Chapter Two

The grand admiral sat at the very center of the secret command base called Lionheart, her tiny form almost lost in the deep blue leather of her chair. Despite her diminutive size, the ancient ruler of the Imperial Fleet was an imposing elf who wore her years like hard-earned battle trophies. Her bearing was still erect and proud, her close-cropped silver curls were thick and lustrous, and her face was a triangular network of lines framing eyes of tempered steel. The power that came with the office of grand admiral shaped and defined those who wielded it, and the passing of centuries had left little to the elven leader that spoke of personality, name, or even gender. Yet her office was furnished throughout in deep blue, a color that uniquely complemented her silvery appearance. There was enough personal vanity left in the elven woman's soul for that.

Her office was in a tower, and from any of the circular room's windows she could see the ring of armadas, enormous butterfly ships planted wing-to-wing on a remote asteroid of Garden. She stared idly at one of these titanic butterflies as she pondered the strange message an elven wizard had just delivered to her.

The grand admiral turned slowly to face her adviser and studied the wizard with shrewd, pale eyes. Vallus Leafbower stood stiffly as he awaited her response. The gossamer chain mail of his uniform glittered in the dim lamplight, and his blue tabard was embroidered with a wizard's insignia as well as elven runes naming his house and rank. He had been with the Imperial Fleet only a short time, yet Vallus Leafbower was highly regarded by the command of Lionheart. He was a powerful wizard of impeccable lineage, and he'd brought information deemed vital to the elven war effort. Had the report he'd just given come from any other adviser, the grand admiral likely would have dismissed it as hysteria.

"Ghost ships are not uncommon. Perhaps you should tell me why this particular one was brought to my attention," she suggested.

Vallus hesitated, and the admiral did not miss the foreboding in the wizard's eyes. "The abandoned ship was an armada. It was adrift in Winterspace," he said.

The ancient admiral's face turned gray at this news, but her disciplined features showed no other sign of her distress. "I see." She nodded curtly. "Very well, you may bring the patrol ship captain to me now."

Vallus Leafbower bowed and left the small chamber. Alone, the grand admiral slumped low in her chair and passed one hand wearily over her eyes. The power and authority of her position fell from her, and for a moment she was no longer the grand admiral, the representative and embodiment of all elves; she was only a frail and heartsick elven woman, exhausted by the weight of centuries and the responsibility of directing an escalating war.

She dragged herself from her chair and began to pace, relying on the motion of her legs to nudge her numbed mind into action. There was time to collect her thoughts, for it could be a good while before Vallus returned with the rescued captain.

Lionheart was a vast place. The base under her command was actually a fleet of ships connected by magically animated walkways and enveloped by a single atmosphere. In addition to the armada battleships, Lionheart included patrol ships, supply barges, docking bays, warships, and, of course, the enormous, coin-shaped vessel that housed the magnificent blue-and-silver Elven Council, a chamber large enough to seat representatives from every known elven world. Soon, the admiral feared, she might have to call a general council of the elven peoples. Such a thing had not been done in living memory, but the war was going badly.

In the first Unhuman War, the goblinkin had been unorganized and undisciplined. Unfortunately, her people's disdain for all goblin races had left them ill prepared for the scro. Descendants of orcs, the highly evolved, fiercely militaristic scro were a force to fear both in wildspace and on world-to-world combat. Already the scro had overcome and destroyed whole elven worlds. Now, as if the elves hadn't problems enough, it seemed that the mighty armadas were somehow vulnerable.

A small knock on her office door interrupted the admiral's troubled thoughts. Vallus Leafbower had returned, and with him was a young male elf clearly long past exhaustion.

"Captain Sirian Windharp reporting, Admiral," Vallus said gently, unobtrusively supporting the haggard elf.

The admiral motioned the captain to a chair. "Please have a seat, Captain Windharp," she said kindly. "We will try to keep this interview as brief as possible, so that you may be free to rest and recover from your ordeal."

Sirian Windharp sank gratefully into the offered chair, and the admiral took the seat behind her desk and folded her hands on the polished expanse of blue marble. "I understand that you have something important to tell us. Please start at the beginning."

The elf nodded. "I am captain of the Starfoam, a dolphin patrol vessel recently assigned to duty in Winterspace. As we approached our post, we came across an abandoned armada-"

"Where, precisely?"

The captain blinked, startled by the interruption. The elven custom of long, uninterrupted narrative was deeply entrenched, even in situations of greatest import. "It was adrift in ^interspace, about two days' travel from the planet Radole. I'm afraid the exact coordinates were lost with our navigator."

"The armada was old? Derelict?" she demanded.

"No. It was of recent metamorphosis."

Silver eyebrows flew upward. "You're quite sure of that?"

"Oh, yes," Sirian said with quiet certainty. "The armada's wings were patterned in purple and yellow, marking it as a newly developed strain. I believe that only one or two generations of this particular ship have been grown."

The admiral nodded slowly. "That is so. Go on."

"There was no sign of life on board, and the armada's air was fouled. The Starfoam could not land on the ship, but we sent down a boarding party." A haunted look filled the elven captain's eyes. "Not one member returned."

"It is a great loss," the admiral said gently. "We will speak of it again when you are well. For now, please describe the damage done to the armada."

The elf s gaze turned inward as he tried to recall the details. "The ship was virtually unscathed," he said slowly. "The only mark on it was a few broken boards on the top hull, as if the armada had been bombarded. The damage wasn't severe enough to explain why the armada was deserted, though."

"Did you attempt to destroy the ship?" She had to ask; policy decreed that any adrift elven vessel was to be reclaimed or annihilated, at all costs. Always important, in time of war this policy was now vital. Allowing the scro to obtain an armada-particularly in Winterspace-could result in disaster.

"Yes, we tried." The elven captain was silent for a long moment. The loss of his crew showed in his eyes like a physical pain. "I sent down two more parties, with the same result. The ship seemed to swallow them whole. In order to report back, I kept only the barest minimum crew needed for the return trip."

"But you left the armada in a spaceworthy condition," the admiral stated, in the manner of one who must be absolutely sure.

"What else could I have done?" Sirian Windharp cried with a sudden burst of emotion. "I could hardly tow an armada back to Lionheart behind the Starfoam!" As soon as the words were out, the captain blenched, horrified by his own grievous breach of protocol. The grand admiral, however, appeared not to notice.

"It seems incredible that an enemy capable of overcoming the armada would resist claiming it," she mused aloud. A long silence filled the chamber. Dread hung in the air as the three elves contemplated an unknown force that could render the most powerful vessel in the elven fleet a lifeless hull.

Finally the admiral looked over at the captain. "Thank you for your report, Sirian Windharp. You did well in returning to Lionheart with this news. Be assured that we will do all we can to find and reclaim the armada."

The elven captain rose, but, despite the obvious dismissal, he hesitated. "With your permission, I would like to be among the searchers."

"If you remember your history lessons, you realize that this matter is of grave importance," she said. "The fleet must leave at once. Can you be ready?"

"Yes," he said simply.

The grand admiral held his gaze with eyes that saw and measured. Finally she gave a crisp nod and clapped her hands twice. A uniformed aide appeared at her door. "Take Captain Windharp to the supply master," she directed. "His ship, the Starfoam, is to be prepared for flight, provisioned, and crewed. Give the captain whatever he requests." She turned to Sirian Windharp, and a rare smile brightened her face. "Go, then, Captain, and may you find sweet water and light laughter."

The traditional elven farewell, seemingly incongruous in such grim circumstances, was an affirmation of the unquenchable elven spirit and a personal tribute to Sirian Windharp. The elven captain bowed deeply, then followed the aide from the chamber.

The admiral's smile faded abruptly, and her eyes drifted shut. After a moment she shook off her dark introspection and turned to Vallus Leafbower. "We need the ultimate helm," she stated. As legend had it, an ultimate helm was the only device that could be used to control the mighty ship Spelljammer. Such helms were said to be ordinary artifacts imbued with special powers by the great ship itself, and they were exceedingly rare.

"An attempt was made to recover the Cloak of the First Pilot, as Captain Kilian reported," Vallus reminded, referring to elven admiral Cirathom's effort to take Teldin Moore's cloak. "It was not an honorable attempt."

"What, then, do you recommend? The war is taking a great toll, with a high loss of lives and ships. Kilian's own ship is the sole survivor of the fleet we had stationed at the Rock of Bral. Now we learn that our newest and most powerful armada is vulnerable to some mysterious enemy. As highly as we value life, even a life as fleeting as a human's, can we risk the survival of the elven nation on this principle?" she asked. From her dispassionate tone, they might have been discussing the menu for eveningfeast. "No, I think we must recover the cloak, and soon."

She paused, and the gaze from her sharp, ancient eyes met and held Vallus's." You will recover the cloak. I tell you this because you must be the next to wear it."

The wizard's fine-boned face paled almost to transparency. "Why me?" he asked with unelven bluntness.

A faint, sad smile thinned the admiral's lips. "Because, dear Vallus, you do not wish to wear the cloak. We have seen that such power can be dangerous in the hands of those who covet it too dearly. The Imperial Fleet must ensure that the cloak, and the Spelljammer, will be brought to bear on the side of the elves. You would use it as you were bid."

Vallus's silence affirmed the older elf's insight, but his face remained troubled. "There may be another way," he suggested cautiously. "I believe that Teldin Moore could be persuaded to join our cause."

"Do you?" She sniffed. "May I remind you that this conflict is widely called 'The Second Unhuman War'? Humans, with the exception of the scro's riffraff mercenaries, consider it none of their concern. As long as the war doesn't inconvenience them, they're more than happy to ignore it."

"But-"

"Another issue," she continued, pointedly overriding Vallus's interruption. "Many of our people have made finding the Spelljammer their lifework, without success. Have you any reason to think that Teldin Moore can succeed where we have failed? Or that he could command the ship if he should find it?"

The admiral paused and shook her silver head adamantly. "My dear wizard, your plan is-at best! — taking a long shot with a short bow."

"You may be right," Vallus allowed. "However, while serving aboard the hammership Probe, I had ample time to observe Teldin Moore. It is true that he is limited by his youth and inexperience, but many times he showed signs of ryniesta," he argued, using an Elvish term roughly meaning "the seeds of heroism."

The admiral frowned, startled by Vallus's word choice and what it implied. He had deliberately used a term that conferred great honor, and that was reserved for things elven.

Vallus pressed his point. "The cloak obviously has accepted Teldin Moore. From what we know of the Spelljammer, there is no reason to assume that the great ship will not do likewise. The human has shown the strength to endure and to persevere. I believe he possesses the potential to command. We could do worse than to have such a human on our side."

The elven woman considered him carefully, weighing his obvious conviction against his self-interest. "Hmmm. And you think the human could be persuaded to join us? Even after the attack on him by our Admiral Cirathorn?"

"I do." Vallus paused, choosing his words carefully. "You've brought up another important issue. If we were to take the cloak from Teldin Moore by force, or even by attrition, in what way would we be better than the other races that pursue him?"

Silence, as palpable as an autumn mist, hung in the admiral's chamber.

"If you truly believe that Teldin Moore would be an asset, I give you leave to try to enlist his assistance," the admiral said evenly. However-" she broke off and leveled a steely gaze at the elven wizard"-you have one hundred days to convince the human, no more. We can ill afford even that much. When that time is spent, we will use whatever means are necessary to obtain the cloak."

"But how can we-"

The admiral abruptly raised her hand, cutting off the wizard's heated objections. Her hand faltered, then dropped heavily to her lap. For a fleeting moment the grand admiral's powerful visage crumbled, leaving only the troubled face of an ancient elven woman. "My dear Vallus," she whispered, "how can we not?"

In the alley behind the tavern, Teldin rose and gingerly tested his aching joints. With a loud grunt, the aperusa heaved himself out from under the dark green dracon and began to brush off his multicolored finery. The dracons lumbered to their feet and shook their heads as if trying to clear them.

The gypsy stooped to pick up a jeweled dagger, then he cast an uneasy look toward the splintered remnants of the tavern door. He adjusted the bright green sash that girded his immense waist, then tucked the dagger back into place with the air of one ready to travel. "Come, my friend," he urged Teldin. "The aperusa have earned much trouble this night. We must leave quickly, for I am their leader."

Teldin stopped taking inventory of his injuries. "You'd desert your own people?" he demanded.

"What you mean, desert?" the gypsy asked with genuine amazement.

"Abandon, forsake, leave behind, run out on, turn one's back upon," the pale green dracon said helpfully.

"Hmmph." The aperusa cast a scathing glance toward the dracon and turned back to Teldin. "The Astralusian Clan has much trouble. I am their leader, so I have more trouble," the aperusa explained patiently. He stared at Teldin, obviously waiting for the man to see reason.

Teldin huffed in disbelief. Before he could tell the gypsy what he thought of such self-serving "logic," the darker dracon clasped his clawed hands to his cheeks and shrieked like a just-pinched farm maiden. Teldin twisted to see what had frightened the creature.

Bright light spilled out of the tavern and shone on the wooden wall of the alley. Against the wall was a spherical shadow bristling with eyestalks and growing ominously larger. The beholder was following them into the alley.

"Come on!" yelled Teldin, breaking into a run. His oversized companions fell in behind him without argument, showing surprising talent for speed and self-preservation.

As they dashed through a twisted maze of streets, Teldin found himself wondering whether the dracons had been the beholder's real target. After all, the shot had gone past his head. Beholders were not known for having bad aim. For that matter, beholders were not known for self-restraint. As Teldin thought about it, it seemed unlikely that the monster would sit calmly by as a joke was told at its expense. It must have had some reason for holding its peace, something compelling enough to stay its natural urge to commit instant and gratifying mayhem. Dread rose in Teldin like a dark tide. So far, the beholders had stayed out of the race for the cloak, but they could prove to be his deadliest antagonists so far.

On and on Teldin ran, the aches of his body forgotten. Fear, his troubled thoughts, and a disinclination to be trampled by the panicked dracons behind him pushed him along. The alleys widened into streets, and soon the dock area was in sight. Teldin raced across the village green toward the relative safety of the dock, where he'd have a clear view of an approaching beholder.

Teldin stopped when he reached the boardwalk. He bent over to grip his knees as he struggled to regain his breath. A hand on his shoulder startled him, and he jerked upright. With a stab of relief he recognized Hectate Kir, his half-elven navigator.

"Steady, sir," Hectate said in his quiet voice. He studied Teldin's companions, and, as he did so, he reflexively flattened the cowlick at the crown of his auburn head. After each pass of his hand, the cowlick popped obdurately up, lending the half-elf a puckish air completely at odds with his gravely puzzled expression. "Are you in any trouble, sir?" he finally asked.

Teldin held up a finger, indicating that he could not yet speak. As he gasped for air, he noted that the dracons also were winded, and their deep, ragged breaths set up a scratchy din reminiscent of a gale blowing through winter trees. The aperusa, on the other hand, did not seem the least bit inconvenienced by their precipitous escape. He merely smoothed a bejeweled hand over his bald pate and straightened the amethyst-silk tabard that covered his quilted yellow coat.

"Ready to sail?" Teldin asked as soon as he could draw enough breath.

"I don't know, sir. I just got back myself." Hectate glanced at a tall, robust woman, clad in only a short tunic and soft leather boots, striding across the dock. He raised his voice to hail her. "Dagmar! Were all the supplies delivered?"

"Aye," she replied, coming close enough to tower over both Teldin and Hectate. "Delivered and stowed. Ready to set sail."

Still breathing hard, Teldin merely nodded up at the first mate. Dagmar was a striking woman with blue-gray eyes and thick braids of ash-blond hair so fair that the gray streaks woven in it were almost indiscernible. Her superb physique belied the years etched into her face; Teldin assumed she had seen at least a dozen more summers than his thirty-three. She was also at least two hands taller than any man on board, and she probably could best any two of them in unarmed combat. Noting Teldin's condition, Dagmar placed a firm hand under his arm and began to help him toward the ship.

"Wait!"

The sonorous bass plea stopped Teldin. He extricated himself from Dagmar's grasp and turned to face the aperusa man. The gypsy stepped forward, sweeping into an elaborate bow. "I have yet to thank you for saving my poor life," he said dramatically and inaccurately. "Before you stands Rozloom, King of the Astralusian Clan."

"We're honored," Teldin said dryly, not bothering to offer his own name. Experience had taught him to protect his identity even in innocuous circumstances.

"A king! What a shame, Your Majesty, that you lost your crown defending your clan," put in the dark green dracon in a snide tone. His sarcasm would have done credit to a Krynnish fishwife, and Teldin flashed the creature an amused look as he turned to leave.

"No! Not to go yet." Rozloom dropped to his knees. "Please, Captain, you see before you a man in great danger."

Suspicion came easily to Teldin. "Captain?" he echoed.

Rozloom's eyes flicked over Hectate Kir, taking in the slight navigator's almond-shaped eyes and slightly pointed ears. "This one calls you 'sir.' An elf shows you respect?" The gypsy slapped a hand over his heart in pantomimed shock. "If you are not great captain, you must be small god."

The gypsy's apt sarcasm so closely paralleled his own opinion of elves that Teldin couldn't resist a smile. To his surprise, the wry smile on Hectate's face echoed his own response.

Encouraged, the gypsy sprang nimbly to his feet. "No trouble will I be," he said in a wheedling tone. "My people were born to wildspace. We need but little air."

Teldin's eyes dropped to the sash of emerald silk that girded the gypsy's immense waist. If the ship should ever lose one of its smaller sails, there was enough fabric in that sash to make a passable jib. "Maybe you don't require much air. What about provisions?" he said, as tactfully as he knew how.

"Provisions?" The gypsy roared with laughter and swatted Teldin's shoulder companionably. "Today much luck has come your way, Captain. Rozloom will be galley master, and never will you feast as well."

"You can cook?" Hectate asked, hope glowing in his voice.

At the half-elf s reaction, the guilt that was never far from the surface of Teldin's mind welled up once again. Of his skeleton crew, not one person could claim basic culinary skills. So far, not one meal had been more than edible, and few had achieved even that status.

"Cook, certainly. And run fine shipboard tavern," the aperusa said smugly.

Teldin bit his lip and pondered. Considering the danger he asked his crew to face, providing them with decent food was little enough. He'd learned from Aelfred the importance of crew morale. But taking on an aperusa? He looked Rozloom over carefully.

The gypsy was several inches taller than Teldin, and almost broad enough to carry off his immense girth. Despite his size, Rozloom moved with a nimble, fluid grace. Everything about the man was flamboyant and theatrical: his voice, his gestures, his clothes. The bronzed skin of the gypsy's bald pate gleamed in the dock's lamplight as if it had been oiled, and his long black mustache flowed dramatically into a curly beard. Thick black brows shadowed Rozloom's small, unreadable black eyes, but his broad smile suggested both open friendship and supreme self-satisfaction. Teldin doubted that the gypsy would be much of a fighter; aperusa seldom were. The jeweled daggers tucked into Rozloom's sash and boots obviously were ornaments, not weapons.

Still, the gypsy said he could cook. Teldin turned to Dagmar. "What do you think?"

The mate shrugged. "Aperusa are wildspace camels. He's right about that much. He won't use up much air or provisions. On the other hand, if this one breeds true, you can trust him to run from a fight, drink like a duck, and pester the women."

Rozloom's eyes brightened as he took in the woman's substantial charms, and he rubbed his meaty hands together with anticipation. "And who is this beauty?" he asked in liquid tones.

"Dagmar, the Valkyries first mate," Teldin said. The gypsy's bug-eyed disbelief at this revelation was almost comical. Since aperusa men regarded women as inferior- necessary only to the fine art of seduction-they were not accustomed to finding women in positions of power. Teldin considered this attitude to be one of the aperusa's less attractive traits, and he couldn't resist pushing the knife a little deeper. "As galley master, you'd be under Dagmar," he warned.

The gypsy gave Teldin's comment a moment's lewd consideration, then he flashed a leer at the first mate. "That will be a pleasure," he said, and looked her over with a lingering gaze.

"It's your call," Teldin told Dagmar with dry humor.

She seemed neither interested nor insulted by the aperusa. "We could use a cook. You, gypsy, belay the prattle and stow your gear. Serve eveningfeast at two bells, night watch." She turned and strode toward the ship, shouting orders to the hands as she went.

The first mate's mention of gear surprised Teldin; Rozloom had fled with nothing but the clothes on his back. Then the gypsy turned to ogle the departing Dagmar, and, for the first time, Teldin noted the large, lightweight silk sack strapped to Rozloom's back. His eyes narrowed.

"All business, that one," Rozloom mused, unaware of Teldin's scrutiny. He chewed pensively at his mustache, then shrugged. "Ah, well, probably she was too old, anyway."

"Sir," importuned the pale green dracon, his hands clasped together and his reptilian face earnest. "If you please, I am Siripsotrivitus, and this is my brood-brother Chiripsian. Since life is short, most prefer to call us Trivit and Chirp. I beseech you to grant us safe passage to our ship."

Not understanding, Teldin shot a glance over the rows of ships bobbing at dock. "Which one of these is yours?"

"Surely you jest!" piped Chirp, the darker dracon. "Our clan flies a ship too large to land at this port."

Taking in the creatures' size, Teldin could believe that.

They easily were five feet tall at the shoulder, plus about two feet of neck and head. He couldn't imagine a ship that could hold a clan of dracons. "Then how-"

"Chirp and I were dispatched by shuttle to acquire certain supplies." Trivit paused, shamefaced. "We were derelict in our duty, and our kaba-our high leader-will be most displeased. The quality of the tavern's ale was such that we lingered too long. Our shuttle doubtlessly took off at its appointed time, and it will not return until the same hour tomorrow." The dracon leaned in confidentially. "I fear we might have offended that, er, that round gentleman in the tavern. Staying until tomorrow could prove to be injudicious in the extreme."

"True enough," Teldin said, struggling to keep a straight face. He found himself warming to the earnest, comical creature.

"Our clan awaits us just outside Garden's atmosphere. I can give the coordinates to your navigator," offered Trivit quickly.

Teldin glanced at the Valkyrie, a slender drakkar, or longship, built on Dagmar's icy homeworld, then skeptically considered the dracons. Each beast had to weigh at least a quarter ton. "I'm not sure we can carry you, even for a relatively short distance."

"Dagmar would know for sure," Hectate put in.

Teldin nodded. He'd acquired Dagmar along with the drakkar, and the first mate knew the Valkyrie down to its last plank and barnacle. Teldin led the way to the ship, then sprinted up the boarding plank and caught Dagmar's arm as she rushed past.

"These dracons want passage. Their ship is orbiting Garden. Can we handle the extra weight for a couple of days?"

The. first mate studied the huge creatures, taking in their fine armor and weapons. As they awaited her decision,

Chirp shifted his weight from one massive foot to another and Trivit nibbled nervously at his claws. Finally Dagmar nodded crisply. "The Valkyrie could use a couple of fighters. They come." Her tone was without expression, and she strode off without a backward look at her new crewmen. Teldin and Hectate exchanged a glance and a shrug. Teldin was beginning to suspect that the brusk first mate had a soft spot for strays.

It took three extra planks and a tense half hour to maneuver the overjoyed dracons onto the Valkyrie, and during that time Teldin saw no sign of pursuit by the beholder. With a sigh of relief, he gave the order to sail.

At Teldin's signal, Om, the ship's taciturn gnome technician, fired up the machine that drove a mysterious tangle of pipes and gears attached to the oars. The machine started with a smoky belch and a long, grinding whine of protest. Om crouched beside the contraption, her small brown face wrinkled in concentration and her tiny hands flying as she wielded one gnome-sized tool after another. From time to time she stood and augmented her efforts with a well-placed kick.

Teldin watched, amused. At first he had been put off by the idea of a gnome-powered ship, but since the machine took the place of twenty oarsmen per watch, it kept the crew to a minimum. To Teldin's way of thinking, the fewer people he endangered, the better. The contraption worked quite well, thanks to the gnome who apparently devoted her life to keeping it running. Om was a rarity among tinker gnomes. For one thing, her inventions worked; for another, she never said two words when one would do the job and spoke not at all when a grunt would suffice.

Soon the oars began to move rhythmically. As the ship backed away from the dock, the dracons raised their high, fluting voices in one of the bawdiest chanteys Teldin had ever heard. He was pleased to note that the dracons were excellent sailors. Under Dagmar's instruction, they hoisted the sails with disciplined exuberance. Rozloom had retired to the galley, somewhat crestfallen from the discovery that the only women on board were Dagmar and Om.

Leaving his strange crew to their tasks, Teldin headed for the ship's stern, to the small raised room that housed the bridge. Hectate Kir was already there, bent intently over a star chart. Teldin took his place on the helm, and his cloak began to glow with the pale sunrise pink that signaled the start of its spelljamming magic.

Until just recently, Teldin was only able to use his cloak as a helm when there was no other working helm on board. With his limited crew, however, he could hardly break a helm every time he needed to move. He'd practiced until he could wield the cloak in the presence of a functional helm. He made a point of sitting in the helm at such times-no sense in advertising the fact that the spelljamming magic came, not from him, but from his cloak-yet he could do nothing to dim the cloak's magical pink glow. Teldin slid a sidelong glance toward the navigator. The half-elf took note of the cloak's latest color shift and shrugged.

Not for the first time, Teldin felt a surge of relief over Hectate's utter lack of curiosity in matters not directly relating to star charts. Hectate Kir seemed to be the only being in wildspace who had no interest in the cloak. He was a simple soul, content to do his job and mind his own business. For a moment Teldin envied the half-elf. His own average, ordinary life on Krynn seemed so distant that it well could have been a story he'd heard about another man. That life had been taken away, leaving him with a dangerous legacy and a quest that he had yet to fully comprehend. With a sigh, Teldin turned his concentration to the task at hand.

As the cloak's magic waxed, Teldin's senses expanded to encompass the ship and its surroundings. He was the ship, and at the same time he had the odd sensation that he was floating high above it, looking down over it and the dock. Teldin knew the moment the cloak helm was fully operational, for the sounds and scents of the river port were cut off abruptly as the ship became encased in its own envelope of air. It was uncanny the way all sounds of life on the asteroid-the cries of the gulls, the congenial insults exchanged by the fisherfolk on nearby boats, the faint distant bustle of market life-could be extinguished as abruptly as one might blow out a candle's flame. The sound of water lapping at the drakkar's hull was their only sensory tie to the port. At Teldin's silent command, the Valkyrie rose straight out of the river. Water rushed off the hull with a thunderous roar, and the drakkar rose into the night sky.

The archaic design of the bridge limited Teldin's natural vision, but with his expanded senses he could see the river port fall quickly away. Within moments the trade asteroid below them was an oddly shaped lump of rock, then just one of many that clung to the roots of the celestial plant known as Yggdrasil's Child. It was a bizarre construction, but Teldin did not doubt that the image in his mind mirrored the reality beneath the ship. Despite his recent travels on a dozen worlds and through the wonders of wildspace, Teldin's imagination was not capable of conjuring such a place. Garden was just the roots of the "plant," and it looked like a tangle of odd-shaped beads that some giant child had strung and, tired of them, flung aside. Or, perhaps, a young potato plant torn from the soil, complete with small, clinging tubers.

"I wonder where the rest of the plant is," Teldin said idly.

"Well, it's not on the star charts, sir," replied Hectate Kir with his usual flair for understatement.

The navigator's unintentional humor brought a quick smile to Teldin's face. Having heard some of the legends concerning Yggdrasil's Child, he could see why it'd be hard to chart. It was said to be a celestial plant so large that it encompassed, not only worlds, but other planes of existence. Such a thing was so far beyond Teldin's ken that merely thinking about it made his mind spin.

The ship shuddered faintly as it passed through the edge of Garden's atmosphere. As always, Teldin was amazed at the intense blackness of wildspace. Back on Krynn he'd thought of night skies as black, but since then he'd seen that a thousand shades lay between the blackness of wildspace and the midnight blue skies he'd witnessed with his feet on his home world.

At two bells, Teldin turned the helm over to Klemner, a minor cleric of Ptah. He made his way below to the small mess, curious to know whether Rozloom's boasts had been founded in reality. He was amazed by the festive atmosphere that the aperusa had created. The galley tables had been pushed into a companionable cluster. Conversations were muted and fragmented as the crew members tucked away fresh fish and vegetables, bread still warm from the oven, and a sticky confection made of flaky pastry, dried fruit, and honey. Rozloom made the rounds of the room like a genial host at a well-run party. Teldin quickly filled a tray and seated himself.

"Join you, sir?"

Teldin looked up into Hectate's thin, serious face. He nodded, and the navigator set his well-laden plate down on the table and took the chair across from Teldin. "I see you approve of our new cook," Teldin said dryly.

Taking in Teldin's rueful expression, the half-elf asked, "Having second thoughts, sir?"

"Always," Teldin acknowledged with a touch of sadness. He could ill afford to trust even those who seemed trustworthy, and the gypsy "king" hardly qualified as that.

"Rumor has it that Rozloom has started a batch of ale brewing," Hectate said, dangling Teldin's favorite indulgence before him. "He couldn't be all bad, sir."

Teldin winced-imperceptibly, he hoped-and returned the half-elfs smile with a fleeting one of his own. Teldin's attitude toward elves had been soured by a series of bad experiences, and for some reason Hectate's features took on a decidedly elven tinge whenever he smiled. Thank the gods that he didn't do it very often, Teldin thought wryly.

"Rozloom seems likable enough," Teldin said cautiously, surprised to find that he could in fact like a man who was so blatantly self-serving.

"But…?"

Teldin shrugged, struggling to form his reservations into words. "The man seems to have no convictions," he began. "Most people, for good or bad, have some set of principles that guide their actions. From what I've seen so far, I'd have to say that Rozloom runs on pure self-interest. How can you sail with someone who'll follow the prevailing wind, no matter what?"

The half-elfs smile disappeared, and his eyes dropped. For a long moment he sat in silence, his meal forgotten.

"What is it, Hectate?" Teldin asked at length.

"Sometimes, sir, staying a chosen course despite the winds can be dangerous. There's such a thing as holding too strongly to convictions," the navigator said softly. Without explanation, he rose to his feet and walked out of the galley, leaving Teldin staring blankly after him.

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