As usual, Morgan Leah had a plan.
“If we expect to have any luck at all locating the Sword, we’re going to need help. The five of us are simply too few. After all these years, finding the Sword of Shannara is likely to be like finding the proverbial needle in the haystack—and we don’t begin to know enough about the haystack. Steff, you and Teel may be familiar with the Eastland, but Callahom and the Borderlands are foreign ground. It’s the same with the Valemen and myself—we simply don’t know enough about the country. And let’s not forget that the Federation will be prowling about every place we’re likely to go. Dwarves and fugitives from the law aren’t welcome in the Southland, the last I heard. We’ll have to be on the lookout for Shadowen as well. Truth is, they seem drawn to the magic like wolves to the scent of blood, and we can’t assume we’ve seen the last of them. It will be all we can do to watch our backs, let alone figure out what’s happened to the Sword. We can’t do it alone. We need someone to help us, someone who has a working knowledge of the Four Lands, someone who can supply us with men and weapons.”
He shifted his gaze from the others to Par and smiled that familiar smile that was filled with secretive amusement. “We need your friend from the Movement.”
Par groaned. He was none too keen to reassociate with the outlaws; it seemed an open invitation to trouble. But Steff and Teel and even Coll liked the idea, and after arguing about it for a time he was forced to admit that the Highlander’s proposal made sense. The outlaws possessed the resources they lacked and were familiar with the Borderlands and the free territories surrounding them. They would know where to look and what pitfalls to avoid while doing so. Moreover, Par’s rescuer seemed a man you could depend upon.
“He told you that if you ever needed help, you could come to him,” Morgan pointed out. “It seems to me that you could use a little now.”
There was no denying that, so the matter was decided. They spent what remained of the day at the campsite below the foothills leading to the Valley of Shale and the Hadeshorn, sleeping restlessly through the second night of the new moon at the base of the Dragon’s Teeth. When morning came, they packed up their gear, mounted their horses and set out. The plan was simple. They would travel to Varfleet, search out Kiltan Forge at Reaver’s End in the north city and ask for the Archer—all as Par’s mysterious rescuer had instructed. Then they would see what was what.
They rode south through the scrub country that bordered the Rabb Plains until they crossed the east branch of the Mermidon, then turned west. They followed the river through midday and into early afternoon, the sun baking the land out of a cloudless sky, the air dry and filled with dust. No one said much of anything as they traveled, locked away in the silence of their own thoughts. There had been no further talk of Allanon since setting out. There had been no mention of Walker or Wren. Par fingered the ring with the hawk insigne from time to time and wondered anew about the identity of the man who had given it to him.
It was late afternoon when they passed down through the river valley of the Runne Mountains north of Varfleet and approached the outskirts of the city. It sprawled below them across a series of hills, dusty and sweltering against the glare of the westward fading sun. Shacks and hovels ringed the city’s perimeter, squalid shelters for men and women who lacked even the barest of means. They called out to the travelers as they passed, pressing up against them for money and food, and Par and Coll handed down what little they had. Morgan glanced back reprovingly, somewhat as a parent might at a naive child, but made no comment.
A little farther on, Par found himself wishing belatedly that he had thought to disguise his Elven features. It had been weeks since he had done so, and he had simply gotten out of the habit. He could take some consolation from the fact that his hair had grown long and covered his ears. But he would have to be careful nevertheless. He glanced over at the Dwarves. They had their travel cloaks pulled close, the hoods wrapping their faces in shadow. They were in more danger than he of discovery. Everyone knew that Dwarves were not permitted to travel in the Southland. Even in Varfleet, it was risky.
When they reached the city proper and the beginnings of streets that bore names and shops with signs, the traffic increased markedly. Soon, it was all but impossible to move ahead. They dismounted and led their horses afoot until they found a stable where they could board them. Morgan made the transaction while the others stood back unobtrusively against the walls of the buildings across the way and watched the people of the city press against one another in a sluggish flow. Beggars came up to them and asked for coins. Par watched a fire-eater display his art to a wondering crowd of boys and men at a fruit mart. The low mutter of voices filled the air with a ragged sound.
“Sometimes you get lucky,” Morgan informed them quietly as he returned. “We’re standing in Reaver’s End. This whole section of the city is Reaver’s End. Kiltan Forge is just a few streets over.”
He beckoned them on, and they slipped past the steady throng of bodies, working their way into a side street that was less crowded, if more ill-smelling, and soon they were hurrying along a shadowed alley that twisted and turned along a rutted sewage way. Par wrinkled his nose in distaste. This was the city as Coll saw it. He risked a quick glance back at his brother, but his brother was busy watching where he was stepping.
They crossed several more streets before emerging onto one that seemed to satisfy Morgan, who promptly turned right and led them through the crowds to a broad, two-storey barn with a sign that bore the name Kiltan Forge seared on a plaque of wood. The sign and the building were old and splintering, but the furnaces within burned red-hot, spitting and flaming as metals were fed in and removed by tenders. Machines ground, and hammers pounded and shaped. The din rose above the noise of the .street and echoed off the walls of the surrounding buildings, to disappear finally into the suffocating embrace of the lingering afternoon heat.
Morgan edged his way along the fringes of the crowd, the others trailing silently after, and finally managed to work his way up to the Forge entrance. A handful of men worked the furnaces under the direction of a large fellow with drooping mustaches and a balding pate colored soot black. The fellow ignored them until they had come all the way inside, then turned and asked, “Something I can help you with?”
Morgan said, “We’re looking for the Archer.”
The fellow with the mustaches ambled over. “Who did you say, now?”
“The Archer,” Morgan repeated.
“And who’s that supposed to be?” The other man was broad shouldered and caked with sweat.
“I don’t know,” Morgan admitted. “We were just told to ask for him.”
“Who by?”
“Look...”
“Who by? Don’t you know, man?”
It was hot in the shadow of Kiltan Forge, and it was clear that Morgan was going to have trouble with this man if things kept going the way they were. Heads were already starting to turn. Par pushed forward impulsively, anxious to keep from drawing attention to themselves and said, “By a man who wears a ring that bears the insigne of a hawk.”
The fellow’s sharp eyes narrowed, studying the Valeman’s face with its Elven features.
“This ring,” Par finished and held it out.
The other flinched as if he had been stung. “Don’t be showing that about, you young fool!” he snapped and shoved it away from him as if it were poison.
“Then tell us where we can find the Archer!” Morgan interjected, his irritation beginning to show through.
There was sudden activity in the street that caused them all to turn hurriedly. A squad of Federation soldiers was approaching, pushing through the crowd, making directly for the Forge. “Get out of sight!” the fellow with the mustache snapped urgently and stepped away.
The soldiers came into the Forge, glancing about the fire-lit darkness. The man with the mustaches came forward to greet them. Morgan and the Valemen gathered up the Dwarves, but the soldiers were between them and the doorway leading to the street. Morgan edged them all toward the deep shadows.
“Weapons order, Hirehone,” the squad leader announced to the man with the mustaches, thrusting out a paper. “Need it by week’s end. And don’t argue the matter.”
Hirehone muttered something unintelligible, but nodded. The squad leader talked to him some more, sounding weary and hot. The soldiers were casting about restlessly. One moved toward the little company. Morgan tried to stand in front of his companions, tried to make the soldier speak with him. The soldier hesitated, a big fellow with a reddish beard. Then he noticed something and pushed past the Highlander. “You there!” he snapped at Teel. “What’s wrong with you?” One hand reached out, pulling aside the hood. “Dwarves! Captain, there’s...!”
He never finished. Teel killed him with a single thrust of her long knife, jamming the blade through his throat.
He was still trying to talk as he died. The other soldiers reached for their weapons, but Morgan was already among them, his own sword thrusting, forcing them back. He cried out to the others, and the Dwarves and Valemen broke for the doorway. They reached the street, Morgan on their heels, the Federation soldiers a step behind. The crowd screamed and split apart as the battle careened into them. There were a dozen soldiers in pursuit, but two were wounded and the rest were tripping over one another in their haste to reach the Highlander. Morgan cut down the foremost, howling like a madman. Ahead, Steff reached a barred door to a warehouse, brought up the suddenly revealed mace, and hammered the troublesome barrier into splinters with a single blow. They rushed through the darkened interior and out a back door, wheeled left down an alley and came up against a fence. Desperately, they wheeled about and started back.
The pursuing Federation soldiers burst through the warehouse door and came at them.
Par used the wishsong and filled the disappearing gap between them with a swarm of buzzing hornets. The soldiers howled and dove for cover. In the confusion, Steff smashed enough boards of the fence to allow them all to slip through. They ran down a second alley, through a maze of storage sheds, turned right and pushed past a hinged metal gate.
They found themselves in a yard of scrap metal behind the Forge. Ahead, a door to the back of the Forge swung open. “In here!” someone called.
They ran without questioning, hearing the sound of shouting and blare of horns all about. They shoved through the opening into a small storage room and heard the door slam shut behind them.
Hirehone faced them, hands on hips, “I hope you turn out to be worth all the trouble you’ve caused!” he told them.
He hid them in a crawlspace beneath the floor of the storage room, leaving them there for what seemed like hours. It was hot and close, there was no light, and the sounds of booted feet tramped overhead twice in the course of their stay, each time leaving them taut and breathless. When Hirehone finally let them out again, it was night, the skies overcast and inky, the lights of the city fragmented pinpricks through the gaps in the boards of the Forge walls. He took them out of the storage room to a small kitchen that was adjacent, sat them down about a spindly table, and fed them.
“Had to wait until the soldiers finished their search, satisfied themselves you weren’t coming back or hiding in the metal,” he explained. “They were angry, I’ll tell you—especially about the killing.”
Teel showed nothing of what she was thinking, and no one else spoke. Hirehone shrugged. “Means nothing to me either.”
They chewed in silence for a time, then Morgan asked, “What about the Archer? Can we see him now?”
Hirehone grinned. “Don’t think that’ll be possible. There isn’t any such person.”
Morgan’s jaw dropped. “Then why...?”
“It’s a code,” Hirehone interrupted, it’s just a way of letting me know what’s expected of me. I was testing you. Sometimes the code gets broken. I had to make sure you weren’t spying for the Federation.“
“You’re an outlaw,” Par said.
“And you’re Par Ohmsford,” the other replied. “Now finish up eating, and I’ll take you to the man you came to see.”
They did as they were told, cleaned off their plates in an old sink, and followed Hirehone back into the bowels of Kiltan Forge. The Forge was empty now, save for a single tender on night watch who minded the fire-breathing furnaces that were never allowed to go cold. He paid them no attention. They passed through the cavernous stillness on cat’s feet, smelling ash and metal in a sulfurous mix, watching the shadows dance to the fire’s cadence.
When they slipped through a side door into the darkness, Morgan whispered to Hirehone, “We left our horses stabled several streets over.”
“Don’t worry about it.” the other whispered back. “You won’t need horses where you’re going.”
They passed quietly and unobtrusively down the byways of Varfleet, through its bordering cluster of shacks and hovels and finally out of the city altogether. They traveled north then along the Mermidon, following the river upstream where it wound below the foothills fronting the Dragon’s Teeth. They walked for the remainder of the night, crossing the river just above its north-south juncture where it passed through a series of rapids that scattered its flow into smaller streams. The river was down at this time of the year or the crossing would never have been possible without a boat. As it was, the water reached nearly to the chins of the Dwarves at several points, and all of them were forced to walk with their backpacks and weapons hoisted over their heads.
Once across the river, they came up against a heavily forested series of defiles and ravines that stretched on for miles into the rock of the Dragon’s Teeth.
“This is the Parma Key,” Hirehone volunteered at one point. “Pretty tricky country if you don’t know your way.”
That was a gross understatement, Par quickly discovered. The Parma Key was a mass of ridges and ravines that rose and fell without warning amid a suffocating blanket of trees and scrub. The new moon gave no light, the stars were masked by the canopy of trees and the shadow of the mountains, and the company found itself in almost complete blackness. After a brief penetration of the woods, Hirehone sat them down to wait for daybreak.
Even in daylight, any passage seemed impossible. It was perpetually shadowed and misted within the mountain forests of the Parma Key, and the ravines and ridges crisscrossed the whole of the land. There was a trail, invisible to anyone who hadn’t known it before, a twisting path that Hirehone followed without effort but that left the members of the little company uncertain of the direction in which they were moving. Morning slipped toward midday, and the sun filtered down through the densely packed trees in narrow streamers of brightness that did little to chase the lingering mist and seemed to have strayed somehow from the outer world into the midst of the heavy shadows.
When they stopped for a quick lunch, Par asked their guide if he would tell them how much farther it was to where they were going.
“Not far,” Hirehone answered. “There.” He pointed to a massive outcropping of rock that rose above the Parma Key where the forest flattened against the wall of the Dragon’s Teeth. “That, Ohmsford, is called the Jut. The Jut is the stronghold of the Movement.”
Par looked, considering. “Does the Federation know it’s there?” he asked.
“They know it’s in here somewhere,” Hirehone replied. “What they don’t know is exactly where and, more to the point, how to reach it.”
“And Par’s mysterious rescuer, your still-nameless outlaw chief—isn’t he worried about having visitors like us carrying back word of how to do just that?” Steff asked skeptically.
Hirehone smiled. “Dwarf, in order for you to find your way in again, you first have to find your way out. Think you could manage that without me?”
Steff smirked grudgingly, seeing the truth of the matter. A man could wander forever in this maze without finding his way clear.
It was late afternoon when they reached the outcropping they had been pointing toward all day, the shadows of late afternoon falling in thick layers across the wilderness, casting the whole of the forest in twilight. Hirehone had whistled ahead several times during the last hour, each time waiting for an answering whistle before proceeding farther. At the base of the cliffs, a gated lift waited, settled in a clearing, its ropes disappearing skyward into the rocks overhead. The lift was large enough to hold all of them, and they stepped into it, grasping the railing for support as it hoisted them up, slowly, steadily, until at last they were above the trees. They drew even with a narrow ledge and were pulled in by a handful of men working a massive winch. A second lift waited and they climbed aboard. Again they were hoisted up along the face of the rock wall, dangling out precariously over the earth. Par looked down once and quickly regretted it. He caught a glimpse of Steff’s face, bloodless beneath its sun-browned exterior. Hirehone seemed unconcerned and whistled idly as they rose.
There was a third lift as well, this one much shorter, and when they finally stepped off they found themselves on a broad, grassy bluff about midway up the cliff that ran back several hundred yards into a series of caves. Fortifications lined the edge of the bluff and ringed the caves, and there were pockets of defense built into the cliff wall overhead where it was riddled with craggy splits. There was a narrow waterfall spilling down off the mountain into a pool, and several gatherings of broad-leaf trees and fir scattered about the bluff. Men scurried everywhere, hauling tools and weapons and crates of stores, crying out instructions, or answering back.
Out of the midst of this organized confusion strode Par’s rescuer, his tall form clothed in startling scarlet and black. He was clean-shaven now, his tanned face weather-seamed and sharp-boned in the sunlight, a collection of planes and angles. It was a face that defied age. His brown hair was swept back and slightly receding. He was lean and fit and moved like a cat. He swept toward them with a deep-voiced shout of welcome, one arm extending first to hug Hirehone, then to gather in Par.
“So, lad, you’ve had change of heart, have you? Welcome, then, and your companions as well. Your brother, a Highlander and a brace of Dwarves, is it? Strange company, now. Have you come to join up?”
He was as guileless as Morgan had ever thought to be, and Par felt himself blush. “Not exactly. We have a problem.”
“Another problem?” The outlaw chief seemed amused. “Trouble just follows after you, doesn’t it? I’ll have my ring back now.”
Par removed the ring from his pocket and handed it over. The other man slipped it back on his finger, admiring it. “The hawk. Good symbol for a free-born, don’t you think?”
“Who are you?” Par asked him bluntly.
“Who am I?” The other laughed merrily. “Haven’t you figured that out yet, my friend? No? Then I’ll tell you.” The outlaw chief leaned forward. “Look at my hand.” He held up the closed fist with the finger pointed at Par’s nose. “A missing hand with a pike. Who am I?”
His eyes were sea green and awash with mischief. There was a moment of calculated silence as the Valeman stared at him in confusion.
“My name, Par Ohmsford, is Padishar Creel,” the outlaw chief said finally. “But you would know me better as the great, great, great, and then some, grandson of Panamon Creel.”
And finally Par understood.
That evening, over dinner, seated at a table that had been moved purposefully away from those of the other occupants of the Jut, Par and his companions listened in rapt astonishment while Padishar Creel related his story.
“We have a rule up here that everyone’s past life is his own business,” he advised them conspiratorially. “It might make the others feel awkward hearing me talk about mine.”
He cleared his throat. “I was a landowner,” he began, “a grower of crops and livestock, the overseer of a dozen small farms and countless acres of forestland reserved for hunting. I inherited the better part of it from my father and he from his father and so on back some years further than I care to consider. But it apparently all began with Panamon Creel. I am told, though I cannot confirm it of course, that after helping Shea Ohmsford recover the Sword of Shannara, he returned north to the Borderlands where he became quite successful at his chosen profession and accumulated a rather considerable fortune. This, upon retiring, he wisely invested in what would eventually become the lands of the Creel family.”
Par almost smiled. Padishar Creel was relating his tale with a straight face, but he knew as well as the Valeman and Morgan that Panamon Creel had been a thief when Shea Ohmsford and he had stumbled on each other.
“Baron Creel, he called himself,” the other went on, oblivious. “All of the heads of family since have been called the same way. Baron Creel.” He paused, savoring the sound of it. Then he sighed. “But the Federation seized the lands from my father when I was a boy, stole them without a thought of recompense and in the end dispossessed us. My father died when he tried to get them back. My mother as well. Rather mysteriously.”
He smiled. “So I joined the Movement.”
“Just like that?” Morgan asked, looking skeptical.
The outlaw chief skewered a piece of beef on his knife. “My parents went to the governor of the province, a Federation underling who had moved into our home, and my father demanded the return of what was rightfully his, suggesting that if something wasn’t done to resolve the matter, the governor would regret it. My father never was given to caution. He was denied his request, and he and my mother were summarily dismissed. On their way back from whence they had come, they disappeared. They were found later hanging from a tree in the forests nearby, gutted and flayed.”
He said it without rancor, matter-of-factly, all with a calm that was frightening. “I grew up fast after that, you might say,” he finished.
There was a long silence. Padishar Creel shrugged. “It was a long time ago. I learned how to fight, how to stay alive. I drifted into the Movement, and after seeing how poorly it was managed, formed my own company.” He chewed. “A few of the other leaders didn’t like the idea. They tried to give me over to the Federation. That was their mistake. After I disposed of them, most of the remaining bands came over to join me. Eventually, they all will.”
No one said anything. Padishar Creel glanced up. “Isn’t anyone hungry? There’s a good measure of food left. Let’s not waste it.”
They finished the meal quickly, the outlaw chief continuing to provide further details of his violent life in the same disinterested tone. Par wondered what sort of man he had gotten himself mixed up with. He had thought before that his rescuer might prove to be the champion the Four Lands had lacked since the time of Allanon, his standard the rallying point for all the oppressed Races. Rumor had it that this man was the charismatic leader for which the freedom Movement had been waiting. But he seemed as much a cutthroat as anything. However dangerous Panamon Creel might have been in his time, Par found himself convinced that Padishar Creel was more dangerous still.
“So, that is my story and the whole of it,” Padishar Creel announced, shoving back his plate. His eyes glittered. “Any part of it that you’d care to question me about?”
Silence. Then Steff growled suddenly, shockingly, “How much of it is the truth?”
Everyone froze. But Padishar Creel laughed, genuinely amused. There was a measure of respect in his eyes for the Dwarf that was unmistakable as he said, “Some of it, my Eastland friend, some of it.” He winked. “The story improves with every telling.”
He picked up his ale glass and poured a full measure from a pitcher. Par stared at Steff with newfound admiration. No one else would have dared ask that question.
“Come, now,” the outlaw chief interjected, leaning forward. “Enough of history past. Time to hear what brought you to me. Speak, Par Ohmsford.” His eyes were fixed on Par. “It has something to do with the magic, hasn’t it? There wouldn’t be anything else that would bring you here. Tell me.”
Par hesitated. “Does your offer to help still stand?” he asked instead.
The other looked offended. “My word is my bond, lad! I said I would help and I will!”
He waited. Par glanced at the others, then said, “I need to find the Sword of Shannara.”
He told Padishar Creel of his meeting with the ghost of Allanon and the task that had been given him by the Druid. He told of the journey that had brought the five of them gathered to this meeting, of the encounters with Federation soldiers and Seekers and the monsters called Shadowen. He held nothing back, despite his reservations about the man. He decided it was better neither to lie nor to attempt half-truths, better that it was all laid out for him to judge, to accept or dismiss as he chose. After all, they would be ho worse off than they were now, whether he decided to help them or not.
When he had finished, the outlaw chief sat back slowly and drained the remainder of the ale from the glass he had been nursing and smiled conspiratorially at Steff. “It would seem appropriate for me to now ask how much of this tale is true!”
Par started to protest, but the other raised his hand quickly to cut him off. “No, lad, save your breath. I do not question what you’ve told me. You tell it the way you believe it, that’s clear enough. It’s only my way.”
“You have the men, the weapons, the supplies and the network of spies to help us find what we seek,” Morgan interjected quietly. “That’s why we’re here.”
“You have the spirit for this kind of madness as well, I’d guess,” Steff added with a chuckle.
Padishar Creel rubbed his chin roughly. “I have more than these, my friends,” he said, smiling like a wolf. “I have a sense of fate!”
He rose wordlessly and took them from the table to the edge of the bluff, there to stand looking out across the Parma Key, a mass of treetops and ridgelines bathed in the last of the day’s sunlight as it faded west across the horizon.
His arm swept the whole of it. “These are my lands now, the lands of Baron Creel, if you will. But I’ll hold them no longer than the ones before them if I do not find a way to unsettle the Federation!” He paused. “Fate, I told you. That’s what I believe in. Fate made me what I am and it will unmake me as easily, if I do not take a hand in its game. The hand I must take, I think, is the one you offer. It is not chance, Par Ohmsford, that you have come to me. It is what was meant to be. I know that to be true, now especially—now, after hearing what you seek. Do you see the way of it? My ancestor and yours, Panamon Creel and Shea Ohmsford, went in search of the Sword of Shannara more than three hundred years ago. Now it is our turn, yours and mine. A Creel and an Ohmsford once again, the start of change in the land, a new beginning. I can feel it!”
He studied them, his sharp face intense. “Friendship brought you all together; a need for change in your lives brought you to me. Young Par, there are indeed ties that bind us, just as I said when first we met. There is a history that needs repeating. There are adventures to be shared and battles to be won. That is what fate has decreed for you and me!”
Par was a bit confused in the face of all this rhetoric as he asked, “Then you’ll help us?”
“Indeed, I will.” The outlaw chief arched one eyebrow. “I hold the Parma Key, but the Southland is lost to me—my home, my lands, my heritage. I want them back. Magic is the answer now as it was those many years past, the catalyst for change, the prod that will turn back the Federation beast and send it scurrying for its cave!”
“You’ve said that several times,” Par interjected. “Said it several different ways—that the magic can in some way undermine the Federation. But it’s the Shadowen that Allanon fears, the Shadowen that the Sword is meant to confront. So why...?”
“Ah, ah, lad,” the other interrupted hurriedly. “You strike to the heart of the matter once again. The answer to your question is this—I perceive threads of cause and effect in everything. Evils such as the Federation and the Shadowen do not stand apart in the scheme of things. They are connected in some way, joined perhaps as Ohmsfords and Creels are joined, and if we can find a way to destroy one, we will find a way to destroy the other!”
The look he gave them was one of such fierce determination that for a long moment no one said anything further. The last of the sunlight was fading away below the horizon, and the gray of twilight cloaked the Parma Key and the lands south and west in a mantle of gauze. The men behind them were stirring from their eating tables and beginning to retire to sleeping areas that lay scattered about the bluff. Even at this high elevation, the summer night was warm and windless. Stars and the beginnings of the first quarter’s moon were slipping into view.
“All right,” Par said quietly. “True or not, what can you do to help us?”
Padishar Creel smoothed back the wrinkles in the scarlet sleeves of his tunic and breathed deeply the smells of the mountain air. “I can do, lad, what you asked me to do. I can help you find the Sword of Shannara.”
He glanced over with a quick grin and matter-of-factly added, “You see, I think I know where it is.”