CHAPTER EIGHT

There were words to the chant, and the ceremony undoubtedly had some specific significance, but Garth made out none of it; he was too lost in his own thoughts to listen, and the echoing dome distorted the singsong enough to make it difficult to discern its meaning. It sounded to the overman like nothing more than a randomly shifting drone.

He paid little attention as the dark-robed priests lifted the great crystal and moved it ceremoniously through elaborate patterns in the air, alternately sprinkling the crowd with sparkles of reflected moonlight and plunging them into darkness; he was planning out his actions. There were questions he would have asked the tavern-girl, but she was lost in the chanting, her lips moving silently, her face enraptured. He saw instantly, when a stray glint of moonlight lit her features, that she would be of no use to him for awhile.

Since this was the temple of night, it seemed a safe assumption that all prayers and worship were nocturnal; by day the place should be almost deserted, though probably there would be a few priests about. It was already well after midnight; he had merely to wait until dawn, grab the crystal, and depart. If possible he would wait until no priests were about, but if necessary he could force his way through them. There was no sign that they carried weapons of any sort; a drawn sword should awe them into letting him pass, most particularly since most humans had an almost superstitious fear of overmen, who were, after all, a good bit larger and stronger than humans, and by human standards hideous monsters.

It would be advisable to find some quiet hiding place where he could wait until daybreak; if he merely stayed where he was he might draw unwanted attention. He considered leaving and then returning at sunrise, but rejected it immediately. He had no idea how to open that swinging wall, or even whether it could be opened from the outside at all. Even if it could be, it might be kept locked by day.

The ritual, ended with a simple chant that the worshippers repeated along with the priests; every other word was the name of the goddess, and it was just six words, but Garth could not make out the other three. It was recited three times; then the priest lifted the crystal one last time, placed it on the altar, and lifted its cloth cover back over it. Its final gleam lit the priest's eyes, despite his overhanging cowl, and Garth started with surprise; the priest's eyes were as red as his own! For an instant he thought that perhaps the robed figure was another overman, but dismissed it; he was too small, by far, and like the person who had admitted him to the chamber, his hair was gleaming white, while all overmen had coal-black hair. Besides, that quick glimpse had shown him eyes with pupil, iris, and white, while overmen had only pupil and iris. No, the priest was just a freak of some sort.

The ceremony was over, and the tavern-girl rose and motioned for him to follow her out; he shook his head. She frowned at him, and then shrugged and left. Almost all the worshippers, kneeling or prostrate, were getting to their feet and heading toward the entrance, but Garth remained where he was, to await the dawn.

It was a long, weary wait; he had not realized how tired he was, but the effects of a long day's ride were catching up to him well before the night was over.

When the crowd had departed he was left alone in the middle of the stone floor, but the cowled priests, who moved with quiet rustlings but no words along the wall behind the altar, paid him no heed. Moments after the last of Tema's devoted had departed, new ones began to trickle in; by the time a half hour had passed the chamber was becoming crowded once again with people kneeling with hands clasped before them, or flat on their bellies, all facing the magnificent black stone idol.

The scattered bits of moonlight that found their way through the holes in the dome shifted as the moon crawled across the heavens outside, and an hour or so after the tavern-girl's departure a spot of light appeared on the cloth-covered sphere atop the altar. A priest withdrew the covering, and the chanting began anew.

This time it was not his planning that kept Garth from hearing the words; it was his efforts to stay awake. His knees hurt from kneeling so long without moving on hard stone, his eyes ached from the strain of seeing through the unchanging dark, and his whole body was weary from his long ride. He knew that to close his eyes would be to fall asleep. He had arisen early, before dawn, which meant that when the new day arrived he would have gone better than twenty-four hours without sleep; that was no remarkable feat, ordinarily, but after a day spent riding and now passing long, dull hours crouching in the dark, it began to seem impossible.

The second ceremony ended, the crowd dispersed, and newcomers trickled in; still he knelt there, and still no one paid any attention to him. The priests shuffled about at the goddess' feet; all seemed to have long, pure-white hair, and at least two had the same strange red eyes. All were pale-skinned, unlike the other Dыsarrans Garth had seen; even those whose faces remained completely hidden showed their hands on occasion, and those hands were uniformly white and apparently hairless. There were few other similarities amongst them; some were tall, some short, some fat, some thin. There seemed to be at least one priestess among them, judging by what little could be distinguished through the flowing robes. Garth had once seen a white wolf, a beast with snow-white fur and blood-red eyes; a Kirpan scholar had referred to it as "albino." These priests must be albino humans. He had not known such existed. And why should all the priests be such? It seemed a peculiar requirement, if such it was; why were albinos especially suited to serve the goddess of the night?

Wondering about such trivia managed to keep him awake through a third and final ceremony; this time, when the final simple chant ended and the gem was covered, the crowd moved more slowly, and for the first time Garth heard worshippers speaking amongst themselves. Likewise, the priests ended their apparently aimless wanderings; all but three of the half dozen or more he had seen vanished, though Garth could not see where they had gone. The remaining trio stood motionless behind the altar, the center one with his hands resting one on either side of the shrouded crystal.

Garth estimated it to be two hours before dawn still. Since this new behavior seemed to demonstrate that the temple's services were through for the night, he got to his feet; his knees stung, as circulation returned to the areas where it had been cut off. He gazed up at the idol, as if in adoration, so that no one would question his failing to depart.

His eyes had long since become adjusted to the faint illumination, but now he found himself unable to distinguish details of carving that had been clear before; he blinked, but it made no difference. The scattered moonlight was not evenly distributed; had it merely shifted? No, it was growing uniformly darker. He had a moment of irrational fear that he was going blind before he realized what was happening.

The moon was setting.

That, of course, was why there were to be no more ceremonies, and why everyone was departing; with the moon down, the temple would be far too dark for use. People would run into one another, face the wrong way, and generally be unable to behave appropriately; even night-worshippers recognized that. He wondered what they did on moonless nights; were there no services at all? The starlight was plainly inadequate. Or what of overcast nights? Would torchlight from the streets or the glow of the volcanoes reflected off the clouds be enough? There would be no beam of moonlight falling on the great crystal.

Well, interesting as they might be, such considerations were irrelevant, since this night had been clear and moonlit. The spreading darkness would actually work to his benefit, since no one would be able to see him steal the gem; he studied the altar, measuring the distance between it and himself, so as to reach it quickly in the dark.

The three priests still stood behind it; the last worshippers had drifted out, and Garth realized they were looking at him, noticing this last straggler. That was not what he wanted. He turned and headed for the door, but stopped a foot from it, and turned to look again, hoping that anyone who saw him would not think that unusual.

Apparently the priests didn't, if they were able to see at all in the deepening gloom; Garth doubted they could see him any more, as he could no longer see them. Although he did not know for sure, it seemed unlikely that those squinty little human eyes could be as good as an overman's-though of course the priests' eyes were not quite normal.

A gong sounded somewhere, and the stone door swung slowly shut; whoever worked it thought Garth had left. He stepped away from it and lost himself in the darkness.

There were rustlings and whisperings in the blackness, which was now almost total; the moon was down. Although the dome made it very hard to locate sounds" Garth judged that the three priests were moving away from the altar. In a moment the sounds were cut off" as if a curtain had dropped across a doorway; straining, Garth could hear faint footsteps departing. The priests were gone.

Moving with all the stealth he could contrive, Garth inched across the broad stone expanse that lay between him and the altar; he could not see more than a few inches in front of him, and the quiet shuffling of his boots seemed magnified into a low roar by the echoes.

After what seemed hours, his outstretched hand touched something; he studied it with his fingertips, and decided it was a fold in the idol's cloak; he had missed the altar and hit the wall, off to the left. Cautiously, he felt his way along the fold until it swooped up out of reach, then moved on along the wall until he came to the idol's slippered feet, which he knew to be immediately behind the altar. He turned until he faced directly away from the wall, and peered into the darkness; he thought he could see the dim outline of the altar. He took a step forward and felt in front of him, reaching down to the height he estimated the altar to be; his hand brushed against a polished surface. Using both hands he groped about the altar-top and found the cloth-covered stone. He picked it up, cover and all, and tucked it under his cloak. Now he had only to get out of the temple undetected.

He knew that the concealed door to the antechamber was directly opposite the altar. He considered feeling his way along the wall until he found it, but rejected that idea; he might walk right into priests reentering the chamber, or at the very least be heard through whatever doorways they had departed by. Instead, he aimed himself by dead reckoning and set out across the floor.

Again, it seemed to take hours to cross; but at last an outstretched hand touched stone. He came up within inches of the wall, but could see only blackness; he felt along it with his hand, seeking a latch or seam or hinge. His left hand was occupied in holding the pilfered altar-stone under his cloak; it took a long time to cover an area with only his unencumbered right. He worked his way along, first three paces to the right, then twice that distance to the left, then back to the right once more; a feeling of desperation crept into him as his fingers found nothing but yard after yard of smooth stone.

Suddenly there was a sound behind him; he whirled, his right hand dropping automatically under his cloak to the hilt of his sword, but could see nothing in the darkness.

"If you return the stone you may go in peace, thief." He recognized the voice as one of the priests. He made no reply.

"You cannot open the door; only the priests of Tema know its secret."

Garth wondered how many were there, and how they had gotten so close to him without being heard; he judged the voice-for so far only one had spoken-to be ten, perhaps fifteen, not more than twenty feet away.

"Return the gem."

He needed time to devise an escape. "And if I do not?" he asked.

"Then you will die here."

Garth adjusted his grip, hugging the crystal closer to him, and drew his sword. "I have a counterproposal. You will open the door for me, or you will die, not I."

There could be no doubt that the priest or priests had heard and recognized the scrape of steel on leather as the blade left its sheath; there was a pause before the voice spoke again.

"It is possible that you may kill one or two of us before you yourself perish; if so, we will die in the sure knowledge that we have served our goddess and will be admitted to her realm for all eternity. You, on the other hand, will die damned forever for your sacrilege. I ask again, return the stone; it is not too late. Return it, and we will yet let you depart peacefully, even though you have drawn a weapon in our sanctuary."

Garth made no answer for a long moment, and the priest said nothing, apparently granting the thief time to consider the hopelessness of his position. The overman, however, was not considering options or the lack thereof, but rather was noticing that he could distinguish, very faintly, the outline of a lone figure a dozen feet in front of him. This was not the result of any adjustment; his eyes had long been at their extreme of sensivity. No, there was new light filtering in, the first dim gray of approaching dawn. That reminded him how long it had been since he last slept, and he suddenly felt weary even as he considered how the growing light would work to his advantage. The priests were undoubtedly accustomed to living almost entirely in darkness; they would not do well outside their temple in daylight, if he could once get out into the streets.

He wondered if the priest could see him at all; the light was not evenly distributed. Further, was he aware that he, himself, was visible? And it was now apparent that the priest was alone. Probably the lone man had been making a final inspection round of some sort, and tried to bluff out the intruder; unfortunately for him, his bluff was now ruined.

Knowing that he faced a single opponent, Garth finally struck upon a scheme.

"If I hand you the crystal, will you then open the door and let me go, unpursued?"

"Yes."

"Will you swear it, by your goddess?"

"I swear it, by Tema."

"Very well." With a great show of reluctance, Garth held out the gem with his left hand, purposely extending his arm not directly toward the priest but a little to one side, as if he still could not see where the man was. His sword remained ready in his right hand.

The priest stepped forward, and carefully lifted the stone, using both hands. He stood for a moment, and Garth demanded, "Now open the door."

"Let me return the stone to the altar first."

"No! You said you would open the door when I returned the stone." He lifted his sword as if to slash blindly in front of him; although the light was actually growing steadily, and already permitted him to distinguish such details as the cracks in the floor and the folds of the priest's robe, he hoped to continue his ruse of blindness a few moments longer. He had no specific reason for it; he was merely snatching every advantage he could, as his training in war and statecraft had taught him.

"If you insist." The priest tucked the crystal under one arm and crossed to the wall; his free hand brushed across the black stone surface and caught something Garth could not make out. With a considerable effort, the priest pulled; the section of wall swung open, and gray light poured in. Garth had forgotten that the great portal faced east, but such was the case; and although the sun was still below the horizon, the sky above it was already warmly pink. The spacious antechamber was much less ominous in the cold morning light than it had been by moonlight, merely a large, bare room, with half one wall opening onto a stair to the street.

Garth smiled with satisfaction. Moving with superhuman speed, he leapt across the few feet separating him from the priest; in scarcely a second from the opening of the door, his sword was at the man's throat.

"Now, O priest, you will give me back the stone. I have handed it to you, and you have opened the door; now I will take it again and go, unpursued,"

"No!"

"Yes."

"You cannot take it!"

"You will die if you do not give it to me."

"My brothers will find you."

"What of your oath? You swore I would not be pursued."

"No! I swore you would leave unpursued, not that there would be no pursuit after your departure. If you take the altar-stone, the followers of Tema will seek you out, wherever you go."

"Perhaps. I will risk it. Now give me the stone, and I will go."

"No!"

"Listen, fool, if you give me the stone I will leave you alive, and you may lead the pursuit; if you force me to kill you, there will be no one who knows who took the stone. It would be to my advantage to slaughter you out of hand, but that is not my wish. Give me the stone and live."

"You could kill me anyway."

"Why should I wait? Give me the stone!"

"No! Help! Brothers! Thief, murderer!" The priest began shouting at the top of his lungs. Disgusted, Garth grabbed for the crystal, and got a tenuous hold with the long fingers of his left hand; his superior reach had caught the human by surprise, and the priest's own grip slipped for an instant. That was all the time Garth needed; he snatched his hand back, the stone clutched as tightly as he could manage. With a scream that echoed and reechoed from the dome, the priest lunged for it, and automatically, without thinking, without meaning to, Garth reacted as a warrior reacts; he ran the man through, impaling him on his broadsword. Blood spattered the wall behind the priest, and Garth exclaimed in disgust, a wordless noise in his throat.

There was no doubt that the man was dead, or as good as dead; Garth's reflexes were as reliable as ever, and if he had not put his blade straight through the heart it had been a very near miss indeed. He had the stone, though. Now he had only to get away with it; the other priests must have heard the shouting, especially that final scream.

He yanked his sword out of the priest's body; a good foot of the blade had protruded through the back of the robe, and it took a second pull before it came completely free, allowing the unfortunate man to fall to the floor. His hood fell aside, and for the first time Garth saw his face; a thin, pale face, red eyes wide and glazed in death, mouth gaping and filling with sluggishly flowing blood. Long white hair was flung across his features, tangling with a skimpy white beard; he had been a young man, perhaps only a novice rather than a full priest. Garth was not at all pleased. He had hoped to avoid killing anyone on this errand. He wiped his sword on the hem of the man's robe and stepped across the corpse into the antechamber, carefully avoiding the spreading pool of blood, then paused for a moment to sheathe his sword.

There was a cry from behind him; he glanced back and saw nothing but darkness. Nonetheless, he sprinted for the steps.

More shouts sounded, and something whistled through the air by his ear; disdaining dignity he dove forward, curling into a ball around the stolen altarstone and rolling down the thirteen steps to the street, where he sprang up and ran, paying little heed at first to direction but merely dodging at random from alley to street to alley. His hood flew back, revealing his inhuman visage, but none of the startled passersby attempted to stop him.

At last, well after the shouting was lost in the distance, he slowed; he paused in an unoccupied alleyway to restore his obscuring cowl and height-disguising crouch, and hobbled out, doing his best to appear a harmless old man. The altar-stone was under his cloak, hidden by his crouch.

It took him half an hour to find himself on a street he recognized; from there he made his way to the market place, and thence to the Inn of the Seven Stars. He dared not enter the tavern, as the followers of Tema might find him there; instead he went to Koros' stall in the adjacent stable. There he decided to take a look at his booty, and pulled the great crystal from under his cloak.

It sparkled eerily in the morning light; he gazed at it in fascination. It was very beautiful, an intense, cold beauty. He found himself studying its depths raptly, searching for something he could feel there; he had a sensation of being observed, and of unearthly power, as if the night-goddess herself were watching him from within the gem. He was unaware of anything but the gem, and the deep cold gleaming light within; he lost his sense of time, and felt as if he had been looking into the crystalline glow for all eternity, trying to meet the gaze of Tema. A cool stillness, like the air of a clear night, absorbed him, and he knelt utterly motionless.

With the abruptness of a lightning bolt he felt a warm touch on his face, like a flame on ice; he turned away from it involuntarily, and the spell was broken as the gem ceased to be the center of his direct gaze.

He blinked, and realized he was kneeling foolishly in the straw of the stall holding the stone while Koros nuzzled him curiously, wondering why he did not move.

He had survived hypnotic spells before, and had a healthy respect for them; he covered the great crystal with straw, being very careful not to look directly at it. The straw would also hide it adequately; no one would be able to come close enough to find it without first disposing of the warbeast. Garth pitied anyone who might attempt such a feat.

His booty secured, he paused for a moment to decide his next action; he seated himself comfortably on a pile of straw, his mount standing placidly over him. Long before he could reach any decision his fatigue caught up with him, and he slept.

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