Foreword
Tregonsee, Kinnison and Worsel
A couple of billion years ago, when the first and Second Galaxies were passing through each other and when myriads of planets were coming into being where only a handful had existed before, two races of beings were already ancient. Each had become independent of the chance formation of planets upon which to live. Each had won a large measure of power over its environment; the Arisians by force of mind alone, the Eddorians by employing both mind and mechanism.
The Arisians were native to this, our normal space–time continuum. They had lived in it since the unthinkably remote time of their origin. The original Arisia was very much like Earth. Thus all our normal space was permeated by Arisian life–spores, and thus upon all Earth–like planets there came into being races more or less like what the Arisians had been in the days of their racial youth.
The Eddorians, on the other hand, were interlopers. They came to our spacetime continuum from some horribly different plenum. For eons they had been exploring the Macrocosmic All; moving their planets from plenum to plenum; seeking that which at last they found—one in which there were enough planets, soon to be inhabited by intelligent life, to sate even the Eddorian lust for dominance. Here, in our own universe, they would stay; and here supreme they would rule.
The Elders of Arisia, however, the ablest thinkers of the race, had known of and had studied the Eddorians for many cycles of time. Their integrated Visualization of the Cosmic All showed what was to happen. No more than the Arisians themselves could the Eddorians be slain by any physical means; nor could the Arisians, unaided, kill all the invaders by mental force. Eddore's All–Highest and his Innermost Circle, in their ultrashielded citadel, could be destroyed only by a mental bolt of such nature and magnitude that its generator, which was to become known as the Galactic Patrol, would require several long Arisian lifetimes for its building.
Nor would that building be easy. The Eddorians must be kept in ignorance, both of Arisia and of the proposed generator, until too late to take effective countermeasures. Also, no entity below the third level of intelligence could ever be allowed to learn the truth, for that knowledge would set up an inferiority complex that would rob the generator of its ability to do the work.
On the four most promising planets of the First Galaxy—our Earth or Sol Three, Velantia, Rigel Four, and Palain Seven—breeding programs, to develop the highest mentality of which each race was capable, were begun as soon as intelligent life appeared.
On our Earth there were only two blood lines, since humanity has only two sexes. One was a straight male line of descent, and was always named Kinnison or its equivalent. Civilizations rose and fell; Arisia surreptitiously lifting them up, Eddore callously knocking them down. Pestilences raged, and wars, and famines, and holocausts and disasters that decimated entire populations again and again; but the direct male line of descent of the Kinnisons was never broken.
The other line, sometimes male and sometimes female, which was to culminate in the female penultimate of the Arisian program, was equally persistent and was characterized throughout its prodigious length by a peculiarly spectacular shade of red–bronze–auburn hair and equally striking gold–flecked, tawny eyes. Atlantis fell, but the red–headed, yellow–eyed child of red–haired Captain Phryges had been sent to North Maya, and lived. Patroclus, the red–headed gladiator, begot a red–haired daughter before he was cut down. And so it went.
World Wars One, Two, and Three, occupying as they did only a few moments of Arisian–Eddorian time, formed merely one incident in the eons–long game. Immediately after that incident, Gharlane of Eddore made what proved to be an error. Knowing nothing of the Arisians, he assumed that the then completely ruined Tellus would not require his personal attention again for many hundreds of Tellurian years, and went elsewhere; to Rigel Four, to Palain Seven, and to Velantia Two, or Delgon, where he found that his creatures, the Overlords, were not progressing satisfactorily. He spent quite a little time there; during which the men of Earth, aided by the Arisians, made a rapid recovery from the ravages of atomic warfare and very rapid advances in both sociology and technology.
Virgil Samms, the auburn–haired, tawny–eyed Crusader who was to become the first wearer of Arisia's Lens, took advantage of the demoralization to institute an effective planetary police force. Then, with the advent of interplanetary flight, he was instrumental in forming the Interplanetary League. As head of the Triplanetary Service he took a leading part in the brief war with the Nevians, a race of highly intelligent amphibians who used allotropic iron as a source of atomic power.
Gharlane of Eddore came back to the Solarian System as Gray Roger, the enigmatic and practically immortal scourge of space, only to find his every move so completely blocked that he could not kill two ordinary human beings, Conway Costigan and Clio Marsden. Nor were these two, in spite of some belief to the contrary, anything but what they seemed. Neither of them ever knew that they were being protected. Gharlane's blocker was in fact an Arisian fusion; the four–ply mentality which was to become known to every Lensman of the Patrol as Mentor of Arisia.
The inertialess drive, which made an interstellar trip a matter of minutes instead of lifetimes, brought with it such an increase in crime, and made detection of criminals so difficult, that law enforcement broke down almost completely. As Samms himself expressed it:
"How can legal processes work efficiently—work at all, for that matter— when a man can commit a murder or a pirate can loot a space–ship and be a hundred parsecs away before the crime is even discovered? How can a Tellurian John Law find a criminal on a strange world that knows nothing of our Patrol, with a completely alien language—maybe no language at all—when it takes months even to find out who and where—if any—the native police officers are?"
Also there was the apparently insuperable difficulty of identification of authorized personnel. Triplanetary's best scientists had done their best in the way of a noncounterfeitable badge—the historic Golden Meteor, which upon touch impressed upon the toucher's consciousness an unpronounceable,—unspellable syllable—but that best was not enough. What physical science could devise and synthesize, physical science could analyze and duplicate; and that analysis and duplication had caused trouble indeed.
Triplanetary needed something vastly better than its meteor. In fact, without a better, its expansion into an inter–systemic organization would probably be impossible. It needed something to identify a Patrolman, anytime and anywhere. This something must be impossible of duplication or imitation— ideally, it should kill, painfully, any entity attempting imposture. It should operate as a telepath or endow its wearer with telepathic power—how else could a Tellurian converse with peoples such as the Rigellians, who could not talk, see, or hear?
Both Solarian Councillor Virgil Samms and his friend of old, Commissioner of Public Safety Roderick Kinnison, knew these things; but they also knew how utterly preposterous their thoughts were; how utterly and self–evidently impossible such a device was.
But Arisia again came to the rescue. The scientist working on the meteor problem, one Dr. Nels Bergenholm—who, all unknown to even his closest associates, was a form of flesh energized at various times by various Arisians—reported to Virgil Samms that:
(1) Physical science could not then produce what was needed, and probably could never do so.
(2) Although it could not be explained by any symbology known to man, there was—there must be—a science of die mind; a science whose tangible products physical science could neither analyze nor imitate.
(3) Virgil Samms, by going to Arisia, could obtain exactly what was needed.
"Arisia! Of all the hells in space, why Arisia?" Kinnison demanded. "How? Don't you know that nobody can get anywhere near that damn planet?"
"I know that the Arisians are very well versed in that science. I know that if Virgil Samms goes to Arisia he will obtain the symbol he needs. I know that he will never obtain it otherwise. As to how I know these things—I can't—I just– –I know them, I tell you!"
And since Bergenholm was already as well known for uncannily accurate "hunches" as for a height of genius bordering on insanity, the two leaders of Civilization did not press him farther, but went immediately to the hitherto forbidden planet. They were—apparently—received hospitably enough, and were given Lenses by Mentor of Arisia; Lenses which, it developed, were all that Bergenholm had indicated, and more.
The Lens is a lenticular structure of hundreds of thousands of tiny crystalloids, built and tuned to match the individual life force—the ego, the personality—of one individual entity. While not, strictly speaking, alive, it is endowed with a sort of pseudolife by virtue of which it gives off a strong, characteristically–changing, polychromatic light as long as it is in circuit with the living mentality with which it is in synchronization. Conversely, when worn by anyone except its owner, it not only remains dark, but it kills; so strongly does its pseudo–life interfere with any life to which it is not attuned. It is also a telepathic communicator of astounding power and range—and other things.
Back on Earth, Samms set out to find people of Lensman caliber to send to Arisia. Kinnison's son, Jack, Jack's friend Mason Northrop, Conway Costigan, and Samms' daughter Virgilia—who had inherited her father's hair and eyes and who was the most accomplished muscle–reader of her time—went first. The boys got Lenses, but Jill did not. Mentor, who was to her senses a woman seven feet tall—it should be mentioned here that no two entities who ever saw Mentor ever saw the same thing—told her that she did not then and never would need a Lens.
Frederick Rodebush, Lyman Cleveland, young Bergenholm and a couple of commodores of the Patrol—Clayton of North America and Schweikert of Europe— just about exhausted Earth's resources. Nor were the other Solarian planets very helpful, yielding only three Lensmen—Knobos of Mars, Del Nalten of Venus, and Rularion of Jove. Lensman material was very scarce stuff.
Knowing that his proposed Galactic Council would have to be made up exclusively of Lensmen, and that it should represent as many solar systems as possible, Samms visited the various systems which had been colonized by humanity, then went on: to Rigel Four, where he found Dronvire the Explorer, who was of Lensman grade; and next to Pluto, where he found Pilinixi the Dexitroboper, who very definitely was not; and finally to Palain Seven, an ultra–frigid world where he found Tallick, who might—or might not—go to Arisia some day. And Virgil Samms, being physically tough and mentally a real crusader, survived these various ordeals.
For some time the existence of the newly–formed Galactic Patrol was precarious indeed. Archibald Isaacson, head of Interstellar Spaceways, wanting a monopoly of interstellar trade, first tried bribery; then, joining forces with the machine of Senator Morgan and Boss Towne, assassination. The other Lensmen and Jill saved Samms' life; after which Kinnison took him to the safest place on Earth—deep underground beneath the Hill; the tremendously fortified, superlatively armed fortress which had been built to be the headquarters of the Triplanetary Service.
But even there the First Lensman was attacked, this time by a fleet of spaceships in full battle array. By that time, however, the Galactic Patrol had a fleet of its own, and again the Lensmen won.
Knowing that the final and decisive struggle would of necessity be a political one, the Patrol took over the Cosmocrat party and set out to gather detailed and documentary evidence of corrupt and criminal activities of the Nationalists, the party then in power. Roderick ("Rod the Rock") Kinnison ran for President of North America against the incumbent Witherspoon; and after a knock–down–and–drag–out political battle with Senator Morgan, the voice of the Morgan–Towne–Isaacson machine, he was elected.
And Morgan was murdered—supposedly by disgruntled gangsters; actually by his Kalonian boss, who was in turn a minion of Eddore—simply because he had failed.
North America was the most powerful continent of Earth; Earth was the mother planet, the leader and the boss. Hence, under the sponsorship of the Cosmocratic government of North America, the Galactic Council and its arm, the Galactic Patrol, came into their own. At the end of R. K. Kinnison's term of office, at which time he resumed his interrupted duties as Port Admiral of the Patrol, there were a hundred planets adherent to Civilization. In ten years there were a thousand; in a hundred years a million; and it is sufficient characterization of the government of the Galactic Council to say that in the long history of Civilization no planet has ever withdrawn from it.
Time went on. The prodigiously long blood–lines, so carefully manipulated by Mentor of Arisia, neared culmination. Lensman Kimball Kinnison was graduated Number One of his class—as a matter of fact, although he did not know it, he was Number One of his time. And his female counterpart and complement, Clarrissa MacDougall of the red–bronze–auburn hair and the gold–flecked tawny eyes, was a nurse in the Patrol's Hospital at Prime Base.
Shortly after graduation Kinnison was called in by Port Admiral Haynes. Space piracy had become an organized force; and, under the leadership of someone or something known as "Boskone", had risen to such heights of power as to threaten seriously the Patrol itself. In one respect Boskonia was ahead of the Patrol; its scientists having developed a source of power vastly greater than any known to Civilization. Pirate ships, faster than the Patrol's fastest cruisers and yet more heavily armed than its most powerful battleships, had been doing as they pleased throughout all space.
For one particular purpose the engineers of the Patrol had designed and built one ship—the Brittania. She was the fastest thing in space, but for offense she had only one weapon, the "Q–gun". Kinnison was put in command of this vessel, with orders to:
(1) Capture a late–model pirate vessel;
(2) Learn her secrets of power; and
(3) Transmit the information to Prime Base.
He found and took such a ship.
Sergeant Peter vanBuskirk led the storming party of Valerians—men of human ancestry, but of extraordinary size, strength, and agility because of the enormous gravitation of the planet Valeria—in wiping out those of the pirate crew not killed in the battle between the two vessels.
The Brittania's scientists secured the desired data. It could not be transmitted to Prime Base, however, as the pirates were blanketing all channels of communication. Boskonian warships were gathering for the kill, and the crippled Patrol ship could neither run nor fight. Therefore each man was given a spool of tape bearing a complete record of everything that had occurred; and, after setting up a director–by–chance to make the empty ship pursue an unpredictable course in space, and after rigging bombs to destroy her at the first touch of a ray, the Patrolmen paired off by lot and took to the lifeboats.
The erratic course of the cruiser brought her near the lifeboat manned by Kinnison and vanBuskirk, and there the pirates tried to stop her. The ensuing explosion was so violent that flying wreckage disabled practically the entire personnel of one of the attacking ships, which did not have time to go free before the crash. The two Patrolmen boarded the pirate vessel and drove her toward Earth, reaching the solar system of Velantia before the Boskonians headed them off. Again taking to their lifeboat, they landed on the planet Delgon, where they were rescued from a horde of Catlats by one Worsel—later to become Lensman Worsel of Velantia—a highly intelligent winged reptile.
By means of improvements upon Velantian thought–screens the three destroyed a group of the Overlords of Delgon, a sadistic race of monsters who had been preying upon the other peoples of the system by sheer power of mind. Worsel then accompanied the two Patrolmen to Velantia, where all the resources of the planet were devoted to the preparation of defenses against the expected attack of the Boskonians. Several other lifeboats reached Velantia, guided by Worsel's mind working through Kinnison's ego and Lens.
Kinnison intercepted a message from Helmuth, who "spoke for Boskone", and traced his communicator beam, thus getting his first line on Boskone's Grand Base. The pirates attacked Velantia, and six of their warships were captured. In these six ships, manned by Velantian crews, the Patrolmen again set out for Earth and Prime Base.
Then Kinnison's Bergenholm, the generator of the force which makes inertialess flight possible, broke down, so that he had to land upon Trenco for repairs. Trenco, the tempestuous, billiard–ball–smooth planet where it rains forty seven feet and five inches every night and where the wind blows at over eight hundred miles per hour—Trenco, the source of thionite, the deadliest of all deadly drugs—Trenco, whose weirdly–charged ether and atmosphere so distort beams and vision that it can be policed only by such beings as the Rigellians, who possess the sense of perception instead of those of sight and hearing!
Lensman Tregonsee, of Rigel Four, then in command of the Patrol's wandering base on Trenco, supplied Kinnison with a new Bergenholm and he again set out for Tellus.
Meanwhile Helmuth had decided that some one particular Lensman must be the cause of all his set–backs; and that the Lens, a complete enigma to all Boskonians, was in some way connected with Arisia. That planet had always been dreaded and shunned by all spacemen. No Boskonian who had even approached that planet could be compelled, even by the certainty of death, to go near it again.
Thinking himself secure by virtue of thought–screens "given him by a being from a higher–echelon planet named Floor, Helmuth went alone to Arisia, determined to learn all about the Lens. There he was punished to the verge of insanity, but was permitted to return to his Grand Base alive and sane: "Not for your own good, but for the good of that struggling young Civilization which you oppose."
Kinnison reached Prime Base with the all–important data. By building superpowerful battleships, called "maulers", the Patrol gained a temporary advantage over Boskonia, but a stalemate soon ensued. Kinnison developed a plan of action whereby he hoped to locate Helmuth's Grand Base, and asked Port Admiral Haynes for permission to follow it. In lieu of that, however, Haynes told him that he had been given his Release; that he was an Unattached Lensman—a "Gray" Lensman, popularly socalled, from the color of the plain leather uniforms they wear. Thus he earned the highest honor possible for the Galactic Patrol to give, for the Gray Lensman works under no supervision or direction whatever. He is responsible to no one; to nothing save his own conscience. He is no longer a cog in the immense machine of the Galactic Patrol: wherever he may go he is the Patrol!
In quest of a second line to Grand Base, Kinnison scouted a pirate stronghold on Aldebaran I. Its personnel, however, were not even near–human, but were Wheelmen, possessed of the sense of perception; hence Kinnison was discovered before he could accomplish anything and was very seriously wounded. He managed to get back to his speedster and to send a thought to Port Admiral Haynes, who rushed ships to his aid. In Base Hospital Surgeon–Marshal Lacy put him back together; and, during a long and quarrelsome convalescence, Nurse Clarrissa MacDougall held him together. And Lacy and Haynes connived to promote a romance between nurse and Lensman.
As soon as he could leave the hospital he went to Arisia in the hope that he might he given advanced training; something which had never before been attempted. Much to his surprise he learned that he had been expected to return for exactly such training. Getting it almost killed him, but he emerged from the ordeal vastly stronger of mind than any human being had ever been before; and possessed of a new sense as well—the sense of perception, a sense somewhat analogous to sight, but of much greater power, depth, and scope, and not dependent on light.
After trying out his new mental equipment by solving a murder mystery on Radelix, he went to Boyssia II, where he succeeded in entering an enemy base. He took over the mind of a communications officer and waited for a chance to get his second, all–important line to Grand Base. An enemy ship captured a hospital ship of the Patrol and brought it in to Boyssia. Nurse MacDougall, head nurse of the ship, working under Kinnison's instructions, stirred up trouble which soon became mutiny. Helmuth took a hand from Grand Base, thus enabling the Lensman to get his second line.
The hospital ship, undetectable by virtue of Kinnison's nullifier, escaped from Boyssia II and headed for Earth at full blast. Kinnison, convinced that Helmuth was really Boskone himself, found that the intersection of the two lines, and therefore the pirates' Grand Base, lay in Star Cluster AC 257–4736, well outside the galaxy. Pausing only long enough to destroy the Wheelmen of Aldebaran I, he set out to investigate Helmuth's headquarters. He found a stronghold impregnable to any attack the Patrol could throw against it; manned by thought–screened personnel. His sense of perception was suddenly cut off—the pirates had erected a thought–screen around their whole planet. He then returned to Prime Base, deciding en route that boring from within was the only possible way to take that stupendous fortress.
In consultation with the Port Admiral the zero hour was set, at which time the massed Grand Fleet of the Patrol was to attack Grand Base with every projector it could bring to bear.
Pursuant to his plan, Kinnison again visited Trenco, where the Patrol forces extracted for him some fifty kilograms of thionite; the noxious drug which, in microgram inhalations, makes the addict experience all the sensations of doing whatever it is that he wishes most ardently to do. The larger the dose, the more intense and exquisite the sensations—resulting, sooner or later, in a super–ecstatic death.
Thence to Helmuth's planet; where, working through the unshielded brain of a dog, he let himself into the central dome. Here, just before the zero minute, he released his thionite into the air–stream, thus wiping out all the pirates except Helmuth himself, who, in his ultra–shielded inner bombproof, could not be affected.
The Patrol attacked precisely on schedule, but Helmuth would not leave his retreat, even to try to save his base. Therefore Kinnison had to go in after him. Poised in the air of the inner dome there was an enigmatic, sparkling ball of force which the Lensman could not understand, and of which he was therefore very suspicious.
But the storming of that quadruply–defended inner stronghold was exactly the task for which Kinnison's new and ultra–cumbersome armor had been designed; so in he went. He killed Helmuth in armor–to–armor combat.
Kinnison was pretty sure that that force–ball was keyed to some particular pattern, and suspected—correctly—that it was in part an inter– galactic communicator. Hence he did not think into it until he was in the flagship with Port Admiral Haynes; until all kinds of recorders and analyzers had been set up. Then he did so—and Grand Base was blasted out of existence by duodec bombs placed by the pirates themselves and triggered by the force–ball. The detectors showed a hard, tight communications line running straight out toward the Second Galaxy. Helmuth was not Boskone.
Scouting the Second Galaxy in his super–powerful battleship Dauntless, Kinnison met and defeated a squadron of Boskonian war–vessels. He landed upon the planet Medon, whose people had been fighting a losing war against Boskone. The Medonians, electrical wizards who had already installed inertia– neutralizers and a space–drive, moved their world across inter–galactic space to our First Galaxy.
With the cessation of military activity, however, the illicit traffic in habitforming drugs had increased tremendously, and Kinnison, deducing that Boskone was back of the drug syndicate, decided that the best way to find the real leader of the enemy was to work upward through the drug ring.
Disguised as a dock walloper, he frequented the saloon of a drug baron, and helped to raid it; but, although he secured much information, his disguise was penetrated.
He called a Conference of Scientists to devise means of building a gigantic bomb of negative matter. Then, impersonating a Tellurian secret– service agent who lent himself to the deception, he tried to investigate the stronghold of Prellin of Bronseca, one of Boskone's regional directors. This disguise also failed and he barely managed to escape.
Ordinary disguises having proved useless, Kinnison became Wild Bill Williams; once a gentleman of Aldebaran II, now a space–rat meteor miner. He made of himself an almost bottomless drinker of the hardest beverages known to space. He became a drug fiend—a bentlam eater—discovering that his Arisian–trained mind could function at full efficiency even while his physical body was completely stupefied. He became widely known as the fastest, deadliest performer with twin DeLameters ever to strike the asteroid belts.
Through solar system after solar system he built up an unimpeachable identity as a hard–drinking, wildly–carousing, bentlam–eating, fast–shooting space– hellion; a lucky or a very skillful meteor miner; a derelict who had been an Aldebaranian gentleman once and who would be again if he should ever strike it rich.
Physically helpless in a bentlam stupor, he listened in on a zwilnik conference and learned that Edmund Crowninshield, of Tressilia III, was also a regional director of the enemy.
Boskone formed an alliance with the Overlords of Delgon, and through a hyperspatial tube the combined forces again attacked humanity. Not simple slaughter this time, for the Overlords tortured their captives and consumed their life forces in sadistic orgies. The Conference of Scientists solved the mystery of the tube and the Dauntless counter–attacked through it, returning victorious.
Wild Bill Williams struck it rich at last. Abandoning the low dives in which he had been wont to carouse, he made an obvious effort to become again an Aldebaranian gentleman. He secured an invitation to visit Crowninshield's resort—the Boskonian, believing that Williams was basically a booze– and drug– soaked bum, wanted to get his quarter–million credits.
In a characteristically wild debauch, Kinnison–Williams did squander a large part of his new fortune; but he learned from Crowninshield's mind that one Jalte, a Kalonian by birth, was Boskone's galactic director; and that Jalte had his headquarters in a star cluster just outside the First Galaxy. Pretending bitter humiliation and declaring that he would change his name and disappear, the Gray Lensman left the planet—to investigate Jalte's base.
He learned that Boskone was not a single entity, but a council. Jalte did not know very much about it, but his superior, one Eichmil, who lived on the planet Jarnevon, in the Second Galaxy, would know who and what Boskone really was.
Therefore Kinnison and Worsel went to Jarnevon. Kinnison was captured and tortured—there was at least one Overlord there—but Worsel rescued him before his mind was damaged and brought him back with his knowledge intact. Jarnevon was peopled by the Eich, a race almost as monstrous as the Overlords. The Council of Nine which ruled the planet was in fact the long–sought Boskone.
The greatest surgeons of the age—Phillips of Posenia and Wise of Medon— demonstrated that they could grow new nervous tissue; even new limbs and organs if necessary. Again Clarrissa MacDougall nursed Kinnison back to health, and this time the love between them could not be concealed.
The Grand Fleet of the Patrol was assembled, and with Kinnison in charge of Operations, swept outward from the First Galaxy. Jalte's planet was destroyed by means of the negasphere—the negative–matter bomb—4hen on to the Second Galaxy.
Jarnevon, the planet of the Eich, was destroyed by smashing it between two barren planets which had been driven there in the "free" (inertialess) condition. These planets, having exactly opposite intrinsic velocities, were inerted, one upon each side of the doomed world; and when that frightful collision was over a minor star had come into being.
Grand Fleet returned to our galaxy. Galactic Civilization rejoiced. Prime Base was a center of celebration. Kinnison, supposing that the war was over and that his problem was solved, threw off Lensman's Load. Marrying his Cris, he declared, was the most important thing in the universe.
But how wrong he was! For even as Lensman and nurse were walking down a corridor of Base Hospital after a conference with Haynes and Lacy regarding that marriage