Chapter 24

Sewer amp; Undermountain or A Ghost Gives A Chance

The drop down the sewer pipe was longer than any of them imagined it would be. The pipe was slick and situated at a slight tilt so that their fall was soon replaced by a slide, complete with a network of turns, hooks, and drops that threatened to make them dizzy.

After what seemed like hours but was really only minutes, the pipe disappeared beneath them and the four escapees from the festhall formerly known as the Hanging Lantern were deposited into an underground canal about ten feet around, and filled with about three feet of water. The distinctive odors of garbage and excrement wafted around them.

"Someone should package that ride for a fair," Passepout pointed out. "They would make a fortune, provided they supplied each customer with a nose clip to compensate for the smell."

"I can just hear my little braddah saying, 'Oh, let's do it again!' " Curtis replied.

"You have a brother?" Shurleen asked.

"Several," Curtis replied. "I'm sure you'll meet them soon."

"Wonderful," Passepout interjected, rolling his eyes.

Volo concurred with the thespian's sentiments, if not his comments.

"We can't stop now!" Volo said. "We have to get out of this sewer, then out of Waterdeep, and back to Suzail to tell Khelben and the War Wizards about Hlaavin's insidious plot."

"Quickly, this way!" Passepout said, for no other reason than to get them moving again, and it was the way the water was flowing.

The other three looked at each other and, seeing no better alternatives, shrugged in agreement and followed the path prescribed by Passepout.

As they walked, the water level continued to go down and the water itself became clearer and cleaner. The travelers were soon able to cleanse themselves of the sewerage residue. Eventually the water was no more than a trickle that escaped through various cracks and grates, clouds of mist wafting upward. The air cleared, and the four companion's clothes dried on their backs, as the under- ground sewer canal took on more of the appearance of a tunnel, complete with forks, stairs upward and downward, and a requisite amount of dead ends.

Their footsteps on the paved floors echoed through the tunnels, and they also began to hear various frightening noises in the distance, the owners of which none of them hoped to run into.

After two rest stops, the group stopped for a third time, this time at a juncture point that went off in five directions in addition to the one from whence they came.

"Undermountain," Volo murmured, louder than he had intended.

"Say what?" Passepout asked.

"Undermountain," the master traveler repeated. "Elminster called it the largest mass grave in all Faerun today."

"Wonderful," Passepout replied in his familiar sarcastic manner.

Volo walked around the brick-and-mortar-walled chamber, examining the passageways out as he filled in the rest of the group on a few more details. He wished that he had his magics at his disposal to help him find a way out. He concentrated for a moment to see if they had returned, accepted that they hadn't, and once again began his tour guide spiel.

"It was constructed and designed by Halaster Blackcloak. Only one of his apprentices ever made it out alive. That was Jhesiyra Kestellharp, who later went on to Myth Drannor and adopted the moniker of the Magister."

"Wonderful," Passepout repeated.

"Meaning no offense, Mister Volo," Curtis interrupted, "the history lesson is nice and all, but do you have any idea of a way of finding the way out?

"Many have tried," Volo continued, taking a torch down from the wall. "No one knows how far down it goes, or how far the network of tunnels stretches. Rumor has it that Halaster, a master of illusion, weaved an enchantment so that travelers could lose their way, thinking that they were going up when instead they were traveling farther down into the bowels of Mt. Waterdeep, down to the deepest levels of Undermountain."

"Is this Halaster guy still around?" Shurleen asked.

"No one knows," Volo replied. "He disappeared down here ages ago. Some say he still wanders around down here, leaving an occasional torch or message in a passage vestibule to lend some assistance to the wayward treasure-seeker."

"That guy must have been crazy," Curtis said.

"They called him the Mad Wizard," Volo said, a touch of finality to his voice signaling that the story was over.

"Maybe he wasn't really mad," Passepout said. "Maybe he was just misunderstood."

"I think I see a light down this way," Volo said, indicating the tunnel of his choice with his torch in hand. "Let's try this way."

The group agreed and continued down the tunnel.

Eventually they came to another juncture just like the other.

A new torch was waiting in the exact same position as at the previous juncture.

"Here we go again," Curtis replied, trying not to sound too pessimistic for Shurleen's sake, as she was obviously becoming frightened.

"I want to get out of here," she whimpered.

"We all do," Passepout answered gently, "and we will."

An old gentlemen dressed in the robes of a wizard from years gone by stepped out of one of the walls as if it were no more than a cloud of fog.

"You want to get out of here," the apparition said with a cackle. "Why didn't you say so? Just take the tunnel over there, you'll be on the surface and out of here in no time. And by the way, the chubby guy is right. I was just misunderstood."

The apparition walked through the opposite wall and disappeared, though his continued cackling could still be heard off in the distance.

Volo looked at the group, and then looked down the tunnel that had been indicated by Halaster.

"Why not?" the master traveler replied. "It's not like he's ever lied to us or anything."

An echoing voice was heard in the distance, repeating the statement, "I'm just misunderstood."

"That settles it for me," Passepout replied with a sense of finality to his voice. "Always obey the directions of a ghost, particularly when he is the only one who knows the way out. Feet, do your stuff."

Taking a torch down from its holder, Passepout started down the tunnel that had been indicated by the apparition.

After an hour, the tunnel's incline steadily increased.

In another hour, they were out, and the sun was high in the sky.

Volo stopped a passing milkmaid for their location.

"Why, you're in Baldur's Gate, of course," the maid replied, and continued on her way.

"Baldur's Gate," Curtis replied in disbelief, "but that's miles down the coast from Waterdeep. We couldn't have been walking for that long."

"I guess Mad Monkey isn't the only immortal with a passion for portals," Volo replied.

"Well," Shurleen commented, taking on the unlikely role of the optimist of the group, "at least we're closer to Suzail."

"We'll go into town, hire some horses and head due east," Volo suggested.

The group agreed, and they headed toward the outskirts of the city, though Volo noticed a certain sense of apprehension and reluctance on Passepout's part.

The master traveler thought he heard the thespian mutter under his breath, "Baldur's Gate, where all the chickens come home to roost." Volo couldn't be sure if those were his exact words, but thought that it would be better not to ask him for clarification at the present time.

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