IX: The Prince of Pain-ease

The big barbarian Fafhrd, outcast of the World of Nehwon's Cold Waste and forever a foreigner in the land and city of Lankhmar, Nehwon's most notable area, and the small but deadly swordsman the Gray Mouser, a stateless person even in careless, unbureaucratic Nehwon, and man without a country (that he knew of), were fast friends and comrades from the moment they met in Lankhmar City near the intersection of Gold and Cash Streets. But they never shared a home. For one obvious thing, they were by nature, except for their companionship, loners; and such are almost certain to be homeless. For another, they were almost always adventuring, tramping, or exploring, or escaping from the deadly consequences of past misdeeds and misjudgments. For a third, their first and only true loves — Fafhrd's Vlana and the Mouser's Ivrian — were foully murdered (and bloodily though comfortlessly revenged) the first night the two young men met, and any home without a best-loved woman is a chilly place. For a fourth, they habitually stole all their possessions, even their swords and daggers, which they always named Graywand and Heartseeker and Scalpel and Cat's Claw, no matter how often they lost them and pilfered replacements — and homes are remarkably difficult to steal. Here, of course, one does not count tents, inn-lodgings, caves, palaces in which one happens to be employed or perhaps the guest of a princess or queen, or even shacks one rents for a while, as the Mouser and Fafhrd briefly and later did in an alley near the Plaza of Dark Delights.

Yet after their first trampings and gallopings of Nehwon, after their second, mostly womanless, adventures in and about Lankhmar — for the memories of Ivrian and Vlana haunted them for years — and after their ensorceled voyage across the Outer Sea and back, and after their encounters with the Seven Black Priests and with Atya and Tyaa, and their second return to Lankhmar, they did for a few brief moons share a house and home, although it was a rather small and, naturally, stolen one, and the two women in it ghosts only, and its location — because of the morbid mood they also shared — most dubious and dire.

Coming one night half drunk by way of Plague Court and Bones Alley from the tavern at Cash and Whore named the Golden Lamprey to an inn of most merry yet most evil recollection called the Silver Eel — on Dim Lane, this, halfway between Cheap and Carter — they spied behind it the still uncleared cinders and blackened, tumbled stones of the tenement where their first loves Ivrian and Vlana had, after many torments, been burned to white ashes, some atomies of whom they might even now be seeing by the murky moonlight.

Much later that night and much more drunk, they wandered north beyond the Street of the Gods to the section of the aristocrats by the Sea Wall and east of the Rainbow Palace of Lankhmar's Overlord Karstak Ovartamortes. In the estate of Duke Danius, the Mouser spied through the spiked wall and now by brighter moonlight — the air there being cleansed of night-smog by the gentle north seawind — a snug, trim, well-polished, natural wooden garden house with curvingly horned ridgepole and beam-ends, to which abode he took a sudden extreme fancy and which he even persuaded Fafhrd to admire. It rested on six short cedar posts which in turn rested on flat rock. Nothing then would do but rush to Wall Street and the Marsh Gate, hire a brawny two-score of the inevitable nightlong idlers there with a silver coin and big drink apiece and promise of a gold coin and bigger drink to come, lead them to Danius’ dark abode, pick the iron gate-lock, lead them warily in, order them heave up the garden house and carry it out — providentially without any great creakings and with no guards or watchmen appearing. In fact, the Mouser and Fafhrd were able to finish another jug of wine during their supervising. Next tightly blindfold the two-score carriers — this was the only difficult part of the operation, requiring all the Mouser's adroit, confident cajoling and Fafhrd's easy though somewhat ominous and demanding friendliness — and guide and goad the forty of the impromptu porters as they pantingly and sweatingly carried the house. They went south down empty Carter Street and west up Bones Alley (the garden house fortunately being rather narrow, three smallish rooms in a row) to the empty lot behind the Silver Eel, where after Fafhrd had hurled aside three stone blocks there was space to ease it down. Then it only remained to guide the still blindfolded carriers back to the Marsh Gate, give them their gold and buy them their wine — a big jug apiece seemed wisest to blot out memory — then rush back in the pinkening dawn to buy from Braggi, the tavernmaster, the worthless lot behind the Silver Eel, reluctantly chop off with Fafhrd's fighting axe the garden house's ridgepole and beam-horns, throw water and then disguising ashes onto the roof and walls (without thought of what evil omen this was, recalling Vlana and Ivrian), finally stagger inside and collapse into sleep on the naked floor before even looking around.

When they woke next evening, the place turned out to be quite nice inside, the two end-rooms each a thick-carpeted bedroom with highly erotic murals filling the walls. The Mouser puzzled as to whether Duke Danius shared his garden-concubines with a friend or else rushed back and forth between the two bedrooms all by himself. The central room was a most couth and sedate living room with several shelves of expensively bound stimulating books and a fine larder of rare jugged foods and wines. One of the bedrooms even had a copper bathtub — the Mouser appropriated that one at once — and both bedrooms had privies easily cleaned out below by a parttime and out-dwelling houseboy they hired that night from the Eel.

The theft was highly successful, they had no trouble from Lankhmar's brown-cuirassed and generally lazy guardsmen, no trouble from Duke Danius — if he hired house-spies, they botched their not-too-easy job. And for several days the Gray Mouser and Fafhrd were very happy in their new domicile, eating and drinking up Danius’ fine provender, making the quick run to the Eel for extra wine, the Mouser taking two or three perfumed, soapy, oily, slow baths a day, Fafhrd going every two days to the nearest public steam-bath and putting in a lot of time on the books, sharpening his already considerable knowledge of High Lankhmarese, Ilthmarish, and Quarmallian.

By slow degrees, Fafhrd's bedroom became comfortably sloppy, the Mouser's quite fussily tidy and neat — it was simply their real natures expressing themselves.

After a few days Fafhrd discovered a second library, most cunningly concealed, of books dealing with nothing but death, books at complete variance with the other supremely erotic volumes. Fafhrd found them equally educational, while the Gray Mouser amused himself by picturing Duke Danius pausing to scan a few paragraphs about strangulation or Kleshite jungle poisons while dashing back and forth between his two bedrooms and their two or more girls.

However, they didn't invite any girls to their charming new home and perhaps for a very good reason, because after half a moon or so the ghost of slim Ivrian began to appear to the Mouser and the ghost of tall Vlana to Fafhrd, both spirits perhaps raised from their remaining mineral dust drifting around-about, and even plastered on the outer walls. The girl-ghosts never spoke, even in faintest whisper, they never touched, even so much as by the brush of a single hair; Fafhrd never spoke of Vlana to the Mouser, nor the Mouser to Fafhrd of Ivrian. The two girls were invariably invisible, inaudible, intangible, yet they were there.

Secretly from each other, each man consulted witches, witch doctors, astrologers, wizards, necromancers, fortune tellers, reputable physicans, priests even, seeking a cure for their ills (each desiring to see more of his dead girl or nothing at all), yet finding none.

Within three moons the Mouser and Fafhrd — very easy-amiable to each other, very tolerant on all matters, very quick to crack jokes, smiling far more than was their wont — were both rapidly going mad. The Mouser realized this one gray dawn when the instant he opened his eyes a pale, two-dimensional Ivrian at last appeared and gazed sadly at him one moment from the ceiling and then utterly vanished.

Big drops of sweat beaded his entire face and head from hairline down on all sides; his throat was acid, and he gagged and retched. Then with one fling of his right arm, he threw off all his bedclothes and raced naked out of his bedroom and across the living room into Fafhrd's.

The Northerner wasn't there.

He stared at the tousled, empty bed for a long time. Then he drank at one swallow half a bottle of fortified wine. Then he brewed himself a pot of burningly hot, triple-strength gahveh. As he gulped it down, he found himself violently shivering and shaking. He threw on a wool robe and belted it tightly around him, drew on his wool boots, then still shivered and shook as he finished his still-steaming gahveh.

All day long he paced the living room or sprawled in one of its big chairs, alternating fortified wine and hot gahveh, awaiting Fafhrd's return, still shaking from time to time and pulling his warm robe tighter around him.

But the Northerner never appeared.

When the windows of thin and ash-dusty horn yellowed and darkened in the late afternoon, the Mouser began to think in a more practical fashion of his plight. It occurred to him that the one sorcerer he had not consulted about his horrible Ivrian hang-up — just conceivably because that was the one sorcerer he believed might not be a faker and quack — was Sheelba of the Eyeless Face, who dwelt in a five-legged hut in the Great Salt Marsh immediately east of Lankhmar.

He whipped off his woolen stuff and speedily donned his gray tunic of coarsely woven silk, his ratskin boots, belted on his slim sword Scalpel and his dagger Cat's Claw (he'd early noted that Fafhrd's ordinary clothes and sword Graywand and dagger Heartseeker were gone), caught up his hooded cloak of the same material as his tunic, and fled from the dreadful little house in vast, sudden fear that Ivrian's sad ghost would appear to him again and then, without talking or touching, again vanish.

It was sunset. The houseboy from the Eel was cleaning out the privies. The Mouser asked, rather wildly and fiercely, “Seen Fafhrd today?”

The lad started back. “Yes,” he said. “He rode off at dawn on a big white horse.”

“Fafhrd doesn't own a horse,” the Mouser said harshly and dangerously.

Again the lad started back. “It was the biggest horse I've ever seen. It had a brown saddle and harness, studded with gold.”

The Mouser snarled and half drew Scalpel from her mouseskin scabbard. Then, beyond the lad, he saw, twinkling and gleaming in the gloom, a huge, jet-black horse with black saddle and harness, studded with silver.

He raced past the lad, who threw himself sidewise into the dirt, vaulted up onto the saddle, grasped the reins, thrust his feet into the stirrups — which hung exactly at the right height for him — and booted the horse, which instantly took off down Dim Lane, galloped north on Carter and west on the Street of the Gods — the crowd scampering out of the way — and was through the open Marsh Gate before the guards could draw back their ragged-edged pikes for a thrust or advance them as a formal barrier.

The sunset was behind, the night was ahead, damp wind was on his cheeks, and the Mouser found all of these things good.

The black horse galloped down Causey Road for sixty or so bowshots, or eighteen score spear-casts, and then plunged off the road inland and south, so suddenly the Mouser was almost unsaddled. But he managed to keep his seat, dodging as best he could the weaponed branches of the thorn and seahawk trees. After not more than a hundred gasping breaths, the horse came to a halt, and there facing them was Sheelba's hut, and a little above the Mouser's head the low, dark doorway and a black-robed and black-hooded figure crouched in it.

The Mouser said loudly, “What are you up to, you wizardly trickster? I know you must have sent this horse for me.”

Sheelba said not a word and moved not a whit, even though his crouching position looked most uncomfortable, at least for a being with legs rather than, say, tentacles.

After a bit the Mouser demanded still more loudly, “Did you send for Fafhrd this morning? Send for him a huge white horse with a gold-studded brown harness?”

This time Sheelba started a little, though he settled himself quickly again and still spoke no word, while of course the space that should have held his face remained blacker even than his draperies.

Dusk deepened. After a much longer bit, the Mouser said in a low, broken voice, “O Sheelba, great magician, grant me a boon or else I shall go mad. Give me back my beloved Ivrian, give me her entire, or else rid me of her altogether, as if she had never been. Do either of those and I will pay any price you set.”

In a grating voice like the clank of small boulders moved by a sullen surf, Sheelba said from his doorway, “Will you faithfully serve me as long as you live? Do my every lawful command? On my part, I promise not to call on you more than once a year, or at most twice, nor demand more than three moons out of thirteen of your time. You must swear to me by Fafhrd's bones and your own that, one, you will use any stratagem, no matter how shameful and degrading, to get me the Mask of Death from the Shadowland, and that, two, you will slay any being who seeks to thwart you, whether it be your unknown mother or the Great God himself.”

After a still longer pause the Mouser said in a still smaller voice, “I promise.”

Sheelba said, “Very well. Keep the horse. Ride it east past Ilthmar, the City of Ghouls, the Sea of Monsters, and the Parched Mountains until you come to the Shadowland. There search out the Blue Flame and from the seat of the throne before it, fetch me the Mask of Death. Or snatch it off Death's face, if he's at home. By the way, in the Shadowland, you will find your Ivrian. In particular, beware a certain Duke Danius, whose garden house you recently purloined, not altogether by chance, and whose death-library I imagine you have discovered and perused. This Danius person fears death more than any creature has ever in history, as recorded or recollected by man, demon, or god, and he is planning a foray into the Shadowland with no less a purpose than to slay Death himself (or herself or itself, for there even my knowledge stops) and destroy all Death's possessions, including the Mask you promised to procure me. Now, do my errand. That is all.”

The numb, astounded, yet still unhappy and suspicious Mouser watched the dark doorway for as long as it took the moon to rise and silhouette herself behind the sharply angled branches of a dead seahawk tree, but Sheelba said not another word, nor made a move, while the Mouser could think of not a single sensible question to ask further. So at last he touched his heels against the flanks of the black horse and it instantly turned around, carefully single-footed to Causey Road, and there cantered east.

Meanwhile, at almost exactly the same time, since it is a good day's ride from Lankhmar across the Great Salt Marsh and the Sinking Land to the mountains behind Ilthmar, city of evil reputation, Fafhrd was having the same identical conversation and making exactly the same deal with Ningauble of the Seven Eyes in his vast and mazy cave, except that Ningauble, as was his gossipy wont, talked a thousand words to Sheelba's one, yet in the end said nothing more than Sheelba.

So the two disreputable and mostly unprincipled heroes set out for the Shadowland, the Mouser prudently following the coast road north to Sarheenmar and there cutting inland, Fafhrd recklessly riding straight northwest across the Poisoned Desert. Yet both had good luck and crossed the Parched Mountains on the same day, the Mouser taking the Northern Pass, Fafhrd the Southern.

The heavy overcast, which began at the watershed of the Parched Mountains, thickened, though not a drop of rain or atom of mist fell. The air was cool and moist and, nourished perhaps by underground water of most distant source, thick green grass grew and an open forest of black cedars sprang up. Herds of black antelopes and black reindeer nibbled the endless grass to a lawn, yet there were no herdsmen or human folk at all. The sky grew darker yet, almost a perpetual night, odd low hills topped by congeries of black rock appeared, there were distant fires of many hues, though none blue, and each vanished if you approached it, and you found no ash or other sign of it at its site. So the Mouser and Fafhrd well knew they had entered the Shadowland, death-feared by the merciless Mingols to the north, by the bone-proud, invisible-fleshed ivory Ghouls to the west, to the east by the hairless folk and bald beasts of the shrunken yet diplomatically subtle and long-enduring Empire of Eevamarensee, and to the south by the King of Kings himself, who had a standing rule that instant death be the lot of any person, even his own vizier or most-beloved son or favoritest queen, who so much as whispered the name “Shadowland,” let alone discussed the dark area in any wise.

Eventually the Mouser sighted a black pavilion and rode toward it and dismounted from his black horse and parted the silken drapes of the doorway and there behind an ebony table, listlessly sipping white wine from a crystal goblet, in her and his favoritest robe of violet silk, sat his beloved Ivrian, with an ermine wrap about her shoulders.

But her small, slender hands were death blue, the color of slate, and her face of like hue and vacant-eyed. Only her hair was as livingly glossy black as ever, though longer than the Mouser recalled, as were her fingernails.

She stared her eyes, which the Mouser now saw were faintly filmed by grainy white, and parted her black lips and said in monotone, “It delights me beyond my powers of expression to see you, Mouser, ever-beloved, who now have risked even the horrors of the Shadowland for sake of me, yet you are alive and I am dead. Come never again to trouble me, my darlingest love. Enjoy. Enjoy.”

And even as the Mouser hurled himself forward toward her, smashing to one side the frail black table, her figure grew somewhat faint and she sank swiftly into the ground as if it were diaphanous, gentle, unfeared quicksand — though solid turf when the Mouser clawed at it.

Meantime, a few Lankhmar leagues to the south, Fafhrd was suffering exactly the same experience with his dearly-beloved Vlana, slate-faced and slate-handed — those dear, long, strong fingers — actress-clad in black tunic and red stockings with dark brown hair agleam, except that before she too sank into the ground, she ended, being a rather rougher woman than Ivrian, by intoning in a voice that was most strange for being a lifeless monotone rather than the spirited accents the words implied, “And now exit fast, you beloved booby, sweetest man in live world or Shadowland. Do Ningauble's idiot job, which will almost certainly be your death, stupid boy, for you've most unwisely promised him. Then gallop like Hell southwest. If you do die by the way and join me in the Shadowland, I'll spit in your face, never speak you a single word, and never once share your black mossy bed. That's what death's like.”

As Fafhrd and the Mouser, though leagues apart, simultaneously tore like terrified mice from the two black pavilions, they each sighted to the east a steel-blue flame rising like the longest and gleamingest of stilettos, far higher than any other flame they'd seen in the Shadowland, a most narrow, bright-blue flame deeply stabbing the black overcast. The Mouser saw it a bit to the south, Fafhrd a bit to the north. Each frantically dug heels in his horse and galloped on, their paths slowly converging. At that moment, their interviews with their beloveds huge in their memories, to encounter Death seemed the best thing in the world to them, the most to be desired, whether to kill life's awfulest creature, or by him be killed.

Yet as they galloped along, Fafhrd couldn't help thinking of how Vlana was ten years older than he, and had looked all of that and more in the Shadowland, while the Mouser's mind couldn't avoid touching the topic of Ivrian's basic silliness and snobbery.

Yet they both galloped on willfully, wildly, joyfully, toward the blue flame, which grew ever thicker and brighter, until they saw it came from the huge central chimney of an open-gated, open-doored, low, vast black castle on a low long hill.

They trotted into the palace side by side, the gate and doorway both being wide and neither man recognizing the presence of the other. The black granite wall before them was indented by a wide fireplace in which blue flame shone almost as blindingly as the naked sun and shot its fiercest flame up the chimney, to make the flame they had noted from afar. Before the fireplace stood an ebony chair, cushioned with black velvet, and on that most graceful of seats rested a shining black mask, full-faced, with wide-open eyeholes.

The eight iron-shod hooves of the white horse and the black one sounded a dead clank on the black flagstones.

Fafhrd and the Mouser dismounted and moved, respectively, to the north and south sides of the ebony chair, upholstered with black velvet, on which rested the spangled Mask of Death. Perhaps fortunately, at that time Death himself was away, on business or vacation.

At that instant, both Fafhrd and the Mouser realized he was promise-bound by oath to Ningauble and Sheelba, to slay his comrade. The Mouser whicked out Scalpel. Quite as swiftly Fafhrd whipped out Graywand. They stood face to face, ready to kill each other.

At that instant a long, glittering scimitar came down between them, swift as light, and the black glittering Mask of Death was cloven precisely in two, black forehead to black chin.

Then the swift sword of Duke Danius went licking right at Fafhrd. The Northerner barely parried the blow of the mad-eyed aristocrat. The gleaming blade swept back toward the Mouser, who also barely shoved aside the slice.

Both heroes likely would have been slain — for who in the long run has might to master the insane? — except that at that instant Death himself returned to his customary abode in his black castle in the Shadowland and with his black hands seized Duke Danius by the neck and strangled him dead within seventeen of Fafhrd's heartbeats and twenty-one of the Mouser's — and some hundreds of Danius'.

Neither of the two heroes dared look at Death. Before that most remarkable and horrid being was a third finished with Danius, his foolish foe, they snatched up a gleaming half of a black mask each, sprang each on his horse, and galloped side by side like twin lunatics of the frantickest sort, ridden even harder than they rode their powerful white and black horses by that cosmically champion jockey Fear, out of the Shadowland southwest by the straightest path possible.

Lankhmar and her environs, to which they swiftly returned, were no great good to them. Ningauble and Sheelba were both most angry at getting only half a mask apiece, even though it was the mask of the most potent being in all universes known and unknown. The two rather self-centered and somewhat irrational archimages, intent on and vastly enamored of their private war — though they were undoubtedly the cunningest and wisest sorcerers ever to exist in the World of Nehwon — were entirely adamant against the very sound four arguments Fafhrd and the Gray Mouser advanced in their self-defense: one, that they had stuck to the magician-set rules by first making certain to get the Mask of Death (or as much as they could of it) out of the Shadowland at whatever personal cost to themselves and diminishment of their self-respect. For, if they had fought each other, as Rule Two required, they would most likely have simultaneously slain each other, and so not even a sliver of a mask get to Sheel or Ning, while who in his sane senses would take on Death as an opponent? — Danius being a most crushing, present argument here. Two, that half a magical mask is better than none. Three, that each magician having half the mask, both would be forced to quit their stupid war, cooperate in future, and so double their already considerable powers. And, four, that the two sorcerers had neither returned Vlana and Ivrian in their lovely, living flesh to Fafhrd and the Mouser, nor vanished them utterly from time, so that there was no memory of them anywhere, as promised, but only tortured the two heroes — and likely the two girls also — by a final horrid encounter. In pets most undignified for great wizards, Ningauble magicked all objects whatsoever out of the home Fafhrd and the Mouser had stolen, while Sheelba burned it to ashes indistinguishable from those of the earlier tenement in which Vlana and Ivrian had perished.

Which was probably all to the good, since the whole idea of the two heroes dwelling in a house behind the Silver Eel — right in the midst of the graveyard of their great beloveds — had undoubtedly been most morbid from the start.

Thereafter Sheelba and Ningauble, showing no gratitude whatever, or remorse for their childish revenges, insisted on exacting from the Mouser and Fafhrd the utmost service established by the bargain they had set with the two heroes.

But Fafhrd and the Gray Mouser were never once again haunted by those two admirable and grand girls Ivrian and Vlana, nor even thought of them except with heart-easing and painless gratitude. In fact, within a few days the Mouser began the hottest sort of love affair with a slightly underage and most winsome niece of Karstak Ovartamortes, while Fafhrd took on the identical twin daughters, most beauteous and wealthy and yet on the verge of turning to prostitution for the excitement it promised, of Duke Danius.

What Vlana and Ivrian thought of all this in their eternal dwelling in the Shadowland is entirely their business and that of Death, on whose horrid visage they now could look with no fear whatever.

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