STAR OF TETHYR

Thomas M. Reid

3 Eleasias, the Year of the Gauntlet

Merrick sighed in frustration as he once again dragged his damp sleeve across his brow to wipe away the dripping sweat. No matter how many times he scrubbed at his forehead with his arm, the perspiration still trickled down into his eyes and along the bridge of his nose, tickling him as it went. The hot stench of the pitch in the bucket in front of him did little to improve his mood, and he finally shoved it away from himself in disgust and sat back, squinting from the glare of the scorching sun bouncing off the water of the bay of Thordentor Island. What breeze blew in did little to disturb its glimmering surface, nor did it offer much relief from the muggy heat of the day.

"Oh, the sea," he grumbled to himself sarcastically. "A life of adventure in the good queen's navy, that's for me," he spat, not really caring if anyone else heard him. He scrubbed his hands absently across the knees of his pants, trying unsuccessfully to wipe away the blobs of half-dried pitch that made his palms sticky. He knew without looking in a reflecting glass that there was pitch on his face, in his hair, and certainly on his clothes.

Merrick turned his eyes back toward the water, to the Star. He stared longingly at the magnificent vessel several piers over, dreaming of sailing aboard her someday. Star of Tethyr, named for the newly crowned monarch herself, was fresh out of dry-dock and hadn't even taken her maiden voyage yet. At nearly fifty — paces along her keel and a beam of fifteen paces, she was the largest the queen's navy had ever built. Her four masts stood proudly straight, but her crisp, white sails had yet to be unfurled. Atop the highest mast, Merrick spotted the Tethyrian standard, two green sea lions bearing a golden star, fluttering lazily. A few carpenters moved about her, finishing their work and readying her for the sea. She would make a fine flagship in the queen's growing navy.

"Merrick!" roared a voice behind the youth, making him jump. "The blessed queen doesn't pay you good silver to sit and stare at the water all day, boy!"

"N-no, Cap'n," Merrick answered guiltily, grabbing for the pitch bucket and brush without turning to face Captain Hoke.

"Finish up with that skiff, then report to Gullah. There's cargo to unload."

"Aye, Cap'n," Merrick responded glumly, shivering despite the warmth. Gullah, Lancer's first mate, had taken a disliking to Merrick the very first day they met, and the bulbous-eyed, beak-nosed man's mood had not improved in the two months since.

Merrick took one last peek at the Star and imagined what it would feel like to stand in the very bow, leaning into the head wind, as the magnificent ship cut through the swells of the open sea. Thinking of the fresh breeze on his face only reminded Merrick of how hot and muggy it was.

The queen can keep her silver, the youth thought, if I never have to look at another bucket of pitch again.

A shout arose from behind him. It was followed quickly by another, and Merrick heard "Sound the alarm!" and "Attack!" as the commotion quickly reached a crescendo. Merrick looked up and saw a couple of sailors pointing into the bay, but from where he was standing, Lancer blocked his view. A dozen or so others were scrambling madly about the decks or in the rigging, unfurling sails and pulling on halyards.

The entire quay was a mass of confusion. Merrick heard men and women shouting, and there were screams, too. People were running everywhere, from sailors to laborers to soldiers, all scurrying or just dashing madly past him.

What in creation is going on? he thought, still watching the sailors climbing above him.

Captain Hoke was yelling, "Keep them out of the bloody rigging!" when Merrick finally saw one. A lithe, green-scaled creature that stood like a man but was obviously built for the sea came tumbling over the side of Lancer's gunwale, landing with a wet splat at Mer-rick's feet, a javelin protruding through both its chest and back. A wide death grin was spread across its face, showing too many razor-sharp teeth. It was covered in fins with sharp spines, and the hands that still clutched at the wooden shaft of the javelin were webbed. A cold, salty odor wafted from the creature, as of the deep sea, but what made Merrick gasp were the unblinking, soulless eyes that were all silver and pupil-less. Cold, dead eyes that stared at nothing sent a shiver down his spine.

"Damnation, Merrick!" yelled Hoke from overhead. "Quit standing there like a tart on her favorite corner and move, boy! Release those bloody lines and get up here!"

Merrick blinked, forcing himself to tear free of the death gaze of the creature, and lurched forward to loosen the rope entwined around the bollards. As it came free hi his hands, he saw that the gangway was already being pulled up by a pair of sailors. The frigate began inching slowly away from the pier as the sweeps dipped into the water.

Two more of the creatures appeared suddenly on the quay, not ten paces from Merrick. They had shot up out of the water like quarrels fired from a crossbow, dropping to their feet smoothly, water cascading down their glistening, scaly skin. Each held a dangerous-looking trident and was crouched, scanning for prey. When they spotted Merrick, they turned and made for him, their webbed feet slapping wetly on the stones.

Desperately, Merrick shouted for help as he drew up the slack in the coarse mooring line and leaped up, swinging out over the water and bracing his feet against the hull of the frigate. He grunted as he slammed against Lancer's side and slipped downward a few feet, feeling the rough hemp of the line chaffing his hands raw. Pulling hand over fist as hard as he could, he began climbing, dragging himself up and away from the vicious creatures. Two other sailors who had been hauling the mooring lines saw the danger behind him and launched javelins at the beasts. The two creatures easily avoided the missiles, but it was enough of a delay. Grabbing Merrick by an arm each, the sailors hauled him the rest of the way up. He scrambled over the gunwale and landed with a thud, his heart beating madly as nervous sweat drenched his back.

Bloody sea devils, he thought. They're attacking in the middle of the bloody day!

All around Merrick, Lancer's deck was a scene of frantic chaos. More of the sea devils-sahuagin as they called themselves-had boarded the ship, and sailors fought desperately against them. One of the beasts broke through, gutting a man with the fin along its arm and leaving him screaming, then made for the rigging and clambered up it easily, slicing ropes and sails to ribbons as it went.

"Damnation!" thundered Hoke. "Keep them away from the bloody rigging! We're all sleeping with the fish if we can't get underway!"

Someone fired a crossbow at the sahuagin and caught it squarely in the chest. It spasmed once then went limp, tumbling partially down until it was hung up in the ropes, fouling them further. Hoke had already turned and was running a wounded sea devil through with a spear by the time the one in the rigging stopped moving.

Merrick gaped in awe at the savage battle being waged around him until a tough, leather-skinned sailor who was running by paused and grabbed him by his collar.

"Move, lad!" the snaggle-toothed woman yelled in the youth's face, her breath stinking of fish. "The bloody dragon turtles'll get us!"

The sailor was gone.

Merrick shuddered, remembering the tales sailors told as they gathered in the evenings in the lone taproom on the island, telling grisly stories of ships going down, their decks swarming with sea devils and their hulls punched full of holes from the fierce dragon turtles. Great, snapping jaws that could crush a man in half, or the scalding hot breath that warped wood and boiled a man's skin from his body were the hallmarks of these sea monsters. If they didn't get Lancer away from the docks and out into the bay where she could outrun the beasts, she'd go to the bottom for certain. He shook his head and peered out past the side of the ship toward the rest of the harbor.

Everywhere there was turmoil. Knots of men, women, and sahuagin fought while ships milled about, some listing to the side and half sunk already, others floating aimlessly, their now-tattered sails flapping crazily in the breeze and their rigging a tangled mess. The attack was thorough and complete. Few ships would make it out of the harbor.

Lancer might not make it, either, Merrick told himself sternly, unless we get into open water.

The youth darted toward the stern of the ship where four ballistae, huge crossbows that launched barbed wooden spears nearly as thick as Merrick's leg, sat upon the sterncastle. Before he had taken three steps he was nearly run down by a sailor tugging a halyard tight. The sailor cursed at him but never stopped, and Merrick had to duck to escape getting entangled in the rope. He started forward again, this time being careful to weave around the sailors who crossed his path.

Most of the fighting had subsided. There were only one or two sea devils still on the deck of the ship, and most of the sails were hoisted now. Merrick could feel the ship beginning to gain some speed as the sails unfurled fully into the breeze.

The youth breathed a small sigh of relief as he reached his artillery unit. Lancer'11 make it! he grinned despite himself, thrilling at the fresh, salty breeze that drove the frigate forward and cooled his skin. We're going to make it!

Lancer was a fine enough ship, a fast frigate built for war, but this was the first time she had put to sea since Merrick had come aboard two months ago. He and the rest of her crew had been working long days, building the new shipyards on Thordentor. The youth's gaze swept across the deck of the frigate and past the water of the bay to the sad little shanty town that was being built a little back from the beach. So far, they had little to show for their efforts.

Too much time spent building the ships to give much thought to decent homes, thought Merrick with a disdainful sniff. At least it was better than what the soldiers had been living in before. He glanced beyond the buildings to the old and crumbling watch tower, a fading remnant of some ancient civilization. He hated even imagining what it must have been like for the company of Tethyrian guardsmen before the shipyards sprang up. Nothing at all to do but wait for the next supply ship to arrive from the mainland, nothing to look at but white sand and low, scrubby bushes, as far as the eye could see.

And now, thought Merrick, there's still nothing much to see at all.

"Merrick! Get over here and get ready to handle reload." It was Retny, the chief gunner for the unit. The man was standing at the rear of a starboard ballista, already making adjustments for aiming at targets low in the water.

"Aye, sir," Merrick replied, taking his place near the stockpile of the huge, barbed missiles designed to be fired from the giant weapon. "What will we be shooting at today, sir?" he asked, a grin on his face. He grabbed up the crossbow that was sitting there, holding it easily in the crook of his arm. It was also his job to watch the unit's back between reloads.

"Nothing, if we're half lucky," Retny replied. "If we have to start shooting at dragon turtles, then we've already let them get too-"

His words cut off suddenly in a strange, strangled squawk and he lurched backward, a long, slender shaft protruding from his chest. The artillerist stumbled into the youth and knocked him off-balance, then fell to the deck and was still, lying across Merrick's legs. Merrick stared up in horror as a sahuagin hanging from the side of the ship tossed the crossbow it had just fired back into the water and began to clamber up over the gunwale. In one webbed hand, it held a jagged-bladed dagger. Merrick could see two more of the creatures pulling themselves into view from the side of the ship even as the first beast took a threatening step toward him.

"Look out!" Merrick croaked, his throat constricted in terror, even as one of the other artillerists, holding a huge bolt, swung it hi a wide arc like a great sword.

The blow caught the scaly attacker full in the chest and knocked it backward against the gunwale. Merrick fired his own weapon, the bolt catching the beast squarely under the jaw. It lost its balance and dropped from view. Other men were there now, blades in hand, trying to drive the remaining two back over the side.

Merrick scrambled out from under Retny-still lying across the youth's legs, soaking the deck with his blood-and leaped back, staring in horror. The man's face was twisted in a sick scream that wouldn't make a sound, his hand feebly opening and closing around the shaft of the quarrel in his chest. He turned and looked at Merrick, trying to speak, but nothing emerged, and with a final spasm, Retny's eyes went blank and his head rolled to the side, staring at nothing.

Merrick wanted to retch. If he'd been paying more attention, if he'd been a moment quicker, he might have seen the creature before it fired, but he had been too late to save Retny.

The two other sea devils that had come aboard had been driven back over the side again, but others had mounted attacks elsewhere on the frigate. Once more, sailors grimly dueled with the hated beasts, driving them all off again at the last, but not before several more men had gone down.

Merrick groaned. Without Retny, the ballista was all but useless. Cocking and loading it shorthanded would be difficult enough, but Retny was the only one among them who had any experience firing the weapon.

"Come about, you dogs!" Captain Hoke roared. "Centaur and Ram have broken free and are running for open water!" A small cheer erupted from the crew. "We'll run with them, and send these devilfish back to hell! Now, move, you bloody fools!"

The angle of the sun changed as the ship turned in the water. Merrick glanced over his shoulder, looking back toward the harbor, and saw that two other frigates had separated from the destruction at the docks and were under full sail. Behind them, the rest of the ships burned or sat half beneath the surface. The attack had been successful, the small fleet at Thorden-tor was all but annihilated. Merrick swallowed hard and looked to see what Star ofTethyr's fate had been. When he did, he gasped in surprise.

The ship had somehow managed to escape the docks, but in the fury of the battle it had strayed off course, near to the dangerous shoals along one side of the bay. Her sails were only half up, and she didn't seem to be tacking properly. From this distance it was hard to tell, but there seemed to Merrick's eyes to be a great deal of fighting going on.

"Cap'n!" Merrick called out, noting that his voice rang clearly. Most of the crew worked in grim silence now, ready to go where their captain demanded, even if it meant taking the battle back to the hated sea devils. "Cap'n, it's the Star." He pointed.

Hoke swore softly to himself and drew out his spyglass, gazing toward the struggling ship for a long moment.

"Bloody hells," he growled. "Gullah has her underway, but without near enough crew to sail and fight, too."

"Cap'n!" came a cry from the crow's nest high overhead. Merrick looked up to see a lone sailor aloft, studying the Star with another spyglass. "Three dragon turtles, closing with the Star/"

Hoke swore again, louder this time. "Blast! They'll never make it. She's weaponless, too. No ballistae aboard her, yet."

A rumble of anger and sorrow arose from the crew. Without ballistae, Merrick knew, the ship didn't have a prayer of warding off the dragon turtles. Hoke watched the Star for a moment longer as the crew seemed to hold its collective breath, wondering what orders the captain would give.

Finally, Hoke slammed his glass into the pouch at his belt. "Blast!" he roared again. "I'll not let them take her without a fight!" A cheer rose up from the crew, Merrick's voice as loud as the rest. "Signal Centaur and Ram to follow!" Hoke ordered, "We're coming about! Helmsman, set your heading for Star ofTethyrl"

A thrill ran through Merrick as Lancer began to come about, her sails billowing and flapping as her crew madly trimmed them for the new heading. She caught the stiff breeze more directly now, and seemed to leap ahead, eager to engage the enemy. Aft, both Centaur and Ram pushed through Lancer's wash in an effort to keep up.

"Listen up!" bellowed Captain Hoke. "When we reach the Star, we rake the thrice-bedamned dragon turtles with artillery, Centaur and Ram following our lead. The rest of you make bloody sure nothing gets aboard this ship. Don't make me sorry we came back. I want those bloody beasts to look like sea urchins!"

Merrick groaned softly to himself. Without Retny, his unit was crippled. He looked around desperately at the other three ballistae mounted on the sterncastle. Each of them still had a full complement of men, primed and ready to fire when needed. He moved to the artillerist of the other starboard weapon and said, "We lost our gunner, sir. We're shorthanded and have no one to fire the weapon."

The man eyed him critically for a moment, then nodded toward the crossbow in Merrick's hands. "You know how to fire that thing?"

Merrick nodded. "Aye, sir. I practiced with my pa's growing up. He was in the militia back home."

The man nodded. "Then you're the new gunner." He turned to one of his own crew. Thurin-we can manage shorthanded here. You cover for the boy."

Thurin eyed Merrick uncertainly, but nodded curtly and moved across to the other ballista, reaching for the crossbow in Merrick's hand to assume his responsibilities.

Merrick himself stood there, staring in bewilderment at the artillerist who had just promoted him. He opened his mouth to speak, but closed it again without saying a word. He turned back to the ballista, shaking.

Me? he thought. I've never fired one of these in my life!

Suddenly, Merrick was remembering with clarity the day he had enlisted in the navy. Gullah was there, at the dockside tavern in Zazesspur, sitting at one of the crude wooden tables, coarse parchment spread out, glaring sourly as Merrick came looking to join the queen's navy.

"You're nothing but a farm boy," Gullah spat. "And a runt at that. Go back home to your cows, boy, and leave the sea to the men."

But Merrick wouldn't be cowed so easily. He argued with the frowning man, insisting he could be of use, until another sailor, overhearing the argument, came over and stood in front of Merrick. The sailor towered over the boy, appraising him with a critical eye. Merrick stared at the floor then, for the youth sensed that this sailor was someone of authority, used to giving orders.

The man's stance was easy, his coat a bit faded but the buttons still shiny. His boots were high and soft, and he wore a wide belt from which hung an open pouch holding a spyglass. The man smelled slightly of spiced fish and sea spray.

"What's your name, lad?" The sailor had asked.

"M-Merrick, sir."

"And why do you want to join the good queen's navy, Merrick?"

To sail on a ship and see the world," the youth answered. "And because I want to do right by the queen, long may her reign be. I reckon she's put a lot into this realm, and it's the least I can do to give a little back again."

The looming sailor laughed, a big, hearty, booming laugh. "Well, lad, you'll see the world, all right. All the dirtiest, most foul, stinking parts of it, to be sure, but you'll see it." He turned to the sour man behind the table. "Enlist him, Gullah. I have a notion his spunk will serve Lancer well."

"Aye, Cap'n Hoke," Gullah answered, looking even more disgruntled, if that was possible, as Captain Hoke stomped back to his table.

"Well, runt, you've become a sailor," Gullah growled. "I doubt you'll amount to much, regardless what the captain "says. Pray you stay out of my way, boy." And with that, Merrick had joined the navy of Tethyr.

Now, Gullah's words echoed in Merrick's ears, seeming to haunt him. Thurin and the others eyed the youth expectantly, waiting for him to assume command of the ballista. Still shaking his head, he looked down at the body of Retny, where someone had tugged the man's cloak over his head out of respect. He felt the shame of failing to protect the man, but set his jaw.

I will make up for it, Merrick swore to himself. I'll prove Gullah wrong.

The youth took his place at the rear of the weapon and begin to adjust it, like he'd seen Retny do during drills, trying to get a feel for the thing. Surprisingly, it was mounted well and felt more like a crossbow than he had expected. He balanced the thing and tried aiming it a few times, hoping he was getting a true feel for it.

For the first time since the attack, Merrick realized that he was no longer sweating. The sun was still hot and clear overhead, but the salty breeze and the fear of the coming battle seemed to leave him feeling cold rather than hot and damp. His mouth felt like wool and he longingly eyed the water barrel nearby. It wouldn't do to leave his station, so he tried to ignore his thirst. He turned his attention back to the water rushing by, waiting for a target and an opportunity to fire.

"The dragon turtles are closing fast on the Star, Cap'n," called the lookout in the crow's nest. "It's gonna be close."

Hoke nodded, peering through his glass at the besieged ship once more. "Ready with those tree shooters," he growled. "We'll be on top of them fast at this speed."

Lancer was almost in range of the dragon turtles when the first wave of sea devil attacks hit it. Groups of sahuagin launched themselves out of the water, landing in tight groups on deck and fighting with daggers and tridents. Merrick eyed them nervously but stood fast, keeping an eye on the water and waiting for targets to come into view. At one point, a sea devil made it to the sterncastle, and it was all Merrick could do to keep from cowering away, but Thurin wounded the beast with a shot from the crossbow and other sailors ganged up on it and drove it back into the water. Lancer's crew fought furiously, driving more than one wave back off into the bay. Combatants went down on both sides, but the sea devils never gained a good foothold on the ship.

"Steady," Captain Hoke called at last, "Artillery, prepare to fire." Merrick tried to swallow and tightened his grip on the ballista. "Helmsman, port seven degrees. We're going right between the bloody beasts!"

Merrick caught sight of the first dragon turtle and nearly fell to his knees in fright. The beast was huge, its deep green shell alone ten paces long and covered with sharp, silvery ridges that could easily shatter the planks of most hulls. Its lighter green head loomed out of the water, jutting forward as the creature swam easily, but unlike any turtle Merrick had ever seen. The beast looked for all the world like a great, vicious sea serpent, one of the fearsome illustrations that decorated some of Captain Hoke's maps. He gaped at the dragon turtle's giant hooked mouth and golden, razor-sharp spines running down the back of its neck, remembering the tales the other sailors had told, shuddering.

The beast growled menacingly, a deep rumble that sounded like strange words to Merrick, and glared balefully at Lancer as the frigate churned past it. Merrick swallowed thickly, wondering if the cold gleam in the creature's eye was meant for him alone.

The other ballista on the starboard side fired immediately, and Merrick blinked as he watched the missile bounce harmlessly off the creature's shell.

I've got to hit the head, he thought, and brought the ballista to bear. He steadied his aim, holding his breath, and fired. The bow twanged sharply and

Merrick felt the weapon kick as the bolt knifed into the water five paces from where he had targeted. Merrick groaned. He hadn't anticipated the speed of the ship. The beast began to submerge, retreating temporarily from the sudden attack.

"Reload!" the youth yelled, desperate for another try before the beast was out of sight.

The men were instantly in motion, cocking and rearming the ballista amazingly fast and yet agonizingly slowly. It was no good. By the time he was armed for another shot, only the tip of the shell still glided on the surface, and the angle was already awkward. Lancer had run by too quickly.

"Second target ahead," called the artillerist for the other ballista. "Leave that one for the other ships."

Merrick turned and saw that there was, indeed, a second dragon turtle, this one busily swimming toward StarofTethyr.

Around him, Merrick was dimly aware that more sahuagin had boarded Lancer and that a furious fight was taking place for control of the ship. He could hear Captain Hoke screaming orders to the men and women, but he ignored it, concentrating solely on finding the right aim for the ballista. At one point, Thurin fired the crossbow at something behind Merrick, but he nervously ignored it too and waited, lining up the weapon.

This time, when he thought the angle was good enough, Merrick didn't hesitate, wanting to leave himself time for a second shot. He aimed a little behind the target, trying to compensate for Lancer's speed. He fired the ballista and was rewarded with a direct hit- a little back of the dragon turtle's head, on the tip of its shell. The bolt stuck there, jutting out like a crooked mast, but the dragon turtle didn't seem phased by the intrusion. The sister weapon fired, and its missile grazed the creature's neck, causing it to whip its head around and growl at them furiously.

"Reload!" Merrick yelled, but his crew was already in action.

As the bow was cocked again and the bolt laid into place, the dragon turtle swerved slightly closer to the side of the ship. It reared upward, staring coldly at the men manning the other ballista, and opened its huge mouth.

"Look out! It's going to blow!" one of the sailors shouted, but it was too late. A great gout of steam blasted from the beast's mouth, and Merrick stumbled back away from the scalding vapors as others were caught full in its heat, screaming and lurching away in agony. Merrick crouched as the super-heated cloud of water billowed across the deck of the ship, feeling his clothing suddenly drenched in warm, foul-smelling moisture.

When the cloud dissipated a bit, Merrick blanched. Men lay unmoving, their skin boiled and red, visages frozen in pain and horror. He turned away and saw his own crew unharmed, and his ballista armed and ready. He darted forward, praying that the hated dragon turtle was still in sight. He peered over the edge of the gunwale and saw it, still swimming alongside Lancer, but slipping back as the swifter ship passed it by.

Merrick quickly swung the ballista around and took aim, his hands shaking in fear and revulsion. He sighted down the length of the bolt, picking a spot a little behind the beast's head, and took a deep breath. He fired. His eyes stayed focused directly on the spot he had targeted, and the missile flew true. As it closed, the dragon turtle's head slid into the line of sight, and the barbed head of the bolt sank deeply into the creature's flesh, a little behind one eye. It roared in pain and fury and immediately dived, swimming at an awkward angle, thick, dark blood streaming behind it. Merrick's heart leaped into his throat.

I hit it! He crowed to himself. I did it! He glanced around and saw Thurin grinning at him, as well as the other members of the unit.

"Reload!" he called, a grin wide on his face.

The sailors around him obeyed. He'd issued an order, and seasoned seamen hopped to. He glanced back at a pitch bucket sitting idle on the deck, waiting for the swabby who'd left it to return to his drudgery. Merrick knew that when the battle was over he might have to go back to his own pitch bucket, but he would go back to it a sailor. He'd go back to it a man.

He was set to fire again in no time at all, but Lancer had already shot past the fight. As she came about, Merrick began scanning the water, waiting for the chance to fire another shot, but the chance never came.

Cheers rose up from everywhere, and Merrick turned to see why. As quickly as it had started, the battle was over. The sahuagin were abandoning the attack on Star ofTethyr and departing in droves, leaping over the side to escape the deadly cloud of missiles being fired from Centaur and Ram. Two of the dragon turtles had been killed and the other two wounded, and those two were in full retreat. The Star herself was a sorry sight, her once fine sails ruined and her rigging a tangled, shredded mess, but she was intact. The remainder of her crew, led by First Mate Gullah, cheered the three smaller vessels as they came about once more.

Merrick smiled and sagged down, relief draining the remaining strength from his knees.

We did it, he thought. We saved Star ofTethyr. The price had been high, he realized, as he saw the numerous bodies on the decks of both Lancer and Star, but they had saved the pride of the queen's navy.

Thurin slapped Merrick on the back, grinning from ear to ear. Hoke was roaring at his crew to come along side the Star and secure her for boarding, kicking a man in the rear who didn't move fast enough for his liking, but Merrick could see a twinkle in his eye. The captain was proud of his crew, a crew Merrick was finally really a part of.

"Long live the queen!" a seaman shouted from the rigging.

"Long live the queen!" the crew exclaimed, and they broke into song, a victory chantey. Merrick sang along, smiling to himself.

Long live the queen, he thought, long live Star of Tethyr.


PERSANA'S BLADE

Steven E. Sckend

10 Eleasias, the Year of the Gauntlet

Here before him was the life he hoped for-the exciting life outside the walls of the Tower of Numos amid all the excitement of war and magic. The battle lay spread out before him, the great triton priest Numos and his warrior comrade Balas facing off against First Arcane Xynakt of the Morkoth Arcanum. He saw it all-the deaths caused by the rampaging morkoths, the savagery of their kraken allies, and the resolution of the triton that all the death and pain would end here that day.

He saw everything save the many carved coral heads of tritons and hippocampi in the army. The smaller figures often became blurred when covered by the detritus and marine snow that drifted into the chambers from the upwaters. Keros buffed the mural clean with a rag of sharkskin, returning the Founders' Battle to cleanliness and clarity. All around him were murals of heroism and faith, and Keros had the distasteful job of polishing all the mosaics before evening prayers.

"If you don't start applying yourself to your studies, Keros, you'll never amount to anything. Fell," Keros muttered aloud, sarcastically mimicking his father's tone and shaking his finger emphatically against the current.

He quickly glanced around to see if anyone heard him. Finding himself alone, he dived in a quick spiral to shake off his unease. The young triton still smarted from the argument he'd had with his father a few hours previous. Keros had been reprimanded for abandoning his morning prayers to see the armies massing and heading upwater to investigate the mourning songs of the whales and the other sounds of conflict there. He'd been caught swimming back to his chambers. His father was sitting where Keros should have been, reading what he was to know for the next day's service. As punishment, First Priest Moras sent his youngest son to the antechambers of the Great Vault to polish the mosaics-a practically endless task as they spanned the nearly thirteen fathom-deep walls from floor to ceiling on both sides of the corridor leading to the vault.

Getting back to his task, Keros swam easily across the hall to the uppermost mosaic, momentarily catching a glimpse of himself reflected in the crystalline doors to the Great Vault. He had almost reached his full growth, his shoulders and frame having filled in with strong muscles. His skin had lost the lighter blue of his youth and now its deeper color signified his entry into adulthood. While a contrast from the norm, Keros had long since stopped wondering why his hair was a kelp green rather than the usual blue, and accepted it. Though he shaved it off more than once, it had grown back to a full mane of hair trailing just past his shoulders now. He looked like an adult-why couldn't they treat him like one?

Keros knew that many expected him to become a priest like his mother and father both, though the closer he got to his indoctrination from acolyte to the ranks of the clergy, the more pensive and sullen he became.

They never ask me what I want, he began the argument in his head for the thousandth time, because they're still mad at Nalos for rejecting the church and joining the army. I don't want to do that-by Persana's mane, I don't know what I want to do-but they've never given me a choice. They just assume I'll become a priest like them, and they don't listen when I tell them I don't hear Persana's voice in me.

Keros began buffing the mosaic depicting the capture of the Arsenal of Xynakt, binding the unholy items in solid ice, but his anger put more force behind his hand, and he heard a crackle beneath the rag.

Panic brought Keros out of his reverie, and he brought the rag away from the mural. Coral chips over a thousand years old glistened in the rag, and many more now tumbled off the wall. He sank as quickly as his heart did, scooping up the fragments before they drifted too far in the waters. A roaring began in his ears as he began to imagine the punishments his father would dole out for such sacrilege. Far worse would be the disappointment in his mother's eyes, for she loved these murals with a passion. In one second, Keros had ruined a priceless treasure. Having caught what appeared to be all of the fragments, Keros swam up the wall again to look at the damage, though the small pile of coral in his cupped hands seemed more terrifying than a horde of koalinth descending out of the gloom.

Returning to the mural, Keros gasped in horror. He had totally crushed and eradicated the mosaic of Numos casting the ice around the artifacts taken from the morkoth. While Numos's figure still remained on the wall, there now loomed a jagged blank spot between him and the. figure of the wounded Balas. Keros shifted the coral fragments into his right hand and touched the blank area with his left. The stone wall felt rough from the missing coral pieces, but it too crumbled at his touch. Pushing himself away from the wall in another wave of fear, Keros gasped as cracks appeared in the very spot he'd last touched. They grew wider with each passing beat of his heart. The coral chips drifted out of his right hand and down through the water to the floor, forgotten as Keros watched an entire section of the wall crack and split from where he touched it.

Distracted by his rising panic and the roaring in his ears, Keros had ignored the sounds before now. Fearing the worst punishments, the triton boy imagined the loud booms to be cell doors slamming behind him as he mentally threw himself into the dungeons beneath Vuuvax, city of the Wrathful. He finally recognized them to be real sounds as the cracks widened, and the wall exploded inward. Thrown back by the force of the blast, Keros barely registered the chunk of coral carved to represent Xynakt the Arcane flying toward his head by the tune the blackness closed around him.

Keros swam fitfully through the seas, as he had seemed to be swimming for days. No matter how quickly he swam, the sharks kept to the waters around him. His heart racing, Keros wondered why they didn't close in for the kill. He was tired and wounded, with blood clouding the water around him, and they proved more than a match for his speed. One shark lunged at him and Keros dived frantically, leaving the shark with only a mouthful of green hair and Keros with a sharp pain in his head. The other shark closed in and Keros found himself too tired to avoid this one's attack. He blinked once, then opened his eyes to see his death coming-as his father would want him to do. The jagged teeth of the shark seemed innumerable and — the shark veered upward and thumped him on the chest with its tail.

Keros blinked in shock, then woke up to his little sister Charan pounding on his chest in terror.

"Wakeupwakeupwakeupwakeup! Keros! Getupge-tupgetup," she screamed.

She kept her eyes firmly shut in desperation as she clung to the only thing she wanted right now-her brother to wake up and make things better for her. She almost looked comical perched there, flailing her little four-year-old arms against his chest as hard as she could, but he could hear the fear in her wails.

"All right, all right, Char, I'm awake. What's…?"

Keros grabbed her hands and held them as he woke up more fully, and his senses came back to him. All around him was rubble, the coppery smell of blood, and the sharp tang of fear. His head pounded, but he didn't seem to have any wounds on him. Keros almost believed he was still hallucinating, as the Founders' Battle erupted once more all around him. Where the broken mosaic once was there now gaped a massive hole in the wall, which had also knocked out the supports and archway for the doors into the Great Vault. The doors lay in massive fragments on the hall's floor. Keros and Charan huddled among them in an impromptu lean-to of stone. While the lucent coral globes still provided light to the hall, more light streamed out of the Great Vault, as did the shadows of fighting figures made large in shadow on the shattered wall.

All about Keros and Charan lay the shards of the Great Vault's doors and the broken bodies of triton priests who'd died defending home and honor. Each time she saw another dead body-often a family friend whom they both knew-Charan grew wide-eyed and silent, her tiny grip nearly puncturing the webbing between Keros's fingers. Keros lifted her onto one of his arms and looked toward the former exit. "Let's get out of here, Char," he said.

She nodded silently, one hand around his neck and the other firmly planted thumb first in her mouth. Her gills and nostrils flared wildly, and he knew she was terrified. Keros began to hum Charan's favorite lullaby, the melody audible to her via her touch on his throat. As she relaxed slightly, Keros began swimming toward the far end of the hall, using the rubble for cover. He didn't know what brought the morkoths here, but he knew he couldn't face them while he had charge of his sister.

Charan began to whimper, the high sobs resonating through the water. Keros heard someone swimming swiftly in pursuit of them, and exhaled in relief as Second Priest Naran flashed through the waters far above them, her glowing trident preceding her out of the Vault. She appeared tense and ready for battle, but she heard her children beneath her and swam to meet them.

"Thank Persana you're alive, Mother," Keros said in a relieved exhale as he swam up to meet her. When she turned to him, Keros saw a look he'd never seen before-a look of despair.

"Keros, listen very carefully to me-no arguments." Locking eyes with him, Naran shook her mane of sapphire hair back as she glanced at the Vault. "Arcount Axar Xyrl and his morkoths have invaded Abydos. Though their efforts concentrated first on the tower your father guessed correctly that they're after the Armory of Xynakt."

As she talked, she undid the strange belt at her waist and handed Keros a strange shaped item. A bright golden loop shone atop a long, flat, hide-covered sheath, all of which was hooked to the belt by golden loops.

"The morkoths have broken out a number of the artifacts once held by Xynakt, and we must keep them from claiming them. Take this-and your sister-and get out of here. Head up to the sunlit water and find your brother. Until you hear otherwise, it's not safe here."

Charan embraced Naran with the fierceness of a child in need, and Naran hugged her back just as intensely. Naran pried her daughter loose and handed her to Keros when she heard the sounds of more tritons dying behind her in the Great Vault, which lay open and exposed to the outer waters. Naran cupped her hands around Charan's chin and kissed her forehead.

Gripping her son's forearm in a sign of respect that showed she considered him an adult triton, Naran nodded seriously and said, "Go, my son, and keep yourselves and that sword safe from our enemies. Persana's grace shall lead you to calm waters." Her eyes shining, she kissed him on the forehead, then turned sharply and said, "We'll meet again when we can."

She turned and swam up to intercept a warrior morkoth swimming down toward them. While he longed to be of help, Keros still had to see to Charan's safety.

Swimming as fast as he could, Keros arced through the tunnels of the Tower of Numos despite Charan's screaming. The girl desperately wanted her mother now that she realized she wasn't following them. Ignoring her cries but holding her all the more tightly in one arm, Keros swam up into a corridor that attached the tower to the stables. If he could reach the stables, they could get away quickly and keep this "sword"-whatever that was-away from the Ollethan dark ones.

Making another turn, Keros's hopes plummeted as a dark shape moved to block his path far ahead of them. Its tentacles undulated beneath it, and its silvery-black hide glistened in the arcane purple light of the rod it held.

"Give that to Duupax, you should, and allow you to live Duupax shall. Oppose Duupax you cannot, young triton." The morkoth clacked its beak and laughed mirthlessly at his prey.

Keros found himself smiling as all of his rage, fear, and confusion drained away. The sword was emitting a blinding energy through its pommel that gave him a plan. Barely by conscious thought, he doubled his speed in the long corridor rather than slow and stop. He brought the glowing sword out ahead of him, gripping it near the top of the scabbard without touching the metal grip. Before Duupax could finish the spell he was weaving against them, Keros had closed the distance and slammed fully into the morkoth with the sword grip preceding him. Keros was braced for the impact, and he held onto Charan easily, but he was not expecting what happened next.

Intending to slam into and force his way past the morkoth, Keros yelled as the sword hilt's glow increased to blinding brightness, and the smell of seared flesh filled the water around Duupax's head. Duupax screamed a shrill grating noise that drowned out Keros's yell and the bubbling noise of the point of contact. The bowed grip and pommel burned its shape into the morkoth's face, encircling its right eye and part of its cheek. The light burned directly into Duupax's purple eyes, causing the morkoth even more pain.

Keros lowered his arm to get the light out of his face, but did not slow his pace or loosen his grip on the sword. Duupax, who'd been carried nearly two dozen feet from the point of impact, fell off the weapon and dropped to the ground, clutching his face. Keros wondered for a second about going back and making sure the morkoth was unable to harm them, but the stables and their safety were close at hand.

"You can't fight until Charan is out of danger, fool," he chastised himself. "Get her and this thing away from them, then you can prove you're adult enough to return to battle."

Swimming into the stables, Keros finally pulled to a halt at the nearest stall, his legs burning from overex-ertion. The stall belonged to Wavestar, their father's hippocampus companion, who nickered at Keros's brusque entrance and backed away from the two tri-tons. Keros swam toward the proud beast, his palms out before him to calm the beast as he spoke. "Wavestar, I have to ask a favor of you. We are overrun by mor-"

The hippocampus thumped its powerful tail indignantly against the ground, his sign for wishing to enter battle, and the action was mirrored by other hippocampi looking to their herd leader for direction.

"No!" Keros shouted, the hippocampi and his little sister a bit stunned by the force in his voice. Collecting himself, he placed Charan on Wavestar's back despite much fussing on her part, and strapped her in with a kelp frond rope. "Mother wants us safely out of here with this-" he showed Wavestar the golden sword and belt before looping it around his powerful neck "-so the blasted morkoths can't use it against us or some upwater folk. I need you to find our brother Nalos, Moras's eldest son. He's gone upwater and that's the only safe place for us right now. Can you take us to him? Can you keep Charan safe from all harm until Father can come for us all?"

The hippocampus cocked his head at Keros, as if to mull over what he'd been told, and after using his head fins to tickle his small rider, Wavestar nodded his head, and began cantering toward the stable exits.

With a snort and a whinny, Wavestar directed two other hippocampi to join him in protecting Charan, while a third-Keros's own companion and mount, Swiftide-moved over to the young triton. Keros grabbed a small trident off the wall as well as a net, which he draped in a loop around one shoulder. He wished he'd worn his harness or a belt, but now he'd have to take only what he could drape across his unclad body or carry. As he thought about more weapons and some food for the trip, a tremulous voice whined for his attention.

"Keros! Don't leave me! I'm scared!" cried Charan, as she tried to wriggle out of the straps that held her safely on Wavestar's back.

Wavestar nickered and looked back at him. As he swung up onto Swiftide's back, Keros spoke softly to her, though he kept a sharp eye on the doors leading from the tower.

"Don't worry, Charan, you'll be safe as a bedded pearl with Wavestar. Remember how long he's kept Father safe?" He and Swiftide swam alongside, and he readjusted the straps she'd worked loose. "Why don't you try and teach Wavestar one of your songs? I'm sure he'd love that. Just lean in close and whisper it to him as we travel." Keros caught the indignant look and snort from the powerful beast, but they both understood that Charan needed the distraction for them to get away safely. "Now get ready, and hang on tight. By your command, Wavestar."

The quartet of hippocampi and their two riders swiftly swam out of the stables and headed due north. Just as they cleared the courtyard of the Tower of Numos, Keros heard his mother scream her mate's name-and he immediately urged Swiftide up and around, back toward the tower.

"Take Charan upwater to Nalos, Wavestar, and protect her and the sword. We'll follow when we can, but I've got to go help, and keep anything else from following you," Keros called back to the trio, which stayed on its course despite the protests of its young charge. "Good currents, friend."

While it hurt tremendously to do so, he had to leave Charan to check on his parents. She was safe-he knew that-but he had to be certain their parents were safe as well, even though the rage in his mother's scream left that outcome in serious doubt. Keros shrugged off his fears and headed for the huge opening torn in the side of the Tower of Numos. He got some grave satisfaction at seeing the kraken that created the entry dying under a score of military tridents. He just hoped the battle inside fared as well as the one outside.

Even before he reached the central Great Vault, Keros heard the screams of the wounded and the moans of the dying. Swiftide reluctantly swam into the building despite the smells of fear and death, due to his loyalty to and trust of Keros. They followed the path torn open through numerous walls and defenses to breach the Great Vault. Keros had never been inside it, and his first view showed him his first war.

The room was over seventy feet high and round on all sides save the wall where the doors once stood. Gleaming white coral lined all surfaces, and numerous holes were smashed into the walls, revealing hidden caches of items, books, and sundries swiftly looted by morkoth invaders.

The great Armory of Xynakt should have floated on the currents at the heart of the chamber, trapped in magical ice that never melted. Keros knew the armory had already been violated, since Naran had given him one of the artifacts-that strange surface-worlder weapon called a "sun sword"-that now swung around Wavestar's neck, heading for safety in the upwaters.

A cloud of blood, shards of ice, and flotsam swirled where the artifacts once bobbed. Only the largest of the pieces remained intact, though it held the most malefic treasure of them all, the desiccated Claw of Xynakt-or, more properly, Xynakt's entire left arm, with the powerful gem set in its palm. The ice held it for now, but the red glowing tentacle cast by a large morkoth who hovered near the ceiling was wrapped around it. As Keros watched, cracks were forming on the ice sheath around the claw.

Keros looked down to see hundreds of ice fragments floating in the chamber, along with the broken bodies of priests who died defending their faith and their stronghold. Blood clung in the water, causing Swiftide to begin to panic slightly.

Still, the pair moved forward, and Keros called out, "Mother! Father! I've come to help!"

Instantly reacting to Keros's shout, a morkoth slid into his path, clicking its beak and menacing them with its claws, only to be met by a fierce head butt by Swiftide. Keros followed that with his small trident, skewering the creature's heart, but the attack cost him his weapon as it remained lodged in the chest of its victim.

Keros dropped the trident just as he spotted both his parents in the lower parts of the chamber. He recognized Naran by her strong, clear voice as she cast a spell paralyzing the foes facing her, though Keros saw another trio of morkoths close around her. Despite her own danger, she seemed intent on another part of the room. He followed her eyes and found his father, pinned at the midpoint of one wall by a trident through his leg and trunk, blood clouding thick around his slumped figure. -

"No!" Keros yelled, and spurred his steed forward. "Help my mother, Swiftide. I've got to save my father."

Keros dived off Swiftide's back, diving sharply down, dodging ice shards that now acted as obstacles rather than defenses. Keros swam in search of a weapon conspicuously absent from his father's hands for the first time in years. Behind and above him, Keros heard the loud cracking of the ice and his mother yelling, "Keros-get out of here nowF

Naran's voice intermingled with the loud neighs of Swiftide, as the hippocampus lent his hooves and fins to battling the morkoth. Keros wanted to explain why he was here, but he couldn't even explain it to himself. His father seemed dead, but his legacy would not be abandoned to these scavengers.

Keros kept a sharp ear out for incoming attacks, but surprisingly none came as he tore through the rubble on the chamber floor. A glint of dark metal revealed what he sought: an ancient tapal that had been in the family for seventeen generations. It had been Moras's weapon for Keros's entire life, and its deadly beauty was apparent to the young triton as he picked it up. Razor sharp on the external edge, the metal arc wrapped along the outside of his forearm and up around his knuckles, coming to a point on the thumb side of the grip with another deadly point near his elbow. Settling the bladed weapon on his right arm and straightening his arm out with the tapal forward, Keros started up toward his father, but a voice inside his head stopped him short, a spell of his father's, no doubt. Moras spoke quickly, but with more emotion and strength than Keros had personally heard in years.

Keros, my son. I know you mean well, but you must ignore us. Our fates are in Persana's hands. Naran and

I know for what we fight-to prevent Axar Xyrl from claiming the magics of this place. Hurry, for he nearly has the prize he seeks. Thwart him there, then we can look to our own survival.

The spell did not allow Keros to communicate back, and to speak would draw more attention to himself. Silently, he swam away from his father and began weaving among the larger ice fragments nearer the floor. Keros soon noticed that few morkoths bothered to look for him during their moment of triumph. A resounding crack sounded like a death knell in the Great Vault as the ice sheath shattered under the pressure of the magical tentacle.

Keros saw his mother's face contort in horror, though numerous morkoths hemmed her and Swiftide in. Keros swam around toward the back wall, and he followed the silver-beaked leader of the morkoths with his eyes. The large morkoth moved forward and out of Keros's sight atop the hovering iceberg. Within moments, the light in the room took on an greenish tint. The remainder of the ice shattered with a blast of green. Keros heard the sound he learned to hate earlier that day: the grating beak-clicking of morkoth laughter.

Looking upward again, he saw the larger morkoth- the Axar Xyrl his father named-waving the petrified tentacle of a long dead morkoth leader, a green gem glowing brightly in its palm. Keros grinned as he heard his mother finish a spell, and saw arcane energies immediately come into play. Naran transformed her trident into pure energy and launched at Xyrl- only to watch the magic dissipate harmlessly.

While everyone's attention was focused on Naran and Xyrl, Keros leaped upward from almost directly beneath the claw, intent more than ever to heed his father's words and keep the Claw of Xynakt out of morkoth hands.

They might have it for the moment, he thought, but they can't hold it if Persana aids me now.

"Whole lives can take place between heartbeats," was a church teaching Keros never believed until now. In the short seconds it took him to close the space between himself and Axar Xyrl, he watched in dread as the morkoth took notice of Naran and trained the claw at her. His hands only feet away from the morkoth's tentacles, Keros screamed as the claw coruscated with green energy that enveloped Naran. Keros watched in horror as he saw the flesh burned from his mother's skeleton, then her bones were blasted to ashes. During it all, Axar Xyrl's clicking laughter continued, though it seemed to slow to a crawl.

"Mother!"

Grief-stricken and angry beyond belief, Keros continued swimming upward with his shout. Appearing instantly after the attack, not even Axar Xyrl could defend against the sudden assault. Keros kept his arm straight as he swam past the morkoth. The tapal's cutting edge effortlessly scored a long wound across the morkoth's chest and the outstretched arm that held the Claw of Xynakt. While the tapal damaged the arcount, Keros used the element of surprise and his anger-driven strength to wrest the mummified tentacle from Axar Xyrl's grasp with his left hand. He then continued swimming up toward the ceiling and over to the gaping doorway, maneuvering out of range of some spells and using the debris they caused to gain cover from morkoth attacks. Keros had reached the ceiling by the time the whole attack even fully registered to Axar

Xyrl, who screeched in pain at his wounds and in frustration at realizing he had lost the Claw of Xynakt so swiftly.

In those moments, Keros could have swum out of the Great Vault and headed out toward open water, away from those who wished to use the artifact he now held. His concern for his parents and friends slowed him as he wondered how to get to them safely. He whistled for Swiftide to join him, though the fearful whinny he heard in response told him his trusted mount was still trapped. He heard the grating, sibilant voice of Axar Xyrl address him then.

"Escape Axar you shall not. Return the claw, you must, or watch more die you will. The high priest father is-die will he unless Xynakt's Claw to Axar is returned."

As if to punctuate the threat, the morkoth cast a spell and Keros heard the sound of electrical magic arcing in the water, mixed with his father's screams of pain.

Keros no longer saw or thought or consciously swam through the dark depths. He was nothing more than a swimming rage intent on sharing his pain with the being who slew his mother and now threatened his father as well. As he flipped over amidcurrent and swam back toward the heart of the now ruined Great Vault, Keros felt only his anger-at the morkoths and at himself for not being strong enough to obey his parents' commands. He failed to notice the glow of the claw clutched in his left hand and the related glow of his own right hand within the grip of the tapal. He didn't feel anything more than the rush of water over his body, but arcane scales writhed across his skin, crawling within him as if moved by an intelligent hand. He ignored the fact that he was swimming faster than he ever had, and he no longer felt the fatigue that plagued him earlier. He was now far angrier than he'd ever been, and all that anger was focused at Arcount Axar Xyrl.

Keros swam with the sole intention of adding the Head of Axar Xyrl to the tower's collection of relics. His fury kept him from avoiding the spell attacks or even caring about their existence. Magic flared at him from all sides as the morkoths all sought to slay him, but he ignored it all. Each spell impact increased the greenish glow around Keros, which grew brighter while all the young triton felt was a growing warmth in his arms and his own rage. He wanted to use the claw's power to free his father and force the retreat of the morkoths, but part of him now thought of killing them all. Slowing his dive, Keros looked toward his father. He froze when he noticed the green glowing scales on his arms in front of him. In that instant of hesitation, Keros found himself snared by a massive spell tentacle, its arcane energies tracing back to Axar Xyrl.

"Give to Axar the claw, you must, and crush you quickly like sea slug Axar can," the bloodied arcount exclaimed, "or else make death take forever Axar can."

The silver-and-black morkoth with the silver beak descended from his higher vantage point in the chamber down to where Moras is pinned to the wall. He wrapped two of his lower tentacles into Moras's long mane to maintain his immediate threat.

"Close to death the father is, young one. To end his life Axar does not wish, but kill Axar will to gain the claw's power."

Other morkoths surrounded Keros while Xyrl spoke to him, and Xyrl manipulated the coils of his spell tentacle, allowing his minions to seize the claw. Keros struggled to hold the artifact, but with two morkoths pulling it loose and another choking him, Keros felt it tear from his grasp.

Keros felt defeated, but his rage continued to rise. He watched as the morkoths relayed the claw down to Axar Xyrl, who held a black, glowing tentacle over Moras's heart, which he moved to grasp the claw. Keros watched the arcount turn the mummified tentacle over and over, as if looking for something. He wondered why the claw no longer glowed green, as apparently did Xyrl, then he thought about the confusing green scales along his arms. Only after the morkoth screamed in frustration and gazed directly at him did Keros know the secret. The power of the Claw of Xynakt had moved into him.

His mind awhirl with the turmoil of events, Keros still meant to save his father, and he now had the means to do so. The triton summoned all his emotion and roared as he flexed his muscles, trying to slash his way out of the tentacle with the many-times-blessed tapal he still carried. The world went red in his eyes, and magic shattered in the face of his anger, the backlash separating three morkoths from their limbs and heads. Axar Xyrl shrank before this unexpected power, as Keros stepped free of his dissolving spell and advanced on the arcount. The tapal in his right hand now glistened with emerald energy, and he leveled it at the silver-beaked villain, his eyes devoid of any emotion save fury.

Visibly shaking with hostility in his defeat, Axar Xyrl said in a voice far more chilling for its calm, "Taken my prize, little triton has, or take you did it? Know the powers of the claw, Axar Xyrl does, and tell you I will not. Gains the little triton only sorrow and revenge everlasting, your victory does."

Swiftide reared up quickly behind the morkoths to attack and Keros rushed forward, but Axar completed a spell with a few quick gestures and disappeared in a swirl of water.

Keros screamed in protest, the frustration of losing his foe so easily boiling out of him with all of the fury that gripped him during the battle. His eyes tightly shut in his scream of rage, Keros didn't see the tapal glow the brightest green, but he noticed as the weight on his arm lightened. Opening his eyes, he watched as the blade shimmered and dissolved into nothingness. While shocked by that, he saw beyond himself to the wounded body of his father still pinned to the wall. Moras locked eyes with Keros, though not with the expected disapproval.

Keros swam over to his father, suddenly immensely grateful that he high priest still lived. He didn't notice that Swiftide floated apart from them. The hippocampus was silent for a moment, as if wondering who this person was who had raised him from a foal. Though his body was angry with scars and fresh wounds, Moras ignored them and looked at his son with new eyes.

"Of all the currents open for you, Keros," the priest said, "this one I never expected. I have awaited Per-sana's Blade for many tides, and I never expected it to be you, my son."

"What do you mean, Father?" Keros asked. "I did what you asked and kept the claw away from the morkoths. Now I just hope you know of some spells that can get this thing out of me and back into the ice."

Keros allowed his father to lean over his shoulders, and both men grunted as Keros pulled the trident loose from the wall. Keros carried Moras down to a level slab of rubble at the floor of the chamber, the trident still in him until they could find another healer to aid him.

"He must have passed out from the pain," Keros told himself. "That's why he isn't answering me." Settling his father as best he could, Keros looked at his face, to find him awake and looking at him with compassion.

Taking his son's right hand, Moras turned it palm up, and Keros gasped-a great green jewel now glinted at the center of his palm.

"The tapal will come to you when you need it-that it shall remain in the family's service is a good thing to know," Moras said. "The only magic that can separate it and the claw from you now, son, is that magic that awaits us all at currents' end. You carry this burden for the rest of your days, but you are strong enough to bear it. I have seen this, at least." Moras breathed in, and a hacking cough shook his body, blood clouding the water near his mouth and gill slits.

"Father!" Keros cried, his confusion turning to alarm as the older triton's wounds now seemed more serious with the rush of battle behind them. "Father…"

Moras stopped coughing and opened his eyes. "You are my son. A cold current lies before you, but do not shirk it. You know your duty to Pumanath, to Seros, to Persana. Protect and keep this power from anyone who would steal or abuse it. Do this, and know that we are proud-" Moras began to cough again, more blood flowing from his gills.

Keros was so focused on his father's last words he didn't hear the entrance of the triton military forces above him. Swiftide's sharp whinny warned him of an attack from behind and Keros brought his right arm up to block the stabbing tines of a trident, and gasped as it glanced off his arm, striking sparks where the metal trident grated on the tattooed scales. Both tritons gasped at that, but the attacker now redoubled her efforts.

Turning away from his fallen father, Keros saw eight more tritons all bearing down on him from all sides and above. These were tritons he had known his whole life, all looking at him as if they did not know him and as if he were their worst enemy.

"What's going on?" Keros pleaded. "Why are you attacking me?"

The only answer he got was a flurry of nets thrown over him. Swiftide came to his defense, knocking aside two tritons to rise under Keros and bear him and the fight away from the wounded high priest. Keros found himself seething with wrath over the loss of his mother, the near death of his father, the unexplained attack on him, and the confusion of his newfound power. He wanted to lash out at the tritons, and in response, his right arm glowed and the tapal appeared on his right arm, gleaming emerald bright. Slashing away the nets that surrounded him, Keros saw more tritons entering the Tower of Numos, and all of them reacted to him with fear and revulsion. As he rose through the water on Swiftide's back, he called to them, though his hopes of explanation were lost in a flurry of tridents and expletives. Despite the fury that seemed to rise uncontrollably in him now, Keros hardly wanted to fight his own people, regardless of why they attacked Mm. Settling onto Swiftide more readily, Keros turned his back on his attackers and swam off into the depths.

From the chamber floor, Moras called out weakly to the tritons above him. "Leave him for now. We have suffered grievously today, and we shall not slay our own, regardless of what magics now possess him."

Two centurions swam down to where Moras lay, hardly believing what their superior ordered them to do. As the centurions removed the trident from Moras's leg and torso, two minor priests administered some much needed healing magic, and the high priest regained consciousness.

"Keros?" Moras muttered. "Centurion Barys, did my boy make it away?"

Barys seemed puzzled, but answered, "Yes, your holiness. What happened here? What happened to him? We thought him another of those tathak."

Moras looked at the centurion in surprise. The harsh expletive was often used to refer to morkoths, but never within the temple grounds. The high priest eased himself to a sitting position with some aid, and he spoke loudly, his voice resonating in the water for all in the chamber to hear.

"Many of you saw an enemy leave here just now astride one of our own hippocampi. Whatever you think you saw, know that you have witnessed the coming of Persana's Blade. My son Keros is triton no longer, but I pray that he will forever remain safe, and that he find his destiny among the waters of Seros."

It had taken Moras over a tenday to recover, and during that time he thought about how the claw could have bonded to Keros during the fight. He found his answers among some lore about the Armory.

Of all the things of power in Seros, Xynakt's Claw provided the greatest power but extracted the greatest price of one's soul. It was drawn to emotions, and while it fueled them and gave them more power, the touch of that talisman ultimately only brought corruption. In hopes of finding some hope of redemption for his son, Moras traveled to the Library at Coman in eastern Pumanath. There he finally found the ancient coral tablet that held the Prophecy of Persana's Blade.

As he read the ancient tablet, he felt both compassion for the currents on which Keros must now swim, and sorrow for the loss of his son. The tablet lay before him and he committed its words to memory once again. Moras vowed to watch and listen and wait. He would be the chronicler of the deeds of Persana's Blade, the gods be willing. He read the words aloud, a vow to Persana in honor of and in petition for Keros, his son.

"Grafted by Darkness, Persana's Blade shall come to the guardians from an enemy.

"Forged in Anger, Persana's Blade shall become light from darkness.

"Tempered by Sorrow, Persana's Blade shall protect all save one.

"Wielded in Fear, Persana's Blade shall fight darkness within and without.

"Guarded by Duty, Persana's Blade shall be forever on guard, but never a guardian."

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