Part 1 RUMBLES OF DISCORD

I watched the preparations unfolding at Mithril Hall, preparations for war, for, though we, especially Catti-brie, had dealtHouse Baenre a stinging defeat back in Menzoberranzan,none of us doubted that the dark elves might come our wayonce more. Above all else, Matron Baenre was likely angry, and havingspent my youth in Menzoberranzan, I knew it was not a good thing tomake an enemy of the first matron mother.

Still, I liked what I was seeing here in the dwarven stronghold. Most of all, I enjoyed the spectacle of Bruenor Battlehammer.

Bruenor! My dearest friend. The dwarf 1 had fought beside since mydays in Icewind Dale — days that seemed very long ago indeed! I had fearedBruenor's spirit forever broken when Wulfgar fell, that the fire that hadguided this most stubborn of dwarves through seemingly insurmountableobstacles in his quest to reclaim his lost homeland had been forever doused.Not so, Ilearned in those days of preparation. Bruenor's physical scarswere deeper now — his left eye was lost, and a bluish line ran diagonally across his face, from forehead to jawbone — but the flames of spirit had beenrekindled, burning bright behind his good eye.

Bruenor directed the preparations, from agreeing to the fortificationdesigns being constructed in the lowest tunnels to sending out emissariesto the neighboring settlements in search of allies. He asked for no help in the decision-making, and needed none, for this was Bruenor, Eighth King of Mithril Hall, a veteran of so many adventures, a dwarf who had earnedhis title.

Now his grief was gone; he was king again, to the joy of his friends andsubjects. "Let the damned drow come!" Bruenor growled quite often, and always he nodded in my direction if I was about, as if to remind me that hemeant no personal insult.

In truth, that determined war cry from Bruenor Battlehammer was

among the sweetest things I had ever heard.

What was it, I wondered, that had brought the grieving dwarf from hisdespair? And it wasn't just Bruenor; all about me I saw an excitement, inthe dwarves, in Catti-brie, even in Regis, the halfling known more forpreparing for lunch and nap than for war. I felt it, too. That tingling anticipation, that camaraderie that had me and all the others patting each otheron the back, offering praises for the simplest of additions to the common defense, and raising our voices together in cheer whenever good news was announced.

What was it? It was more than shared fear, more than giving thanks for what we had while realizing that it might soon be stolen away. I didn't understand it then, in that time of frenzy, in that euphoria of frantic preparations. Now, looking back, it is an easy thing to recognize.

It was hope.

To any intelligent being, there is no emotion more important thanhope. Individually or collectively, we must hope that the future will be better than the past, that our offspring, and theirs after them, will be a bitcloser to an ideal society, whatever our perception of that might be. Certainly a warrior barbarian's hope for the future might differ from the ideal fostered in the imagination of a peaceful farmer. And a dwarf would not strive to live in a world that resembled an elf's ideal! But the hope itself is not so different. It is at those times when we feel we are contributing to that ultimate end, as it was in Mithril Hall when we believed the battle with Menzoberranzan would soon come — that we would defeat the dark elves and end, once and for all, the threat from the Underdark city — we feel trueelation.

Hope is the key. The future will be better than the past, or the present.Without this belief, there is only the self-indulgent, ultimately empty striving of the present, as in drow society, or simple despair, the time of lifewasted in waiting for death.

Bruenor had found a cause — we all had — and never have I been morealive than in those days of preparation in Mithril Hall.

Chapter 1 DIPLOMACY

Her thick auburn hair bouncing below her shoulders, Catti-brie worked furiously to keep the drow's whirling scimitars at bay. She was a solidly built woman, a hundred and thirty pounds of muscles finely toned from living her life with Bruenor's dwarven clan. Catti-brie was no stranger to the forge or the sledge.

Or the sword, and this new blade, its white-metal pommel sculpted in the likeness of a unicorn's head, was by far the most balanced weapon she had ever swung. Still, Catti-brie was hard-pressed, indeed, overmatched, by her opponent this day. Few in the Realms could match blades with Drizzt Do'Urden, the drow ranger.

He was no larger than Catti-brie, a few pounds heavier perhaps, with his tight-muscled frame. His white hair hung as low as Catti-brie's mane and was equally thick, and his ebony skin glistened with streaks of sweat, a testament to the young woman's prowess.

Drizzt's two scimitars crossed in front of him (one of them glowing a fierce blue even through the protective padding that

covered it), then went back out wide, inviting Catti-brie to thrust straight between.

She knew better than to make the attempt. Drizzt was too quick, and could strike her blade near its tip with one scimitar, while the other alternately parried low, batting the opposite way near the hilt. With a single step diagonally to the side, following his closer-parrying blade, Drizzt would have her beaten.

Catti-brie stepped back instead, and presented her sword in front of her. Her deep blue eyes peeked out around the blade, which had been thickened with heavy material, and she locked stares with the drow's lavender orbs.

"An opportunity missed?" Drizzt teased.

"A trap avoided," Catti-brie was quick to reply.

Drizzt came ahead in a rush, his blades crossing, going wide, and cutting across, one high and one low. Catti-brie dropped her left foot behind her and fell into a crouch, turning her sword to parry the low-rushing blade, dipping her head to avoid the high.

She needn't have bothered, for the cross came too soon, before Drizzt's feet had caught up to the move, and both his scimitars swished through the air, short of the mark.

Catti-brie didn't miss the opening, and darted ahead, sword thrusting.

Back snapped Drizzt's blades, impossibly fast, slamming the sword on both its sides. But Drizzt's feet weren't positioned correctly for him to follow the move, to go diagonally ahead and take advantage of Catti-brie's turned sword.

The young woman went ahead and to the side instead, sliding her weapon free of the clinch and executing the real attack, the slash at Drizzt's hip.

Drizzt's backhand caught her short, drove her sword harmlessly high.

They broke apart again, eyeing each other, Catti-brie wearing a sly smile. In all their months of training, she had never come so close to scoring a hit on the agile and skilled drow.

Drizzt's expression stole her glory, though, and the drow dipped the tips of his scimitars toward the floor, shaking his head In frustration.

"The bracers?" Catti-brie asked, referring to the magical wrist bands, wide pieces of black material lined with gleaming mithril

rings. Drizzt had taken them from Dantrag Baenre, the deposed weapon master of Menzoberranzan's first house, after defeating Dantrag in mortal combat. Rumors said those marvelous bracers allowed Dantrag's hands to move incredibly fast, giving him the advantage in combat.

Upon battling the lightning-quick Baenre, Drizzt had come to believe those rumors, and after wearing the bracers in sparring for the last few weeks, he had confirmed their abilities. But Drizzt wasn't convinced that the bracers were a good thing. In the fight with Dantrag, he had turned Dantrag's supposed advantage against the drow, for the weapon master's hands moved too quickly for Dantrag to alter any started move, too quickly for Dantrag to improvise if his opponent made an unexpected turn. Now, in these sparring exercises, Drizzt was learning that the bracers held another disadvantage.

His feet couldn't keep up with his hands.

"Ye'll learn them," Catti-brie assured.

Drizzt wasn't so certain. "Fighting is an art of balance and movement," he explained.

"And faster ye are!" Catti-brie replied.

Drizzt shook his head. "Faster are my hands," he said. "A warrior does not win with his hands. He wins with his feet, by positioning himself to best strike the openings in his opponent's defenses.»

"The feet'll catch up," Catti-brie replied. "Dantrag was the best Menzoberranzan had to offer, and ye said yerself that the bracers were the reason.»

Drizzt couldn't disagree that the bracers greatly aided Dantrag, but he wondered how much they would benefit one of his skill, or one of Zaknafein's, his father's, skill. It could be, Drizzt realized, that the bracers would aid a lesser fighter, one who needed to depend on the sheer speed of his weapons. But the complete fighter, the master who had found harmony between all his muscles, would be put off balance. Or perhaps the bracers would aid someone wielding a heavier weapon, a mighty warhammer, such as Aegis-fang. Drizzt's scimitars, slender blades of no more than two pounds of metal, perfectly balanced by both workmanship and enchantment, weaved effortlessly, and, even without the bracers, his hands were quicker than his feet.

"Come on then," Catti-brie scolded, waving her sword in front of her, her wide blue eyes narrowing intently, her shapely hips swiveling as she fell into a low balance.

She sensed her chance, Drizzt realized. She knew he was fighting at a disadvantage and finally sensed her chance to pay back one of the many stinging hits he had given her in their sparring.

Drizzt took a deep breath and lifted the blades. He owed it to Catti-brie to oblige, but he meant to make her earn it!

He came forward slowly, playing defensively. Her sword shot out, and he hit it twice before it ever got close, on its left side with his right hand, and on its left side again, bringing his left hand right over the presented blade and batting it with a downward parry.

Catti-brie fell with the momentum of the double block, spinning a complete circle, rotating away from her adversary. When she came around, predictably, Drizzt was in close, scimitars weaving.

Still the patient drow measured his attack, did not come too fast and strong. His blades crossed and went out wide, teasing the young woman.

Catti-brie growled and threw her sword straight out again, determined to find that elusive hole. And in came the scimitars, striking in rapid succession, again both hitting the left side of Catti-brie's sword. As before, Catti-brie spun to the right, but this time Drizzt came in hard.

Down went the young woman in a low crouch, her rear grazing the floor, and she skittered back. Both of Drizzt's blades swooshed through the air above and before her, for again his cuts came before his feet could rightly respond and position him.

Drizzt was amazed to find that Catti-brie was no longer in front of him.

He called the move the "Ghost Step," and had taught it to Catti-brie only a week earlier. The trick was to use the opponent's swinging weapon as an optical shield, to move within the vision-blocked area so perfectly and quickly that your opponent would not know you had come forward and to the side, that you had, in fact, stepped behind his leading hip.

Reflexively, the drow snapped his leading scimitar straight back, blade pointed low, for Catti-brie had gone past in a crouch. He beat the sword to the mark, too quickly, and the momentum of

his scimitar sent it sailing futilely in front of the coming attack.

Drizzt winced as the unicorn-handled sword slapped hard against his hip.

For Catti-brie, the moment was one of pure delight. She knew, of course, that the bracers were hindering Drizzt, causing him to make mistakes of balance—mistakes that Drizzt Do'Urden hadn't made since his earliest days of fighting—but even with the uncomfortable bracers, the drow was a powerful adversary, and could likely defeat most swordsmen.

How delicious it was, then, when Catti-brie found her new sword slicing in unhindered!

Her joy was stolen momentarily by an urge to sink the blade deeper, a sudden, inexplicable anger focused directly on Drizzt.

"Touch!" Drizzt called, the signal that he had been hit, and when Catti-brie straightened and sorted out the scene, she found the drow standing a few feet away, rubbing his sore hip.

"Sorry," she apologized, realizing she had struck far too hard.

"Not to worry," Drizzt replied slyly. "Surely your one hit does not equal the combined pains my scimitars have caused you." The dark elf's lips curled up into a mischievous smile. "Or the pains I will surely inflict on you in return!"

"Me thinking's that I'm catching ye, Drizzt Do'Urden," Catti-brie answered calmly, confidently. "Ye'll get yer hits, but ye'll take yer hits as well!"

They both laughed at that, and Catti-brie moved to the side of the room and began to remove her practice gear.

Drizzt slid the padding from one of his scimitars and considered those last words. Catti-brie was indeed improving, he agreed. She had a warrior's heart, tempered by a poet's philosophy, a deadly combination indeed. Catti-brie, like Drizzt, would rather talk her way out of a battle than wage it, but when the avenues of diplomacy were exhausted, when the fight became a matter of survival, then the young woman would fight with conscience clear and passion heated. All her heart and all her skill would come to bear, and in Catti-brie, both of those ingredients were considerable.

And she was barely into her twenties! In Menzoberranzan, had she been a drow, she would be in Arach-Tinilith now, the school of Lloth, her strong morals being assaulted daily by the lies of the

Spider Queen's priestesses. Drizzt shook that thought away; he didn't even want to think of Catti-brie in that awful place. Suppose she had gone to the drow school of fighters, Melee-Magthere, instead, he mused. How would she fare against the likes of young drow?

Well, Drizzt decided, Catti-brie would be near the top of her class, certainly among the top ten or fifteen percent, and her passion and dedication would get her there. How much could she improve under his tutelage? Drizzt wondered, and his expression soured as he considered the limitations of Catti-brie's heritage. He was in his sixties, barely more than a child by drow standards, for they could live to see seven centuries, but when Catti-brie reached his tender age, she would be old, too old to fight well.

That notion pained Drizzt greatly. Unless the blade of an enemy or the claws of a monster shortened his life, he would watch Catti-brie grow old, would watch her pass from this life.

Drizzt looked at her now as she removed the padded baldric and unclasped the metal collar guard. Under the padding above the waist, she wore only a simple shirt of light material. It was wet with perspiration now and clung to her.

She was a warrior, Drizzt agreed, but she was also a beautiful young woman, shapely and strong, with the spirit of a foal first learning to run and a heart filled with passion.

The sound of distant furnaces, the sudden, increased ringing of hammer on steel, should have alerted Drizzt that the room's door had opened, but it simply didn't register in the distracted drow's consciousness.

"Hey!" came a roar from the side of the chamber, and Drizzt turned to see Bruenor storm into the room. He half expected the dwarf, Catti-brie's adoptive, overprotective, father, to demand what in the Nine Hells Drizzt was looking at, and Drizzt's sigh was one of pure relief when Bruenor, his fiery red beard foamed with spittle, instead took up a tirade about Settlestone, the barbarian settlement south of Mithril Hall.

Still, the drow figured he was blushing (and hoped that his ebon-hued skin would hide it) as he shook his head, ran his fingers through his white hair to brush it back from his face, and likewise began to remove the practice gear.

Catti-brie walked over, shaking her thick auburn mane to get

the droplets out. "Berkthgar is being difficult?" she reasoned, referring to Berkthgar the Bold, Settlestone's new chieftain.

Bruenor snorted. "Berkthgar can't be anything but difficult!"

Drizzt looked up at beautiful Catti-brie. He didn't want to picture her growing old, though he knew she would do it with more grace than most.

"He's a proud one," Catti-brie replied to her father, "and afraid.»

"Bah!" Bruenor retorted. "What's he got to be afraid of? Got a couple hunnerd strong men around him and not an enemy in sight.»

"He is afraid he will not stand well against the shadow of his predecessor," Drizzt explained, and Catti-brie nodded.

Bruenor stopped in midbluster and considered the drow's words. Berkthgar was living in Wulfgar's shadow, in the shadow of the greatest hero the barbarian tribes of faraway Icewind Dale had ever known. The man who had killed Dracos Icingdeath, the white dragon; the man who, at the tender age of twenty, had united the fierce tribes and shown them a better way of living.

Bruenor didn't believe any human could shine through the spectacle of Wulfgar's shadow, and his resigned nod showed that he agreed with, and ultimately accepted, the truth of the reasoning. A great sadness edged his expression and rimmed his steel-gray eyes, as well, for Bruenor could not think of Wulfgar, the human who had been a son to him, without that sadness.

"On what point is he being difficult?" Drizzt asked, trying to push past the difficult moment.

"On the whole damned alliance," Bruenor huffed.

Drizzt and Catti-brie exchanged curious expressions. It made no sense, of course. The barbarians of Settlestone and the dwarves of Mithril Hall already were allies, working hand in hand, with Bruenor's people mining the precious mithril and shaping it into valuable artifacts, and the barbarians doing the bargaining with merchants from nearby towns, such as Nesme on the Trollmoors, or Silverymoon to the east. The two peoples, Bruenor's and Wulfgar's, had fought together to clear Mithril Hall of evil gray dwarves, the duergar, and the barbarians had come down from their homes in faraway Icewind Dale, resolved to stay, only because of this solid friendship and alliance with Bruenor's clan. It

made no sense that Berkthgar was being difficult, not with the prospect of a drow attack hanging over their heads.

"He wants the hammer," Bruenor explained, recognizing Drizzt and Catti-brie's doubts.

That explained everything. The hammer was Wulfgar's hammer, mighty Aegis-fang, which Bruenor himself had forged as a gift for Wulfgar during the years the young man had been indentured to the red-bearded dwarf. During those years, Bruenor, Drizzt, and Catti-brie had taught the fierce young barbarian a better way.

Of course Berkthgar would want Aegis-fang, Drizzt realized. The warhammer had become more than a weapon, had become a symbol to the hardy men and women of Settlestone. Aegis-fang symbolized the memory of Wulfgar, and if Berkthgar could convince Bruenor to let him wield it, his stature among his people would increase tenfold.

It was perfectly logical, but Drizzt knew Berkthgar would never, ever convince Bruenor to give him the hammer.

The dwarf was looking at Catti-brie then, and Drizzt, in regarding her as well, wondered if she was thinking that giving the hammer to the new barbarian leader might be a good thing. How many emotions must be swirling in the young woman's thoughts! Drizzt knew. She and Wulfgar were to have been wed; she and Wulfgar had grown into adulthood together and had learned many of life's lessons side by side. Could Catti-brie now get beyond that, beyond her own grief, and follow a logical course to seal the alliance?

"No," she said finally, resolutely. "The hammer he cannot have.»

Drizzt nodded his agreement, and was glad that Catti-brie would not let go of her memories of Wulfgar, of her love for the man. He, too, had loved Wulfgar, as a brother, and he could not picture anyone else, neither Berkthgar nor the god Tempus himself, carrying Aegis-fang.

"Never thought to give it to him," Bruenor agreed. He wagged an angry fist in the air, the muscles of his arm straining with the obvious tension. "But if that half-son of a reindeer asks again, I'll give him something else, don't ye doubt!"

Drizzt saw a serious problem brewing. Berkthgar wanted the

hammer, that was understandable, even expected, but the young, ambitious barbarian leader apparently did not appreciate the depth of his request. This situation could get much worse than a strain on necessary allies, Drizzt knew. This could lead to open fighting between the peoples, for Drizzt did not doubt Bruenor's claim for a moment. If Berkthgar demanded the hammer as ransom for what he should give unconditionally, he'd be lucky to get back into the sunshine with his limbs attached.

"Me and Drizzt'll go to Settlestone," Catti-brie offered. "We'll get Berkthgar's word and give him nothing in return.»

"The boy's a fool!" Bruenor huffed.

"But his people are not foolish," Catti-brie added. "He's wanting the hammer to make himself more the leader. We'll teach him that asking for something he cannot have will make him less the leader.»

Strong, and passionate, and so wise, Drizzt mused, watching the young woman. She would indeed accomplish what she had claimed. He and Catti-brie would go to Settlestone and return with everything Catti-brie had just promised her father.

The drow blew a long, low sigh as Bruenor and Catti-brie moved off, the young woman going to retrieve her belongings from the side of the room. He watched the renewed hop in Bruenor's step, the life returned to the fiery dwarf. How many years would King Bruenor Battlehammer rule? Drizzt wondered. A hundred? Two hundred?

Unless the blade of an enemy or the claws of a monster shortened his life, the dwarf, too, would watch Catti-brie grow old and pass away.

It was an image that Drizzt, watching the light step of this spirited young foal, could not bear to entertain.

*****

Khazid'hea, or Cutter, rested patiently on Catti-brie's hip, its moment of anger passed. The sentient sword was pleased by the young woman's progress as a fighter. She was able, no doubt, but still Khazid'hea wanted more, wanted to be wielded by the very finest warrior.

Right now, that warrior seemed to be Drizzt Do'Urden.

The sword had gone after Drizzt when the drow renegade had killed its former wielder, Dantrag Baenre. Khazid'hea had altered its pommel, as it usually did, from the sculpted head of a fiend (which had lured Dantrag) to one of a unicorn, knowing that was the symbol of Drizzt Do'Urden's goddess. Still, the drow ranger had bade Catti-brie take the sword, for he favored the scimitar.

Favored the scimitar!

How Khazid'hea wished that it might alter its blade as it could the pommel! If the weapon could curve its blade, shorten and thicken it…

But Khazid'hea could not, and Drizzt would not wield a sword. The woman was good, though, and getting better. She was human, and would not likely live long enough to attain as great a proficiency as Drizzt, but if the sword could compel her to slay the drow…

There were many ways to become the best.

* * * * *

Matron Baenre, withered and too old to be alive, even for a drow, stood in the great chapel of Menzoberranzan's first house, her house, watching the slow progress as her slave workers tried to extract the fallen stalactite from the roof of the dome-shaped structure. The place would soon be repaired, she knew. The rubble on the floor had already been cleared away, and the bloodstains of the dozen drow killed in the tragedy had long ago been scoured clean.

But the pain of that moment, of Matron Baenre's supreme embarrassment in front of every important matron mother of Menzoberranzan, in the very moment of the first matron mother's pinnacle of power, lingered. The spearlike stalactite had cut into the roof, but it might as well have torn Matron Baenre's own heart. She had forged an alliance between the warlike houses of the drow city, a joining solidified by the promise of new glory when the drow army conquered Mithril Hall.

New glory for the Spider Queen. New glory for Matron Baenre.

Shattered by the point of a stalactite, by the escape of that renegade Drizzt Do'Urden. To Drizzt she had lost her eldest son,

Dantrag, perhaps the finest weapon master in Menzoberranzan. To Drizzt she had lost her daughter, wicked Vendes. And, most painful of all to the old wretch, she had lost to Drizzt and his friends the alliance, the promise of greater glory. For when the matron mothers, the rulers of Menzoberranzan and priestesses all, had watched the stalactite pierce the roof of this chapel, this most sacred place of Lloth, at the time of high ritual, their confidence that the goddess had sanctioned both this alliance and the coming war had crumbled. They had left House Baenre in a rush, back to their own houses, where they sealed their gates and tried to discern the will of Lloth.

Matron Baenre's status had suffered greatly.

Even with all that had happened, though, the first matron mother was confident she could restore the alliance. On a necklace about her neck she kept a ring carved from the tooth of an ancient dwarven king, one Gandalug Battlehammer, patron of Clan Battle-hammer, founder of Mithril Hall. Matron Baenre owned Gandalug's spirit and could exact answers from it about the ways of the dwarven mines. Despite Drizzt's escape, the dark elves could go to Mithril Hall, could punish Drizzt and his friends.

She could restore the alliance, but for some reason that Matron Baenre did not understand, Lloth, the Spider Queen herself, held her in check. The yochlol, the handmaidens of Lloth, had come to Baenre and warned her to forego the alliance and instead focus her attention on her family, to secure her house defenses. It was a demand no priestess of the Spider Queen would dare disobey.

She heard the harsh clicking of hard boots on the floor behind her and the jingle of ample jewelry, and she didn't have to turn about to know that Jarlaxle had entered.

"You have done as I asked?" she questioned, still looking at the continuing work on the domed ceiling.

"Greetings to you as well, First Matron Mother," the always sarcastic male replied. That turned Baenre to face him, and she scowled, as she and so many other of Menzoberranzan's ruling females scowled when they looked at the mercenary.

He was swaggering—there was no other word to describe him. The dark elves of Menzoberranzan, particularly the lowly males, normally donned quiet, practical clothes, dark-hued robes adorned with spiders or webs, or plain black jerkins beneath supple chain

mail armor. And, almost always, both male and female drow wore camouflaging piwafwis, dark cloaks that could hide them from the probing eyes of their many enemies.

Not so with Jarlaxle. His head was shaven and always capped by an outrageous wide-brimmed hat feathering the gigantic plume of a diatryma bird. In lieu of a cloak or robe, he wore a shimmering cape that flickered through every color of the spectrum, both in light and under the scrutiny of heat-sensing eyes looking in the infrared range. His sleeveless vest was cut high to show the tight muscles of his stomach, and he carried an assortment of rings and necklaces, bracelets, even anklets, that chimed gratingly—but only when the mercenary wanted them to. Like his boots, which had sounded so clearly on the hard chapel floor, the jewelry could be silenced completely.

Matron Baenre noted that the mercenary's customary eye patch was over his left eye this day, but what, if anything, that signified, she could not tell.

For who knew what magic was in that patch, or in those jewels and those boots, or in the two wands he wore tucked under his belt, and the fine sword he kept beside them? Half those items, even one of the wands, Matron Baenre believed, were likely fakes, with little or no magical properties other than, perhaps, the ability to fall silent. Half of everything Jarlaxle did was a bluff, but half of it was devious and ultimately deadly.

That was why the swaggering mercenary was so dangerous.

That was why Matron Baenre hated Jarlaxle so, and why she needed him so. He was the leader of Bregan D'aerthe, a network of spies, thieves, and killers, mostly rogue males made houseless when their families had been wiped out in one of the many inter-house wars. As mysterious as their dangerous leader, Bregan D'aerthe's members were not known, but they were indeed very powerful—as powerful as most of the city's established houses— and very effective.

"What have you learned?" Matron Baenre asked bluntly.

"It would take me centuries to spew it all," the cocky rogue replied.

Baenre's red-glowing eyes narrowed, and Jarlaxle realized she was not in the mood for his flippancy. She was scared, he knew, and, considering the catastrophe at the high ritual, rightly so.

"I find no conspiracy," the mercenary honestly admitted.

Matron Baenre's eyes widened, and she swayed back on her heels, surprised by the straightforward answer. She had enacted spells that would allow her to detect any outright lies the mercenary spoke, of course. And of course, Jarlaxle would know that. Those spells never seemed to bother the crafty mercenary leader, who could dance around the perimeters of any question, never quite telling the truth, but never overtly lying.

This time, though, he had answered bluntly, and right to the heart of the obvious question. And as far as Matron Baenre could tell, he was telling the truth.

Baenre could not accept it. Perhaps her spell was not functioning as intended. Perhaps Lloth had indeed abandoned her for her failure, and was thus deceiving her now concerning Jarlaxle's sincerity.

"Matron Mez'Barris Armgo," Jarlaxle went on, referring to the matron mother of Barrison del'Armgo, the city's second house, "remains loyal to you, and to your cause, despite the…" He fished about for the correct word. "The disturbance," he said at length, "to the high ritual. Matron Mez'Barris is even ordering her garrison to keep on the ready in case the march to Mithril Hall is resumed. And they are more than eager to go, I can assure you, especially with…" The mercenary paused and sighed with mock sadness, and Matron Baenre understood his reasoning.

Logically, Mez'Barris would be eager to go to Mithril Hall, for with Dantrag Baenre dead, her own weapon master, mighty Uthegental, was indisputably the greatest in the city. If Uthegental could get the rogue Do'Urden, what glories House Barrison del'Armgo might know!

Yet that very logic, and Jarlaxle's apparently honest claim, flew in the face of Matron Baenre's fears, for without the assistance of Barrison del'Armgo, no combination of houses in Menzoberran-zan could threaten House Baenre.

"The minor shuffling among your surviving children has commenced, of course," Jarlaxle went on. "But they have had little contact, and if any of them plan to move against you, it will be without the aid of Triel, who has been kept busy in the Academy since the escape of the rogue.»

Matron Baenre did well to hide her relief at that statement. If Triel, the most powerful of her daughters, and certainly the one

most in Lloth's favor, was not planning to rise against her, a coup from within seemed unlikely.

"It is expected that you will soon name Berg'inyon as weapon master, and Gromph will not oppose," Jarlaxle remarked.

Matron Baenre nodded her agreement. Gromph was her elder-boy, and as Archmage of Menzoberranzan, he held more power than any male in the city (except for, perhaps, sly Jarlaxle). Gromph would not disapprove of Berg'inyon as weapon master of House Baenre. The ranking of Baenre's daughters seemed secure as well, she had to admit. Triel was in place as Mistress Mother of Arach-Tinilith in the Academy, and, though those remaining in the house might squabble over the duties and powers left vacant by the loss of Vendes, it didn't seem likely to concern her.

Chapter 2 THE GUTBUSTER BRIGADE

"Ye're thinking we'll need the thing?" Catti-brie asked as she and Drizzt made their way along the lower levels of Mithril Hall. They moved along a corridor that opened wide to their left, into the great tiered cavern housing the famed dwarven Undercity.

Drizzt paused and regarded her, then went to the left, drawing Catti-brie behind him. He stepped through the opening, emerging on the second tier up from the huge cavern's floor.

The place was bustling, with dwarves running every which way, shouting to be heard over the continual hum of great pumping bellows and the determined ring of hammer on mithril. This was the heart of Mithril Hall, a huge, open cavern cut into gigantic steps on both its east and west walls, so that the whole place resembled an inverted pyramid. The widest floor area was the lowest level, between the gigantic steps, housing the huge furnaces. Strong dwarves pulled carts laden with ore along prescribed routes, while others worked the many levers of the intricate ovens, and still others tugged smaller carts of finished metals up to the tiers. There the various craftsman pounded the ore into useful items. Normally, a great

variety of goods would be produced here—fine silverware, gem-studded chalices, and ornate helmets—gorgeous but of little practical use. Now, though, with war hanging over their heads, the dwarves focused on weapons and true defensive armor. Twenty feet to the side of Drizzt and Catti-brie, a dwarf so soot-covered that the color of his beard was not distinguishable leaned another iron-shafted, mithril—

tipped ballista bolt against the wall. The dwarf couldn't even reach the top of the eight-foot spear, but he regarded its barbed and many-edged tip and chuckled. No doubt he enjoyed a fantasy concerning its flight and little drow elves all standing in a row.

On one of the arcing bridges spanning the tiers, perhaps a hundred and fifty feet up from the two friends, a substantial argument broke out. Drizzt and Catti-brie could not make out the words above the general din, but they realized that it had to do with plans for dropping that bridge, and most of the other bridges, forcing any invading dark elves along certain routes if they intended to reach the complex's higher levels.

None of them, not Drizzt, Catti-brie, or any of Bruenor's people, hoped it would ever come to that.

The two friends exchanged knowing looks. Rarely in the long history of Mithril Hall had the Undercity seen this kind of excitement. It bordered on frenzy. Two thousand dwarves rushed about, shouting, pounding their hammers, or hauling loads that a mule wouldn't pull.

All of this because they feared the drow were coming.

Catti-brie understood then why Drizzt had detoured into this place, why he had insisted on finding the halfling Regis before going to Settlestone, as Bruenor had bade them.

"Let's go find the sneaky one," she said to Drizzt, having to yell to be heard. Drizzt nodded and followed her back into the relative quiet of the dim corridors. They moved away from the Undercity then, toward the remote chambers where Bruenor had told them they could find the halfling. Silently they moved along—and Drizzt was impressed with how quietly Catti-brie had learned to move. Like him, she wore a fine mesh armor suit of thin but incredibly strong mithril rings, custom fitted to her by Buster Bracer, the finest armorer in Mithril Hall. Catti-brie's armor did little to diminish the dwarf's reputation, for it was so perfectly crafted and supple that it bent with her movements as easily as a thick shirt.

Like Drizzt's, Catti-brie's boots were thin and well worn but, to the drow's sharp ears, few humans, even so attired, could move so silently. Drizzt subtly eyed her in the dim, flickering light of the widely spaced torches. He noted that she was stepping like a drow, the ball of her foot touching down first, instead of the more common human heel-toe method. Her time in the Underdark, chasing Drizzt to Menzoberranzan, had served her well.

The drow nodded his approval but made no comment. Catti-brie had already earned her pride points this day, he figured. No sense in puffing up her ego any more.

The corridors were empty and growing increasingly dark. Drizzt did not miss this point. He even let his vision slip into the infrared spectrum, where the varying heat of objects showed him their general shapes. Human Catti-brie did not possess such Under-dark vision, of course, but around her head she wore a thin silver chain, set in its front with a green gemstone streaked by a single line of black: a cat's eye agate. It had been given to her by Lady Alustriel herself, enchanted so that its wearer could see, even in the darkest, deepest tunnels, as though she were standing in an open field under a starry sky.

The two friends had no trouble navigating in the darkness, but still, they were not comfortable with it. Why weren't the torches burning? they each wondered. Both had their hands close to weapon hilts; Catti-brie suddenly wished she had brought Taul-maril the Heartseeker, her magical bow, with her.

A tremendous crash sounded, and the floor trembled under their feet. Both were down in a crouch immediately; Drizzt's scimitars appeared in his hands so quickly that Catti-brie didn't even register the movement. At first the young woman thought the impossibly fast maneuver the result of the magical bracers, but, in glancing at Drizzt, she realized he wasn't even wearing them. She likewise drew her sword and took a deep breath, privately scolding herself for thinking she was getting close in fighting skill to the incredible ranger. Catti-brie shook the thought aside—no time for it now—and concentrated on the winding corridor ahead. Side by side, she and Drizzt slowly advanced, looking for shadows where enemies might hide and for lines in the wall that would indicate cunning secret doors to side passages. Such ways were common in the dwarven complex, for most dwarves could make them, and

most dwarves, greedy by nature, kept personal treasures hidden away. Catti-brie did not know this little-used section of Mithril Hall very well. Neither did Drizzt.

Another crash came, and the floor trembled again, more than before, and the friends knew they were getting closer. Catti-brie was glad she had been training so hard, and gladder still that Drizzt Do'Urden was by her side.

She stopped moving, and Drizzt did likewise, turning to regard her.

"Guenhwyvar?" she silently mouthed, referring to Drizzt's feline friend, a loyal panther that the drow could summon from the Astral Plane.

Drizzt considered the suggestion for a moment. He tried not to summon Guenhwyvar too often now, knowing there might soon be a time when the panther would be needed often. There were limits on the magic; Guenhwyvar could only remain on the Material Plane for half a day out of every two.

Not yet, Drizzt decided. Bruenor had not indicated what Regis might be doing down here, but the dwarf had given no hint that there might be danger. The drow shook his head slightly, and the two moved on, silent and sure.

A third crash came, followed by a groan.

"Yer head, ye durned fool!" came a sharp scolding. "Ye gots to use yer stinkin' head!"

Drizzt and Catti-brie straightened immediately and relaxed their grips on their weapons. "Pwent," they said together, referring to Thibbledorf Pwent, the outrageous battlerager, the most obnoxious and bad-smelling dwarf south of the Spine of the World (and probably north of it, as well).

"Next ye'll be wantin' to wear a stinkin' helmet!" the tirade continued.

Around the next bend, the two companions came to a fork in the corridor. To the left, Pwent continued roaring in outrage; to the right was a door with torchlight showing through its many cracks. Drizzt cocked his head, catching a slight and familiar chuckle that way.

He motioned for Catti-brie to follow and went through the door without knocking. Regis stood alone inside, leaning on a crank near the left-hand wall. The halfling's smile lit up when he saw his friends, and he waved one hand high to them—relatively high, for

Regis was small, even by halfling standards, his curly brown hair barely topping three feet. He had an ample belly, though it seemed to be shrinking of late, as even the lazy halfling took seriously the threat to this place that had become his home.

He put a finger over pursed lips as Drizzt and Catti-brie approached, and he pointed to the «door» before him. It didn't take either of the companions long to understand what was transpiring. The crank next to Regis operated a sheet of heavy metal that ran along runners above and to the side of the door. The wood of the door could hardly be seen now, for the plate was in place right before it.

"Go!" came a thunderous command from the other side, followed by charging footsteps and a grunting roar, then a tremendous explosion as the barreling dwarf hit, and of course bounced off, the barricaded portal.

"Battlerager training," Regis calmly explained.

Catti-brie gave Drizzt a sour look, remembering what her father had told her of Pwent's plans. "The Gutbuster Brigade," she remarked, and Drizzt nodded, for Bruenor had told him, too, that Thibbledorf Pwent meant to train a group of dwarves in the not-so-subtle art of battleraging, his personal Gutbuster Brigade, highly motivated, skilled in frenzy, and not too smart.

Another dwarf hit the barricaded door, probably headfirst, and Drizzt understood how Pwent meant to facilitate the third of his three requirements for his soldiers.

Catti-brie shook her head and sighed. She did not doubt the military value of the brigade—Pwent could outfight anyone in Mithril Hall, except for Drizzt and maybe Bruenor, but the notion of a bunch of little Thibbledorf Pwents running around surely turned her stomach!

Behind the door, Pwent was thoroughly scolding his troops, calling them every dwarven curse name, more than a few that Catti-brie, who had lived among the clan for more than a score of years, had never heard, and more than a few that Pwent seemed to be making up on the spot, such as "mule-kissin', flea-sniffin', water-drinkin', who-thinks-ye-squeeze-the-durned-cow-to-get-the-durned-milk, lumps o' sandstone.»

"Wo are off to Settlestone," Drizzt explained to Regis, the drow suddenly anxious to be out of there. "Berkthgar is being difficult.»

Regis nodded. "I was there when he told Bruenor he wanted the warhammer." The halfling's cherubic face turned up into one of his common, wistful smiles. "I truly believed Bruenor would cleave him down the middle!"

"We're needing Berkthgar," Catti-brie reminded the halfling,

Regis pooh-poohed that thought away. "Bluffing," he insisted. "Berkthgar needs us, and his people would not take kindly to his turning his back on the dwarves who have been so good to his folk.»

"Bruenor would not really kill him," Drizzt said, somewhat unconvincingly. All three friends paused and looked to each other, each considering the tough dwarf king, the old and fiery Bruenor returned. They thought of Aegis-fang, the most beautiful of weapons, the flanks of its gleaming mithril head inscribed with the sacred runes of the dwarven gods. One side was cut with the hammer and anvil of Moradin the Soulforger, the other with the crossed axes of Clanggedon, dwarven god of battle, and both were covered perfectly by the carving of the gem within the mountain, the symbol of Dumathoin, the Keeper of Secrets. Bruenor had been among the best of the dwarven smiths, but after Aegis-fang, that pinnacle of creative triumph, he had rarely bothered to return to his forge.

They thought of Aegis-fang, and they thought of Wulfgar, who had been like Bruenor's son, the tall, fair-haired youth for whom Bruenor had made the mighty hammer.

"Bruenor would really kill him," Catti-brie said, echoing the thoughts of all three.

Drizzt started to speak, but Regis stopped him by holding up a finger.

"… now get yer head lower!" Pwent was barking on the other side of the door. Regis nodded and smiled and motioned for Drizzt to continue.

"We thought you might—"

Another crash sounded, then another groan, followed by the flapping of dwarven lips as the fallen would-be battlerager shook his head vigorously.

"Good recovery!" Pwent congratulated.

"We thought you might accompany us," Drizzt said, ignoring Catti-brie's sigh of disgust.

Regis thought about it for a moment. The halfling would have liked to get out of the mines and stretch in the sunshine once more,

though the summer was all but over and the autumn chill already began to nip the air.

"I have to stay," the unusually dedicated halfling remarked. "I've much to do.»

Both Drizzt and Catti-brie nodded. Regis had changed over the last few months, during the time of crisis. When Drizzt and Catti-brie had gone to Menzoberranzan—Drizzt to end the threat to Mithril Hall, Catti-brie to find Drizzt—Regis had taken command to spur grieving Bruenor into preparing for war. Regis, who had spent most of his life finding the softest couch to lie upon, had impressed even the toughest dwarf generals, even Thibbledorf Pwent, with his fire and energy. Now the halfling would have loved to go, both of them knew, but he remained true to his mission.

Drizzt looked hard at Regis, trying to find the best way to make his request. To his surprise, the halfling saw it coming, and immediately Regis's hands went to the chain about his neck. He lifted the ruby pendant over his head and casually tossed it to Drizzt.

Another testament to the halfling's growth, Drizzt knew, as he stared down at the sparkling ruby affixed to the chain. This was the halfling's most precious possession, a powerful charm Regis had stolen from his old guild master in far-off Calimport. The halfling had guarded it, coveted it, like a mother lion with a single cub, at least until this point.

Drizzt continued to look at the ruby, felt himself drawn by its multiple facets, spiraling down to depths that promised…

The drow shook his head and forced himself to look away. Even without one to command it, the enchanted ruby had reached out for him! Never had he witnessed such a powerful charm. And yet, Jarlaxle, the mercenary, had given it back to him, had willingly swapped it when they had met in the tunnels outside Menzoberranzan after Drizzt's escape. It was unexpected and important that Jarlaxle had given it back to Drizzt, but what the significance might be, Drizzt had not yet discerned.

"You should be careful before using that on Berkthgar," Regis said, drawing Drizzt from his thoughts. "He is proud, and if he figures out that sorcery was used against him, the alliance may indeed be dissolved.»

"True enough," Catti-brie agreed. She looked to Drizzt.

"Only if we need it," the drow remarked, looping the chain

about his neck. The pendant settled near his breast and the ivory unicorn head, symbol of his goddess, that rested there.

Another dwarf hit the door and bounced off, then lay groaning on the floor.

"Bah!" they heard Pwent snort. "Ye're a bunch o' elf-lickin' pixies! I'll show ye how it's done!"

Regis nodded—that was his cue—and immediately began to turn the crank, drawing the metal plate out from behind the portal.

"Watch out," he warned his two companions, for they stood in the general direction of where Pwent would make his door-busting entrance.

"I'm for leaving," Catti-brie said, starting for the other, normal, door. The young woman had no desire to see Pwent. Likely, he would pinch her cheek with his grubby fingers and tell her to "work on that beard" so that she might be a beautiful woman.

Drizzt didn't take much convincing. He held up the ruby, nodded a silent thanks to Regis, and rushed out into the hall after Catti-brie.

They hadn't gone a dozen steps when they heard the training door explode, followed by Pwent's hysterical laughter and the admiring «oohs» and «aahs» of the naive Gutbuster Brigade.

"We should send the lot of them to Menzoberranzan," Catti-brie said dryly. "Pwent'd chase the whole city to the ends of the world!"

Drizzt—who had grown up among the unbelievably powerful drow houses and had seen the wrath of the high priestesses and magical feats beyond anything he had witnessed in his years on the surface—did not disagree.

* * * * *

Councilor Firble ran a wrinkled hand over his nearly bald pate, feeling uncomfortable in the torchlight. Firble was a svirfneblin, a deep gnome, eighty pounds of wiry muscles packed into a three-and-a-half-foot frame. Few races of the Underdark could get along as well as the svirfnebli, and no race, except perhaps the rare pech, understood the ways of the deep stone so well.

Still, Firble was more than a bit afraid now, out in the (hopefully) empty corridors beyond the borders of Blingdenstone, the city that was his home. He hated the torchlight, hated any light, but the

orders from King Schnicktick were final and unarguable: no gnome was to traverse the corridors without a burning torch in his hand.

No gnome except for one. Firble's companion this day carried no torch, for he possessed no hands. Belwar Dissengulp, Most Honored Burrow Warden of Blingdenstone, had lost his hands to drow, to Drizzt Do'Urden's brother Dinin, many years before. Unlike so many other Underdark races, though, the svirfnebli were not without compassion, and their artisans had fashioned marvelous replacements of pure, enchanted mithril: a block-headed hammer capping Belwar's right arm and a two-headed pickaxe on his left.

"Completed the circuit, we have," Firble remarked. "And back to Blingdenstone we go!"

"Not so!" Belwar grumbled. His voice was deeper and stronger than those of most svirfnebli, and was fitting, considering his stout, barrel-chested build.

"There are no drow in the tunnels," Firble insisted. "Not a fight in three weeks!" It was true enough; after months of battling drow from Menzoberranzan in the tunnels near Blingdenstone, the corridors had gone strangely quiet. Belwar understood that Drizzt Do'Urden, his friend, had somehow played a part in this change, and he feared that Drizzt had been captured or killed.

"Quiet, it is," Firble said more softly, as if he had just realized the danger of his own volume. A shudder coursed the smaller svirfneblin's spine. Belwar had forced him out here—it was his turn in the rotation, but normally one as experienced and venerable as Firble would have been excused from scouting duties. Belwar had insisted, though, and for some reason Firble did not understand, King Schnicktick had agreed with the most honored burrow warden.

Not that Firble was unaccustomed to the tunnels. Quite the contrary. He was the only gnome of Blingdenstone with actual contacts in Menzoberranzan, and was more acquainted with the tunnels near the drow city than any other deep gnome. That dubious distinction was causing Firble fits these days, particularly from Belwar. When a disguised Catti-brie had been captured by the svirfnebli, and subsequently recognized as no enemy, Firble, at great personal risk, had been the one to show her quicker, secret ways into Menzoberranzan.

Now Belwar wasn't worried about any drow in the tunnels, Firble knew. The tunnels were quiet. The gnome patrols and other secret allies could find no hint that any drow were about at all, not

even along the dark elves' normal routes closer to Menzoberranzan. Something important had happened in the drow city, that much was obvious, and it seemed obvious, too, that Drizzt and that troublesome Catti-brie were somehow involved. That was the real reason Belwar had forced Firble out here, Firble knew, and he shuddered again to think that was why King Schnicktick had so readily agreed with Belwar.

"Something has happened," Belwar said, unexpectedly playing his cards, as though he understood Firble's line of silent reasoning. "Something in Menzoberranzan.»

Firble eyed the most honored burrow warden suspiciously. He knew what would soon be asked of him, knew that he would soon be dealing with that trickster Jarlaxle again.

"The stones themselves are uneasy," Belwar went on.

"As if the drow will soon march," Firble interjected dryly.

"Cosim camman denoctusd," Belwar agreed, in an ancient svirfneblin saying that translated roughly into "the settled ground before the earthquake," or, as it was more commonly known to surface dwellers, "the calm before the storm.»

"That I meet with my drow informant, King Schnicktick desires," Firble reasoned, seeing no sense in holding back the guess any longer. He knew he would not be suggesting something that Belwar wasn't about to suggest to him.

"Cosim camman denoctusd," Belwar said again, this time more determinedly. Belwar and Schnicktick, and many others in Blingdenstone, were convinced that the drow would soon march in force. Though the most direct tunnels to the surface, to where Drizzt Do'Urden called home, were east of Blingdenstone, beyond Menzoberranzan, the drow first would have to set out west, and would come uncomfortably close to the gnome city. So unsettling was that thought that King Schnicktick had ordered scouting parties far to the east and south, as far from home and Menzoberranzan as the svirfnebli had ever roamed. There were whispers of deserting Blingdenstone altogether, if the rumors proved likely and a new location could be found. No gnome wanted that, Belwar and Firble perhaps least of all. Both were old, nearing their second full century, and both were tied, heart and soul, to this city called Blingdenstone.

But among all the svirfnebli, these two understood the power of a drow march, understood that if Menzoberranzan's army came to

Blingdenstone, the gnomes would be obliterated.

"Set up the meeting, I will," Firble said with a resigned sigh. "He will tell me little, I do not doubt. Never does he, and high always is the price!"

Belwar said nothing, and sympathized little for the cost of such a meeting with the greedy drow informant. The most honored burrow warden understood that the price of ignorance would be much higher. He also realized that Firble understood, as well, and that the councilor's apparent resignation was just a part of Firble's bluster. Belwar had come to know Firble well, and found that he liked the oft-complaining gnome.

Chapter 3 AT PLAY

Drizzt and Catti-brie skipped down the rocky trails, weaving in and out of boulder tumbles as effortlessly and spiritedly as two children at play. Their trek became an impromptu race as each hopped breaks in the stone, leaped to catch low branches, then swung down as far as the small mountain trees would carry them. They came onto one low, level spot together, where each leaped a small pool (though Catti-brie didn't quite clear it) and split up as they approached a slab of rock taller than either of them. Catti-brie went right and Drizzt started left, then changed his mind and headed up the side of the barrier instead.

Catti-brie skidded around the slab, pleased to see that she was first to the other side.

"My lead!" she cried, but even as she spoke she saw her companion's dark, graceful form sail over her head.

"Not so!" Drizzt corrected, touching down so lightly that it seemed as if he had never been off the ground. Catti-brie groaned and kicked into a run again, but pulled up short, seeing that Drizzt had stopped.

"Too fine a day," the dark elf remarked. Indeed, it was as fine a day as the southern spur of the Spine of the World ever offered once the autumn winds began to blow. The air was crisp, the breeze cool, and puffy white clouds—gigantic snowballs, they seemed—raced across the deep blue sky on swift mountain winds.

"Too fine for arguing with Berkthgar," Catti-brie added, thinking that was the direction of the drow's statement. She bent a bit and put her hands to her thighs for support, then turned her head back and up, trying to catch her breath.

"Too fine to leave Guenhwyvar out of it!" Drizzt clarified happily.

Catti-brie's smile was wide when she looked down to see Drizzt take the onyx panther figurine out of his backpack. It was among the most beautiful of artworks Catti-brie had ever seen, perfectly detailed to show the muscled flanks and the true, insightful expression of the great cat. As perfect as it was, though, the figurine paled beside the magnificent creature that it allowed Drizzt to summon.

The drow reverently placed the item on the ground before him. "Come to me, Guenhwyvar," he called softly. Apparently the panther was eager to return, for a gray mist swirled about the item almost immediately, gradually taking shape and solidifying.

Guenhwyvar came to the Material Plane with ears straight up, relaxed, as though the cat understood from the inflections of Drizzt's call that there was no emergency, that she was being summoned merely for companionship.

"We are racing to Settlestone," Drizzt explained. "Do you think you can keep pace?"

The panther understood. A single spring from powerful hind legs sent Guenhwyvar soaring over Catti-brie's head, across the twenty-foot expanse to the top of the rock slab she and Drizzt had just crossed. The cat hit the rock's flat top, backpedaled, and spun to face the duo. Then for no other reason than to give praise to the day, Guenhwyvar reared and stood tall in the air, a sight that sent her friends' hearts racing. Guenhwyvar was six hundred pounds, twice the size of an ordinary panther, with a head almost as wide as Drizzt's shoulders, a paw that could cover a man's face, and spectacular, shining green eyes that revealed an intelligence far beyond what an animal should possess. Guenhwyvar was the most loyal of companions, an unjudging friend, and every time

Drizzt or Catti-brie, or Bruenor or Regis, looked at the cat, their lives were made just a bit warmer.

"Me thinking's that we should get a head start," Catti-brie whispered mischievously.

Drizzt gave a slight, inconspicuous nod, and they broke together, running full-out down the trail. A few seconds later they heard Guenhwyvar roar behind them, still from atop the slab of rock. The trail was relatively clear and Drizzt sprinted out ahead of Catti-brie, though the woman, young and strong, with a heart that would have been more appropriate in the chest of a sturdy dwarf, could not be shaken.

"Ye're not to beat me!" she cried, to which Drizzt laughed. His mirth disappeared as he rounded a bend to find that stubborn and daring Catti-brie had taken a somewhat treacherous shortcut, light-skipping over a patch of broken and uneven stones, to take an unexpected lead.

Suddenly this was more than a friendly competition. Drizzt lowered his head and ran full-out, careening down the uneven ground so recklessly that he was barely able to avoid smacking face first into a tree. Catti-brie paced him, step for step, and kept her lead.

Guenhwyvar roared again, still from the slab, they knew, and they knew, too, that they were being mocked.

Sure enough, barely a few seconds later, a black streak rebounded off a wall of stone to Drizzt's side, crossing level with the drow's head. Guenhwyvar cut back across the trail between the two companions, and passed Catti-brie so quickly and so silently that she hardly realized she was no longer leading.

Sometime later, Guenhwyvar let her get ahead again, then Drizzt took a treacherous shortcut and slipped into the front—only to be passed again by the panther. So it went, with competitive Drizzt and Catti-brie working hard, and Guenhwyvar merely hard at play.

The three were exhausted—at least Drizzt and Catti-brie were; Guenhwyvar wasn't even breathing hard—when they broke for lunch on a small clearing, protected from the wind by a high wall on the north and east, and dropping off fast in a sheer cliff to the south. Several rocks dotted the clearing, perfect stools for the tired companions. A grouping of stones was set in the middle as a fire pit, for this was a usual campsite of the oft-wandering drow.

Catti-brie relaxed while Drizzt brought up a small fire. Far below she could see the gray plumes of smoke rising lazily into the clear air from the houses of Settlestone. It was a sobering sight, for it reminded the young woman, who had spent the morning at such a pace, of the gravity of her mission and of the situation. How many runs might she and Drizzt and Guenhwyvar share if the dark elves came calling?

Those plumes of smoke also reminded Catti-brie of the man who had brought the tough barbarians to this place from Icewind Dale, the man who was to have been her husband. Wulfgar had died trying to save her, had died in the grasp of a yochlol, a handmaiden of evil Lloth. Both Catti-brie and Drizzt had to bear some responsibility for that loss, yet it wasn't guilt that pained the young woman now, or that pained Drizzt. He, too, had noticed the smoke and had taken a break from his fire-tending to watch and contemplate.

The companions did not smile now, for simple loss, because they had taken so many runs just like this one, except that Wulfgar had raced beside them, his long strides making up for the fact that he could not squeeze through breaks that his two smaller companions could pass at full speed.

"I wish…" Catti-brie said, and the words resonated in the ears of the similarly wishing dark elf.

"Our war, if it comes, would be better fought with Wulfgar, son of Beornegar, leading the men of Settlestone," Drizzt agreed, and what both he and Catti-brie silently thought was that all their lives would be better if Wulfgar were alive.

There. Drizzt had said it openly, and there was no more to say. They ate their lunch silently. Even Guenhwyvar lay very still and made not a sound.

Catti-brie's mind drifted from her friends, back to Icewind Dale, to the rocky mountain, Kelvin's Cairn, dotting the otherwise flat tundra. It was so similar to this very place. Colder, perhaps, but the air held the same crispness, the same clear, vital texture. How far she and her friends, Drizzt and Guenhwyvar, Bruenor and Regis, and, of course, Wulfgar, had come from that place! And in so short a time! A frenzy of adventures, a lifetime of excitement and thrills and good deeds. Together they were an unbeatable force.

So they had thought.

Catti-brie had seen the emotions of a lifetime, indeed, and she was barely into her twenties. She had run fast through life, like her run down the mountain trails, free and high-spirited, skipping without care, feeling immortal.

Chapter 4 AT THE SEAMS

"A conspiracy?" the drow's fingers flashed, using the silent hand code of the dark elves, its movements so intricate and varied that nearly every connotation of every word in the drow language could be represented. Jarlaxle replied with a slight shake of his head. He sighed and seemed sincerely perplexed—a sight not often seen—and motioned for his cohort to follow him to a more secure area.

They crossed the wide, winding avenues of Menzoberranzan, flat, clear areas between the towering stalagmite mounds that served as homes to the various drow families. Those mounds, and a fair number of long stalactites leering down from the huge cavern's ceiling, were hollowed out and sculpted with sweeping balconies and walkways. The clusters within each family compound were often joined by high bridges, most shaped to resemble spiderwebs. And on all the houses, especially those of the older and more established families, the most wondrous designs were highlighted by glowing faerie fire, purple and blue, sometimes outlined in red and, not so often, in green. Menzoberranzan was the most spectacular of cities, breathtaking, surreal, and an ignorant visitor (who would not be ignorant, or

likely even alive, for long!) would never guess that the artisans of such beauty were among the most malicious of Toril's races.

Jarlaxle moved without a whisper down the darker, tighter avenues surrounding the lesser houses. His focus was ahead and to the sides, his keen eye (and his eye patch was over his right eye at the time) discerning the slightest of movements in the most distant shadows.

The mercenary leader's surprise was complete when he glanced back at his companion and found, not M'tarl, the lieutenant of Bregan D'aerthe he had set out with, but another, very powerful, drow.

Jarlaxle was rarely without a quick response, but the specter of Gromph Baenre, Matron Baenre's elderboy, the archmage of Menzoberranzan, standing so unexpectedly beside him, surely stole his wit.

"I trust that M'tarl will be returned to me when you are finished," Jarlaxle said, quickly regaining his seldom-lost composure.

Without a word, the archmage waved his arm, and a shimmering green globe appeared in the air, several feet from the floor. A thin silver cord hung down from it, its visible end barely brushing the stone floor.

Jarlaxle shrugged and took up the cord, and as soon as he touched it, he was drawn upward into the globe, into the extradimensional space beyond the shimmering portal.

The casting was impressive, Jarlaxle decided, for he found within not the usual empty space created by such an evocation, but a lushly furnished sitting room, complete with a zombielike servant that offered him a drink of fine wine before he ever sat down. Jarlaxle took a moment to allow his vision to shift into the normal spectrum of light, for the place was bathed in a soft blue glow. This was not unusual for wizards, even drow wizards accustomed to the lightless ways of the Underdark, for one could not read scrolls or spellbooks without light!

"He will be returned if he can survive where I put him long enough for us to complete our conversation," Gromph replied. The wizard seemed not too concerned, as he, too, came into the extradimensional pocket. The mighty Baenre closed his eyes and whispered a word, and his piwafwi cloak and other unremarkable attire transformed. Now he looked the part of his prestigious station. His flowing robe showed many pockets and was emblazoned with sigils

and runes of power. As with the house structures, faerie fire highlighted these runes, though the archmage could darken the runes with a thought, and then his robe would be more concealing than the finest of piwafwis. Two brooches, one a black-legged, red-bodied spider, the other a shining green emerald, adorned the magnificent robe, though Jarlaxle could hardly see them, for the old wizard's long white hair hung down the side of his head and in front of his shoulders and chest.

With his interest in things magical, Jarlaxle had seen the brooches on the city's previous archmage, though Gromph had held the position longer than most of Menzoberranzan's drow had been alive. The spider brooch allowed the archmage to cast the lingering heat enchantment into Narbondel, the pillar clock of Menzoberranzan. The heat would rise to the tip of the clock over a twelve-hour period, then diminish back toward the base in a like amount of time, until the stone was again cool, a very obvious and effective clock for heat-sensing drow eyes.

The other brooch gave Gromph perpetual youth. By Jarlaxle's estimation, this one had seen the birth and death of seven centuries, yet so young did he appear that it seemed he might be ready to begin his training at the drow Academy!

Not so, Jarlaxle silently recanted in studying the wizard. There was an aura of power and dignity about Gromph, reflected clearly in his eyes, which showed the wisdom of long and often bitter experience. This one was cunning and devious, able to scrutinize any situation immediately, and in truth, Jarlaxle felt more uncomfortable and more vulnerable standing before Gromph than before Matron Baenre herself.

"A conspiracy?" Gromph asked again, this time aloud. "Have the other houses finally become fed up with my mother and banded together against House Baenre?"

"I have already given a full accounting to Matron—"

"I heard every word," Gromph interrupted, snarling impatiently. "Now I wish to know the truth.»

"An interesting concept," Jarlaxle said, smiling wryly at the realization that Gromph was truly nervous. "Truth.»

"A rare thing," Gromph agreed, regaining his composure and resting back in his chair, his slender fingers tapping together before him. "But a thing that sometimes keeps meddling fools alive.»

Jarlaxle's smile vanished. He studied Gromph intently, surprised at so bold a threat. Gromph was powerful—by all measures of Menzoberranzan, the old wretch was as powerful as any male could become. But Jarlaxle did not operate by any of Menzoberranzan's measures, and for the wizard to take such a risk as to threaten Jarlaxle…

Jarlaxle was even more surprised when he realized that Gromph, mighty Gromph Baenre, was beyond nervous. He was truly scared.

"I will not even bother to remind you of the value of this 'meddling fool, " Jarlaxle said.

"Do spare me.»

Jarlaxle laughed in his face.

Gromph brought his hands to his hips, his outer robes opening in front with the movement and revealing a pair of wands set under his belt, one on each hip.

"No conspiracy," Jarlaxle said suddenly, firmly.

"The truth," Gromph remarked in dangerous, low tones.

"The truth," Jarlaxle replied as straightforwardly as he had ever spoken. "I have as much invested in House Baenre as do you, Archmage. If the lesser houses were banding against Baenre, or if Baenre's daughters plotted her demise, Bregan D'aerthe would stand beside her, at least to the point of giving her fair notice of the coming coup.»

Gromph's expression became very serious. What Jarlaxle noted most was that the elderboy of House Baenre had taken no apparent notice of his obvious (and intentional) slip in referring to Matron Baenre as merely "Baenre." Errors such as that often cost drow, particularly male drow, their lives.

"What is it then?" Gromph asked, and the very tone of the question, almost an outright plea, caught Jarlaxle off his guard. Never before had he seen the archmage, or heard of the archmage, in so desperate a state.

"You sense it!" Gromph snapped. "There is something wrong about the very air we breathe!"

For centuries untold, Jarlaxle silently added, a notion he knew he would be wise to keep to himself. To Gromph he offered only, "The chapel was damaged.»

The archmage nodded, his expression turning sour. The great

domed chapel of House Baenre was the holiest place in the entire city, the ultimate shrine to Lloth. In perhaps the most terrible slap in the face the Spider Queen had ever experienced, the renegade Do'Urden and his friends had, upon their escape, dropped a stalactite from the cavern's roof that punctured the treasured dome like a gigantic spear.

"The Spider Queen is angered," Gromph remarked.

"I would be," Jarlaxle agreed.

Gromph snapped an angry glare over the smug mercenary. Not for any insult he had given Lloth, Jarlaxle understood, but simply because of his flippant attitude.

When that glare had no more effect than to bring a smile to Jarlaxle's lips, Gromph sprang from his chair and paced like a caged displacer beast. The zombie host, unthinking and purely programmed, rushed over, drinks in hand.

Gromph growled and held his palm upraised, a ball of flame suddenly appearing atop it. With his other hand Gromph placed something small and red—it looked like a scale—into the flame and began an ominous chant.

Jarlaxle watched patiently as Gromph played out his frustration, the mercenary preferring that the wizard aim that retort at the zombie and not at him.

A lick of flame shot out from Gromph's hand. Lazily, determinedly, like a snake that had already immobilized its prey with poison, the flame wound about the zombie, which, of course, neither moved nor complained. In mere seconds, the zombie was engulfed by this serpent of fire. When Gromph casually sat again, the burning thing followed its predetermined course back to stand impassively. It made it back to its station, but soon crumbled, one of its legs consumed.

"The smell…" Jarlaxle began, putting a hand over his nose.

"Is of power!" Gromph finished, his red eyes narrowing, the nostrils of his thin nose flaring. The wizard took a deep breath and basked in the stench.

"It is not Lloth who fosters the wrongness of the air," Jarlaxle said suddenly, wanting to steal the obviously frustrated wizard's bluster and be done with Gromph and out of this reeking place.

"What do you know?" Gromph demanded, suddenly very anxious once more.

"No more than you," Jarlaxle replied. "Lloth is likely angry at Drizzt's escape, and at the damage to the chapel. You above all can appreciate the importance of that chapel." Jarlaxle's sly tone sent Gromph's nostrils flaring once more. The mercenary knew he had hit a sore spot, a weakness in the archmage's armored robes. Gromph had created the pinnacle of the Baenre chapel, a gigantic, shimmering illusion hovering over the central altar. It continually shifted form, going from a beautiful drow female to a huge spider and back again. It was no secret in Menzoberranzan that Gromph was not the most devout of Lloth's followers, no secret that the creation of the magnificent illusion had spared him his mother's unmerciful wrath.

"But there are too many things happening for Lloth to be the sole cause," Jarlaxle went on after savoring the minor victory for a moment. "And too many of them adversely affect Lloth's own base of power.»

"A rival deity?" Gromph asked, revealing more intrigue than he intended. "Or an underground revolt?" The wizard sat back suddenly, thinking he had hit upon something, thinking that any underground revolt would certainly fall into the domain of a certain rogue mercenary leader.

But Jarlaxle was in no way cornered, for if either of Gromph's suspicions had any basis, Jarlaxle did not know of it.

"Something," was all the mercenary replied. "Something perhaps very dangerous to us all. For more than a score of years, one house or another has, for some reason, overestimated the worth of capturing the renegade Do'Urden, and their very zeal has elevated his stature and multiplied the troubles he has caused.»

"So you believe all of this is tied to Drizzt's escape," Gromph reasoned.

"I believe many matron mothers will believe that," Jarlaxle was quick to reply. "And, thus, Drizzt's escape will indeed play a role in what is to come. But I have not said, and do not believe, that what you sense is amiss is the result of the renegade's flight from House Baenre.»

Gromph closed his eyes and let the logic settle. Jarlaxle was right, of course. Menzoberranzan was a place so wound up in its own intrigue that truth mattered less than suspicion, that suspicion often became a self-fulfilling prophecy, and thus, often created truth.

"I may wish to speak with you again, mercenary," the archmage said quietly, and Jarlaxle noticed a door near where he had entered the extradimensional pocket. Beside it the zombie still burned, now just a crumpled, blackened ball of almost bare bone.

Jarlaxle started for the door.

"Alas," Gromph said dramatically, and Jarlaxle paused. "M'tarl did not survive.»

"A pity for M'tarl," Jarlaxle added, not wanting Gromph to think that the loss would in any way wound Bregan D'aerthe.

Jarlaxle went out the door, down the cord, and slipped away silently into the shadows of the city, trying to digest all that had occurred. Rarely had he spoken to Gromph, and even more rarely had Gromph requested, in his own convoluted way, the audience. That fact was significant, Jarlaxle realized. Something very strange was happening here, a slight tingle in the air. Jarlaxle, a lover of chaos (mostly because, within the swirl of chaos, he always seemed to come out ahead), was intrigued. What was even more intriguing was that Gromph, despite his fears and all that he had to lose, was also intrigued!

The archmage's mention of a possible second deity proved that, showed his entire hand. For Gromph was an old wretch, despite the fact that he had come as far in life as any male drow in Menzoberranzan could hope to climb.

No, not despite that fact, Jarlaxle silently corrected himself. Because of that fact. Gromph was bitter, and had been so for centuries, because, in his lofty view of his own worth, he saw even the position of archmage as pointless, as a limit imposed by an accident of gender.

The greatest weakness in Menzoberranzan was not the rivalry of the various houses, Jarlaxle knew, but the strict matriarchal system imposed by Lloth's followers. Half the drow population was subjugated merely because they had been born male.

That was a weakness.

And subjugation inevitably bred bitterness, even—especially! — in one who had gone as far as Gromph. Because from his lofty perch, the archmage could clearly see how much farther he might possibly go if he had been born with a different set of genitals.

Gromph had indicated he might wish to speak with Jarlaxle again; Jarlaxle had a feeling he and the bitter mage would indeed

meet, perhaps quite often. He spent the next twenty steps of his walk back across Menzoberranzan wondering what information Gromph might extract from poor M'tarl, for of course the lieutenant was not dead—though he might soon wish he were.

Jarlaxle laughed at his own foolishness. He had spoken truly to Gromph, of course, and so M'tarl couldn't reveal anything incriminating. The mercenary sighed. He wasn't used to speaking truthfully, wasn't used to walking where there were no webs.

Chapter 5 CATTI-BRIE'S CHAMPION

Drizzt called Guenhwyvar to his side when the companions came down to the lower trails. The panther sat quietly, expecting what was to come.

"Ye should bring the cat in," Catti-brie suggested, understanding Drizzt's intent. The barbarians, though they had come far from their tundra homes and their secluded ways, remained somewhat distrustful of magic, and the sight of the panther always unnerved more than a few of Berkthgar's people, and didn't sit so well with Berkthgar himself.

"It is enough for them that I will enter their settlement," Drizzt replied.

Catti-brie had to nod in agreement. The sight of Drizzt, of a dark elf, one of a race noted for magic and evil, was perhaps even more unnerving to the Northmen than the panther. "Still, it'd teach Berkthgar good if ye had the cat sit on him for a while," she remarked.

Drizzt chuckled as he conjured an image of Guenhwyvar stretching comfortably on the back of the large, wriggling man. "The folk of Settlestone will grow accustomed to the panther as

they did to my own presence," the drow replied. "Think of how many years it took Bruenor to become comfortable around Guenhwyvar.»

The panther gave a low growl, as if she understood their every word.

"It wasn't the years," Catti-brie returned. "It was the number of times Guen pulled me stubborn father's backside out of a hot fire!"

When Guenhwyvar growled again, both Drizzt and Catti-brie had a good laugh at surly Bruenor's expense. The mirth subsided as Drizzt took out the figurine and bade Guenhwyvar farewell, promising to call the panther back as soon as he and Catti-brie were on the trails once more, heading back to Mithril Hall.

The formidable panther, growling low, walked in circles about the figurine. Gradually those growls diminished as Guenhwyvar faded into gray mist, then into nothing at all.

Drizzt scooped up the figurine and looked to the plumes of smoke rising from nearby Settlestone. "Are you ready?" he asked his companion.

"He'll be a stubborn one," Catti-brie admitted.

"We just have to get Berkthgar to understand the depth of Bruenor's distress," Drizzt offered, starting off again for the town.

"We just have to get Berkthgar to imagine Bruenor's axe sweeping in for the bridge of his nose," Catti-brie muttered. "Right between the eyes.»

Settlestone was a rocky, windswept cluster of stone houses set in a vale and protected on three sides by the climbing, broken sides of the towering mountains known as the Spine of the World. The rock structures, resembling houses of cards against the backdrop of the gigantic mountains, had been built by the dwarves of Mithril Hall, by Bruenor's ancestors, hundreds of years before, when the place had been called Dwarvendarrow. It had been used as a trading post by Bruenor's people and was the only place for merchants to peek at the wonders that came from Mithril Hall, for the dwarves did not wish to entertain foreigners in their secret mines.

Even one who did not know the history of Dwarvendarrow would reason that this place had been constructed by the bearded folk. Only dwarves could have imbued the rocks with such

strength, for, though the settlement had been uninhabited for centuries, and though the wind sweeping down the channel of the tall mountain walls was unrelenting, the structures had remained. In setting the place up for their own use, Wulfgar's people had no more a task than to brace an occasional wall, sweep out the tons of pebbles that had half buried some of the houses, and flush out the animals that had come to live there.

So it was a trading post again, looking much as it had in the heyday of Mithril Hall, but now called Settlestone and now used by humans working as agents for the busy dwarves. The agreement seemed sound and profitable to both parties, but Berkthgar had no idea of how tentative things had suddenly become. If he did not relent on his demand to carry Aegis-fang, both Drizzt and Catti-brie knew, Bruenor would likely order the barbarian and his people off the land.

The proud barbarians would never follow such a command, of course. The land had been granted, not loaned.

The prospect of war, of Bruenor's people coming down from the mountains and driving the barbarians away, was not so outlandish.

All because of Aegis-fang.

"Wulfgar would not be so glad to know the source of the arguing," Catti-brie remarked as she and Drizzt neared the settlement. " 'Twas he who bringed them all together. Seems a pity indeed that it's his memory threatening to tear them apart.»

A pity and a terrible irony, Drizzt silently agreed. His steps became more determined; put in that light, this diplomatic mission took on even greater significance. Suddenly Drizzt was marching to Settlestone for much more than a petty squabble between two unyielding rulers. The drow was going for Wulfgar's honor.

As they came down to the valley floor, they heard chanting, a rhythmic, solemn recitation of the deeds of a legendary warrior. They crossed into the empty ways, past the open house doors that the hardy folk never bothered to secure. Both knew where the chanting was coming from, and both knew where they would find the men and women and children of Settlestone.

The only addition the barbarian settlers had made to the town was a large structure that could fit all four hundred people of

Settlestone and a like number of visitors. Hengorot, "the Mead Hall," it was called. It was a solemn place of worship, of valor recalled, and ultimately of sharing food and drink.

Hengorot wasn't finished. Half its long, low walls were of stone, but the rest was enclosed by deerskin canopies. That fact seemed fitting to Drizzt, seemed to reflect how far Wulfgar's people had come, and how far they had to go. When they had lived on the tundra of Icewind Dale, they had been nomadic, following the reindeer herd, so all their houses had been of skin, which could be packed up and taken with the wandering tribe.

No longer were the hardy folk nomads; no longer was their existence dependent on the reindeer herd. It was an unreliable source that often led to warring between the various tribes, or with the folk of Ten-Towns, on the three lakes, the only non-barbarians in Icewind Dale.

Drizzt was glad to see the level of peace and harmony that the northmen had attained, but still it pained him to look at the uncompleted part of Hengorot, to view the skins and remember, too, the sacrifices these people had made. Their way of life, which had survived for thousands of years, was no more. Looking at this construction of Hengorot, a mere shade of the glories the mead hall had known, looking at the stone that now enclosed this proud people, the drow could not help but wonder if this way was indeed "progress.»

Catti-brie, who had lived most of her young life in Icewind Dale, and who had heard countless tales of the nomadic barbarians, had understood the loss all along. In coming to Settlestone, the barbarians had given away a measure of their freedom and more than a bit of their heritage. They were richer now, far richer than they could have ever dreamt, and no longer would a harsh winter threaten their very existence. But there had been a price. Like the stars. The stars were different here beside the mountains. They didn't come down to the flat horizon, drawing a person's soul into the heavens.

With a resigned sigh, a bit of her own homesickness for Icewind Dale, Catti-brie reminded herself of the pressing situation. She knew that Berkthgar was being stubborn, but knew, too, how pained the barbarian leader was over Wulfgar's fall, and how pained he must be to think that a dwarf held the key to the

warhammer that had become the most honored weapon in his tribe's history.

Never mind that the dwarf had been the one to forge that weapon; never mind that the man who had carried it to such glory had, in fact, been like that dwarf's son. To Berkthgar, Catti-brie knew, the lost hero was not the son of Bruenor, but was Wulfgar, son of Beornegar, of the Tribe of the Elk. Wulfgar of Icewind Dale, not of Mithril Hall. Wulfgar, who epitomized all that had been respected and treasured among the barbarian people. Perhaps most of all, Catti-brie appreciated the gravity of the task before them.

Two tall, broad-shouldered guards flanked the skin flap of the mead hall's opening, their beards and breath smelling more than a little of thick mead. They bristled at first, then moved hastily aside when they recognized the visitors. One rushed to the closest end of the long table set in the hall's center to announce Drizzt and Catti-brie, listing their known feats and their heritage (Catti-brie's at least, for Drizzt's heritage would not be a source of glory in Settlestone).

Drizzt and Catti-brie waited patiently at the door with the other man, who easily outweighed the two of them put together. Both of them focused on Berkthgar, seated halfway down the table's right-hand side, and he inevitably looked past the man announcing the visitors to stare back at them.

Catti-brie thought the man a fool in his argument with Bruenor, but neither she nor Drizzt could help but be impressed by the giant barbarian. He was nearly as tall as Wulfgar, fully six and a half towering feet, with broad shoulders and hardened arms the size of a fat dwarf's thighs. His brown hair was shaggy, hanging low over his shoulders, and he was beginning a beard for winter, the thick tufts on his neck and cheeks making him appear all the more fierce and imposing. Settlestone's leaders were picked in contests of strength, in matches of fierce battle, as the barbarians had selected their leaders through their history. No man in Settle-stone could defeat Berkthgar—Berkthgar the Bold, he was called—and yet, because of that fact, he lived, more than any of the others, in the shadow of a dead man who had become legend.

"Pray, join us!" Berkthgar greeted warmly, but the set of his expression told the two companions that he had been expecting

this visit, and was not so thrilled to see them. The chieftain focused particularly on Drizzt, and Catti-brie read both eagerness and trepidation in the large man's sky-blue eyes.

Stools were offered to Drizzt and Catti-brie (a high honor for Catti-brie, for no other woman was seated at the table, unless upon the lap of a suitor). In Hengorot, and in all this society, the women and children, save for the older male children, were servants. They hustled now, placing mugs of mead before the newest guests.

Both Drizzt and Catti-brie eyed the drinks suspiciously, knowing they had to keep their heads perfectly clear, but when Berkthgar offered a toast to them and held his own mug high, custom demanded they likewise salute. And in Hengorot, one simply did not sip mead!

Both friends downed their mugs to rousing cheers, and both looked to each other despairingly as another full mug quickly replaced the emptied one.

Unexpectedly, Drizzt rose and deftly hopped up on the long table.

"My greetings to the men and women of Settlestone, to the people of Berkthgar the Bold!" he began, and a chorus of deafening cheers went up, roars for Berkthgar, the focus of the town's pride. The huge, shaggy-haired man got slapped on the back a hundred times in the next minute, but not once did he blink, and not once did he take his suspicious gaze from the dark elf.

Catti-brie understood what was going on here. The barbarians had come to grudgingly accept Drizzt, but still he was a scrawny elf, and a dark elf on top of it all! The paradox was more than a little uncomfortable for them. They saw Drizzt as weak—probably no stronger than some of their hardy womenfolk—and yet they realized that not one of them could defeat the drow in combat. Berkthgar was the most uncomfortable of all, for he knew why Drizzt and Catti-brie had come, and he suspected this issue about the hammer would be settled between him and Drizzt.

"Truly we are grateful, nay, thrilled, at your hospitality. None in all the Realms can set a table more inviting!" Again the cheers. Drizzt was playing them well, and it didn't hurt that more than half of them were falling-down drunk.

"But we cannot remain for long," Drizzt said, his voice

suddenly solemn. The effect on those seated near the drow was stunning, as they seemed to sober immediately, seemed to suddenly grasp the weight of the drow's visit.

Catti-brie saw the sparkle of the ruby pendant hanging about Drizzt's neck, and she understood that though Drizzt wasn't actively using the enchanting gem, its mere presence was as intoxicating as any amount of thick mead.

"The heavy sword of war hangs over us all," Drizzt went on gravely. "This is the time of allian—"

Berkthgar abruptly ended the drow's speech by slamming his mug on the table so brutally that it shattered, splattering those nearby with golden-brown mead and glass fragments. Still holding the mug's handle, the barbarian leader unsteadily clambered atop the table to tower over the dark elf.

In the blink of an eye, Hengorot hushed.

"You come here claiming alliance," the barbarian leader began slowly. "You come asking for alliance." He paused and looked around at his anxious people for dramatic effect. "And yet you hold prisoner the weapon that has become a symbol of my people, a weapon brought to glory by Wulfgar, son of Beornegar!"

Thunderous cheers erupted, and Catti-brie looked up to Drizzt and shrugged helplessly. She always hated it when the barbarians referred to Wulfgar by his legacy, as the son of Beornegar. For them to do so was an item of pride, and pride alone never sat well with the pragmatic woman.

Besides, Wulfgar needed no claim of lineage to heighten his short life's achievements. His children, had he sired any, would have been the ones to rightfully speak of their father.

"We are friends of the dwarf king you serve, dark elf," Berkthgar went on, his booming voice resonating off the stone sections of Hengorot's walls. "And we ask the same of Bruenor Battle-hammer, son of Bangor, son of Garumn. You shall have your alliance, but not until Aegis-fang is delivered to me.

"I am Berkthgar!" the barbarian leader bellowed.

"Berkthgar the Bold!" several of the man's advisors quickly piped in, and another chorus went up, a toast of mugs lifted high to the mighty chieftain of Settlestone.

"Bruenor would sooner deliver his own axe," Drizzt replied, thoroughly fed up with Berkthgar's glories. The drow understood

then that he and Catti-brie had been expected in Settlestone, for Berkthgar's little speech, and the reaction to it, had been carefully planned, even rehearsed.

"And I do not think you would enjoy the way he would deliver that axe," the drow finished quietly, when the roaring had died away. Again came the hush of expectation, for the drow's words could be taken as a challenge, and Berkthgar, blue eyes squinting dangerously, seemed more than ready to pick up the gauntlet.

"But Bruenor is not here," the barbarian leader said evenly. "Will Drizzt Do'Urden champion his cause?"

Drizzt straightened, trying to decide the best course.

Catti-brie's mind, too, was working fast. She held little doubt that Drizzt would accept the challenge and put Berkthgar down at once, and the men of Settlestone surely would not tolerate that kind of embarrassment.

"Wulfgar was to be my husband!" she yelled, rising from her chair just as Drizzt was about to respond. "And I am the daughter of Bruenor—by rights, the princess of Mithril Hall. If anyone here is to champion my father's cause—"

"You will name him," Berkthgar reasoned.

"I will be… her," Catti-brie replied grimly.

Roars went up again, all about the mead hall, and more than a few women at the back of the room tittered and nodded hopefully.

Drizzt didn't seem so pleased, and the look he put over Catti-brie was purely plaintive, begging her to calm this situation before things got fully out of hand. He didn't want a fight at all. Neither did Catti-brie, but the room was in a frenzy then, with more than half the voices crying for Berkthgar to "Fight the woman!" as though Catti-brie's challenge had already been launched.

The look that Berkthgar put over Catti-brie was one of pure outrage.

She understood and sympathized with his predicament. She had meant to go on and explain that she would be Bruenor's only champion, if there was to be a champion, but that she had not come here to fight. Events had swept her past that point, however.

"Never!" Berkthgar roared above the din, and the room

calmed somewhat, eager cries dying away to whispers. "Never have I battled a woman!"

That's an attitude Berkthgar had better overcome soon, Drizzt thought, for if the dark elves were indeed marching to Mithril Hall, there would be little room for such inhibitions. Females were typically the strongest of drow warriors, both magically and with weapons.

"Fight her!" cried one man, obviously very drunk, and he was laughing as he called, and so, too, were his fellows about him.

Berkthgar looked from the man to Catti-brie, his huge chest heaving as he tried to take in deep breaths to calm his rage.

He could not win, Catti-brie realized. If they fought, he could not win, even if he battered her. To the hardy men of Settlestone, even lifting a weapon against her would be considered cowardly.

Catti-brie climbed onto the table and gave a slight nod as she passed in front of Drizzt. Hands on hips—and her hip out to the side to accentuate her feminine figure—she gave a wistful smile to the barbarian leader. "Not with weapons, perhaps," she said. "But there are other ways a man and woman might compete.»

All the room exploded at that comment. Mugs were lifted so forcefully in toast that little mead remained in them as they came back down to the eager mouths of the men. Several in the back end of Hengorot took up a lewd song, clapping each other on the back at every crescendo.

Drizzt's lavender eyes grew so wide that they seemed as if they would simply roll out of their sockets. When Catti-brie took the moment to regard him, she feared he would draw his weapons and kill everyone in the room. For an instant, she was flattered, but that quickly passed, replaced by disappointment that the drow would think so little of her.

She gave him a look that said just that as she turned and jumped down from the table. A man nearby reached out to catch her, but she slapped his hands away and strode defiantly for the door.

"There's fire in that one!" she heard behind her.

"Alas for poor Berkthgar!" came another rowdy cry.

On the table, the stunned barbarian leader turned this way and that, purposely avoiding the dark elf's gaze. Berkthgar was at a loss; Bruenor's daughter, though a famed adventurer, was not

known for such antics. But Berkthgar was also more than a little intrigued. Every man in Settlestone considered Catti-brie, the princess of Mithril Hall, the fairest prize in all the region.

"Aegis-fang will be mine!" Berkthgar finally cried, and the roar behind him, and all about him, was deafening.

The barbarian leader was relieved to see that Drizzt was no longer facing him, was no longer anywhere in sight, when he turned back. One great leap had taken the dark elf from the table, and he strode eagerly for the door.

Outside Hengorot, in a quiet spot near an empty house, Drizzt took Catti-brie by the arm and turned her to face him. She expected him to shout at her, even expected him to slap her.

He laughed at her instead.

"Clever," Drizzt congratulated. "But can you take him?"

"How do ye know that I did not mean what I said?" Catti-brie snapped in reply.

"Because you have more respect for yourself than that," Drizzt answered without hesitation.

It was the perfect answer, the one Catti-brie needed to hear from her friend, and she did not press the point further.

"But can you take him?" the drow asked again, seriously. Catti-brie was good, and getting better with every lesson, but Berkthgar was huge and tremendously strong.

"He's drunk," Catti-brie replied. "And he's slow, like Wulfgar was before ye showed him the better way o' fighting." Her blue eyes, rich as the sky just before the dawn, sparkled. "Like ye showed me.»

Drizzt patted her on the shoulder lightly, understanding then that this fight would be as important to her as it was to Berkthgar. The barbarian came storming out of the tent then, leaving a horde of sputtering comrades leering out of the open flap.

"Taking him won't be half the trouble as figuring out how to let him keep his honor," Catti-brie whispered.

Drizzt nodded and patted her shoulder again, then walked away, going in a wide circuit about Berkthgar and back toward the tent. Catti-brie had taken things into hand, he decided, and he owed her the respect to let her see this through.

The barbarians fell back as the drow came into the tent and pointedly closed the flap, taking one last look at Catti-brie as he

did, to see her walking side by side with Berkthgar (and he so resembled huge Wulfgar from the back!) down the windswept lane.

For Drizzt Do'Urden, the image was not a pleasant one.

*****

"Ye're not surprised?" Catti-brie asked as she removed the practice padding from her backpack and began sliding it over the fine edge of her sword. She felt a twinge of emotion as she did so, a sudden feeling of disappointment, even anger, which she did not understand.

"I did not believe for a moment that you had brought me out here for the reason you hinted at," Berkthgar replied casually. "Though if you had—"

"Shut yer mouth," Catti-brie sharply interrupted.

Berkthgar's jaw went firm. He was not accustomed to being talked to in that manner, particularly not from a woman. "We of Settlestone do not cover our blades when we fight," he said boastfully.

Catti-brie returned the barbarian leader's determined look, and as she did, she slid the sword back out from its protective sheath. A sudden rush of elation washed over her. As with the earlier feeling, she did not understand it, and so she thought that perhaps her anger toward Berkthgar was more profound than she had dared to admit to herself.

Berkthgar walked away then, to his house, and soon returned wearing a smug smile and a sheath strapped across his back. Above his right shoulder Catti-brie could see the hilt and cross-piece of his sword—a crosspiece nearly as long as her entire blade! — and the bottom portion of the sheath poked out below Berkthgar's left hip, extending almost to the ground.

Catti-brie watched, awestruck, wondering what she had gotten herself into, as Berkthgar solemnly drew the sword to the extent of his arm. The sheath had been cut along its upper side after a foot of leather so that the barbarian could then extract the gigantic blade.

And gigantic indeed was Berkthgar's flamberge! Its wavy blade extended over four feet, and after that came an eight-inch

ricasso between the formal crosspiece and a second, smaller one of edged steel.

With one arm, muscles standing taut in ironlike cords, Berkthgar began spinning the blade, creating a great «whooshing» sound in the air above his head. Then he brought its tip to the ground before him and rested his arm on the crosspiece, which was about shoulder height to his six-and-a-half-foot frame.

"Ye meaning to fight with that, or kill fatted cows?" Catti-brie asked, trying hard to steal some of the man's mounting pride.

"I would still allow you to choose the other contest," Berkthgar replied calmly.

Catti-brie's sword snapped out in front of her, at the ready, and she went down in a low, defensive crouch.

The barbarian hooted and went into a similar pose, but then straightened, looking perplexed. "I cannot," Berkthgar began. "If I were to strike you even a glancing blow, King Battlehammer's heart would break as surely as would your skull.»

Catti-brie came forward suddenly, jabbing at Berkthgar's shoulder and tearing a line in his furred jerkin.

He looked down at the cut, then his eyes came slowly back to regard Catti-brie, but other than that, he made no move.

"Ye're just afraid because ye're knowing that ye can't move that cow-killer fast enough," the young woman taunted.

Berkthgar blinked very slowly, exaggerated the movement as if to show how boring he thought this whole affair was. "I will show you the mantle where Bankenfuere is kept," he said. "And I will show you the bedding before the mantle.»

"The thing's better for a mantle than a swordsman's hands!" Catti-brie growled, tired of this one's juvenile sexual references. She sprang ahead again and slapped the flat of her blade hard against Berkthgar's cheek, then jumped back, still snarling. "If ye're afraid, then admit it!"

Berkthgar's hand went immediately to his wound, and when it came away, the barbarian saw that his fingers were red with blood. Catti-brie winced at that, for she hadn't meant to hit him quite so hard.

Subtle were the intrusions of Khazid'hea.

"I am out of patience with you, foolish woman," snarled the barbarian, and up came the tip of tremendous Bankenfuere, the

Northern Fury.

Berkthgar growled and leaped ahead, both hands on the hilt this time as he swung the huge blade across in front of him. He attacked with the flat of his blade, as had Catti-brie, but the young woman realized that would hardly matter. Getting hit by the flat of that tremendous flamberge would still reduce her bones to mush!

Catti-brie wasn't anywhere near Berkthgar at that point, the woman in fast retreat (and wondering again if she was in over her head) as soon as the sword went up. The flamberge curled in an arc back over, left to right, then came across a second time, this cut angling down. Faster than Catti-brie expected, Berkthgar reversed the flow, the blade swishing horizontally again, this time left to right, then settled back at the ready beside the barbarian's muscular shoulder.

An impressive display indeed, but Catti-brie had watched the routine carefully, no longer through awestruck eyes, and she noticed more than a few holes in the barbarian's defenses.

Of course, she had to be perfect in her timing. One slip, and Bankenfuere would turn her into worm food.

On came Berkthgar, with another horizontal cut, a predictable attack, for there were only so many ways one could maneuver such a weapon! Catti-brie fell back a step, then an extra step just to make sure, and darted in behind the lumbering sweep of the blade, looking to score a hit on the barbarian's arm. Berkthgar was quicker than that, though, and he had the blade coming around and over so fast that Catti-brie had to abort the attack and scramble hard just to get out of the way.

Still, she had won that pass, she figured, for now she had a better measure of Berkthgar's reach. And by her thinking, every passing moment favored her, for she saw the sweat beading on the drunken barbarian's forehead, his great chest heaving just a bit more than before.

"If ye do other things as poorly as ye fight, then suren I'm glad I chose this contest," Catti-brie said, a taunt that sent proud Berkthgar into another wild-swinging tirade.

Catti-brie dodged and scrambled as Bankenfuere came across in several titanic, and ultimately futile, swipes. Across it came again, the barbarian's fury far from played out, and Catti-brie

leaped back. Around and over went the blade, Berkthgar charging ahead, and Catti-brie went far out to the side, just ahead as the great sword came whipping down and across.

"I shall catch up to you soon enough!" Berkthgar promised, turning square to the young woman and whipping his mighty blade left to right once more, bringing it to the ready beside his right shoulder.

Catti-brie started in behind the cut, taking a long stride with her right foot, extending her sword arm toward Berkthgar's exposed hip. She dug her left foot in solidly, though, and had no intention of continuing the move. As soon as Bankenfuere came across to intercept, Catti-brie leaped back, pivoted on her anchor leg, and rushed in behind the blade, going for Berkthgar's right hip instead, and scored a nasty, stinging hit.

The barbarian growled and spun so forcefully that he nearly overbalanced.

Catti-brie stood a few feet away, crouched low, ready. There was no doubt that swinging the heavy weapon was beginning to take a toll on the man, especially after his generous swallows of mead.

"A few more passes," Catti-brie whispered, forcing herself to be patient.

And so she played on as the minutes passed, as Berkthgar's breathing came as loudly as the moaning wind. Through each attack, Catti-brie confirmed her final routine, one that took advantage of the fact that Berkthgar's huge blade and thick arms made a perfect optical barricade.

* * * * *

Drizzt suffered through the half-hour of rude comments.

"Never has he lasted this long!" offered one barbarian.

"Berkthgar the Brauzen!" cried another, the barbarian word for stamina.

"Brauzen!" all the rowdy men shouted together, lifting their mugs in cheer. Some of the women in the back of Hengorot tittered at the bawdy display, but most wore sour expressions.

"Brauzen," the drow whispered, and Drizzt thought the word perfectly fitting for describing his own patience during those

insufferably long minutes. As angry as he was at the rude jokes at Catti-brie's expense, he was more fearful that Berkthgar would harm her, perhaps defeat her in battle and then take her in other ways.

Drizzt worked hard to keep his imagination at bay. For all his boasting, for all of his people's boasting, Berkthgar was an honorable man. But he was drunk…

I will kill him, Drizzt decided, and if anything the drow feared had come to pass, he indeed would cut mighty Berkthgar down.

It never got to that point, though, for Berkthgar and Catti-brie walked back into the tent, looking a bit ruffled, the barbarian's stubbly beard darkened in one area with some dried blood, but otherwise seeming okay.

Catti-brie winked subtly as she passed the drow.

Hengorot fell into a hush, the drunken men no doubt expecting some lewd tales of their leader's exploits.

Berkthgar looked to Catti-brie, and she wouldn't blink.

"I will not carry Aegis-fang," the barbarian leader announced.

Moans and hoots erupted, as did speculation about who won the "contest.»

Berkthgar blushed, and Drizzt feared there would be trouble.

Catti-brie went up on the table. "Not a better man in Settle-stone!" she insisted.

Several barbarians rushed forward to the table's edge, willing to take up that challenge.

"Not a better man!" Catti-brie growled at them, her fury driving them back.

"I'll not carry the warhammer, in honor of Wulfgar," Berkthgar explained. "And for the honor of Catti-brie.»

Blank stares came back at him.

"If I am to properly suit the daughter of King Bruenor, our friend and ally," the barbarian leader went on, and Drizzt smiled at that reference, "then it is my own weapon, Bankenfuere, that must become legend." He held high the huge flamberge, and the crowd roared with glee.

The issue was ended, the alliance sealed, and more mead was passed about before Catti-brie even got down from the table, heading for Drizzt. She stopped as she walked beside the barbar-

ian leader, and gave him a sly look.

"If ye ever openly lie," she whispered, taking care that no one could hear, "or if ye ever even hint that ye bedded me, then be knowin' that I'll come back and cut ye down in front o' all yer people.»

Berkthgar's expression grew somber at that, and even more somber as he turned to watch Catti-brie depart, to see her deadly drow friend standing easily, hands on scimitar hilts, his lavender eyes telling the barbarian in no uncertain terms his feelings for Catti-brie. Berkthgar didn't want to tangle with Catti-brie again, but he would rather battle her a hundred times than fight the drow ranger.

"You'll come back and cut him down?" Drizzt asked as they exited the town, revealing to Catti-brie that his keen ears had caught her parting words with the barbarian.

"Not a promise I'd ever want to try," Catti-brie replied, shaking her head. "Fighting that one when he's not so full o' mead would be about the same as walking into the cave of a restless bear.»

Drizzt stopped abruptly, and Catti-brie, after taking a couple more steps, turned about to regard him.

He stood pointing at her, smiling widely. "I have done that!" he remarked, and so Drizzt had yet another tale to recount as the two (and then three, for Drizzt was quick to recall Guenhwyvar) made their way along the trails, back into the mountains.

Later, as the stars twinkled brightly and the campfire burned low, Drizzt sat watching Catti-brie's prone form, her rhythmic breathing telling the drow that she was fast asleep.

"You know I love her," the drow said to Guenhwyvar.

The panther blinked her shining green eyes, but otherwise did not move.

"Yet, how could I?" Drizzt asked. "And not for the memory of Wulfgar," he quickly added, and he nodded as he heard himself speak the words, knowing that Wulfgar, who loved Drizzt as Drizzt loved him, would not disapprove.

"How could I ever?" the drow reiterated, his voice barely a whisper.

Guenhwyvar issued a long, low growl, but if it had any meaning, other than to convey that the panther was interested in what

the drow was saying, it was lost on Drizzt.

"She will not live so long," Drizzt went on quietly. "I will still be a young drow when she is gone." Drizzt looked from Catti-brie to the panther, and a new insight occurred to him. "You must understand such things, my eternal friend," the drow said. "Where will I fall in the span of your life? How many others have you kept as you keep me, my Guenhwyvar, and how many more shall there be?"

Drizzt rested his back against the mountain wall and looked to Catti-brie, then up to the stars. Sad were his thoughts, and yet, in many ways, they were comforting, like an eternal play, like emotions shared, like memories of Wulfgar. Drizzt sent those thoughts skyward, into the heavenly canopy, letting them break apart on the ceaseless and mournful wind.

His dreams were full of images of friends, of Zaknafein, his father, of Belwar, the svirfneblin gnome, of Captain Deudermont, of the good ship Sea Sprite, of Regis and Bruenor, of Wulfgar, and most of all, of Catti-brie.

It was as calm and pleasant a sleep as Drizzt Do'Urden had ever known.

Guenhwyvar watched the drow for some time, then rested her great feline head on wide paws and closed her green eyes. Drizzt's comments had hit the mark, except, of course, his intimation that her memory of him would be inconsequential in the centuries ahead. Guenhwyvar had indeed come to the call of many masters, most goodly, some wicked, in the past millennium, and even beyond that. Some the panther remembered, some not, but Drizzt…

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