Part 4 Cat and Mouse

What turmoil I felt when first I broke my most solemn, principle-intentioned vow: that I would never again I take the life of one of my people. The pain, a sense of failure, a sense of loss, was acute when I realized what wicked work my scimitars had done.

The guilt faded quickly, though-not because I came to excuse myself for any failure, but because I came to realize that my true failure was in making the vow, not in breakingit. When I walked out of my homeland, I spoke the words out of innocence, the naivete of unworldly youth, and I meant them when I said them, truly. I came to know, though, that such a vow was unrealistic, that if I pursued a course in life as defender of those ideals I so cherished, I could not excuse myself from actions dictated by that course if ever the enemies showed themselves to be drow elves. Quite simply, adherence to my vow depended on situations completely beyond my control. If, after leaving Menzoberranzan, I had never again met a dark elf in battle, I never would have broken my vow. Rut that, in the end, would not have made me any more honorable. Fortunate circumstances do not equate la high principles.

When the situation arose, however, that dark elves threatened my dearest friends, precipitated a state of warfare against people who had done them no wrong, how could I, in good conscience, have kept my scimitars tucked away? What was my vow worth when weighed against the lives of Bruenor, Wulfgar, and Catti-brie, or when weighed against the lives of any innocents, for that matter? If, in my travels, I happened upon a drow raid against surface elves, or against a small village, I know beyond any doubts that I would have joined in the fighting, battling the unlawful aggressors with all my strength.

In that event, no doubt, I would have felt the acute pangs of failure and soon wouldhave dismissed them, as I do now.

I do not, therefore, lament breaking my vow-though it pains me, as it always does, that I have had to kill. Nor do I regret mak ing the vow, for the declaration of my youthful folly caused no subsequent pain. If I had attempted to adhere to the uncondi tional words of that declaration, though, if I had held my blades in check for a sense of false pride, and if that inaction had subse quently resulted in injury to an innocent person, then the pain in Drizzt Do'Urden would have been more acute, never to leave.

There is one more point I have come to know concerning my declaration, one moretruth that I believe leads me farther along my chosen road in life.! said I would never again kill a drow elf. I made the assertion with little knowledge of the many other races of the wide world, surface and Underdark, with little understand ing that many of these myriad peoples even existed. I would never kill a drow, so I said, but what of the svirfnebli, the deep gnomes? Or the halflings, elves, or dwarves? And what of the humans?

I have had occasion to kill men, when Wulfgar's barbarian kin invaded Ten-Towns. To defend those innocents meant to battle, perhaps to kill, the aggressor humans. Yet thatact, unpleasant as it may have been, did not in any way affect my most solemn vow, despite the fact that the reputation of humankind far outshines that of the dark elves.

To say, then, that I would never again slay a drow, purely because they and I are ofthe same physical heritage, strikes me now as wrong, as simply racist. To place the measure of a living being's worth above that of another simply because that being wears the same color skin as I belittles my principles. The false values embodied in that long-ago vow have no place in my world, in the wide world of countless physical and cultural differences. It is these very differences that make my journeys exciting, these very differences that put new colors and shape in the universal concept of beauty.

I now make a new vow, one weighed in experience and proclaimed with my eyes open: I will not raise my scimitars except in defense: in defense of my principles, of my

life, or of others who cannot defend themselves. I will not do battle to further the causesof false prophets, to further the treasures of kings, or to avenge my own injured pride.

And to the many gold-wealthy mercenaries, religious and secular, who would look upon such a vow as unrealistic, impracti cal, even ridiculous, I cross my arms over mychest and declare with conviction: I am the richer by far!

— Drizzt Do'Urden

Chapter 15 The Play's the Thing

Silence! Vierna's delicate fingers signaled the command repeatedly in the intricate drow hand code.

Two handcrossbows clicked as their bow strings locked into a ready position. Their drow wielders crouched low, staring at the broken door.

From behind them, across the small chamber, there came a slight hiss as an arrow magically dissolved, releasing its dark elf victim, who slumped to the floor at the base of the wall. Dinin, the drider, shifted away from the fallen drow, his hard-skinned legs clacking against the stone, Silence!

Jarlaxle crawled to the edge of the blasted door, cocked an ear to the impenetrable blackness of the conjured globes. He heard a slight shuffling and drew out a dagger signaling to the crossbowmen to stand ready.

Jarlaxle stood them down when the figure, his scout, crawled out of the darkness and entered the room.

"They have gone," the scout explained as Vierna rushed over to join the mercenary leader. "A small group, and smaller still with one crushed under your most excellent wall." Both Jarlaxle and the guard bowed low in respect to Vierna, who smiled wickedly in spite of the sudden disaster.

"What of Iftuu?" Jarlaxle asked, referring to the guard they had left watching the corridor where the trouble had begun.

"Dead," the scout replied. "Torn and ripped."

Vierna turned sharply on Entreri. "What do you know of our enemies?" she demanded.

The assassin eyed her dangerously, remembering Drizzt's warnings against alliances with his kin. "Wulfgar, the large human, hurled the hammer that broke the door," he answered with all confidence. Entreri looked to the two fast-cooling forms splayed out across the stone floor. "You can blame the deaths of those two on Catti-brie, another human, female."

Vierna turned to Jarlaxle's scout and translated what Entreri had told her into the drow tongue. "Were either of these under the wall?" the priestess asked of the scout.

"Only a single dwarf," the drow replied.

Entreri recognized the drow word for the bearded folk, "Bruenor?" he asked rhetorically, wondering if they had inadvertently assassinated the king of Mithril Hall.

"Bruenor?" Vierna echoed, not understanding.

"Head of Clan Battlehammer," Entreri explained. "Ask him," he bade Vierna, indicating the scout, and he grabbed at his clean-shaven chin with his hand, as though stroking a beard. "Red hair?"

Vierna translated, then looked back, shaking her head. "There was no light out there. The scout could not tell."

Entreri silently cursed himself for being so foolish. He just couldn't get used to this heat-sight, where shapes blurred indistinctly and colors were based on amount of heat, not reflecting hues.

"They are gone and are no longer our concern," Vierna said to Entreri.

"You would let them escape after killing three in your entourage?" Entreri started to protest, seeing where this line of reasoning would take them-and not so sure he liked that path.

"Four are dead," Vierna corrected, her gaze leading the assassin to Drizzt's victim lying beside the revealed chute.

"Ak'hafta went after your brother," Jarlaxle quickly put in.

"Then five are dead," Vierna replied grimly, "but my brother is below us and must get through us to rejoin his friends."

She began talking to the other drow in their native tongue, and, though he had not come close to mastering the language, Entreri realized that Vierna was organizing the departure down the chute in pursuit of Drizzt.

"What of my deal?" he interrupted.

Vierna's reply was to the point. "You have had your fight. We allow you your freedom, as agreed."

Entreri acted pleased by that reply; he was worldly enough to understand that to show his outrage would be to join the other fast-cooling forms on the floor. But the assassin was not about to accept his losses so readily. He looked around frantically, searching for some distraction, some way to alter the apparently done deal.

Entreri had planned things perfectly to this point, except that, in the commotion, he hadn't been able to get into the chute behind Drizzt. Alone down below, he and his arch rival would have had the time to settle things once and for all, but now the prospect of getting Drizzt alone for a fight seemed remote and moving farther away with every second.

The wily assassin had wormed his way through more precarious predicaments than this-except, he prudently reminded himself, that this time he was dealing with dark elves, the masters of intrigue.

"Shhh!" Bruenor hissed at Wulfgar and Catti-brie, though it was Thibbledorf Pwent, deep in sleep and snoring as only a dwarf can snore, who was making all the noise. "I think I heared something!"

Wulfgar angled the battlerager's helmet point against the wall, slapped one hand under Pwent's chin, closing the battlerager's mouth, then clamped his fingers around Pwent's wide nose. Pwent's cheeks bulged weirdly a couple of times, and a strange squeaky-smacking type of noise came out from somewhere. Wulfgar and Catti-brie exchanged looks; Wulfgar even bent to the side, wonder ing if the outrageous dwarf had just snored out of his ears!

Bruenor cringed at the unexpected blast, but was too intent to turn and scold his companions. From down the corridor there came another slight shuffling noise, barely perceptible, and then another, still closer, Bruenor knew they soon would be found; how could they escape when both Wulfgar and Catti-brie needed torchlight to navigate the twisting runnels?

Another scuffle came, just outside the small chamber.

"Well, come on out, ye pointy-eared ore kisser!" the frus trated and frightened dwarf king roared, hopping through the small opening around the slab Wulfgar had used to partially block the passageway. The dwarf lifted his great axe high above his head.

He saw the black form, as expected, and tried to chop, but the form was by him too quickly, springing into the small chamber with hardly a whisper of noise.

"What?" the startled dwarf, axe still high, balked, swinging himself around and nearly spinning to the floor.

"Guenhwyvar!" he heard Catti-brie call from beyond the slab.

Bruenor rambled back into the chamber just as the mighty panther opened its maw wide and let drop the valuable figurine-along with the ebon-skinned hand of the unfortunate dark elf who had grabbed for it when Guenhwyvar had made the break.

Catti-brie gave a sour look and kicked the disembodied hand far from the figurine.

"Damn good cat," Bruenor admitted, and the rugged dwarf was truly relieved that a new and powerful ally had been found.

Guenhwyvar roared in reply, the mighty growl rever berating off the tunnel walls for many, many yards in every direction. Pwent opened his weary eyes at the sound. Wide those dark orbs popped indeed when the battlerager caught sight of the six-hundred-pound panther sitting only three feet away!

Adrenaline soaring to new heights, the wild battlerager flubbed out sixteen words at once as he scrambled and kicked to regain his footing (inadvertently kneeing himself in the shin and drawing some blood). He almost got there, until Guenhwyvar apparently realized his intent and absently slapped a paw, claws retracted, across his face.

Pwent's helmet rung out a clear note as he rebounded off the wall, and he thought then that another nap might do him good. But he was a battlerager, he reminded him self, and, by his estimation, a most wild battle was about to be fought he produced a large flask from under his cloak and took a hearty swig, then whipped his head about to clear the cobwebs, his thick lips flapping noisily. Somehow seeming revived, the battlerager set his feet firmly under him for a charge.

Wulfgar grabbed him by the helmet point and hoisted him off the floor, Pwent's stubby legs pumping helplessly.

"What're ye about?" the battlerager snarled in protest.

but even Thibbledorf Pwent had his bluster drained, along with the blood in his face, when Guenhwyvar looked to him and growled, ears flattened and pearly teeth bared.

"The panther is a friend," Wulfgar explained.

"The wh-who is… the damn cat?" Pwent stuttered.

"Damn good cat," Bruenor corrected, ending the debate. The dwarf king went back to watching the hall then, glad to have Guenhwyvar beside them, knowing that they would need everything Guenhwyvar could give, and perhaps a little bit more.

Entreri noticed one wounded drow propped against the wall, being tended by two others, the bandages they applied quickly growing hot with spilling blood. He recognized the injured dark elf as one that had reached for the statuette soon after Drizzt had called for the cat, and the reminder of Guenhwyvar gave the assassin a new ploy to try.

"Drizzt's friends will pursue you, even down the chute," Entreri remarked grimly, interrupting Vierna once more.

The priestess turned to him, obviously concerned about his reasoning-as was the mercenary standing beside her.

"Do not underestimate them," Entreri continued. "I know them, and they are loyal beyond anything in the dark elf world-except of course for a priestess's loyalty to the Spider Queen," he added, in deference to Vierna because he didn't want his skin peeled off as a drow trophy. "You plan now to go after your brother, but even if you catch him at once and head with all speed for Menzoberranzan, his loyal friends will chase you."

"They were but a few," Vierna retorted.

"But they will be back with many more, especially if that dwarf under the wall was Bruenor Battlehammer," Entreri countered.

Vierna looked to Jarlaxle for confirmation of the assassin's claims, and the more worldly dark elf only shrugged and shook his head in helpless ignorance.

"They will come better equipped and better armed," Entreri went on, his new scheme formulating, his banter building momentum. "With wizards, perhaps. With many clerics, surely. And with that deadly bow"-he glanced at the body near the wall-"and the barbarian's warhammer."

"The tunnels are many," Vierna reasoned, seemingly dismissing the argument. "They could not follow our course." She turned, as if her argument had satisfied her, to go back to formulating her initial plans.

"They have the panther!" Entreri growled at her. "The panther that is the dearest friend of all to your brother. Guenhwyvar would pursue you to the Abyss itself if there you carried Drizzt's body."

Again distressed, Vierna looked to Jarlaxle. "What say you?" she demanded.

Jarlaxle rubbed a hand across his pointy chin. "The panther was well known among the scouting groups when your brother lived in the city," he admitted. "Our raiding party is not large-and apparently five fewer now."

Vierna turned back sharply on Entreri. "You who seem to know the ways of these people so well," she prompted with more than a bit of sarcasm, "what do you suggest we do?"

"Go after the fleeing band," Entreri replied, pointing to the blackened corridor beyond the blasted door. "Catch them and kill them before they can get back to the dwarven complex and muster support. I will find your brother for you."

Vierna eyed him suspiciously, a look Entreri most certainly did not like.

"But I am awarded another fight against Drizzt," he in sisted, baiting the plan with some measure of believability.

"When we are rejoined," Vierna added coldly.

"Of course." The assassin swept into a low bow and leaped for the chute.

"And you will not go alone," Vierna decided. She gave a look to Jarlaxle, and he motioned for two of his soldiers to accompany the assassin.

"I work alone," Entreri insisted.

"You die alone," Vierna corrected, "against my brother in the tunnels, I mean," she added in softer, teasing tones, but Entreri knew that Vierna's promise had nothing at all to do with her brother.

He saw little point in continuing to argue with her, so he just shrugged and motioned for one of the dark elves to lead the way.

Actually, having a drow with the levitational powers beneath him made the ride down the dangerous chute much more comfortable for the assassin.

The leading dark elf came out into the lower corridor first, Entreri landing nimbly behind him and the second drow coming in slowly behind the assassin. The first drow shook his head in apparent confusion and kicked lightly at the prone body, but Entreri, wiser to Drizzt's many tricks, pushed the dark elf aside and slammed his sword down onto the apparent corpse. Gingerly, the assassin turned the dead drow over, confirming that it was not Drizzt in a clever disguise. Satisfied, he slipped his sword away.

"Our enemy is clever," he explained, and one of his companions, understanding the surface language, nod ded, then translated for the other drow.

"That is Ak'hafta," the dark elf explained to Entreri. "Dead, as Vierna predicted." He led his drow companion toward the assassin.

Entreri was not at all surprised to find the slain soldier right below the chute. He, above anyone else in Vierna's party, understood how deadly their opponent might be, and how efficient. Entreri did not doubt that the two accompanying him, skilled fighters but inexperienced con cerning the ways of their enemy, would have little chance of catching Drizzt. By Entreri's estimation, if these unknowing dark elves had come through the chute alone, Drizzt might well have cut them down already.

Entreri smiled privately at the thought, then smiled even more widely as he realized that these two didn't understand their ally, let alone their enemy.

His sword jabbed to the side as the trailing drow passed by him, neatly skewering both of the unfortunate elf's lungs. The other drow, quicker than Entreri had expected, wheeled about, handcrossbow leveled and ready.

A jeweled dagger came first, nicking the draw's weapon hand hard enough to deflect the shot harmlessly wide. Undaunted, the dark elf snarled and produced a pair of finely edged swords.

It never ceased to amaze Entreri how easily these dark elves fought so well with two weapons of equal length. He whipped his thin leather belt from his breeches and looped it double in his free left hand, waving it and his sword out in front to keep his opponent at bay.

"You side with Drizzt Do'Urden!" the drow accused.

"I do not side with you," Entreri corrected. The drow came at him hard, swords crossing, going back out wide, then crossing in close again, forcing Entreri to bat them with his own sword, then promptly retreat. The attack was skilled and deceptively quick,

but Entreri immediately recognized the primary difference between this drow and Drizzt, the subtle level of skill that elevated Drizzt-and Entreri, for that matter-from these other fighters. The double crossing attack had been launched as finely as any Entreri had ever seen, but during the few seconds he had taken to execute the maneuver, the dark elf's defenses had not been aligned. Like so many other fine fighters, this drow was a one-way warrior, perfect on the attack, perfect on defense, but not perfect on both at the same time.

It was a minor thing; the drow's quickness compensated so well that most fighters would never have noticed the apparent weakness. But Entreri was not like most fighters.

Again the drow pressed the attack. One sword darted straight for Entreri's face, only to be swatted aside at the last moment. The second sword came in low, right behind, but Entreri reversed his weapon's momentum and batted the thrusting tip to the ground.

Furiously the drow came on, swords flying, diving for any apparent opening, only to be intercepted by Entreri's sword or hooked and pulled wide by the leather belt.

And all the while the assassin willingly retreated, bided his time, waited for the sure kill.

The swords crossed, went out wide, and crossed again as they charged for Entreri's midsection, the dark elf repeating his initial attack.

The defense had changed, the assassin moving with sudden, terrifying speed.

Entreri's belt looped around the tip of the sword in the drow's right hand, which was crossed under the other, and then the assassin jerked back to his left, pulling the swords tightly together and forcing them both to the side.

The doomed dark elf started backing at once, and both swords easily came free of the awkward belt, but the drow, his defensive balance forfeited in the offensive routine, needed a split second to recover his posture.

Entreri's flashing sword didn't take that split second. It dove hungrily into the drow's exposed left flank, tip twist ing as it weaved its way into the soft flesh beneath the rib cage.

The wounded warrior fell back, his belly wickedly torn, and Entreri did not pursue, instead falling into his balanced battle stance.

"You are dead," he said matter-of-factly as the drow struggled to stand and keep his swords level.

The drow could not dispute the claim, and could not hope, through the blinding and burning agony, to stop the assassin's impending attack. He dropped his weapons to the floor and announced, "I yield."

"Well spoken, Entreri congratulated him, then the assassin drove his sword into the foolish dark elf's heart.

He cleaned the blade on his victim's piwafwi, retrieved his precious dagger, then turned to regard the empty tunnel, running fairly straight both ways beyond the range of his somewhat limited infravision. "Now, dear Drizzt," he said loudly, "things are as I had planned." Entreri smiled, congratulating himself for so perfectly manipulating such a dangerous situation.

"I have not forgotten the sewers of Calimport, Drizzt Do'Urden!" he shouted, his anger suddenly boiling over. "Nor have I forgiven!"

Entreri calmed at once, reminding himself that his rage had been his weakness on that occasion when he had battled Drizzt in the southern city.

"Take heart, my respected friend," he said quietly, "for now we can begin our play, as it was always meant to be."

Drizzt circled back to the chute area soon after Entreri had departed. He knew at once what had transpired when he saw the two new corpses, and he realized that none of this had occurred by accident. Drizzt had baited Entreri in the chamber above, had refused to play the game the way the assassin had desired. But Entreri apparently had anticipated Drizzt's reluctance and had prepared, or impro vised, an alternative plan. Now he had Drizzt, just Drizzt, in the lower tunnels, one against one. Now, too, if it came to combat, Drizzt would fight with all his heart, knowing that to win was to at least have some chance of freedom. Drizzt nodded his head, silently congratulating his opportunistic enemy. But Drizzt's priorities were not akin to Entreri's. The dark elf's main concern was to find his way through, to circle back around, that he might rejoin his friends and aid them in their peril. To Drizzt, Entreri was no more than another piece of the larger threat.

If he happened to encounter Entreri on his way, though, Drizzt Do'Urden meant to finish the game.

Chapter 16 Drawing Lines

"I am not pleased," Vierna remarked, standing | with Jarlaxle in the tunnel near the conjured iron wall, with poor Cobble's squashed body I underneath.

"Did you believe it would be so easy?" the mercenary replied. "We have entered the runnels of a fortified dwar ven complex with a contingent of barely fifty soldiers. Fifty against thousands.

"You will recapture your brother," Jarlaxle added, not wanting Vierna to get overly anxious. "My troops are well— trained. Already I have dispatched nearly three dozen, the entire Baenre complement, to the single corridor leading out of Mithril Hall proper. None of Drizzt's allies shall enter that way, and his trapped friends shall not escape." "When the dwarves learn we are about, they will send an army," Vierna reasoned grimly.

"If they learn," Jarlaxle corrected. "The tunnels of Mithril Hall are long. It will take our adversaries some time to muster a significant force-days perhaps. We will be halfway to Menzoberranzan, with Drizzt, before the dwarves are organized."

Vierna paused for a long while, considering her next course of action. There were only two ways up from the bottom level: the chute in the nearby room and winding tunnels some distance to the north. She looked to the room and moved into it to regard

the chute, wondering if she had done wrong in sending only three after Drizzt. She considered ordering her entire force-a dozen drow and the drider-down in pursuit.

"The human will get him," Jarlaxle said to her, as though he had read her mind. "Artemis Entreri knows our enemy better than we; he has battled Drizzt across the wide expanses of the surface world. Also, he wears still the earring, that you might track his progress. Up here we have Drizzt's friends, only a handful by my scouts' reckoning, to deal with."

"And if Drizzt eludes Entreri?" Vierna asked.

"There are only two ways up," Jarlaxle reminded her again.

Vierna nodded, her decision made, and walked across to the chute. She took a small wand out of a fold in her orna mental robes and closed her eyes, beginning a soft chant. Slowly and deliberately, Vierna traced precise lines across the opening, the tip of the wand spewing sticky filament. Perfectly, the priestess outlined a spiderweb of thin strands, covering the opening. Vierna stepped back to examine her work. From a pouch she produced a packet of fine dust, and, beginning a second chant, she sprinkled it over the web. Immediately the strands thickened and took on a black and silvery luster. Then the shine faded and the warmth of the enchantment's energy cooled to room temperature, leaving the strands practically invisible.

"Now there is one way up," Vierna announced to Jar laxle. "No weapon can cut the strands."

"To the north, then," Jarlaxle agreed. "I have sent a handful of runners ahead to guard the lower tunnels."

"Drizzt and his friends must not join," Vierna instructed.

"If Drizzt sees his friends again, they will already be dead," the cocky mercenary replied with all confidence.

"There may be another way into the room," Wulfgar offered. "If we could strike at them from both sides-"

"Drizzt is gone from the place," Bruenor interrupted, the dwarf fingering the magical locket and looking to the floor, sensing that his friend was somewhere below them.

"When we've killed all our enemies, yer friend'll find us," Pwent reasoned.

Wulfgar, still holding the battlerager off the ground by his helmet spike, gave him a little shake.

"I've no heart for fighting drow," Bruenor replied, and he gave both Catti-brie and Wulfgar concerned sidelong glances, "not like this. We're to keep away from them if we can, hit at 'em only when we find the need."

"We could go back and get Dagna," Wulfgar offered, "and sweep the tunnels clean of dark elves."

Bruenor looked to the maze of corridors that would bring him back to the dwarven complex, considering the path. He and his friends could lose perhaps an hour in working their roundabout way to Mithril Hall, and several hours more in rounding up a sizable force. Those were several hours that Drizzt probably didn't have to spare.

"We go for Drizzt," Catti-brie decided firmly. "We got yer locket to point us right, and Guenhwyvar will take us to him."

Bruenor knew Pwent would readily agree to anything that opened the possibility for a fight, and Guenhwyvar's fur was ruffled, the panther anxious, sleek muscles tense. The dwarf looked to Wulfgar and nearly spat at the lad for the worried, condescending expression splayed across his face as he studied Catti-brie.

Without warning, Guenhwyvar froze in place, issuing a low, quiet growl. Catti-brie immediately doused the low— burning torch and crouched low, using the red-glowing dots of dwarven eyes to keep her bearings.

The group came closer together, Bruenor whispering for the others to remain in the side chamber while he went out to see what the cat had sensed.

"Drow," he explained when he returned a moment later, Guenhwyvar at his side, "just a handful, moving fast and to the north."

"Handful o' dead drow," Pwent corrected. The others could hear the battlerager eagerly rubbing his hands together, the shoulder joints of his armor scraping too noisily.

"No fighting!" Bruenor whispered as loudly as he dared, and he grabbed Pwent's arms to stop the motion. "I'm thinking that this group might have an idea of where to find Drizzt, that they're out looking for him, but we got no chance of keeping up with them without light."

"And if we put up the torch, we'll find ourselves fighting soon enough," Catti-brie reasoned.

"Then light the damned torch!" Pwent said hopefully.

"Shut yer mouth," Bruenor answered. "We're going out slow and easy-and ye keep the torch, make it two torches, ready for lighting at the first signs of a fight," he told Wulf gar. Then he motioned to Guenhwyvar to lead them, bid ding the cat to keep the pace slow.

Pwent shoved his large flask into Catti-brie's hand as soon as they exited the tunnel. "Take a hit o' this," he instructed, "axvdpaa?. \ about."

Catti-brie blindly moved her hands about the item, finally discerning it to be a flask. She gingerly sniffed the foul-smelling liquid and started to hand it back.

"Ye'll think the better of it when a drow elf puts a poi soned dart into yer backside," the crude battlerager explained, patting Catti-brie on the rump. "With this stuff flowing about yer blood, no poison's got a chance!"

Reminding herself that Drizzt was in trouble, the young woman took a deep draw on the flask, then coughed and stumbled to the side. For a moment, she saw eight dwarf eyes and four cat eyes staring at her, but the double vision soon went away and she passed the flask on to Bruenor.

Bruenor handled it easily, offering a sigh and a profound, though quiet, belch when he had finished. "Warms yer toes," he explained to Wulfgar when he passed it along.

After Wulfgar had recovered, the group set off, Guen hwyvar's padded paws quietly marking the way, and Pwent's armor squealing noisily with every eager stride.

Forty battle-ready dwarves followed the stomping boots of General Dagna through the lower mines of Mithril Hall to the final guardroom.

"We'll make right for the goblin hall," the general explained to his charges, "and branch out from there." He went on to instruct the door guards, setting up a series of

tapping signals and leaving directions for any subsequent troops that came in, explicitly commanding that no dwarves in groups less than a dozen were to be allowed into the new sections.

Then stern Dagna put his soldiers in line, placed himself bravely and proudly at their lead, and moved through the opened door. Dagna really didn't believe that Bruenor was in peril, figured that perhaps a pocket of goblin resistance or some other minor inconvenience remained to be cleared. But the general was a conservative commander, preferring overkill to even odds, and he would take no chances where Bruenor's safety was concerned.

The heavy footsteps of hard boots, clanking armor, and even a grumbling war chant now and then heralded the approach of the force, and every third dwarf held a torch. Dagna had no reason to believe that this formidable force would need stealth, and hoped that Bruenor and any other allies who might be wandering about down here would be able to find the boisterous troupe.

Dagna didn't know about the dark elves.

The dwarves' rolling pace soon got them near the first intersection, in sight of the piled ettin bones from Brue nor's long-ago kill. Dagna called for "side watchers" and started forward, meaning to continue straight ahead, straight for the main chamber of the goblin battle. Before he even reached the side passage, Dagna slowed his troops and called for a measure of quiet.

The general glanced all about curiously, nervously, as he began to cross through the wider intersection. His warrior instincts, honed over three centuries of fighting, told him that something wasn't right; the thick layers of hair on the back of his neck tingled weirdly.

Then the lights went out.

At first, the dwarf general thought something had extinguished the torches, but he quickly realized, from the clamor arising behind him and from the fact that his infravision, when he was able to refocus his eyes, was utterly useless, that something more ominous had occurred.

"Darkness!" cried one dwarf.

"Wizards!" howled another.

Dagna heard his companions jostle about, heard some thing whistle by his ear, followed by the grunt of one of his undercommanders standing immediately behind him. Instinctively, the general began to backtrack, and, only a few short strides later, he emerged from the globe of conjured darkness to find his charges rushing all around. A second globe of darkness had split the dwarven force almost exactly in half, and those in front of the spell were calling out to those caught within it and to those behind, trying to muster some organization.

"Wedge up!" Dagna cried above the tumult, demanding the most basic of dwarven battle formations. "It's a spell of darkness, nothing more!" Beside the general, a dwarf clutched at his chest, pulled out some small type of dart that Dagna did not recognize, and tumbled to the ground, snoring before he ever hit the stone.

Something nicked at Dagna's shin, but he ignored it and continued his commands, trying to orient the group into a single and unified fighting unit. He sent five dwarves rushing out to the right flank, around the darkness globe and into the beginning of the intersecting passage.

"Find me that damned wizard!" he ordered them. "And find out what in the Nine Hells we're fighting against!"

Dagna's frustration only fueled his ire, and soon he had the remaining dwarven force in a tight wedge formation, ready to punch through the initial darkness globe.

The five flanking dwarves rambled into the side passage. Once convinced that no enemies lurked down that way, they quickly looped about the blackness globe, head ing for the narrow opening between the sphere and the entryway farther along the main corridor.

Two dark forms emerged from the shadows, dropping to one knee before the dwarves and leveling small cross bows.

The leading dwarf, hit twice, stumbled but still managed to call for the charge. He and his four companions launched themselves at their enemy in full flight, taking no notice until it was too late that other enemies, other dark elves, were levitating above and dropping down all about them.

"What the…" a dwarf gasped as a drow nimbly landed beside him, smashing in the side of his skull with a powerfully enchanted mace.

"Hey, yerself ain't Drizzt!" another dwarf managed to remark a split second before a drow sword sliced his throat.

The group leader wanted to call for a retreat, but even as he started to yell, the floor rushed up and swallowed him. It was a fine bed for a sleeping dwarf, but from this slum ber, the vulnerable soldier would never awaken.

In the span of five seconds, only two dwarves remained. "Drow! Drow!" they cried out in warning.

One went down heavily, three arrows in his back. He struggled to get back to his knees, but two dark elves fell over him, hacking with their swords.

The remaining dwarf, rushing back to rejoin Dagna, found himself facing only a single opponent. The drow poked forward with his slender sword; the dwarf accepted the hit and returned it with a vicious axe chop to the side, blasting the drow's arm and rending his fine suit of chain mail.

Past the falling drow and into the darkness the terrified dwarf ran, bursting out the other side of the enchanted globe, right into the front ranks of Dagna's slow-moving wedge.

"Drow!" the frightened dwarf cried once more.

A third globe of darkness came up, connecting the other two. A volley of handcrossbow bolts whipped through, and behind it came the dark elves, skilled at fighting with out the use of their eyes.

Dagna realized that clerics would be needed to battle this dark elven magic, but when he tried to call for a retreat, it came out instead as a most profound yawn.

Something hard hit him on the side of the head, and he felt himself falling.

Amidst the chaos and the impenetrable darkness, the wedge could not be maintained, and the surprised dwarves had little chance against a nearly even number of skilled and prepared dark elves. The dwarves wisely broke ranks, many keeping the presence of mind to reach down and grab a fallen kin, and rushed back the way they had come.

The rout was on, but the dwarves were not novices to battle, and there was not a coward among them. As soon as they got out of the darkened areas of tunnel, several took

it upon themselves to reorganize the band. Pursuit was hot-there could be no thoughts of turning back to do full battle-but burdened by nearly ten snoozing dwarves, Dagna among them, the slower force could not hope to outrun the quicker drow.

A call went up for blockers and there came no shortage of volunteers. When it sorted out a moment later, the dwarves ran on, leaving six brave soldiers standing shield to shield in the corridor to cover the retreat.

"Run on or those who've fallen will have died in vain!" cried one of the new commanders.

"Run on for the sake of our missing king!" cried another.

Those in the back ranks of the fleeing troupe looked often over their stocky shoulders to view their blocking comrades-until a globe of darkness enveloped the defen sive line.

"Run on!" came a common cry, from those fleeing and from the brave blockers alike.

The fleeing dwarves heard the joining of battle as the dark elves hit their stubborn, blocking comrades. They heard the clang of steel against steel, heard the grunts of solid hits and glancing blows. They heard the shriek of a wounded drow and smiled grimly.

They did not look back, but bowed their heads forward and ran on, each vowing silently to toast the lost companions. The blockers would not break ranks and join them in their flight; they would hold the line, hold the enemy back until their lifeless bodies fell to the stone. It was all done in loyalty to their fleeing kin, an act of supreme, valiant sacrifice, dwarf for dwarf.

On ran the dwarves, and if one tripped on the stone, four others paused to help him get back up again. If one's burden of a sleeping kinsman became too cumbersome, another willingly took over the load.

One younger dwarf sprinted ahead of the main host and began tap-tapping his hammer against the stone walls in the appointed signal for the door guards. By the time he arrived at the tunnel's end, the great barrier was already cracked open, and it spread wide when the truth of the rout became apparent.

The dwarven force piled into the guardroom, some remaining just inside the doorway to coax on any possible stragglers. They kept the door open until the last minute, until a globe of darkness blocked the very end of the tunnel and a handcrossbow quarrel cut through it and took down another soldier.

The tunnel was shut and sealed, and the count showed that twenty-seven of the original forty-one had escaped, with more than a third of them sleeping soundly.

"Get the whole damned army!" one of the dwarves suggested.

"And the clerics," added another, lifting Dagna's limp head to accentuate his point. "We're needing clerics to stop the poisons and to keep the damned lights on!"

The resourceful dwarves soon determined a pecking order and an order of business. Half the force stayed with the sleepers and the guards; the other half ran to the far corners of Mithril Hall, shouting the call to arms.

Chapter 17 Friendly Burden

He felt so very vulnerable with his scimitars tucked away, and often paused to tell himself that he was being incredibly foolhardy. The I potential cost-the lives of his friends-prodded Drizzt on, though, and he cautiously, quietly, placed hand over hand, inching his way up the winding and treacherous chute. Years ago, when he, too, was a creature of the Underdark, Drizzt had been able to levitate and could have managed the chute much more easily. But that ability, apparently somehow linked to the strange magical emanations of the deepest regions, had flown from Drizzt soon after he had stepped onto Toril's surface.

He hadn't realized how far he had fallen and silently thanked his goddess, Mielikki, that he had survived the plummet! He put a hundred crawling feet behind him, some of the going easy along sloping stretches, other parts nearly vertical. As nimble as any thief, the drow stub bornly climbed on.

What had happened to Guenhwyvar? Drizzt worried. Had the panther come to his hurried call? Had one of the drow, the opportunistic Jarlaxle, perhaps, simply scooped up the dropped figurine to claim the panther as his own?

Scaling hand over hand, Drizzt neared the chute opening. The blanket had not been replaced, and the room above was eerily quiet. Drizzt knew the silence meant little where his dark elf kin were concerned. He had led drow scouting parties that had covered fifty miles of rough tunnel without a whisper of noise. Rightly fearful, Drizzt imagined a dozen dark elves encircling the small chute, weapons drawn, awaiting their prisoner's foolish return.

But Drizzt had to go up. For the sake of his imperiled friends, Drizzt had to block his fear that Vierna and the others were still in the room.

He sensed danger as his hand inched upward, reaching for the lip. He saw nothing, had no practical, plausible warning, save the silent shouts of his warrior instincts.

Drizzt tried to dismiss them, but his hand inevitably moved more slowly. How many times had his insight-he could call it luck-saved him?

Sensitive fingers slid gingerly up the stone; Drizzt resisted his anxious urge to shoot his hand up, grab the lip and hoist himself over, forcing the play of whatever peril awaited him. He stopped, felt something, barely perceptible, against the tip of his middle digit.

He could not retract his hand!

As soon as the initial moment of fear passed, Drizzt realized the truth of the spiderweb trap and held himself steady. He had witnessed the many uses of magical webs in Menzoberranzan; the First House of the city was actually encircled by a weblike fence of unbreakable strands.

And now, though only a single finger was barely touching the magical strands, Drizzt was caught.

He remained perfectly still, perfectly quiet, concentrat ing his muscle movements so that his weight came more fully against the nearly vertical wall. Gradually he maneuvered his free hand to his cloak, first going for a scimitar, then wisely changing his

mind and reaching instead for one of the tiny quarrels he had taken from the dead dark elf in the corridor below.

Drizzt froze at the sound of drow voices above, in the room.

He couldn't make out half their words, but he discerned that they were talking about him-and about his friends! Catti-brie, Wulfgar, and whoever else was with them apparently had escaped.

And the panther was running free; Drizzt heard several remarks, fearful warnings, about the "devil cat."

More determined than ever, Drizzt inched his free hand back toward Twinkle, thinking that he must try to cut through the magical barrier, must get up from the chute and rush to his friends' aid. The moment of desperation was fleeting, however, lasting only as long as it took Drizzt to realize that if Vierna had sealed this chute with the bulk of her force still above it, then there must be another path, not too far, from level to level.

The drow voices receded, and Drizzt took another moment to solidify his precarious perch. He then worked the quarrel free of his cloak, rubbing it against the stone, then against his clothing in an effort to get all of the insidious sleeping poison from its tip. Gingerly he reached his hand up toward the trapped finger, bit his lip to keep from crying out, and jabbed the quarrel under the skin and worked a tear.

Drizzt could only hope he had removed all of the poison, that he would not fall asleep and tumble, probably to his death, back down the chute. Finding a solid grip with his free hand, bracing himself for the jolt and the pain, he jerked his arm hard, tearing the top, trapped skin clean of his finger.

He nearly swooned for the pain, nearly lost his balance, but somehow he held on, brought the finger to his mouth to suck out and spit out the possibly poisoned blood.

He came back into the lower corridor five minutes later, scimitars in hand, eyes darting this way and that in search of his archenemy and in an effort to make some guess about which way he should travel. He knew that Mithril Hall was somewhere back to the east, but realized that his captives had been taking him primarily north. If there was indeed a second way up, it likely was beyond the chute, farther to the north.

He replaced Twinkle in its sheath-not wanting its glow to reveal him-but held his other scimitar out in front of him as he made his stealthy way along the corridor. There were few side passages, and Drizzt was glad for that, realizing that any direction choice he might make at this point, with no feasible landmarks to guide him, would be mere guesswork.

Then he came to an intersection and caught a glimpse of a fleeting, shadowy figure darting along an apparently parallel tunnel to his right flank.

Drizzt knew instinctively that it was Entreri, and it seemed obvious that Entreri would know the other way out of this level.

To the right Drizzt went, in crouched, measured steps, now the pursuer, not the pursued.

He paused when he got to the parallel tunnel, took a deep breath, and peeked around. The shadowy figure, moving quickly, was far ahead, turning unexpectedly right once more.

Drizzt considered this course change with more than a little suspicion. Shouldn't Entreri have kept to the left, kept close to the course he thought Drizzt was taking?

Drizzt suspected then that the assassin knew he was being followed and was leading Drizzt to a place Entreri considered favorable. Drizzt couldn't afford the delay of heeding his suspicions, though, not while the fate of his overmatched friends lay in the balance. To the right he went, quickly, only to find that he had not gained any ground, that Entreri's course had led them both into quite a maze of crisscrossing passageways.

With the assassin no longer in sight, Drizzt concentrated on the floor. To his relief, he was close enough behind so that the residual heat of Entreri's passing foot steps was still visible, though barely, to his superior infravision. He realized that he was vulnerable, head down, with little idea of how many seconds ahead of him the assassin might be, or how many seconds behind, Drizzt knew, for he felt certain that Entreri had led him to this region so that he could double back and come at Drizzt from the back.

His pace barely matched Entreri's as the narrow tunnels gave way to wider natural chambers. The footsteps remained obscure and fast cooling, but Drizzt somehow managed.

A small cry ahead gave him pause. It wasn't Entreri, Drizzt knew, but he believed he was not yet close enough to link up with his friends.

Who had it been, then?

Drizzt used his ears instead of his eyes and sorted through the tiny echoes to follow a barely audible whimpering. He was glad then for his drow warrior training, for years of studying echo patterns in winding tunnels.

The whimpering grew louder; Drizzt knew its source was just around the bend, in what appeared to him from his angle to be a small, oval side chamber.

One scimitar drawn, another hand on Twinkle's hilt, the drow dashed around the corner.

Regis!

Battered and torn, the plump halfling lay sprawled against the far wall, his hands tightly bound, a thin gag pulled tightly across his mouth, and his cheeks caked with blood. Drizzt's first instincts sent him running for ward for his injured friend, but he skidded to a halt, fear ing another of clever Entreri's many tricks.

Regis noticed him, looked desperately to him.

Drizzt had seen that expression before, recognized its sincerity beyond anything a disguised Entreri, mask or no mask, could hope to duplicate. He was at the halfling's side in a moment, cutting the bonds, tearing free the tight.

"Entreri…" the halfling began breathlessly.

"I know," Drizzt said calmly.

"No," Regis retorted sharply, demanding the drow's attention. "Entreri… was just…"

"He passed through here no more than a minute ahead of me," Drizzt finished, not wanting Regis to struggle any more than necessary for his labored breath.

Regis nodded, his round eyes darting about as though he expected the assassin to charge back in and slay them both.

Drizzt was more concerned with an examination of the halfling's many wounds. Taken individually, each of them appeared superficial, but together they added up to a severe condition indeed. Drizzt let Regis take a few moments to get the blood circulating through his recently untied hands and feet, then tried to get the halfling to stand.

Regis shook his head immediately; a great wave of dizziness knocked him from his feet, and he would have hit the stone floor hard had not Drizzt been there to catch him.

"Leave me," Regis said, showing an unexpected measure of altruism.

Indomitable, the drow smiled comfortingly and hoisted Regis to his side.

"Together," he explained casually. "I would not leave you any more than you would leave me."

The assassin's trail was, by then, too cool to follow, so Drizzt had to go on blindly, hoping he would stumble on some clue as to the location of the passage to the higher level. He drew out Twinkle now, instead of his other blade, and used the light to help him avoid any small jags in the floor, that he might keep Regis's walk more comfortable. All measure of stealth had been lost anyway, with the groaning halfling held at his side, Regis's feet more often scraping than stepping as Drizzt pulled him along.

"I thought he would… kill… me," Regis remarked after he had caught and held enough of his hard-to-find breath to utter a complete sentence.

"Entreri kills only when he perceives it to his advantage," Drizzt replied.

"Why did he… bring me along?" Regis honestly wondered. "And why… did he let you find me?" Drizzt looked at his little friend curiously. "He led you to me," Regis reasoned. "He…" The half— ling slumped heavily, but Drizzt's strong arm continued to hold him upright.

Drizzt understood exactly why Entreri had led him to Regis. The assassin knew that Drizzt would carry Regis along-by Entreri's measure, that was exactly the difference between him and Drizzt. Entreri perceived that very compassion to be the draw's weakness. In all truth, the stealth had been lost, and now Drizzt would have to play this game of cat and mouse by Entreri's rules, showing as much attention to his burdening friend as to the game. Even if luck showed Drizzt the way up to the next level, he would have a difficult time getting to his friends before Entreri caught up to him.

Even more important than the physical burden, Drizzt realized, Entreri had given Regis back to him to ensure an honest fight. Drizzt would play out their inevitable battle wholeheartedly, with no intention of running away, with Regis lying helpless somewhere nearby.

Regis slipped in and out of consciousness over the next half hour, Drizzt uncomplaining and carrying him along, every now and then switching arms to balance the load. The drow ranger's skill in the tunnels was considerable, and he felt confident that he was making headway in sorting through the maze.

They came into a long, straight passage, a bit higher— roofed and wider than the many they had crossed. Drizzt placed Regis down easily against a wall and studied the patterns in the rock. He noticed a barely perceptible incline in the floor, rising to the south, but the fact that they, traveling north, were going slightly down did not disturb the drow at all.

"This is the main corridor of the region," he decided at length. Regis looked to him, puzzled.

"It once ran fast with water," Drizzt explained, "probably cutting through the mountain to exit at some distant waterfall to the north."

"We're going down?" Regis asked.

Drizzt nodded. "But if there is a passageway back up to the lower levels of Mithril Hall, it will likely lie along this route."

"Well done," came a reply from somewhere in the distance. A slender form stepped out of a side passage, just a few dozen feet ahead of Drizzt and Regis.

Drizzt's hand went instinctively inside his cloak, but, putting more trust in his scimitars, he retracted it immediately as the assassin approached.

"Have I given to you the hope you so desired?" Entreri teased. He said something under his breath-a call to his weapon probably, for his slender sword began glowing fiercely in bluish-green hues, revealing the assassin's graceful form in dim outline as he sauntered toward his waiting enemy.

"A hope you will come to regret," Drizzt replied evenly.

The whiteness of Entreri's teeth gleamed in the aqua light as he answered through a wide smile. "Let us see."

Chapter 18 Common Danger

"His noise will bring the whole of the Underdark on our heads," Catti-brie whispered to Bruenor, referring to the battlerager's continually squealing armor. Pwent, realizing the same, had gone far ahead of the others and was gradually outpacing them, for Catti-brie and Wulfgar, human and not blessed with eyes that could see in the infrared spectrum, had to nearly crawl along, one hand on Bruenor at all times. Only Guen hwyvar, sometimes leading, more often moving as a silent emissary between Bruenor and the battlerager, maintained any semblance of communication between the principals of the small troupe.

Another grating squeal from ahead brought a grimace to Bruenor's face. He heard Catti-brie's resigned sigh and agreed with it. Even more so than his daughter, the experienced Bruenor understood the futility of it all. He thought of making Pwent remove the noisy armor but dismissed the notion immediately, realizing that even if all four of them walked naked, their footfalls would sound as clearly as a marching drumbeat to the sensitive ears of the enemy dark elves.

"Put up the torch," he instructed Wulfgar. "Surely ye cannot," Catti-brie argued. "They're all about us," Bruenor replied. "I can sense the dogs, and they'll see us as well without the light as with. We've no chance of getting through without another fight-I'm knowing that now-so we might as well fight 'em on terms better suited for our side."

Catti-brie turned her head about, though she could see nothing at all in the pitch blackness. She sensed the truth of Bruenor's observations, though, sensed that dark and silent shapes were moving all about them, closing a noose about the doomed party. A moment later she had to blink and squint when Wulfgar's torch came up in a fiery blaze. Flickering shadows replaced absolute blackness; Catti-brie was surprised at how uncut this tunnel was, much more natural and rough than those they had left. Soil mixed with

the stone along the ceiling and walls, giving the young woman less confidence in the stability of the place. She became acutely aware of the hundreds of tons of earth and rock above her head, aware that a slight shift in the stone could instantly crush her and her companions.

"What're ye about?" Bruenor asked her, seeing her obvious anxiety. He turned to Wulfgar and saw the barbarian growing similarly unnerved.

"Unworked tunnels," the dwarf remarked, coming to understand. "Ye're not so used to the wild depths." He put a gnarly hand on his beloved daughter's arm and felt beads of cold sweat.

"Ye'll get used to it," the dwarf gently promised. "Just remember that Drizzt is alone down here and needing our help. Keep yer mind on that fact and ye'll fast forget the stone above yer head."

Catti-brie nodded resolutely, took a deep breath, and determinedly wiped the sweat from her brow. Bruenor moved ahead then, saying that he was going to the front edge of the torchlight to see if he could locate the leading battlerager.

"Drizzt needs us," Wulfgar said to Catti-brie as soon as the dwarf had gone.

Catti-brie turned to him, surprised by his tone. For the first time in a long while, Wulfgar had spoken to her with out a hint of either protective condescension or mounting rage.

Wulfgar walked up to her, put his arm gently against her back to move her along. She matched his slow stride, all the while studying his fair face, trying to sort through the obvious torment in his strong facial features.

"When this is through, we have much to discuss," he said quietly.

Catti-brie stopped, eyeing him suspiciously-and that seemed to wound the barbarian even more.

"I have many apologies to offer," Wulfgar tried to explain, "to Drizzt, to Bruenor, but mostly to you. To let Regis-Artemis Entreri-fool me so!" Wulfgar's mounting excitement flew away when he took the moment to look closely at Catti-brie, to see the stern resolve in her blue eyes.

"What happened over the last few weeks surely was heightened by the assassin and his magical pendant," the young woman agreed, "but I'm fearing that the problems were there afore Entreri ever arrived. First thing, ye got to admit that to yerself."

Wulfgar looked away, considered the words, then nodded his agreement. "We will talk," he promised.

"After we're through with the drow," Catti-brie said.

Again the barbarian nodded.

"And keep yer place in mind," Catti-brie told him. "Ye've a role to play in the group, and it's not a role of looking out for me own safety. Keep yer place."

"And you keep yours," Wulfgar agreed, and his ensuing smile sent a burst of warmth through Catti-brie, a poignant reminder of those special, boyish qualities, innocent and unjudging, that had so attracted her to Wulfgar in the first place.

The barbarian nodded again and, still smiling, started away, Catti-brie at his side-but no longer behind him.

"I have given you all of this," Entreri prodded, moving slowly toward his rival, his glowing sword and jeweled dagger held out wide as though he were guiding a tour around some vast treasure hoard. "Because of my efforts, you have hope once more, you can walk these very dark tunnels with some belief that you will again see the light of day." Drizzt, jaw set firm, scimitars in hand, did not reply. "Are you not grateful?"

"Please kill him," Drizzt heard battered Regis whisper, possibly the most pitifully sounding plea the drow ranger had ever heard. He looked to the side to see the halfling trembling with unbridled fright, gnawing his lips and twisting his still-swollen hands about each other. What horrors Regis must have experienced at Entreri's hands, Drizzt realized.

He looked back to the approaching assassin; Twinkle flared angrily.

"Now you are ready to fight," Entreri remarked. He curled his lips up in his customary evil smile. "And ready to die?"

Drizzt flipped his cloak back over his shoulders and boldly strode ahead, for he did not want to fight Entreri anywhere near Regis. Entreri might just flick that deadly dagger of his into the halfling, for no better reason than to torment Drizzt, to raise Drizzt's rage.

The assassin's dagger hand did pump as if he meant to throw, and Drizzt instinctively dropped into a crouch, his blades coming up defensively. Entreri didn't release the blade, though, and his widening smile showed that he never intended to.

Two more strides brought Drizzt within sword's reach. His scimitars began their flowing dance.

"Nervous?" the assassin teased, pointedly slapping his fine sword against Twinkle's reaching blade. "Of course you are. That is the problem with your tender heart, Drizzt Do'Urden, the weakness of your passion."

Drizzt came in a cunning cross, then swiped at a low angle for Entreri's belt, forcing the assassin to suck in his belly and leap back, at the same time snapping his dagger across to halt the scimitar's progress.

"You have too much to lose," Entreri went on, seeming unconcerned for the close call. "You know that if you die, the halfling dies. Too many distractions, my friend, too many items keeping your focus from the battle." The assassin charged as he spoke the last word, sword pump ing fiercely, ringing from scimitar to scimitar, trying to open some hole in Drizzt's defenses that he might slip his dagger through.

There were no holes in Drizzt's defenses. Each maneuver, skilled as it might have been, left Entreri back where he had started, and gradually Drizzt worked his blades from defense to offense, driving the assassin away, forcing another break.

"Excellent!" Entreri congratulated. "Now you fight with your heart. This is the moment I have awaited since our battle in Calimport."

Drizzt shrugged. "Please do not let me disappoint you," he said, and came ahead viciously, spinning with his scimitars angled like the edging of a screw, as he had done in the chamber above. Again Entreri had no practical defense against the move-except to keep out of the scimitars' shortened reach.

Drizzt came out of the spin angled slightly to the assassin's left, Entreri's dagger hand. The drow dove ahead and rolled, just out of Entreri's lunging strike, then came back to his feet and reversed momentum immediately, rushing around Entreri's back side, forcing the assassin to spin on his heels, his sword whipping about in a frantic effort to keep the thrusting scimitars at bay. Entreri was no longer smiling.

He managed somehow to avoid being hit, but Drizzt pressed the attack, kept him on his heels.

They heard the soft click of a handcrossbow from some where down the hall. In unison, the mortal enemies jumped back and fell into rolls, and the quarrel skipped harmlessly between them.

Five dark forms advanced steadily, swords drawn. "Your friends," Drizzt remarked evenly. "It seems our fight will wait once more."

Entreri's eyes narrowed in open hatred as he regarded the approaching dark elves.

Drizzt understood the source of the assassin's frustration. Would Vierna give Entreri another battle, especially with other powerful enemies in the tunnels, searching for Drizzt? And even if she did, Entreri had to realize that, as with the fight before, he would not coax Drizzt into this level of battle, not with Drizzt's hopes for freedom extinguished.

Still, the assassin's next words caught the drow ranger somewhat by surprise.

"Do you remember our time against the Duergar?" Entreri came in again at Drizzt as the dark elf soldiers continued their advance. Drizzt easily parried the swift but not well-aimed attacks.

"Left shoulder," Entreri whispered. His sword came up behind his words, darting for Drizzt's shoulder. Twinkle crossed over from the right to block, but missed, and the assassin's sword nicked in, driving clean holes in the draw's cloak.

Regis cried out; Drizzt dropped one scimitar and lurched to the side, openly revealing his agony. Entreri's sword came tip in, barely five inches from his throat, and Twinkle was too far down for a parry.

"Yield!" the assassin cried. "Drop your weapon!"

Twinkle clanged to the floor and Drizzt continued his exaggerated lean, appearing as though he might tumble over at any moment. From behind, Regis groaned loudly and tried to shuffle away, but his weary, bruised limbs would not support him, would not even afford him the strength to crawl along.

The dark elves came tentatively into the torchlit area, talking among themselves and nodding appreciatively at the assassin's fine work.

"We will take him back to Vierna," one of them said in halting Common.

Entreri began to nod his agreement, then whirled about suddenly, driving his sword right through the speaker's chest.

Drizzt, low to begin with and not at all wounded, snatched up his blades and came up in a spin, one scimitar following the other in a clean slash across the nearest drow's belly. The wounded dark elf tried to fall away, but Drizzt was too quick, reversing his grip on his trailing blade and thrusting it ahead with an upward backhand, its tip cutting under the dark elf's ribs and puncturing his chest cavity.

Entreri was full out against a third drow by this time, the dark elf's twin swords working frantically to keep the assassin's sword and dagger at bay. The assassin wanted the battle over quickly, and his routines were purely offensive, designed to score a fast kill. But this drow, a longtime soldier of Bregan D'aerthe, was no novice to battle and he half-twisted and spun complete circles, fell into a back ward roll and pumped his swords hand over hand in a blinding wall of defense.

Entreri growled in dismay but kept up the pressure, hoping his adversary would make even the slightest mistake.

Drizzt found himself squared off against two, and one of these smiled wickedly as he lifted a small crossbow in his free hand. Drizzt proved the quicker, though, angling his scimitar right in front of the weapon so that when the drow fired, the quarrel skipped off the blade and flew harmlessly high.

The drow threw the handcrossbow at Drizzt, forcing the ranger back long enough so that he could draw a dirk to complement the slender sword he carried.

The other drow seized the apparent advantage as Drizzt ducked away, his broadsword and short sword weaving viciously.

Metal rang against metal a dozen times, two dozen, as Drizzt impossibly defeated each attack. Then the second drow joined the melee and Drizzt, as skilled as he was, found himself sorely pressed. Twinkle snapped across to block the short sword, darted farther ahead and low to knock down the tip of the thrusting broadsword, then rifled back the other way, barely deflecting the darting dirk.

So it went for several long and frantic moments, with the two soldiers of Bregan D'aerthe working in harmony, each measuring his attacks in light of the other's, each rais ing appropriate defenses whenever his companion seemed vulnerable.

Drizzt was not so sure he could win against these two, and knew that even if he did, this battle would take a long time to turn his way. He glanced over his shoulder, to see Entreri beginning to back off from his attack routines, falling into a more mundane rhythm against his skilled opponent.

The assassin noticed Drizzt, and apparently noted Drizzt's predicament. He gave a slight nod, and Drizzt caught a subtle shift in the way Entreri was holding his jeweled dagger.

Drizzt went forward in a sudden burst, driving back the sword and dirk wielder, then spun to the other drow, scim itars starting low and sweeping upward, forcing the drow's broadsword high.

Drizzt released the move immediately, snapped his scimitar from the blade of the broadsword, and skipped two steps backward.

The enemy drow, not understanding, kept his broad sword high for another instant-an instant too long— before he began his countering advance.

The jewels of Entreri's dagger gave a multicolored flicker as the weapon cut through the air, thudding into the vulnerable drow's ribs, below his raised sword arm. He grunted and hopped to the side, crashed against the wall, but kept his balance and kept both his swords defen sively out in front.

His comrade came ahead immediately, understanding what Drizzt would do. Long sword darted low, darted high, then came up in a twirl for a high slice.

Drizzt blocked, blocked again, then ducked under the predictably high third attack and veered to the side, both his blades working in sudden, short snaps that opened the defenses of the slumping, wounded drow. One scimitar jabbed into drow flesh just beside the dagger; the other fol lowed at once, sinking deeper, finishing the job.

Instinctively, Drizzt threw his retracted blade out horizontally and up high, the metal singing a perfect note as it stopped the overhead chop from the second drow's descending sword. The dark elf battling Entreri went on the offensive as soon as the assassin relinquished his dagger. Twin swords worked Entreri's remaining blade high and low, to one side, then the other. When he had prepared the assassin's stance to his liking,

thinking the end at hand, the drow came with a straight double-thrust, both swords parallel and knifing in at the assassin.

Entreri's sword hit one, then the other, impossibly fast, knocking both attacks wide. He hit the sword on his right a second time with a backhand, nearly sending the blade from the drow's hand, then a third time, his sword driving his enemy's high.

Drizzt's second scimitar came free of the dead drow's chest, but Drizzt did not bring the blade to bear on his present opponent. Rather, he angled the tip under the crosspiece of the stuck dagger and, when he saw Entreri prepared to receive it, he jerked his blade around, sending the dagger flying across the way.

Entreri caught it with his free hand and redirected its momentum, sticking it into his opponent's exposed ribs under the high-riding swords. The assassin jumped back; the dying drow stared at him in disbelief.

What a pitiful sight, Entreri thought, watching his enemy try to lift swords with arms that no longer had any strength. He shrugged callously as the drow toppled to the floor and died.

One against one, the remaining drow soon realized that he was no match for Drizzt Do'Urden. He kept his movements defensive, angling around to Drizzt's side, then noticed a desperate opportunity. Sword working furiously to keep the darting scimitars at bay, he flipped his dirk over in his hand as if to throw.

Drizzt immediately went into defensive maneuvers, one scimitar flashing across any possible missile path while the other kept the pressure on.

But the enemy warrior glanced to the side, to the half— ling, sprawled helpless on the floor not so far away.

"Surrender or I kill the halfling!" the evil dark elf cried in the drow tongue.

Drizzt's lavender eyes flared wickedly.

A scimitar hit the evil drow's wrist, taking the dirk from his grasp; Drizzt's other blade batted the sword once, then darted low, slicing against his enemy's knee. Twinkle came across in a blue flash, batting aside the descending sword, and straight ahead came the free, low-riding scimitar, taking the drow in the thigh.

The doomed dark elf grimaced and wobbled, trying to back away, trying to utter something, some word of surrender, to call off his attacker. But his threat against Regis had put Drizzt past the point of reasoning.

Drizzt's advance was slow and deadly even. Scimitars low to his side, he still got one or the other up to destroy any attempted strikes long before they got near his body.

All that Drizzt's opponent could watch was Drizzt's simmering eyes, and nothing this drow had ever before seen, neither the snake-headed whips of merciless priestesses nor the rage of a matron mother, had promised death so completely.

He ducked his head, screamed aloud, and, giving in to his terror, threw himself forward desperately.

Scimitars hit him alternately in the chest. Twinkle took his biceps cleanly, keeping his sword arm helplessly pinned back, and Drizzt's other blade came up fast under his chin, lifting his face, that he might, at the moment of his death, look once more into those lavender eyes.

Drizzt, his chest heaving with the rush of adrenaline, his eyes burning from inner fires, shoved the corpse away and looked to the side, eager to be done with his business with Entreri.

But the assassin was nowhere to be seen.

Chapter 19 Sacrifice

Thibbledorf Pwent stood at the end of the narrow tunnel, scanning the wide cavern beyond with his infravision, registering the shifting gradations of heat, that he might better understand the layout of the dangerous area ahead. He made out the many teeth of the ceiling, stalactites long and narrow, and saw two distinctly cooler lines indicating ledges on the high walls-one directly ahead, the other along the wall on his right. Dark holes lined the walls at floor level in several places; Pwent knew that one immediately to his left, two directly across from where he stood, and another diagonally ahead and to the right, under the ledge, likely were long tunnels, and figured several others to be smaller side chambers or alcoves.

Guenhwyvar was at the battlerager's side, the cat's ears flattened, its low growl barely perceptible. The panther sensed the danger, too, Pwent realized. He motioned for Guenhwyvar to follow him-suddenly he was not so upset at having so unusual a companion-and he skittered back down the corridor into the approaching torchlight to stop the others short of the room.

"There be at least three or four more ways in or out," the battlerager told his companions gravely, "and lots of open ground across the place." He went on to give a thorough description of the chamber, paying particular attention to the many obvious hiding spots.

Bruenor, sharing Pwent's dark fears, nodded and looked to the others. He, too, felt that their enemies were near, were all about them, and had been steadily closing in. The dwarf king looked back the way they had come, and it was obvious to the others that he was trying to figure out some other way around this region.

"We can turn their hoped-for surprise against them," Catti-brie offered, knowing the futility of Bruenor's hopes. The companions had precious little time to spare and few of the side tunnels they had passed offered little promise of bringing them to the lower regions, or to wider tunnels where they might find Drizzt.

A sparkle of battle-lust came into Bruenor's dark eyes, but he frowned a moment later when Guenhwyvar plopped down heavily at Catti-brie's feet.

"The cat's been about too long," the young woman reasoned. "Guenhwyvar's needing a rest soon." Wulfgar's and the dwarves' expressions showed that they did not welcome the news.

"More the reason to go straight ahead," Catti-brie said determinedly. "Guen's got a bit of the fight left, don't ye doubt!"

Bruenor considered the words, then nodded grimly and slapped his many-notched axe across his open palm. "Got to get in close to this enemy," he reminded his friends.

Pwent produced his bitter potion. "Take another hit," he offered to Catti-brie and Wulfgar. "Got to make sure the stuff's fresh in yer belly."

Catti-brie winced, but she did take the flask, then handed it to Wulfgar, who similarly frowned and took a brief draw.

Bruenor and Pwent squatted to the floor between them, Pwent quickly scratching a rough map of the chamber. They had no time for detailed plans, but Bruenor sorted out areas of responsibility, assigning each person the task best suited to his or her battle style. The dwarf could give no specific directions to Guenhwyvar, of course, and didn't bother to include Pwent in much of the discussion, knowing that once the fighting began, the battlerager would go off on his wild, undisciplined way. Catti-brie and Wulfgar, too, realized Pwent's forthcoming role, and neither complained, understanding that, against skilled and precise opponents such as drow elves, a little chaos could well be a. good thing.

They kept the torch burning, even lit a second one, and started cautiously ahead, ready to put the fight on their own terms.

As the torchlight breached the room, a darting black form cut through, going into the darkness in full flight. Guenhwyvar broke to the right, cut left toward the center of the chamber, then darted right again, toward the back wall.

From somewhere ahead there came the sound of firing crossbows, followed by the skip of quarrels hitting the stone, always one step behind the dodging, leaping panther.

Guenhwyvar veered again at the last moment, leaped, and turned sidelong, paws running along the vertical wall for several strides before the panther had to come back to the floor. The cat's target, the high ledge on the right-hand wall was now in sight, and Guenhwyvar ran full out, speeding for it recklessly.

At the base, in full stride, and apparently soaring toward a headfirst collision, the panther's muscles subtly shifted. Guenhwyvar's direction change was almost per pendicular, the panther flying, seeming to run, straight up the twenty-foot expanse to the ledge.

The three dark elves atop the ledge could not have expected the incredible maneuver. Two fired their cross bows Guenhwyvar's way and fell back into a tunnel; the third, having the misfortune to be directly in the leaping panther's path, could only throw his arms up as the panther fell over him.

Torches flew into the room, lighting the battle area, fol lowed by the leading charge of Bruenor, flanked on his right by Wulfgar and on his left by Thibbledorf Pwent. Catti-brie quietly filtered in behind them, slipping to the side along the same general course Guenhwyvar had taken, her bow readied and in hand.

Again the crossbows of unseen dark elves clicked, and all of the leading companions took hits. Wulfgar felt the venom streaming into his leg, but felt the tingling burn as Pwent's potent potion counteracted its sleepy effects. A darkness spell fell over one of the torches, defeating its light, but Wulfgar was ready, lighting a third and tossing it far to the side.

Pwent noticed an enemy drow in the tunnel to the left, and off he went, predictably, roaring with every charging stride.

Bruenor and Wulfgar slowed but kept their course straight across the room, for the largest tunnel entrances across the way. The barbarian caught sight of the flicker of drow eyes along the remaining ledge, farther ahead and above the tunnels. He stopped, twirled, and heaved his warhammer with a cry to his god. Aegis-fang went in low, crushing the lip of the walkway, smashing stone apart. One dark elf leaped away to another point on the long ledge; the other tumbled down, his leg blasted, and barely caught the stone halfway down the crumbling wall.

Wulfgar did not follow the throw forward. He got hit again by a stinging quarrel and rushed instead to the side, to the remaining tunnel, along the right-hand wall, wherein crouched a pair of dark elves.

Eager to join in close combat, Bruenor veered behind the barbarian. The dwarf looked back before he had even completed the turn, though, as an eight-legged monster, the drider, came out of the tunnel directly ahead, other dark forms shifting about behind it.

With a whoop of delight, never considering the odds now that he and his friends were committed to the battle, the fiery dwarf veered again to his initial course, deter mined to meet the enemy, however many there might be, head on.

It took all the discipline Catti-brie could muster to hold her first shot in check. She really didn't have a good angle for either those that Pwent had pursued or the ledge where Guenhwyvar had gone, and she didn't think it worth the trouble to spike the wounded drow hanging helplessly below the blasted ledge-not yet. Bruenor had bade her to make certain that her first shot, the one shot she might get before she was fully noticed, counted.

The eager young woman watched the split between Bruenor and Wulfgar and found her opportunity. A drow, crouching behind a four-foot diagonal jag in the back wall, almost exactly halfway between her rushing companions, leaned out, crossbow in hand. The dark elf fired, then fell back in surprise as a silver arrow streaked past him, skipped off the stone, and left a smoldering scorch in its wake.

Catti-brie's second shot was in the air an instant later.

She could no longer see the drow, fully covered by the stone, but she did not believe his cover so thick.

The arrow hit the jutting slab two feet from its edge, two feet from where it joined the wall. There came a sharp crack as the rock split, followed by a grunt as the arrow blasted deep into the dying drow's skull.

The prone dark elf on the high ledge scrambled and kicked, kept his buckler above him, and managed, some how, to get his dagger out with his other hand. Only his fine mesh armor kept Guenhwyvar's raking claws some what at bay, kept his mounting wounds serious but not mortal.

He brought the dagger to bear on the panther's flank, but the weapon seemed small against such a foe, seemed only to further enrage the cat. His buckler arm was batted

aside, back up over his head with enough force to dislocate his shoulder. He tried to get it back to block but found it would not respond to his mind's frantic call. He scrambled to put his other hand in the great paw's way, a futile defense.

Guenhwyvar's claws hooked his scalp line just above his forehead. The drow plunged the dagger in again, praying for a quick kill.

The panther's claws sheared off his face.

Crossbows clicked again from down the tunnel at the back of the narrow ledge. Not really hurt, the panther came off its victim and loped ahead in pursuit.

The two dark elves summoned globes of darkness between them and the cat, turned, and fled.

If they had looked back, they might have rejoined the fight, for Guenhwyvar's pursuit was not dogged. With the dagger and quarrel wounds, the insidious sleep poison, and the simple duration of the panther's visit to the plane, Guenhwyvar's energy was no more. The cat did not wish to leave, wanted to stay and fight beside the companions, to stay to hunt for its missing master.

The magic of the figurine would not support the desires, though. A few strides into the darkened area, Guenhwyvar stopped, barely holding a tentative balance. Panther flesh dissolved into gray smoke. The planar tunnel opened and beckoned.

He got hit again as he exited the chamber, but the tiny quarrel did no more than bring a smile to the most wild battlerager's contorted face. A darkness globe blocked his flight, but he roared and barreled through, smiling even when he collided full force with the winding wall out the other side.

The amazed dark elf, watching ferocious Pwent's progress, spun away, darting along the tunnel, then turned a sharp corner. Pwent came right behind, armor squealing and drool running from his fat lips in lines down his thick black beard.

"Stupid!" he yelled, ducking his head as he spun the corner right behind the fleeing drow, fully expecting the ambush.

Pwent's darting helmet spike intercepted the sword cut, impaling his enemy through the forearm. The battlerager didn't slow, but hurled himself into the air and lay out flat, body-blocking his opponent across the chest and driving the drow to the ground under him.

Glove nails dug for the dark elf's groin and face; Pwent's ridged armor creased the fine mesh mail as he went into a series of violent convulsions. With each of the battlerager's movements, waves of searing agony ran up the drow's impaled arm.

Bruenor noticed the slender form of a drow, wearing an outrageously wide-brimmed and plumed hat, moving about the entrance to the tunnel. Then came the flicker of objects cutting into the torchlight from behind the monstrous drider, and Bruenor threw his shield up defensively. A dagger banged against the metal, then another, and a third behind that. The fourth throw came in low, scraping the dwarf's shin; the fifth dipped

over the leaning shield as Bruenor inevitably bent forward, cutting a line across the dwarf's scalp under the edge of his one-horned helmet.

But minor wounds would not slow Bruenor, nor would the sight of the bloated drider, axes waving, eight legs clacking and scrabbling. The dwarf came in hard, took a hit on the shield, and returned with a smash against the drider's second descending axe. Much smaller than his opponent, Bruenor worked low, his axe smacking the hard exoskeleton of the drider's armored legs. All the while, the dwarf remained a blur of frenzied motion, his shield above him, as fine a shield as was ever forged, deflecting hit after hit from the wickedly edged, drow-enchanted weapons.

Bruenor's axe dove into the wedge between two legs, cracking through to the drider's fleshy interior. The dwarf's smile was short-lived, though, for the drider's responses banged hard on the shield, twisting it about on Bruenor's arm, and the creature put a leg in line and kicked hard into the dwarf's belly, throwing Bruenor back before his axe could do any real damage.

He squared off, his breath lost and his arm aching. Again came a series of dagger throws from the corridor behind the drider, forcing Bruenor off balance. He barely got his shield up to stop the last four. He looked down to the first, jutting from the front of his layered armor, a trickle of blood oozing from behind its tip, and knew he had escaped death by a hair's breadth.

He knew, too, that the distraction would cost him dearly, for he was no longer squared up for melee and the drider was upon him.

Wulfgar's flying hammer led the way to the corridor, his one throw more than matching the crossbow darts that struck the roaring barbarian. He aimed high, for the stalactite teeth hanging above the entryway, and his mighty hammer did its work perfectly, smashing apart several of the hanging rocks.

One dark elf fell back-Wulfgar could not tell if the falling stone had crushed him or not-and the other dove forward, drawing sword and dagger and coming up in the chamber to meet the unarmed barbarian's charge.

Wulfgar skidded to a stop short of the flashing blades, skipped to the side, and kicked out, punched out, doing anything to keep the dangerous and quick opponent at bay for the few seconds the barbarian needed.

The drow, not understanding the magic of Aegis-fang, took his time, seemed in no hurry to chance the grasp of the obviously mighty human. He came with a measured combination, sword, dagger, and dagger again, the last thrust painfully nicking the barbarian's hip.

The drow smiled wickedly.

Aegis-fang appeared in Wulfgar's waiting hands.

With one hand, grasping low on the warhammer's handle, Wulfgar sent the weapon into a flowing circular motion in front of him. The drow took careful measure of the weapon's speed-Wulfgar carefully appraised the drow's examination.

In darted the dagger, behind the flowing hammer. Wulfgar's other hand clapped against the handle just under his weapon's head and abruptly reversed the direction, parrying the drow's attack aside.

The drow was quick, snapping his sword in a down ward angle for Wulfgar's shoulder even as his dagger hand was knocked wide. Wulfgar's huge forearm flexed with the strain as he halted the heavy hammer's flow, snapping it back up in front of him. He caught Aegis-fang halfway up the handle with his free hand and jabbed diagonally up, the warhammer's solid head intercepting the sword and driving it harmlessly away.

The end of the parry left the drow with one arm wide and low, the other wide and high, and left Wulfgar standing before his opponent in perfect balance, both hands grasping Aegis-fang. Before the dark elf could recover his wide-flying blades, before he could set his feet to dive away, Wulfgar chopped him, the hammer crunching under his shoulder and driving down toward his opposite hip. The drow fell back from the blow, then, as though the full weight of the incredible hit had not immediately registered, went into an involuntary backward hop that slammed him against the wall.

One leg buckling, one lung collapsed, the drow brought his sword horizontally before his face in a meager defense. Hands low on the handle, Wulfgar brought the hammer up behind him and slammed it home with all his strength, through the blade and into the drow's face. With a sickening crack, the drow's skull exploded, crushed between the unyielding stone of the wall and the unyielding metal of the mighty Aegis-fang.

A blinding streak of silver halted the drider's attacks and saved Bruenor Battlehammer. The arrow didn't hit the drider, however. It soared high, pegging the wounded drow (who had just about climbed back to the blasted ledge) to the stone wall.

The distraction, the moment to recover from the daggers, was all Bruenor needed. He came in hard again, his many-notched axe smashing the drider's closest leg, his shield up high to block the now off-balance axe swipes. The dwarf pressed right into the beast, using its bulk to offer him some cover from the enemies in the corridor, and bulled it backward before it could set its many legs against the charge.

Another of Catti-brie's arrows whipped past him, sparking as it ricocheted along the stone of the corridor.

Bruenor grinned widely, thankful that the gods had delivered to him an ally and friend as competent as Catti-brie.

The first two arrows enraged Vierna; the third, coming down the corridor, nearly took off her head. Jarlaxle raced back from his position near the chamber's entrance to join her.

"Formidable," the mercenary admitted. "I have dead soldiers in the room."

Vierna raced forward, focusing on the dwarf battling her mutated brother. "Where is Drizzt Do'Urden?" she demanded, using magic to focus her voice so that Bruenor would hear her through the drider.

"Ye hit me and ye're meaning to talk?" the dwarf howled, finishing his sentence with an exclamation point in the form of a chopping axe. One of Dinin's legs fell free, and the dwarf barreled on, pushing the unbalanced drider back another few strides.

Vierna hardly had the chance to begin her intended spell before Jarlaxle grabbed her and hauled her down. Her instinctive anger toward the mercenary was lost in the blast of yet another streaking arrow, this one driving a hole into the stone wall where the priestess had been standing.

Vierna remembered Entreri's warning about this group, had the evidence right before her as the battle continued to sour. She trembled with rage, growled in decipher ably as she considered what the defeat might cost her. Her thoughts fell inward, followed the path of her faith toward her dark deity, and cried out to Lloth.

"Vierna!" Jarlaxle called from someplace remote.

Lloth could not allow her to fail, had to help her against this unexpected obstacle, that she might deliver the sacrifice.

"Vierna!" She felt the mercenary's hands on her, felt the hands of a second drow helping Jarlaxle put her back on her feet.

"Wishya!" came her unintentional cry, then she knew only calm, knew that Lloth had answered her call.

Jarlaxle and the other drow slammed against the tunnel's walls from the force of Vierna's magical outburst. Each looked at her with trepidation.

The mercenary's features relaxed when Vierna bade him to follow her farther along the corridor, out of harm's way.

"Lloth will help us finish what we have started here," the priestess explained.

Catti-brie put another arrow into the corridor for good measure, then glanced about, searching for a more apparent target. She studied the battle between Bruenor and the monstrous drider, but she knew that any shots she made at the bloated monster would be too risky given the furious melee.

Wulfgar apparently had his situation under control. A drow lay dead at his feet as he peeked about the rubble of the collapsed corridor in search of the enemy who had not come in. Pwent was nowhere to be found.

Catti-brie looked up to the blasted ledge above Bruenor and the drider for the draw who had not fallen, then to the other ledge, where Guenhwyvar had disappeared. In a small alcove below that area the young woman saw a curious sight: a gathering of mists similar to that heralding the panther's approach. The cloud shifted colors, became orange, almost like a swirling ball of flames.

Catti-brie sensed an evil aura, gathering and over whelming, and put her bow in line. The hairs on the back of her neck tingled; something was watching her.

Catti-brie dropped the Heartseeker and spun about, snapping her short sword from its sheath with her turn, barely in time to bat aside the thrusting sword of a levitating drow that had silently descended from the ceiling.

Wulfgar, too, noticed the mist, and he knew that it demanded his attention, that he must be ready to strike out at it as soon as its nature was revealed. He could not ignore Catti-brie's sudden cry, though, and when he looked at her, he found her hard pressed, nearly sitting on the floor, her short sword working furiously to keep her attacker at bay.

In the shadows some distance behind the young woman and her attacker, another dark shape began its descent.

The warm blood of his torn enemy mingled with the drool on Thibbledorf Pwent's beard. The drow had stopped thrashing, but Pwent, reveling in the kill, had not.

A crossbow quarrel pierced his ear. His head came up as he roared, the impaled helmet spike lifting the dead drow's arm weirdly. There stood another enemy, advancing steadily.

Up leaped the battlerager, snapping his head from side to side, whipping the caught drow back and forth until the ebony skin ripped apart, freeing the helmet spike.

The approaching dark elf stopped his advance, trying to make some sense of the gruesome scene. He was moving again-back the other way-when indomitable Pwent took up the roaring charge.

The drow was truly amazed at the stubby dwarf's frantic pace, amazed that he could not easily outdistance this enemy. He wouldn't have run too far anyway, though, pre ferring to bait this dangerous one away from the main battle.

They went through a series of twisting corridors, the dark elf ten strides ahead. His graceful steps barely seemed to alter as he leaped, landing and spinning about, sword ready and smile wide.

Pwent never slowed. He merely ducked his head to put his helmet spike in line. With his eyes to the stone, the battlerager realized the trap, too late, as he crossed the rim of a pit the drow had subtly leaped across.

Down went the battlerager, crashing and bouncing, the many points of his battle armor throwing sparks as he skidded along the stone. He cracked a rib against the rounded top of a stalagmite mound some distance down, bounced completely over, and landed flat on his back in a lower chamber.

He lay there for some time, admiring the cunning of his enemy and admiring the curious way the ceiling-tons of solid rock-continued to spin about.

No novice with the sword, Catti-brie worked her blade marvelously, using every defense Drizzt Do'Urden had shown her to gain back some measure of equal footing. She was confident that the drow's initial advantage was fading, confident that she could soon get her feet under her and come back up evenly against this opponent.

Then, suddenly, she had no one to fight.

Aegis-fang twirled by her, its windy wake bringing her thick hair about, and hit the surprised dark elf full force, blasting him away.

Catti-brie spun about, her initial appreciation lost as soon as she recognized Wulfgar's protectiveness. The mist near the barbarian was forming by then, taking on the substantial, corporeal body of a denizen of some vile lower plane, some enemy far more dangerous than the dark elf Catti-brie had been battling.

Wulfgar had come to her aid at the risk of his own peril, had put her safety above his own.

To Catti-brie, confident that she could have taken care of her own situation, that act seemed more stupid than altruistic.

Catti-brie went for her bow-she had to get to her bow. Before she even had her hands on it, though, the monster, the yochlol, came fully to the plane. Amorphous, it somewhat resembled a lump of half-melted wax, showing eight tentaclelike appendages and a central, gaping maw lined with long, sharp teeth.

Catti-brie sensed danger behind her before she could call out to Wulfgar. She spun, bow in hand, and looked up to her enemy, to a drow's sword fast descending for her head.

Catti-brie shot first. The arrow jolted the drow several inches from the floor and passed right through the dark elf to explode in a shower of sparks against the ceiling. The drow was still standing when he came back to the floor, still holding his sword, his expression revealing that he was not quite sure what had just happened.

Catti-brie grabbed her bow like a club and jumped up to meet him, pressing him fiercely until his mind registered the fact that he was dead.

She looked back once, to see Wulfgar grabbed by one of the yochlol's tentacles, then another. All the barbarian's incredible strength could not keep him from the waiting maw.

Bruenor could see nothing but the black of the drider's torso as he continued to bull in, continued to drive Dinin backward. He could hear nothing except the sounds of flying blades, the clang of metal against metal, or the sound of cracking shell whenever his axe struck home.

He knew instinctively that Catti-brie and Wulfgar, his children, were in trouble.

Bruenor's axe finally caught up with the retreating creature with full force as the drider slammed against the wall. Another spider leg fell away; Bruenor planted his feet and heaved with all his strength, launching himself several feet back.

Dinin, weirdly contorted, two legs lost, did not immediately pursue, glad for the reprieve, but ferocious Bruenor came back in, the dwarf's savagery overwhelming the wounded drider. Bruenor's shield blocked the first axe; his helmet blocked the following strike, a blow that should have dropped him.

Straight across whipped the dwarf's many-notched axe, above the hard exoskeleton to cut a jagged line across the bloated drider's belly. Hot gore spewed out. Fluids ran down the drider's legs and Bruenor's pumping arms.

Bruenor went into a frenzy, his axe smacking repeatedly, incessantly, into the crook between the drider's two fore most legs. Exoskeleton gave way to flesh; flesh opened to spill more gore.

Bruenor's axe struck hard yet again, but he took a hit atop the shoulder of his weapon arm. The drider's awkward angle stole most of the strength from the blow, and the axe did not get through Bruenor's fine mithril mail, but a blast of hot agony assaulted Bruenor.

His mind screamed that Catti-brie and Wulfgar needed him!

Grimacing against the pain, Bruenor whipped his axe in an upward backhand, its flat back cracking against the drider's elbow. The creature howled and Bruenor brought the weapon to bear again, angled up the other way, catching the drider in the armpit and shearing the creature's arm off.

Catti-brie and Wulfgar needed him!

The drider's longer reach got its second axe around the dwarf's blocking shield, its bottom edge drawing a line of blood up the back of Bruenor's arm. Bruenor tucked the shield in close and shoulder-blocked the monster against the wall. He bounced back, drove his axe in hard at the monster's exposed side, then shoulder-blocked again.

Back bounced the dwarf, in chopped his axe, and Bruenor's stubby legs twitched again, sending him hurtling forward. This time, Bruenor heard the drider's other axe fall to the floor, and when he bounced back, he stayed back, chopping wildly with his axe, driving the drider to the stone, splitting flesh and breaking ribs.

Bruenor turned about, saw Catti-brie in command of her situation, and took a step toward Wulfgar.

"Wishya!"

Waves of energy hit the dwarf, lifting his feet from the ground and launching him a dozen feet through the air, to slam against the wall.

He rebounded in a redirected run, and he cried a single note of rage as he bore down on the entrance to the distant tunnel, the eyes of several drow watching him from farther within.

"Wishya!" came the cry once more, and Bruenor was moving backward suddenly.

"How many ye got?" the tough dwarf roared, shrugging off this newest hit against the wall.

The eyes, every set, turned away.

A globe of darkness fell over the dwarf, and he was, in truth, glad for its cover, for that last slam had hurt him more than he cared to admit.

A fourth soldier joined Vierna, Jarlaxle, and their one bodyguard as they again moved deeper into the tunnels.

"Dwarf to the side," the newcomer explained. "Insane, wild with rage. I put him down a pit, but I doubt he is stopped!"

Vierna began to reply, but Jarlaxle interrupted her, pointing down a side passage, to yet another drow signaling to them frantically in the silent hand code.

Devil cat! the distant drow signaled. A second form rushed by him, followed by a third a few seconds later. Jarlaxle understood the movements of his troops, knew that these three were the survivors of two separate battles, and understood that both the ledge and the side passage below it had been lost.

We must go, he signaled to Vierna. Let us find a more advantageous region where we might continue this fight.

"Lloth has answered my call!" Vierna growled at him. "A handmaiden has arrived!"

"More the reason to be gone," Jarlaxle replied aloud. "Show your faith in the Spider Queen and let us be on with the hunt for your brother."

Vierna considered the words for just a moment, then, to the worldly mercenary's relief, nodded her agreement. Jarlaxle led her along at a great pace, wondering if it could be true that only seven of his skilled Bregan D'aerthe force, himself and Vierna included, remained.

Wulfgar's arms slapped wildly at the waving tentacles; his hands clasped over those appendages wrapping him, trying to break free of their iron grip. More tentacles slapped in at him, forcing his attention.

He was jerked out straight, yanked sidelong into the great maw, and he understood these newest slapping attacks to be merely diversions. Razor-edged teeth dug into his back and ribs, tore through muscle, and scraped against bone.

He punched out and grabbed a handful of slimy yochlol skin, twisting and tearing a hunk free. The creature did not react, continued to bite bone, razor teeth working back and forth across the trapped torso.

Aegis-fang came back to Wulfgar's hand, but he was twisted awkwardly for any hits against his enemy. He swung anyway, connecting solidly, but the fleshy, rubbery hide of the evil creature seemed to absorb the blows, sinking deep beneath the weight of Aegis-fang.

Wulfgar swung again, twisted about despite the searing pain. He saw Catti-brie standing free, the second drow lying dead at her feet, and her face locked in an expression of open horror as she stared at the white of Wulfgar's exposed ribs.

Still, the image of his love, free from harm, brought a grimace of satisfaction to the barbarian's face.

A bolt of silver flashed right below, startling Wulfgar, blasting the yochlol, and the barbarian thought his salvation at hand, thought that his beloved Catti-brie, the woman he had dared to underestimate, would strike his attacker down.

A tentacle wrapped around Catti-brie's ankles and jerked her from her feet. Her head hit the stone hard, her precious bow fell from her grasp, and she offered little resistance as the yochlol began to pull her in.

"No!" Wulfgar roared, and he whacked again and again, futilely, at the rubbery beast. He cried out for Bruenor; out of the corner of his eye, he saw the dwarf stumble out of a dark globe, far away and dazed.

The yochlol's maw crunched mercilessly; a lesser man would have long since collapsed under the force of that bite.

Wulfgar could not allow himself to die, though, not with Catti-brie and Bruenor in danger.

He began a hearty song to Tempus, his god of battle. He sang with lungs fast filling with blood, with a voice that came from a heart that had pumped mightily for more than twenty years.

He sang and he forgot the waves of crippling pain; he sang and the song came back to his ears, echoing from the cavern walls like a chorus from the minions of an approving god.

He sang and he tightened his grip on Aegis-fang.

Wulfgar struck out, not against the beast, but against the alcove's low ceiling. The hammer chopped through dirt, hooked about stone.

Pebbles and dust fell all around the barbarian and his attacker. Again and again, all the while singing, Wulfgar slammed at the ceiling.

The yochlol, not a stupid beast, bit fiercely, shook its great maw wildly, but Wulfgar had passed beyond the admission of pain. Aegis-fang chopped upward; a chunk of stone followed its inevitable descent.

As soon as she recovered her wits, Catti-brie saw what the barbarian was doing. The yochlol was no longer interested in her, was no longer pulling her in, and she man aged to claw her way back to her bow.

"No, me boy!" she heard Bruenor cry from across the way.

Catti-brie nocked an arrow and turned about.

Aegis-fang slammed against the ceiling.

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