"I hate the forest," Laquatus snarled as he exited the transport pool. Days swimming through caves and river systems under the continent had left his eyes unprepared for the light and heat of the upper world. Turg came out of the pool behind him, his arms hurling sodden luggage. Crabs scuttled and set up a tent for shade as Captain Satas sat in the sun. The amphibian's blind eyes sought the orb's warmth even as his skin burned, exposed to light nature never meant for his people.
"I trust you will be available should I need aid," the ambassador said as he walked to a chair parked under an awning and settled into it. The blind officer tracked his movements.
"I serve your will, but I must travel slowly as we map out routes through the underwater caves," Satas announced, clicking his claws together as he gasped in the heat. "Until more warriors and miners arrive from the sea, you must depend on hirelings," Satas said, his skin beginning to peel away. His eyes were growing dim and sunken as he stayed in the hot, dry air.
"Turg can handle any small difficulties, my good Captain."
Laquatus sipped from the goblet left by the chair. How unfortunate that decent attendants must be left underwater. However, it was a willingness to make sacrifices that defined great leaders, he thought to himself. Besides, a trail of dying servants would have attracted far too much attention.
"Stand ready to reopen the portal should the mercenaries prove unable to meet my needs. You are sure you can open the portal directly beneath me?" Laquatus asked as Turg slunk into the tent and settled in a sullen mass. The large amphibian's skin was already looking dry, and the frog would be difficult to control if the situation went badly.
"The stone calls out to those who know it, Your Excellency," Satas replied, having given the merman a tresias stone. "Finding you will never be difficult while you bear it. It is reaching you that will be hard. Once you begin traveling, I cannot guarantee immediate support."
The ambassador only nodded before remembering that Satas was blind and dismissed him and his men.
Though he appeared at ease, in reality Laquatus seethed with anger and frustration. The lieutenant's path kept him from the explored system of caves and the underground rivers. Those that did exist were clogged with falls and tiny diverging passages. To truly develop the underwater roads would take decades of effort. So instead of leading an attack by mer forces, he was condemned to once more work with drylanders.
The lands were hilly and dusty, a buffer between the plains and the forests to the west. No buildings or civilization as those above water considered it. Turg moved in the tent, and Laquatus heard breaking glass. The gurgle of pouring liquid told the ambassador the jack had found his cache of seawater. He considered disciplining the frog, but the heat of the day drained away all initiative. His hatred festered as he wondered how long it would take the mercenaries to arrive.
The first scout into the camp surprised the ambassador, interrupting the merman's sulk in the heat. The man was small and covered in more warts than the aristocrat's jack. He dismounted and bowed. "Your Excellency-" he began.
"Surely there is a spokesman less repellent than you," Laquatus interrupted, looking back the way the scout had come. "I paid for the best, not the worst." The merman watched teeth grind as the man reached for a sword. Actually, the discolored skin reminded the ambassador of certain breeds of fish, but he was bored and needed entertainment. "I will return with my captain," the red-faced mercenary ground out. Laquatus waved and watched the fellow jerk himself into the saddle and start up the trail. The ambassador went into the hot tent to rouse his protector. Turg lay somnolent, broken glass all around him. Laquatus found an unopened bottle of salt water and smashed it against the tent pole bracket, ignoring the shards that fell on his champion. The merman took a long draught and poured the rest over his body. Already the frigid waterways down below seemed a dream in this heat. He kicked Turg viciously in the ribs, driving him up and outside. Laquatus saw the broken glass slash the frog's feet. He followed, resigning himself to only petty cruelties until he could once more call upon mer warriors.
The village was only a wide spot in the road, completely overwhelmed by the caravan camped around it. Laquatus hammered his heels into his steed and sent the long-suffering mare forward. The brisker pace cooled the ambassador down, his sodden garments losing heat as they dried. The mercenaries leading him watched sourly as he passed, water dripping down to the ground. The aristocrat had appropriated and emptied most of the column's canteens. The fighters' drinking water dribbled down the ambassador's back to the dirt as he passed. The mercenary leader was lost in a cloak, trying to seal off the heat. Laquatus could feel Turg closing from behind as he sprinted from a mud hollow to get to the camp. The hot breath of the amphibian seemed to fill the merman's lungs as he crowded against the column commander.
"All the hunting parties bring their captures here," the man said pointing to the swathe of activity. The encampment was swollen with the cries of animals and people. Bears, cougars, and wolves were caged, as well as fauns and Krosan dragonettes. A huge elk, nearly the size of an elephant, was secured to a stake by a nose ring. Though the noise enveloped them, it was without the frenzy expected from wild animals. Many seemed docile, even lost as they lay within the enclosures of steel. The hum of controlling spells called to the ambassador. The merman felt his champion slowly entering the camp behind him and drifting toward the pens. Laquatus broke the spell, and Turg started at the surge of will. The amphibian ran to his master, goaded by the aristocrat's bad humor.
"Sorry ambassador," called Laquatus's escort as the mercenaries peeled off for other duties, leaving him and the amphibian with only the company of their baggage. "It takes some effort to avoid the magic controlling the animals."
Laquatus nodded in recognition. The Mer Empire special-ized in spells of control and illusion, and a profitable business was made in training and equipping the hunters who entered the forest.
"Without the spells provided by the empire it would be impossible to manage these animals," the ambassador muttered, taking control of the giant elk. His mental bludgeoning sent it rampaging across the camp, its painful cries of no interest to the ambassador. Despite its matted hide and sores, it still had enough power to rip the stake out of the ground. He nodded at the ease with which he could hijack the spells.
The leader of the caravan approached. At least Laquatus thought him a leader in his finery. The man was tall and slender, his clothes of sturdy leather dyed in subtle hues with fancy stitching. A sword with a jewel-encrusted handle hung at his side, and in his hand he carried a quirt made of bone or ivory wrapped with many shades of leather. The merman could feel the quiescent magic humming in the tool as the man came closer.
"How may we serve your Excellency," he said, bowing and sweeping his hat low as if at court instead of a dusty camp. The mercenary knew Laquatus as the backer of the caravan, having been hired in Cabal City.
"A valuable bauble has mistakenly come into the possession of the Order," the ambassador said carefully. "Lieutenant Kirtar received a prize that belongs to the Mer Empire. The officer was called west before I could retrieve it."
"Indeed, the Order can be most troublesome about baubles," the man said and nodded to a group of wagons. Laquatus could see the loot of many a rediscovered battlefield. Such expeditions must be hidden lest the Order take offense. The Order routinely fed almost all recovered artifacts into great crushers. The ambassador feared that the prize might be destroyed in the name of such stupidity.
"If you are as determined to reach Lieutenant Kirtar as your earlier communications indicated, you might find this of interest." The mercenary led the aristocrat to a wagon. Chained by the foot to a wheel and lying in the mud was a Knight of the Order. Burns and knife cuts recorded the camp's hospitality. An arm was torn off, the stump wrapped in blood-soaked bandages. He was feverish and mumbling in delirium.
"He's perfect," breathed Laquatus, considering the miserable prisoner. Kirtar would welcome him anyway, but a present always made a guest more popular. This rescue would also diffuse some of the nastier rumors that the lieutenant's men might have heard during their time in the city. With a lot of coaching and an array of false memories, the fallen knight would make a splendid passport. The only question was whether the miserable tool could survive reaching Kirtar's forces.
"How far is the good lieutenant?" asked the ambassador, irritated that he must be dependent on these mercenaries. "I would bring this pitiful wretch to his commander as soon as possible." The mercenary captain looked at Laquatus kneeling down and laying soothing hands on the captive. The merman saw a flash of pity on the mercenary's face as the ambassador opened the shirt and inspected the wounds. His wounds were nasty, but he might survive a hard ride in the saddle with proper incentive.
"Kirtar is at least five days' ride west," the caravan leader said, turning to stare down the road. "In these conditions, I could not guess how long it would take you to reach the aven."
"What do you mean?" said Laquatus, already impatient to continue.
"The creatures of the forest lie in your path," the mercenary explained, gesturing to the ranks of animals captured in the camp.
"Creatures are no threat," Laquatus said with a snort. "You capture the dumb animals wholesale."
"But something disturbs them," the mercenary said worriedly. "We followed in the Order's wake, hoping to capture what remained, but the beasts circle ahead of us. Moving continually, they block the way and sweep across our path. My men and I have hunted for years, and never have I seen the beasts so disturbed save during a fire or sudden storm. The animal world is in upheaval, and I have no explanation. Something west drives the beasts to a frenzy."
"Yet you control your camp," the ambassador said acidly, standing up. If this was an attempt to extract hazard pay, it would go hard for the mercenary. Turg raised his head from a supply wagon he was stealing from at the merman's pique and began to move closer, anticipating violence.
"The spells of the empire close their minds," the captain said, fondling the carved ivory wand. "They move in a paradise that we control and mold. But out there, a continent is on the move, and no one knows who shapes events."
"I need a small band of attendants to bring my knight with me," Laquatus said, nudging the wounded man with his foot.
The ambassador let his silence at the mercenary's wild outpourings show his contempt. If the animals of the wood posed a danger, he would handle it. If only Satas had explored more of the western caves instead of forcing him to deal with these fearful idiots. The mercenary called to an aide and gave orders for a small group of riders to accompany Laquatus and the prisoner.
"Does the Order know you are in this village?" the mer aristocrat asked, looking beyond the camp to the few houses.
There were no signs of the inhabitants save for the smoke from the chimneys. The caravans had a bad reputation. The ambassador knew that on occasion his employees took slaves for use and sale to the pits.
"Kirtar's scouts are oriented west. I doubt they know we are here," the mercenary captain said, looking toward the men selected rousted from eating and sleep.
"This brave member of the Order will be useful in earning the organization's trust," Laquatus said, licking his thin lips. "But the risk of witnesses telling how he chanced into my hospitality… No, I think it best if this village and its inhabitants die now. Unknown and nameless."
Turg leaped toward the houses. The amphibian pushed camp workers out of the way as he raced to the closest cottage.
The stone-and-timber structure was covered in moss. It hunkered down in the plain, the heavy walls stubbornly resisting the elements and those who would attack. The windows were small, and heavy shutters shielded the inside from view.
The door was seasoned wood, thick and hung with care-the builder's attempt to keep the dangers of the world outside. Turg summoned his power, drawing on the ambassador's magic. A thin stream of lightning flared, blinding those foolish enough to run after the amphibian. The jack closed his inner eyelids, cutting the glare as he looked through the thin shield of flesh. The lock and screws holding the door shut glowed as power arced over the door. An agonized scream sounded as someone in the house tried to brace the panel. Rock-hard boards sundered in quick succession, coming free in a series of concussions.
Turg, impatient to get inside, smashed into the door, his hide smoking briefly as it touched the charred wood. Laquatus stood, lost in the rush of violence, savoring each death as the amphibian rampaged through the structure. The mercenary's distaste was plain, but he called to his men.
"Clear them out!" he shouted, pointing to the remaining houses. He drew a short sword to lead squads in the unpleasant task. Animals started at the noise, and the ambassador felt the animal herdsmen increasing the strength of the spells calming and misleading the beasts. Death and deception played out in the caravan and the village, and Laquatus stood in appreciation as the jack and the mercenaries began to kill off anyone who might derail his scheme to lull the Order once again.
An explosion shattered his contentment. What fool was employing such spells in a simple bout of murder?
The merman looked to the perimeter. Bodies popped as flame burned its way free of fighters in his employ. As the mercenaries fell, Laquatus could see two riders charging. No, not riders, but instead a centaur and his mounted companion advanced on the camp. A glimpse of brass-colored skin placed the pair. Seton and the barbarian fell upon the caravan, killing without hesitation as the village was massacred.
"Destroy them," the ambassador bellowed, dragging Turg away from the easy slaughter with a mental command. The guards left off their halfhearted killing to face the attackers entering the camp.
"A rich reward to whoever brings me their heads!" the merman called. Greed and self- preservation sent warrior converging on the pair. The merman laughed, sure that murder would solve most of his problems.