard had memorized a spell that could put him in position, and knew others to keep him safely hidden until the blast was complete. So when all about him had run off to join in the fracas, they had gone reassured that the traps would be sprung, that the tunnels would be dropped, and that the tide of enemies would be stemmed.

Something went wrong. Bidderdoo had begun casting the spell to get him to the tunnel entrance, had even outlined the extradimensional portal that would reopen at the desired spot, but then the wizard had seen a group of kobolds, and they had seen him. This was not hard to do, for Bidderdoo, a human and not blessed with sight that could extend into the infrared spectrum, carried a shining gemstone. Kobolds were not stupid creatures, not when it came to battle, and they recognized this seemingly out-of-place human for what he was. Even the most inexperienced of kobold fighters understood the value of getting to a wizard, of forcing a dangerous spell-caster into melee combat, keeping his hands tied up with weapons rather than often explosive components.

Still, Bidderdoo could have beaten their charge, could have stepped through the dimensions to get to his appointed position.

For seven years, until the Time of Troubles, Bidderdoo Harpell had lived with the effects of a potion gone awry, had lived as the Harpell family dog. When magic went crazy, Bidderdoo had reverted to his human form—long enough, at least, to get the necessary ingredients together to counteract the wild potion. Soon after, Bidderdoo had gone back to his flea-bitten self, but he had helped his family find the means to get him out of the enchantment. A great debate had followed in the Ivy Mansion as to whether they should «cure» Bidderdoo or not. It seemed that many of the Harpells had grown quite fond of the dog, more so than they had ever loved Bidderdoo as a human.

Bidderdoo had even served as Harkle's seeing-eye dog on a long stretch of the journey to Mithril Hall, when Harkle had no eyes.

But then magic had straightened out, and the debate became moot, for the enchantment had simply gone away.

Or had it? Bidderdoo had held no doubts about the integrity of his cure until this very moment, until he saw the kobolds approaching. His upper lip curled back in an open snarl; he felt the hair on the back of his neck bristling and felt his tailbone tighten—if he still had a tail, it would be straight out behind him!

He started down into a crouch, and noticed only then that he had not paws, but hands, hands that held no weapons. He groaned, for the kobolds were only ten feet away.

The wizard went for a spell instead. He put the tips of his thumbs together, hands out wide to each side, and chanted frantically.

The kobolds came in, straight ahead and flanking, and the closest of them had a sword high for a strike.

Bidderdoo's hands erupted in flame, jets of scorching, searing fire, arcing out in a semicircle.

Half a dozen kobolds lay dead, and several others blinked in amazement through singed eyelashes.

"Hah!" Bidderdoo cried, and snapped his fingers.

The kobolds blinked again and charged, and Bidderdoo had no spells quick enough to stop them.

* * * * *

At first the kobolds and goblins seemed a swarming, confused mass, and so it remained for many of the undisciplined brawlers. But several groups had trained for war extensively in the caverns beneath the complex of House Oblodra. One of these, fifty strong, formed into a tight wedge, three large kobolds at the tip and a tight line running back and wide to each side.

They entered the main chamber, avoided combat enough to form up, and headed straight to the left, toward the looming entrance of one of the side caverns. Mostly the dwarves avoided them, with so many other easier kills available, and the kobold group almost got to the side chamber unscathed.

Coming out of that chamber, though, was a group of a dozen dwarves. The bearded warriors hooted and roared and came on fiercely, but the kobold formation did not waver, worked to perfection as it split the dwarven line almost exactly in half, then widened the gap with the lead kobolds pressing to the very entrance of the side chamber. A couple of kobolds went down in that charge, and

one dwarf died, but the kobold ranks tightened again immediately, and those dwarves caught along the inside line, caught between the kobolds and the main cavern's low sloping wall, found themselves in dire straights indeed.

Across the way, the «free» half of the dwarven group realized their error, that they had taken the kobolds too lightly and had not expected such intricate tactics. Their kin would be lost, and there was nothing they could do to get through this surprisingly tight, disciplined formation—made even tighter by the fact that, in going near the wall, the kobolds went under some low-hanging stalactites.

The dwarves attacked fiercely anyway, spurred on by the cries of their apparently doomed companions.

Guenhwyvar was low to the ground, low enough to skitter under any stalactites. The panther hit the back of the kobold formation in full stride, blasting two kobolds away and running over a third, claws digging in for a better hold as the cat crossed over.

Drizzt came in behind, sliding to one knee again and killing two kobolds in the first attack routine. Beside him charged Regis, no taller than a kobold and fighting straight up and even against one.

With his great, sweeping style of axe-fighting, Bruenor found the tight quarters uncomfortable at best. Even worse off was Catti-brie, not as agile or quick as Drizzt. If she went down to one knee, as had the drow, she would be at a huge disadvantage indeed.

But standing straight, a stalactite in her face, she wasn't much better off.

Khazid'hea gave her the answer.

It went against every instinct the woman had, was contrary to everything Bruenor (who had spent much of his life repairing damaged weapons) had taught her about fighting. But, hardly thinking, Catti-brie clasped her sword hilt in both hands and brought the magnificent weapon streaking straight across, up high.

Khazid'hea's red line flashed angrily as the sword connected on the hanging stone. Catti-brie's momentum slowed, but only slightly, for Cutter lived up to its name, shearing through the rock. Catti-brie jerked to the side as the sword exited the stalactite, and she would have been vulnerable in that instant—except that the two kobolds in formation right before her were suddenly more concerned that the sky was falling.

One got crushed under the stalactite, and the other's death was

just as quick, as Bruenor, seeing the opening, rushed in with an overhead chop that nearly took the wretched thing in half.

Those dwarves that had been separated on the outside rank took heart at the arrival of so powerful a group, and they pressed the kobold line fiercely, calling out to their trapped companions to "hold fast!" and promising that help would soon arrive.

Regis hated to fight, at least when his opponent could see him coming. He was needed now, though. He knew that, and would not shirk his responsibilities. Beside him, Drizzt was fighting from his knees; how could the halfling, who would have to get up on his tiptoes to bang his head on a stalactite, justify standing behind his drow friend this time?

Both hands on his mace handle, Regis went in fiercely. He smiled as he actually scored a hit, the well-forged weapon crumbling a kobold arm.

Even as that opponent fell away, though, another squeezed in and struck, its sword catching Regis under his upraised arm. Only fine dwarven armor saved him—he made a note to buy Buster Bracer a few large mugs of mead if he ever got out of this alive.

Tough was the dwarven armor, but the kobold's head was not as tough, as the halfling's mace proved a moment later.

"Well done," Drizzt congratulated, his battle ebbing enough for him to witness the halfling's strike.

Regis tried to smile, but winced instead at the pain of his bruised ribs.

Drizzt noted the look and skittered across in front of Regis, meeting the charge as the kobold formation shifted to compensate for the widening breach. The drow's scimitars went into a wild dance, slashing and chopping, often banging against the low-hanging stalactites, throwing sparks, but more often connecting on kobolds.

To the side, Catti-brie and Bruenor had formed up into an impromptu alliance, Bruenor holding back the enemy, while Catti-brie and Cutter continued to clear a higher path, dropping the hanging stones one at a time.

Across the way, though, the dwarves remained sorely pressed, with two down and the other five taking many hits. None of the friends could get to them in time, they knew, none could cross through the tight formation.

None except Guenhwyvar.

Flying like a black arrow, the panther bored on, running down kobold after kobold, shrugging off many wicked strikes. Blood streamed from the panther's flanks, but Guenhwyvar would not be deterred. She got to the dwarves and bolstered their line, and their cheer at her appearance was of pure delight and salvation.

A song on their lips, the dwarves fought on, the panther fought on, and the kobolds could not finish the task. With the press across the way, the formation soon crumbled, and the dwarven group was reunited, that the wounded could be taken from the cavern.

Drizzt and Catti-brie's concern for Guenhwyvar was stolen by the panther's roar, and its flight, as Guenhwyvar led the five friends off to the next place where they would be needed most.

* * * * *

Bidderdoo closed his eyes, wondering what mysteries death would reveal.

He hoped there would be some, at least.

He heard a roar, then a clash of steel in front of him. Then came a grunt, and the sickening thud of a torn body slapping against the hard floor.

They are fighting over who gets to kill me, the mage thought.

More roars—dwarven roars! — and more grunts; more torn bodies falling to the stone.

Bidderdoo opened his eyes to see the kobold ranks decimated, to see a handful of the dirtiest, smelliest dwarves imaginable hopping up and down about him, pointing this way and that, as they of the Gutbuster Brigade tried to figure out where they might next cause the most havoc.

Bidderdoo took a moment to regard the kobolds, a dozen corpses that had been more than killed. "Shredded," he whispered, and he nodded, deciding that was a better word.

"Ye're all right now," said one of the dwarves—Bidderdoo thought he had heard this one's name as Thibbledorf Pwent or some such thing (not that anyone named Bidderdoo could toss insults regarding names). "And me and me own're off!" the wild battlerager huffed.

Bidderdoo nodded, then realized he still had a serious problem.

He had only prepared for one spell that could open such a dimensional door, and that one was wasted, the enchantment expired as he had battled with the kobolds.

"Wait!" he screamed at Pwent, and he surprised himself, and the dwarf, for along with his words came out a caninelike yelp.

Pwent regarded the Harpell curiously. He hopped up right before Bidderdoo and cocked his head to the side, a movement exaggerated by the tilting helmet spike.

"Wait. Pray, do not run off, good and noble dwarf," Bidderdoo said sweetly, needing assistance.

Pwent looked around and behind, as if trying to figure out who this mage was talking to. The other Gutbusters were similarly confused, some standing and staring blankly, scratching their heads.

Pwent poked a stubby, dirty finger into his own chest, his expression showing that he hardly considered himself "good and noble.»

"Do not leave me," Bidderdoo pleaded.

"Ye're still alive," Pwent countered. "And there's not much for killin' over here." As though that were explanation enough, the battlerager spun and took a stride away.

"But I've failed!" Bidderdoo wailed, and a howl escaped his lips at the end of the sentence.

"Ye've fail-doooo?" Pwent asked.

"Oh, we are all do-oooo-omed!" the howling mage went on dramatically. "It's too-oooo far.»

All the battleragers were around Bidderdoo by this point, intrigued by the strange accent, or whatever it was. The closest enemies, a band of goblins, could have attacked then, but none wanted to go anywhere near this wild troupe, a point made especially clear with the last group of kobolds lying in bloody pieces about the area.

"Ye better be quick and to the point," Pwent, anxious to kill again, barked at Bidderdoo.

"Oooo.»

"And stop the damned howlin'!" the battlerager demanded.

In truth, poor Bidderdoo wasn't howling on purpose. In the stress of the situation, the mage who had lived so long as a dog was unintentionally recalling the experience, discovering once more those primal canine instincts. He took a deep breath and pointedly reminded himself he was a man, not a dog. "I must get to the tunnel

entrance, he said without a howl, yip, or yelp. "The drow ranger bade me to send a spell down the corridor.»

"I'm not for carin' for wizard stuff," Pwent interrupted, and turned away once more.

"Are ye for droppin' the stinkin' tunnel on the stinkin' drow's heads?" Bidderdoo asked in his best battlerager imitation.

"Bah!" Pwent snorted, and all the dwarven heads were bobbing eagerly about him. "Me and me own'll get ye there!"

Bidderdoo took care to keep his visage stern, but silently thought himself quite clever for appealing to the wild dwarves' hunger for carnage.

In the blink of a dog's eye, Bidderdoo was swept up in the tide of running Gutbusters. The wizard suggested a roundabout route, skirting the left-hand, or northern, side of the cavern, where the fighting had become less intense.

Silly mage.

The Gutbuster Brigade ran straight through, ran down kobolds and the larger goblins who had come in behind the kobold ranks. They almost buried a couple of dwarves who weren't quick enough in diving aside; they bounced off stalagmites, ricocheting and rolling on. Before Bidderdoo could even begin to protest the tactic, he found himself nearing the appointed spot, the entrance to the tunnel.

He spent a brief moment wondering which was faster, a spell opening a dimensional door or a handful of battle-hungry battleragers. He even entertained the creation of a new spell, Battlerager Escort, but he shook that notion away as a more immediate problem, a pair of huge, bull-headed minotaurs and a dark elf behind them, entered the cavern.

"Defensive posture!" cried Bidderdoo. "You must hold them off! Defensive posture!"

Silly mage.

The closest two Gutbusters flew headlong, diving into the feet of the towering, eight-foot monsters. Before they even realized what had hit them, the minotaurs were falling forward. Neither made it unobstructed to the ground, though, as Pwent and another wild-eyed dwarf roared in, butting the minotaurs head-to-head.

A globe of darkness appeared behind the tumble, and the drow was nowhere to be seen.

Bidderdoo wisely began his spellcasting. The drow were here! Just as Drizzt had figured, the dark elves were coming in behind the kobold fodder. If he could get the fireball away now, if he could drop the tunnel…

He had to force the words through a guttural, instinctual growl coming from somewhere deep in his throat. He had the urge to join the Gutbusters, who were all clamoring over the fallen minotaurs, taking the brutes apart mercilessly. He had the urge to join in the feast.

"The feast?" he asked aloud.

Bidderdoo shook his head and began again, concentrating on the spell. Apparently hearing the wizard's rhythmic cadence, the drow came out of the darkness, hand-crossbow up and ready.

Bidderdoo closed his eyes, forced the words to flow as fast as possible. He felt the sting of the dart, right in the belly, but his concentration was complete and he did not flinch, did not interrupt the spell.

His legs went weak under him; he heard the drow coming, imagined a shining sword poised for a killing strike.

Bidderdoo's concentration held. He completed the dweomer, and a small, glowing ball of fire leaped out from his hand, soared through the darkness beyond, down the tunnel.

Bidderdoo teetered with weakness. He opened his eyes, but the cavern about him was blurry and wavering. Then he fell backward, fell as though the floor were rushing up to swallow him.

Somewhere in the back of his mind he expected to hit the stone hard, but then the fireball went off.

Chapter 21 ONE FOR THE GOOD GUYS

A heavy burden weighed on the most honored burrow warden's strong shoulders, but Belwar did not stoop as he marched through the long, winding tunnels. He had made the decision with a clear mind and definite purpose, and he simply refused to second-guess himself all the way to Mithril Hall.

His opponents in the debate had argued that Belwar was motivated by personal friendship, not the best interests of the svirfnebli. Firble had learned that Drizzt Do'Urden, Belwar's drow friend, had escaped Menzoberranzan, and the drow march, by all indications, was straight for Mithril Hall, no doubt motivated in part by Lloth's proclaimed hatred of the renegade.

Would Belwar lead Blingdenstone to war, then, for the sake of a single drow?

In the end, that vicious argument had been settled not by Bel-war, but by Firble, another of the oldest svirfnebli, another of those who had felt the pain most keenly when Blingdenstone had been left behind.

"A clear choice we have," Firble had said. "Go now and see if we can aid the enemies of the dark elves, or a new home we must find, for

the drow will surely return, and if we stand then, we stand alone.»

It was a terrible, difficult decision for the council and for King Schnicktick. If they followed the dark elves and found their suspicions confirmed, found a war on the surface, could they even count on the alliance of the surface dwarves and the humans, races the deep gnomes did not know?

Belwar assured them they could. With all his heart, the most honored burrow warden believed that Drizzt, and any friends Drizzt had made, would not let him down. And Firble, who knew the outside world so well (but was, by his own admission, somewhat ignorant of the surface), agreed with Belwar, simply on the logic that any race, even not-so-intelligent goblins, would welcome allies against the dark elves.

So Schnicktick and the council had finally agreed, but, like every other decision of the ultimately conservative svirfnebli, they would go only so far. Belwar could march in pursuit of the drow, and Firble with him, along with any gnomes who volunteered. They were scouts, Schnicktick had emphasized, and no marching army. The svirfneblin king and all those who had opposed Belwar's reasoning were surprised to find how many volunteered for the long, dangerous march. So many, in fact, that Schnicktick, for the simple sake of the city operation, had to limit the number to fifteen score.

Belwar knew why the other svirfnebli had come, and knew the truth of his own decision. If the dark elves went to the surface and overwhelmed Mithril Hall, they would not allow the gnomes back into Blingdenstone. Menzoberranzan did not conquer, then leave. No, it would enslave the dwarves and work the mines as its own, then pity Blingdenstone, for the svirfneblin city would be too close to the easiest routes to the conquered land.

So although all of these svirfnebli, Belwar and Firble included, were marching farther from Blingdenstone than they had ever gone before, they knew that they were, in effect, fighting for their homeland.

Belwar would not second-guess that decision, and, keeping that in mind, his burden was lessened.

* * * * *

Bidderdoo put the fireball far down the tunnel, but the narrow ways could not contain the sheer volume of the blast. A line of fire

rushed out of the tunnel, back into the cavern, like the breath of an angry red dragon, and Bidderdoo's own clothes lit up. The mage screamed—as did every dwarf and kobold near him, as did the next line of minotaurs, rushing down for the cavern, as did the skulking dark elves behind them.

In the moment of the wizard's fireball, all of them screamed, and, just as quickly, the cries went away, extinguished, overwhelmed, by hundreds of tons of dropping stone.

Again the backlash swept into the cavern, a blast so strong that the gust of it blew away the fires licking at Bidderdoo's robes. He was flying suddenly, as were all those near him, flying and dazed, pelted with stone, and extremely lucky, for none of the dropping, stalactites or the heavy stone displaced in the cavern squashed him.

The ground trembled and bucked; one of the cavern walls buckled, and one of the side chambers collapsed. Then it was done, and the tunnel was gone, just gone, as though it had never been there, and the chamber that had been named for the dwarf Tunult seemed much smaller.

Bidderdoo pulled himself up from the piled dust and debris shakily and brushed the dirt from his glowing gemstone. With all the dust in the air, the light from the enchanted stone seemed meager indeed. The wizard looked at himself, seeing more skin than clothing, seeing dozens of bruises and bright red on one arm, under the clinging dust, where the fires had gotten to his skin.

A helmet spike, bent slightly to the side, protruded from a pile not far away. Bidderdoo was about to speak a lament for the battlerager, who had gotten him to the spot, but Pwent suddenly burst up from the dust, spitting pebbles and smiling crazily.

"Well done!" the battlerager roared. "Do it again!"

Bidderdoo started to respond, but then he swooned, the insidious drow poison defeating the momentary jolt of adrenaline. The next thing the unfortunate wizard knew, Pwent was holding him up and he was gagging on the most foul-tasting concoction ever brewed. Foul but effective, for Bidderdoo's grogginess was no more.

"Gutbuster!" Pwent roared, patting the trusty flask on his broad belt.

As the dust settled, the bodies stirred, one by one. To a dwarf, the Gutbuster Brigade, tougher than the stone, remained, and the few kobolds that had survived were cut down before they could plead.

The way the cavern had collapsed, with the nearest side chamber gone, and the wall opposite that having buckled, this small group found itself cut off from the main force. They weren't trapped, though, for one narrow passage led to the left, back toward the heart of Tunult's Cavern. The fighting in there had resumed, so it seemed from the ring of metal and the calls of both dwarves and kobolds.

Unexpectedly, Thibbledorf Pwent did not lead his force headlong into the fray. The passage was narrow at this end, and seemed to narrow even more just a short way in, so much so that Pwent didn't even think they could squeeze through. Also, the battlerager spotted something over Bidderdoo's shoulder, a deep crack in the wall to the side of the dropped tunnel. As he neared the spot, Pwent felt the stiff breeze rushing out of the crack, as the air pressure in the tunnels beyond adjusted to the catastrophe.

Pwent hooted and slammed the wall below the crack with all his strength. The loose stone gave way and fell in, revealing a passageway angling into the deeper corridors beyond.

"We should go back and report to King Bruenor," Bidderdoo reasoned, "or go as far as the tunnel takes us, to let them know we are in here, that they might dig us out.»

Pwent snorted. "Wouldn't be much at scoutin' if we let this tunnel pass," he argued. "If the drow find it, they'll be back quicker than Bruenor's expectin'. Now that's a report worth givin'!"

In truth, it was difficult for the outrageous dwarven warrior to ignore those tempting sounds of battle, but Pwent found his heart seeking the promise of greater enemies, of drow and minotaurs, in the open corridors the other way.

"And if we get stuck in that tunnel there," Pwent continued, pointing back toward what remained of Tunult's Cavern, "the damned drow'll walk right up our backs!"

The Gutbuster Brigade formed up behind their leader, but Bidderdoo shook his head and squeezed into the passage. His worst fears were quickly realized, for it did indeed narrow, and he could not get near the open area beyond, where the fighting continued, could not even get close enough to hope to attract attention above the tumult of battle.

Perhaps he had a spell that would aid him, Bidderdoo reasoned, and he reached into an impossibly deep pocket to retrieve his treasured spellbook. He pulled out a lump of ruffled pages, smeared

and singed, many with ink blotched from the intense heat. The glue and stitches in the binding, too, had melted, and when Bidderdoo held the mess up, it fell apart.

The wizard, breathing hard suddenly, feeling as if the world were closing in on him, gathered together as many of the parchments as he could and scrambled back out of the passageway, to find, to his surprise and relief, Pwent and the others still waiting for him.

"Figgered ye'd change yer mind," the battlerager remarked, and he led the Gutbuster Brigade, plus one, away.

* * * * *

Fifty drow and an entire minotaur grouping, Quenthel Baenre's hands flashed, and from the sharp, jerking movements, her mother knew she was outraged.

Fool, Matron Baenre mused. She wondered then about her daughter's heart for this expedition. Quenthel was a powerful priestess, there could be no denying that, but only then did the withered old matron mother realize that young Quenthel had never really seen battle. House Baenre had not warred in many hundreds of years, and because of her accelerated education through the Academy, Quenthel had been spared the duties of escorting scouting patrols in the wild tunnels outside Menzoberranzan.

It struck Baenre then that her daughter had never even been outside the drow city.

The primary way to Mithril Hall is no more, Quenthel's hands went on. And several paralleling passages have fallen as well. And worse, Quenthel stopped abruptly, had to pause and take a deep breath to steady herself. When she began again, her face was locked in a mask of anger. Many of the dead drow were females, several powerful priestesses and one a high priestess.

Still the movements were exaggerated, too sharp and too quick. Did Quenthel really believe this conquest would be easy? Baenre wondered. Did she think no drow would be killed?

Baenre wondered, and not for the first time, whether she had erred in bringing Quenthel along. Perhaps she should have brought Triel, the most capable of priestesses.

Quenthel studied the hard look that was coming at her and

understood that her mother was not pleased. It took her a moment to realize she was irritating Baenre more than the bad report would warrant.

"The lines are moving?" Baenre asked aloud.

Quenthel cleared her throat. "Bregan D'aerthe has discovered many other routes," she answered, "even corridors the dwarves do not know about, which come close to tunnels leading to Mithril Hall.»

Matron Baenre closed her eyes and nodded, approving of her daughter's suddenly renewed optimism. There were indeed tunnels the dwarves did not know about, small passages beneath the lowest levels of Mithril Hall lost as the dwarves continued to shift their mining operations to richer veins. Old Gandalug knew those ancient, secret ways, though, and with Methil's intrusive interrogation, the drow knew them as well. These secret tunnels did not actually connect to the dwarven compound, but wizards could open doors where there were none, and illithids could walk through stone and could take drow warriors with them on their psionic journeys.

Baenre's eyes popped open. "Word from Berg'inyon?" she asked.

Quenthel shook her head. "He exited the tunnels, as commanded, but we have not heard since.»

Baenre's features grew cross. She knew that Berg'inyon was outwardly pouting at being sent outside. He led the greatest cohesive unit of all, numerically speaking, nearly a thousand drow and five times that in goblins and kobolds, with many of the dark elves riding huge lizards. But Berg'inyon's duties, though vital to the conquest of Mithril Hall, put him on the mountainside outside the dwarven complex. Very likely, Drizzt Do'Urden would be inside, in the lowest tunnels, working in an environment more suited to a dark elf. Very likely, Uthegental Armgo, not Berg'inyon, would get first try at the renegade.

Baenre's scowl turned to a smile as she considered her son and his tantrum when she had given him his assignment. Of course he had to act angry, even outraged. Of course he had to protest that he, not Uthegental, should spearhead the assault through the tunnels. But Berg'inyon had been Drizzt's classmate and primary rival in their years at Melee-Magthere, the drow school for fighters. Berg'inyon knew Drizzt perhaps better than any living drow in

Menzoberranzan. And Matron Baenre knew Berg'inyon.

The truth of it was, Berg'inyon didn't want anything to do with the dangerous renegade.

"Search out your brother with your magic," Baenre said suddenly, startling Quenthel. "If he continues his obstinacy, replace him.»

Quenthel's eyes widened with horror. She had been with Berg'inyon when the force had exited the tunnels, crossing out onto a ledge on a mountain overlooking a deep ravine. The sight had overwhelmed her, had dizzied her, and many other drow as well. She felt lost out there, insignificant and vulnerable. This cavern that was the surface world, this great chamber whose black dome sparkled with pinpoints of unknown light, was too vast for her sensibilities.

Matron Baenre did not appreciate the horrified expression. "Go!" she snapped, and Quenthel quietly slipped away.

She was hardly out of sight before the next reporting drow stepped before Baenre's blue-glowing driftdisk.

Her report, of the progress of the force moving secretly in the lower tunnels, was better, but Baenre hardly listened. To her, these details were fast becoming tedious. The dwarves were good, and had many months to prepare, but in the end, Matron Baenre did not doubt the outcome, for she believed that Lloth herself had spoken to her. The drow would win, and Mithril Hall would fall.

Chapter 22 STAR LIGHT, STAR BRIGHT

From her high perch, her eyesight enhanced by magical dweomers, they seemed an army of ants, swarming over the eastern and steepest side of the mountain, filling every vale, clambering over every rock. Filtering behind in tight formations came the deeper blackness, the tight formations of drow warriors.

Never had the Lady of Silverymoon seen such a disconcerting sight, never had she been so filled with trepidation, though she had endured many wars and many perilous adventures. Alustriel's visage did not reflect those battles. She was as fair as any woman alive, her skin smooth and pale, almost translucent, and her hair long and silvery—not gray with age, though she was indeed very old, but lustrous and rich, the quiet light of night and the sparkling brightness of stars all mixed together. Indeed, the fair lady had endured many wars, and the sorrow of those conflicts was reflected in her eyes, as was the wisdom to despise war.

Across the way toward the southern face, around the bend of the conical mountain, Alustriel could see the banners of the gathered forces, most prominent among them the silver flag of her own

knights. They were proud and anxious, Alustriel knew, because most of them were young and did not know grief.

The Lady of Silverymoon shook away the disconcerting thoughts and focused on what likely would transpire, what her role might be.

The bulk of the enemy force was kobolds, and she figured that the huge barbarians and armored riders should have little trouble in scattering them.

But how would they fare against the drow? Alustriel wondered. She brought her flying chariot in a wide loop, watching and waiting.

* * * * *

Skirmishes erupted along the point line, as human scouts met the advancing kobolds.

At the sound of battle, and with reports filtering back, Berkthgar was anxious to loose his forces, to charge off to fight and die with a song to Tempus on his lips.

Besnell, who led the Knights in Silver, was a tempered fighter, and more the strategist. "Hold your men in check," he bade the eager barbarian. "We will see more fighting this night than any of us, even Tempus, your god of battle, would enjoy. Better that we fight them on ground of our choosing." Indeed, the knight had been careful in selecting that very ground, and had argued against both Berkthgar and King Bruenor himself to win over their support for his plan. The forces had been broken into four groups, spaced along the south side of the mountain, Fourthpeak, which held both entrances to Mithril Hall. Northwest around the mountain lay Keeper's Dale, a wide, deep, rock-strewn, and mist-filled valley wherein lay the secret western door to the dwarven complex.

From the soldiers' positions northeast around the mountain, across wide expanses of open rock and narrow, crisscrossing trails, lay the longer, more commonly used path to Mithril Hall's eastern door.

Bruenor's emissaries had wanted the force to split, the riders going to defend Keeper's Dale and the men of Settlestone guarding the eastern trails. Besnell had held firm his position, though, and had enlisted Berkthgar by turning the situation back on the proud dwarves, by insisting that they should be able to conceal and defend

their own entrances. "If the drow know where the entrances lie," he had argued, "then that is where they will expect resistance.»

Thus, the south side of Fourthpeak was chosen. Below the positions of the defenders the trails were many, but above them the cliffs grew much steeper, so they expected no attack from that direction. The defenders' groups were mixed according to terrain, one position of narrow, broken trails exclusively barbarians, two having both barbarians and riders, and one, a plateau above a wide, smooth, gradually inclined rock face, comprised wholly of the Riders of Nesme.

Besnell and Berkthgar watched and waited now from the second position. They knew the battle was imminent; the men about them could feel the hush, the crouch of the approaching army. The area lower on the mountain, to the east, exploded suddenly in bursts of shining light as a rain of enchanted pellets, gifts from dwarven clerics, came down from the barbarians of the first defense.

How the kobolds scrambled! As did the few dark elves among the diminutive creatures' front ranks. Those monsters highest on the face, near the secret position, were overwhelmed, a horde of mighty barbarians descending over them, splitting them in half with huge swords and battle-axes, or simply lifting the kobolds high over head and hurling them down the mountainside.

"Wo must go out and meet them!" Berkthgar roared, seeing his kin engaged. He raised huge Bankenfuere high into the air. "To the glory of Tempus!" he roared, a cry repeated by all those barbarians on the second position, and those on the third as well.

"So much for ambush," muttered Regweld Harpell, seated on his horse-frog, Puddlejumper. With a nod to Besnell, for the time drew near, Regweld gave a slight tug on Puddlejumper's rein and the weird beast croaked out a guttural whinny and leaped to the west, clearing thirty feet.

"Not yet," Besnell implored Berkthgar, the barbarian's hand cupping a dozen or so of the magic light-giving pellets. The knight pointed out the movements of the enemy force below, explained to Berkthgar that, while many climbed up to meet the defenders holding the easternmost position, many, many more continued to filter along the lower trails to the west. Also, the light was not so intense anymore, as dark elves used their innate abilities to counter the stingingly bright enchantments.

"What are you waiting for?" Berkthgar demanded.

Besnell continued to hold his hand in the air, continued to delay the charge.

To the east, a barbarian screamed as he saw that his form was outlined suddenly by blue flames, magical fires that did not burn. They weren't truly harmless, though, for in the night, they gave the man's position clearly away. The sound of many crossbows clicked from somewhere below, and the unfortunate barbarian cried out again and again, then he fell silent.

That was more than enough for Berkthgar, and he hurled out the pellets. His nearby kin did likewise, and this second section of the south face brightened with magic. Down charged the men of Settlestone, to Besnell's continuing dismay. The riders should have gone down first, but not yet, not until the bulk of the enemy force had passed.

"We must," whispered the knight behind the elven leader from Silverymoon, and Besnell quietly nodded. He surveyed the scene for just a moment. Berkthgar and his hundred were already engaged, straight down the face, with no hope of linking up with those brave men holding the high ground in the east. Despite his anger at the impetuous barbarian, Besnell marveled at Berkthgar's exploits. Mighty Bankenfuere took out three kobolds at a swipe, launching them, whole or in parts, high into the air.

"The light will not hold," the knight behind Besnell remarked.

"Between the two forces," Besnell replied, speaking loud enough so that all those riders around him could hear. "We must go down at an angle, between the two forces, so that the men in the east can escape behind us.»

Not a word of complaint came back to him, though his chosen course was treacherous indeed. The original plan had called for the Knights in Silver to ride straight into the enemy, both from this position and the next position to the west, while Berkthgar and his men linked behind them, the whole of the defending force rolling gradually to the west. Now Berkthgar, in his bloodlust, had abandoned that plan, and the Knights in Silver might pay dearly for the act. But neither man nor elf complained.

"Keep fast your pellets," Besnell commanded, "until the drow counter what light is already available.»

He reared his horse once, for effect.

"For the glory of Silverymoon!" he cried.

"And the good of all good folk!" came the unified response.

Their thunder shook the side of Fourthpeak, resonated deep into the dwarven tunnels below the stone. To the blare of horns, down they charged, a hundred riders, lances low, and when those long spears became entangled or snapped apart as they skewered the enemy, out came flashing swords.

More deadly were the sturdy mounts, crushing kobolds under pounding hooves, scattering and terrifying kobolds and goblins and drow alike, for these invaders from the deepest Underdark had never seen such a cavalry charge.

In mere minutes the enemy advance up the mountain was halted and reversed, with only a few of the defenders taken down. And as the dark elves continued to counter the light pellets, Besnell's men countered their spells with still more light pellets.

But the dark force continued its roll along the lower trails, evidenced by the blare of horns to the west, the calls to Tempus and to Longsaddle, and the renewed thunder as the Longriders followed the lead of the Knights in Silver.

The first real throw of magic led the charge from that third position, a lightning bolt from Regweld that split the darkness, causing more horror than destruction.

Surprisingly, there came no magical response from the drow, other than minor darkness spells or faerie fire limning selected defenders.

The remaining barbarian force did as the plan had demanded, angling between the Longriders and the area just below the second position, linking up, not with the Knights in Silver, as was originally planned, but with Berkthgar and his force.

* * * * *

High above the battle, Alustriel used all her discipline and restraint to hold herself in check. The defenders were, as expected, slicing the kobold and goblin ranks to pieces, killing the enemy in a ratio far in excess of fifty to one.

That number would have easily doubled had Alustriel loosed her magic, but she could not. The drow were waiting patiently, and she respected the powers of those evil elves enough to know that

her first attack might be her only one.

She whispered to the enchanted horses pulling the aerial chariot and moved lower, nodding grimly as she confirmed that the battle was going as anticipated. The slaughter high on the south face was complete, but the dark mass continued to flow below the struggle to the west.

Alustriel understood that many drow were among the ranks of that lower group.

The chariot swooped to the east, swiftly left the battle behind, and the Lady of Silverymoon took some comfort in the realization that the enemy lines were not so long, not so far beyond the easternmost of the defensive positions.

She came to understand why when she heard yet another battle, around the mountain, to the east. The enemy had found Mithril Hall's eastern door, had entered the complex, and was battling the dwarves within!

Flashes of lightning and bursts of fire erupted within the shadows of that low door, and the creatures that entered were not diminutive kobolds or stupid goblins. They were dark elves, many, many dark elves.

She wanted to go down there, to rush over the enemy in a magical, explosive fury, but Alustriel had to trust in Bruenor's people. The tunnels had been prepared, she knew, and the attack from outside the mountain had been expected.

Her chariot flew on, around to the north, and Alustriel thought to complete the circuit, to cut low through Keeper's Dale in the east, where the other allies, another hundred of her Knights in Silver, waited.

What she saw did not settle well, did not comfort her.

The northern face of Fourthpeak was a treacherous, barren stretch of virtually unclimbable rock faces and broken ravines that no man could pass.

Virtually unclimbable, but not to the sticky feet of giant subterranean lizards.

Berg'inyon Baenre and his elite force, the four hundred famed lizard riders of House Baenre, scrambled across that northern facing, making swift progress to the west, toward Keeper's Dale,

The waiting knights had been positioned to shore up the final defenses against the force crossing the southern face. Their charge, if

it came, would be to open up the last flank, to allow Besnell, the Longriders, and the men of Nesme and Settlestone to get into the dale, which was accessible through only one narrow pass.

The lizard-riders would get there first, Alustriel knew, and they outnumbered the waiting knights—and they were drow.

* * * * *

The easternmost position was surrendered. The barbarians, or what remained of their ranks, ran fast to the west, crossing behind the Knights in Silver to join Berkthgar.

After they had crossed, Besnell turned his force to the west as well, pushing Berkthgar's force, which had swelled to include nearly every living warrior from Settlestone, ahead.

The leader of the Knights in Silver began to think that Berkthgar's error would not be so devastating, that the retreat could proceed as planned. He found a high plateau and surveyed the area, nodding grimly as he noted that the enemy force below had rolled around the first three positions.

Besnell's eyes widened, and he gasped aloud as he realized the exact location of the leading edge of that dark cloud. The Riders of Nesme had missed their call! They had to get down the mountainside quickly, to hold that flank, and yet, for some reason, they had hesitated and the leading edge of the enemy force seemed beyond the fourth, and last, position.

Now the Riders of Nesme did come, and their full-out charge down the smoothest stone of the south face was indeed devastating, the forty horsemen trampling thrice that number of kobolds in mere moments.

But the enemy had that many to spare, Besnell knew, and many more beyond that. The plan had called for an organized retreat to the west, to Keeper's Dale, even in through Mithril Hall's western door if need be.

It was a good plan, but now the flank was lost and the way to the west was closed.

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