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Corpse Light Forums

Thread: Dream Speed Starting City


26 September: Tornin (Guildmaster)

Right, the poll is officially closed. Guild starting city is Vessa. What Vessa is, what we’ll do there—your guess is as good as mine. Sounds like DS is solo-focused, but Ryzonart’s finally confirmed there will be guild functions in-game.


26 September: TALiSON (Member)

I feel like I’ve been waiting for this game my entire life. I don’t know if I’m going to survive the next week.


26 September: TazMazter (Member)

Never thought I’d be ponying up for a game while knowing hardly anything about it.


26 September: Silent (Officer)

if i didn’t know someone who’d drawn one of the demos i’d still be convinced the whole thing was an elaborate hoax


28 September: DIEMORTDIE (Member)

Here’s hoping we get the pre-load as smoothly as everything else. While we’re spamming F5, here’s a checklist of all the questions answered so far:

Classes: modal units with different specifications.

Races: As above.

PVP: Yes, can fight other players in designated zones, or by duelling, though majority of gameplay is PVE.

Max level: None? You gain reputation, rankings and credits to buy upgrades.

End game: Highest-ranked players compete in Challenges (for boasting rights?).

Setting: far future Earth (and all of the galaxy!?).

Plot/lore: No idea!

World servers: Only one? Seems unlikely, but probably the whole thing is a series of instances. There’s no differentiation between the starting cities in terms of PVP or RP. Probably each of the fifty starter cities is hosted on a different server.

Restrictions: Some content is age-restricted, with three divisions: twelve to fifteen, sixteen to eighteen, and nineteen up. Under-twelves not allowed to play. [Good luck enforcing any of that.]

Localisation: Claims (improbably) that it will be localised for all major languages from launch.

Microtransactions: No! No loot boxes, either.

Play time: This is new: you can only play DS for five (real world) hours at a time, after which you will be shuttled into normal sleep, and won’t be allowed access again for a minimum of five hours. MADDENING. On the flip side, they’re sticking to the idea of time compression, which means those five hours in-game will work out to 25 hours experienced. No answer to the question of whether the full shut out will commence if you log before your five hours are up.


28 September: Tornin (Guildmaster)

How Ryzonart can make everyone dream at the same speed—or do any of this—has yet to be answered.


28 September: Silent (Officer)

if we experience each five hours as twenty-five—hell, with five on, five off, we could fit in nearly a hundred hours of gameplay on the first day—can we possibly not burn through the game’s entire content in the first week?


28 September: TALiSON (Member)

I’ll be spending MY first week in the character creator.


28 September: Far (Member)

Aaannnd…downloading!!!


28 September: Thing One (Member)

download is tiny! miniscule! everything is server side and ds going to be death by laglaglag server down mass overload !!


28 September: Amelia (Officer)

Nice to have such a problem-free pre-install but…well, we don’t understand how this game works. We’ll see.


28 September: TALiSON (Member)

OMFG!! Game is unlocked already!! Game is unlocked! THIS IS NOT A DRILL! Go go go go go!!!


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