Richter’s Current Weapons and Armor

Armor

Sprite Helmet of Mana. Defense +5 (Max defense +7). Weight 1.3 kg. Durability 22/30. Item class: Rare. Quality: Superb. Type: Light Armor. Mana +50.

Sprite Breastplate of Brawn. Defense +7 (Max defense +12). Type: Light armor. Durability 21/60. Item class: Rare. Quality: Superb. Weight: 6.1 kg. Strength +8

Hardened Sprite Bracers. Defense +7 (Max defense +10). Durability 17/30. Item class: Rare. Quality: Superb. Weight: 3.0 kg. Type: Light armor. Dexterity +7.

Studded Sprite Gauntlets. Defense +6 (Max defense +7). Weight 2.2 kg. Durability 31/40. Item class: Uncommon. Quality: Superb. Type: Light Armor. Increased climbing +10.

Greaves of the Wood Sprite. Defense +5 (Max defense +9). Type: Light armor. Durability 28/45. Item class: Uncommon. Quality: Superb. Weight: 2.8 kg. Movement speed increased by 10%

Reinforced Sprite Boots. Defense +5 (Max defense +8). Durability 18/35. Item class: Uncommon. Quality: Superb. Weight: 1.8 kg. Type: Light armor. Silence +15

Bonus for entire set of Enhanced Sprite Armor. Defense given by each piece increased by 25%. Special Bonus: 50% less noise made while moving through forest. Special Bonus: +20% Earth Resistance

Weapons

High steel long sword. Damage 13-19 (Max damage 18-24). Durability 33/50. Item class: Uncommon. Quality: Superb. Weight 2.8 kg

Glass dagger. Damage 8-11 (Max damage 15-18). Durability 73/250. Item class: Uncommon. Quality: Superb. Weight 0.5 kg.

Shadow High Steel Dagger. Damage 10-12. Durability 21/25. Item Class: Uncommon. Quality: Above Average. Weight: 0.5 kg. Ignores 10% of target’s defense.

Steel Dagger of Life. Damage 1-2 (Max Damage 8-11). Durability 1/20. Item Class: Uncommon. Quality: Above Average. Weight: 0.6 kg. Bestows +1 life damage upon successful strike (+5 to Death creatures). Charges 5/20.

Recurve bow of the Wood Sprite. Damage 14-19. Durability 35/35. Item class: Rare. Quality: Superb. Weight: 3.8 kg. Traits: + 8 Dexterity. + 5% accuracy. Provides the skill: Focus.

Sprite Arrows of Nature. Quantity 20. Durability 4/4. Item class: Uncommon. Quality: Above Average. Accuracy +1. Damage +1.

Arrow of Dispelling. Will dispel active enchantments on target.

Arrow of Flame. Will do additional 10-12 damage on impact. Chance to cause Burn.

Arrow of Poison. Chance to Poison target, doing additional 2-4 damage for 10 seconds.

Arrow of Freeze. Will do additional 7-9 damage on impact. Chance to cause Freeze.

Arrow of Piercing. Will ignore up to 66% of opponent’s armor.

Arrow of Confusion. Target may attack anyone near, including possibly allies.

Misc

Belt of Strength: Durability 20/20. Item class: Rare. Quality: Superb. Weight 1.1 kg. Traits: Increase Strength by +4.

Necklace of Scry Defense. Will block all but God level scrying spells. You will not be able to be seen by divination, tracking or detection spells. Passive action. Durability 200/200. Item class: Rare. Quality: Superb. Weight 0.4 kg

Bracelet of Health. Durability 10/10. Item class: Uncommon. Quality: Above Average. Weight: 0.1 kg. Traits: Increase maximum Health by +40.

Rings

Ring of Hidden Dangers. +25% to trap detection. Passive ability. Durability 15/15. Item class: Uncommon. Quality: Average. Weight 0.1 kg

Ring of Flowing Thought. Durability 25/25. Item class: Rare. Quality: Superb. Weight 0.1 kg. +20% mana regeneration

Minor ring of healing. Will heal 30 health on wearer. Cool down 10 minutes. Can be used twice per day. Durability 8/8. Item class: Common. Quality: Average. Weight: 0.1 kg

Ring of Mana: Durability 9/9. Item class: Uncommon. Quality: Average. Weight: 0.1 kg. Traits: Increase maximum Mana by +20.

Ring of Health: Durability 11/11. Item class: Uncommon. Quality: Above Average. Weight: 0.1 kg. Traits: Increase maximum Health by +30 x 4


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