Chapter Nine

Nineteen days out of Alsip, in the narrows known as the Gates of Paladine, at the mouth of the Bay of Branchala, the Ingrid was besieged by pirates. If that weren't bad enough, Lyim saved the entire crew by casting a web spell and trapping the flailing and frightened pirates aboard their own ship, before they could board the Ingrid.

That was why Guerrand and Lyim spent the evening of the twentieth day out of Alsip in the wastelands of the Palanthas Plains. Without a map, Guerrand couldn't be sure how far Palanthas lay to the south, but he suspected it was at least fifteen leagues, two very long days' walk.

"We're lucky they didn't set us adrift in a skiff without water or food, or, worse still, make us walk the plank with the pirates," said Guerrand, trying to warm himself before the fire. His robes and trousers were soaked, and the night was unseasonably cool.

"Instead, they put us ashore with neither food nor water," snorted Lyim. "Some thanks for saving their miserable lives!"

"I suspect they felt they were showing their appreciation by not killing us."

"You think I was wrong to cast the spell, don't you?"

"Wrong?" Guerrand had to think for a moment about that. "No," he concluded, "I don't believe you were wrong to save everyone before there was bloodshed." In fact, Guerrand admired Lyim's facility with magic. He felt awkward in comparison. "I, however, might have chosen a less flamboyant way of doing it."

Lyim was nonplussed, proud, in fact. "That's because I believe anything worth doing is worth doing with flair." He stood and thumped his chest. "If you ask me, it's just as well that we got kicked off the ship. The work! The confinement! I thought I might lose my mind. I much prefer to have my time my own, my feet planted firmly on the ground, not some rocking ship." Both knew Lyim had spent some green moments on stormy days aboard ship, though Guerrand was kind enough not to mention it to the proud apprentice.

He, too, had suffered from the hard life of a sailor. He feared that several newfound muscles would ache until his last living day. But secretly, he'd welcomed the back-breaking labor. It gave him the opportunity to think. In the evening he'd wait on the bow of the ship for Zagarus, one of dozens of gulls who would hitch rides on the gunwales there. Late at night, when he was finally allowed to retire, he'd read in secret from his spellbook and take notes by moonlight. Despite his servitude, he felt more in control of his life than he ever had at Castle DiThon. In short, he felt like a new person.

He looked like a new person, too. His uncombed hair was longer, and he'd let his beard grow coarse to avoid recognition. Despite his fears, he'd seen no picture of himself from Castle DiThon on the Berwick's ship.

Thinking of the castle always brought one regretful subject to mind: Kirah. Guerrand was consumed with guilt. He missed her desperately. The memory of her wan little face increased his resolve to complete his apprenticeship in record time so that he could send for her. He only hoped she would forgive him. Perhaps he would send her another note, once he got settled in Palanthas.

"Ignorant and fearful," Lyim continued his tirade, "the whole rotten lot of them. What intelligent folk would do work of any sort when there's magic, I ask you?"

His words reminded Guerrand of the conversation he'd had at the silversmith's with Lyim's new master, the mage Belize.

"You and Belize seem well suited as teacher and pupil," remarked Guerrand, snugging his damp robe around his knees to dry it before the fire. Secretly, Guerrand was grateful to the fates who'd seen fit to delay Belize so that Justarius could offer him a position first. He'd felt an instant kinship with the second-ranked mage; their temperaments, as well as their philosophies about the role of magic in the world, seemed to be in sync. The only thing Belize had ever made Guerrand feel was uncomfortable. His behavior at the Tower of High Sorcery had been particularly unsettling.

"Master Belize and I are well suited because having him as my teacher has been my goal since the moment I cast my first cantrip." Lyim stooped to stir the fire with a bent branch.

"Did he… recruit you, too?"

Lyim gave Guerrand a strange look. "That's an odd way of putting it. I guess you could say that, in a manner of speaking. I've read and memorized everything Master of the Red Robes Belize ever wrote, all twenty-three volumes."

"And you've got them all? Wherever did you find them?"

"I've never actually owned them, no." Lyim dismissed that notion with a wave of his hand. "As I've said, my homeland in the eastern Plains of Dust bordered the lands of the Silvanesti elves. Elves are far more open about magic than most humans." He chuckled. "Actually, they like magic quite a lot more than they like humans. I worked long and hard to befriend, then bribe, a particularly unscrupulous elf into lending me the tomes from the library in his city. I transcribed some of the more interesting passages into my spell-book. Through them Belize taught me that magic is power, and power is… well," Lyim explained, shrugging, "power is everything."

Lyim sat back down. "Where did you learn enough magic to qualify as an apprentice?"

Guerrand shrugged. "My father's library was filled to the brim with books, some predating the Cataclysm."

"Your father's library?" scoffed Lyim, his nose elevated. "Born with a silver spoon in your mouth, eh?"

Guerrand gave a wintry laugh. "More title than substance. Anyway," he said, anxious to change the subject, "when I was quite young, I found some books with interesting symbols. I read them over and over, and before I knew it, I'd performed my first cantrip-I made my little sister's hair glow as if it were on fire."

"These books predated the Cataclysm, you say?" Lyim whistled. "Would I like to get my hands on some of those. I bet they contain some long-forgotten spells."

Guerrand eyes widened. "I never thought of that. They just seemed old and dusty to me." He pulled up his pack to serve as a pillow. "It sounds like we couldn't have taken more different paths to the same place. We must both utter a prayer of thanks to Habbakuk or whatever luck allowed us to survive the trip through Wayreth, as well as being accepted by the highest mages in our order."

Lyim's eyes turned dark in the firelight. "I don't believe in luck." His voice was brittle. "I've earned everything I've ever achieved. By myself. Despite the fates, you might say. And I've only just begun."

Guerrand held up a hand. "I meant no offense, Lyim-"

"I know what you meant," said Lyim, his jaw tightening. "I've seen the attitude all my life." He screwed up his face, as if imitating someone. "Rule number one: Without exception, nobles are better than common folk." He ticked the concept off on a finger. "Rule number two: A man of modest means has made nothing of himself- he's lazy and hasn't used his skills to advance his lot. But if that same man is successful, he was simply lucky."

Guerrand fell silent. He could not dispute that what Lyim said was true. He had witnessed Lyim's rule number one. Why were Cormac and Rietta, by birthright, permitted to live in the luxury of the privileged class, while far more productive people, like Wilor the silversmith, were simply common workmen? Looking at Lyim's angry face, Guerrand realized that some men harbored greater burdens than a wicked sister-in-law's tongue.

"Well," Lyim finished, angrily grinding a smoldering ash outside the fire circle under his boot, "I intend to be the luckiest man ever to live." With that, he stomped into a small ring of trees beyond the firelight.

Lyim had been gone only a few minutes, when Guerrand heard a rustling noise in the trees. He looked up, expecting to see Lyim returning from the darkness in an improved mood. But there was no one, nothing. Guerrand shrugged off the sound, attributing it to a small animal.

Moments later, he heard the sound again. It was definitely something moving through the underbrush, beyond the reach of the fire's light. Guerrand stood and kept the flames between himself and the noise. The light shone annoyingly in his eyes, and he could see no shapes or movement that did not belong in the woods.

"Lyim, is that you?" he called, trying to appear brave, but succeeding only in turning paler than a mushroom. No reply came to reassure him.

Then Guerrand heard the sound again, behind him this time. He spun around and saw his pack, which he had been using as a pillow just moments before, rising roughly through the air, its flap opening and the whole thing bulging and moving as though someone was rummaging inside. The sight made his jaw drop, but an instant later it clenched tight in anger. If a stupid little cantrip was Lyim's idea of a joke… Everything of value that Guerrand owned was in that pack, including his spellbook and the magical mirror containing Zagarus. He scooped a large piece of flaming wood from the fire and stepped menacingly toward the strange scene.

"Lyim, just stop right now," Guerrand called. "You're going way too far this time." But the invisible intruder paid no heed, continuing instead to rifle Guerrand's pack.

Growing angrier by the second, the young mage prodded the stick toward where he suspected Lyim was standing. But the weak thrust was struck aside. The force of the blow surprised Guerrand. The torch had nearly been knocked from his hand. Guerrand knew the rules of this spell. If Lyim were invisible, the blow would have made him visible again.

An icy chill ran up Guerrand's spine. "Who are you? What are you?" he bellowed. There was no response. Fear squeezed his heart. Where in the Abyss was Lyim, and why wasn't he coming out of the woods?

With all his strength behind it, Guerrand swung the flaming log. It traveled through the air with a thick, whooshing sound before cracking into something solid. Sparks showered the area and Guerrand's pack tumbled to the ground. Still completely unsure what he was fighting, but reassured that it was physical, Guerrand swung the burning club again. This time his blow swished harmlessly through the air.

Guerrand gasped suddenly, unable to breathe. The air spun around him, raising clouds of dirt. His body was being squeezed, as if the air itself were pressing in so tightly that it might crush him. The brand dropped to the ground and rolled away while the young mage kicked and struggled against the invisible foe.

Just as suddenly, Guerrand was released. He collapsed to his hands and knees, gasping for breath. Scurrying away, he saw small whirlwinds of dust weaving toward him.

"Lyim!" Guerrand yelled toward the thicket, and still there was no answer. Touching his fingers together tip-to-tip, Guerrand mumbled the words of a spell. The air about him shimmered, and then he rolled quickly to the left. As he moved, he appeared to split in half, leaving an exact image of himself in his wake. Then both Guerrands split again, creating four, and again, until there were eight Guerrands crouching around the fire. Each was identical to the original. Each one moved in exactly the same manner. There was no way for an observer to tell which, if any of them, was the real Guerrand and which were magical duplicates.

The horde of small whirlwinds paused momentarily, unsure which enemy to attack. Then they chose one, apparently at random. Again the air smashed in, swirling and crushing, until the first counterfeit Guerrand disappeared without a sound, taking with it the whirlwinds of dust.

Frantically, the seven remaining images scanned the area, trying to locate the invisible creature. When a stick snapped, all heads turned toward it, but not soon enough. A second image was crushed and destroyed before Guerrand could reach it.

The six images would last until they were destroyed, but Guerrand knew that was only a matter of time. Eventually this thing would get lucky and attack the real Guerrand. He had a dagger to fight it with, but Guerrand doubted he could survive getting close to his assailant again.

A third image was being pinned and squeezed. All five of the others turned toward the scene and pointed. Guerrand mentally prepared to cast another spell. Unable to actually see his foe, he was taking a big chance. Again he shouted the memorized words that triggered a magical release.

"Sula vigis dolibix!" Two tiny, glowing arrows appeared next to each image's outstretched finger and streaked toward the assumed target. Simultaneously the arrows disappeared in a burst of light, and a sound, like air being forced through a long tube, reverberated around the campfire. A hit! Guerrand rejoiced that the creature could be hurt, though he had run out of ideas about how to attack it.

A fourth image was crumbling when, to his utter relief, Guerrand noticed the robed figure of the other apprentice standing at the edge of the woods. "Lyim!" he cried.

The other mage held up his hand for silence. He'd ripped a small square of cloth from the hem of his robe. Lyim tossed it onto the ground. There it flopped and writhed before a stream of rats burst forth and rushed toward where the fourth image of Guerrand had disappeared. The rats' tiny eyes glowed red in the firelight as they swarmed forward. Guerrand couldn't begin to count them; dozens rushed into the light, and still more poured out from the thrashing cloth, until there might have been hundreds charging ahead.

The rats found the invisible creature as surely as Guerrand's magical missiles had. They ran into it, up it, around it, defining its outline. The creature was tall, not quite twice Guerrand's height, and vaguely human shaped. As the rats sank their teeth into its invisible flesh, if it was flesh, the creature's haunting wail filled the night, drowning out the raucous squeaking of the rodents. Rats were crushed and squeezed and pulped, flung into the fire or away into the shadows, but still more streamed out, until the scene was a seething mound of biting rats. Guerrand stepped back, aghast. Aside from his simple magical missile spell, which was clean and brief, he had never seen violent magic turned loose against a living thing. The ground was thick with the crushed and lifeless bodies of rats, and still the mound thrashed and squirmed beneath them. Rat corpses hissed and sizzled in the fire, while maimed rats dragged their wounded bodies around in circles or attacked each other.

Finally the heaving mound was still. As the invisible thing's struggles ceased, the heap collapsed, as if the enemy beneath had suddenly slipped away. Their foe destroyed, the surviving rats turned and streamed back toward the cloth square, disappearing beneath it and returning to whatever magical stuff they had been summoned from. The bodies of the dead rats crumbled into dust and then were gone. As the last rat disappeared, so did the bit of cloth.

Lyim surveyed the scene with a look of incredible satisfaction on his face. "Now, which of you should I be addressing…? I bet you're, oh, that one right there. Am I right?"

Guerrand realized he was still surrounded by several images of himself. "Wrong." With a mental command, the extra Guerrands disappeared. He plunked down by the fire and peered through his pack. Everything seemed to be there. Most importantly, the mirror that contained Zagarus was still safe beneath Guerrand's spare socks.

"What was that thing, anyway?" he asked when Lyim strode over to join him.

"I'm not exactly sure." Lyim examined the torn hem of his robe. "I felt bad about the way I stormed off, so I was on my way back when I heard you call out. By the time I got to the edge of the woods, it looked like an invisible bear or something was squeezing the life out of you. I couldn't figure out what was going on, so I hunkered down and watched for just a moment, trying to get some idea of how to help."

Lyim snapped his fingers. "That image trick was a good idea, by the way. I'd say it saved your life while I was working up the rat spell."

Guerrand shivered, remembering the feel of all the air being crushed from his lungs. "I'd say so, too." Both men sat quietly for several moments. Guerrand poked through the fire with a stick. "Thanks, Lyim."

"It was nothing." The other apprentice clapped Guerrand on the back. "Let's just hope that whatever that thing was, it doesn't have any relatives in the area." With that, Lyim rolled out his blanket, curled into it, and was fast asleep in moments.

Guerrand knew that sleep would not come to him tonight. He stared into the fire until the sun rose in the east.


Walking along the coast of the bay, Guerrand and Lyim made it to the foothills late the next day. The weather was hot. Both mages kept their heavy, coarse robes rolled up in their packs. Though the landscape was barren, seemingly devoid of people, a mage could never be sure when he'd come upon someone who feared magic.

"The coast here reminds me of where I grew up on Northern Ergoth," Guerrand remarked. "Few cliffs and dunes, mostly flatlands that roll right into the sea. The waters here are calmer, though, being a bay."

"Northern Ergoth…" muttered Lyim. "Isn't that just a backwater, mostly inhabited by those awful little kender creatures?"

Guerrand felt himself bristle. "They occupy a small portion of it in the eastern woodlands, yes. The western half is quite civilized. We even have an emperor. Mercadior Redic V is his name."

"Really?"

"Yes," said Guerrand. "Why, just last month, someone in my village discovered how to make fire."

"All right, all right, I get it!" cried Lyim, laughing. "Sorry."

Guerrand nodded. He wasn't sure why he'd felt so defensive of his homeland-he'd never felt much affinity for it before. Perhaps, he reasoned, it's because I already feel like such a rube compared to Lyim. It didn't sit well to be reminded that he came from a "backwater." The realization reinforced Guerrand's resolve to study hard and learn his master's lessons quickly.

At noon on the second day, the northern foothills turned to mountains. It took the apprentice mages two and one half long, hot days to reach the crest of the second mountain. To their great surprise and relief, the mages looked down upon a wondrous, sprawling city. It was their first view of Palanthas, the city that would be their home, and their classroom, for years to come.

Guerrand sucked in his breath at the view. Blindingly white against the blue, late-summer sky, the city of mages was laid out like a wheel. Like the spokes of that wheel, eight major thoroughfares radiated in perfectly straight, perfectly spaced lines from a central courtyard. Each road passed through the city wall beneath impressive gates flanked by twin minarets. The city had obviously been constructed over a long period of time, since the central portion within the city gates appeared older. Still, the architect of the newer section beyond the walls had gone to great extremes to match the old in both style and materials, some granite, though mainly extremely expensive and impressive polished white marble. Guerrand had not seen such marble except for the carved plinths at Stonecliff. Well-maintained homes of simpler design continued on into the surrounding hillsides.

"Did Justarius give you any clue as to where to go?"

Guerrand shook his head. "He gave me a riddle. He told me that getting to Palanthas and locating his home was a crucial, first step in my training. How about Belize?"

Lyim frowned his frustration. "Not really. Just before he left the tower he said something like, 'If you make it to Palanthas-' "

"He said 'if'?"

"Maybe he said when, I don't know. Let me think." Lyim closed his eyes to concentrate. "What he said was, 'My house is in Palanthas. If you get that far, knock on the door and wait.'"

"That's it?"

Lyim snorted good-naturedly. "Hey, at least it's not a riddle. Let's hear your great clue."

Guerrand, with an exaggerated, imperious lift of his eyebrows and a mischievous gleam in his eyes, stepped back and recited, " 'At morning's midlife, mark the hour, the eye is the sun, the keyhole's the tower.' "

"Oh, really useful, that," guffawed Lyim. "I bet I can bribe someone into leading me to Belize's place before you figure out that one."

With joyous shouts, the two mages donned their robes and broke into a run toward the city of mages and their futures. The rugged mountain road gave way to a beautiful tree-lined avenue. Straight as an arrow, it sloped sharply downward, headed directly through a gate topped by minarets. It appeared to end at a palatial estate in the center of the city Guerrand and Lyim stood at the gate of the outer wall, with a stunning view of the city laid out before them.

"Home was never like this, eh?" Lyim declared.

"It still isn't." Both apprentices looked at each other, wondering who had spoken.

A tall, slim young woman stepped forward from behind a tree. She wore a sleeveless, shimmering gown of rose, gathered just beneath her breasts in the classic style. Curly tendrils of shiny golden-red hair ringed her face, its bulk caught up in a coil high on the back of her head. A thick silver arm bracelet in the shape of a snake encircled the flawlessly tanned flesh of her right bicep. Guerrand found himself thinking she was as perfectly beautiful as Lyim.

"I am Esme. Justarius sent me to introduce one apprentice mage named Guerrand to Palanthas."

"How did you know we were here?" asked Lyim.

The young woman looked amused. "Magic." She glanced from one gaping man to the next, an exquisitely shaped brow arched in question. "Which of you would be Guerrand?"

Both apprentices seemed to find their voices at the same time. "Me!" Looking at each other, they laughed.

Esme, however, did not seem to find them amusing now. Maintaining a solemn expression, she asked, "Shall I be forced to guess? Justarius would be most displeased if I chose incorrectly. He despises tomfoolery."

The smile dropped instantly from Guerrand's face. Pushing back his hood, his head hanging slightly, he stepped forward. "I am Guerrand. Please excuse us if we seem a bit giddy. We've traveled long and hard to get here."

She seemed to consider that for a moment. "Who is he?" Esme's auburn head jerked toward the other mage.

Lyim stepped up boldly, gave his name and a slight bow of his head. "I have come to apprentice with the Master of the Red Robes, Belize himself," he said proudly. To his surprise, Esme looked less than impressed. Guerrand detected a flash of pity, but the expression was gone in the blink of a long-lashed eye.

"I see." Esme turned on a soft-booted heel and without another word set off down the smoothly paved avenue. Guerrand and Lyim glanced at each other again, then trotted after the rosy robe that seemed to float like a windswept cloud above the paving stones.

Lyim jogged up to her left side. "I am most anxious to get acquainted with my new home and would appreciate the opportunity to tour it with a guide even more lovely than this most beautiful of cities."

Esme looked at him out of the corner of one eye. "As you will." She waved an arm to the left. "We pass through the area known as Nobles' Hill." Striking, expensive white marble mansions were nestled into the hillside on the eastern edge of the city just beyond the city wall. Esme led them under the twin minarets. "This is still Nobles' Hill, but only the wealthier, higher-placed nobles live within the Old City."

Knowing that, Guerrand could detect slight differences here; the architecture was even more elaborate, the landscaped lawns longer, columns more intricately carved.

"Is this where Justarius lives, then?" he asked.

Esme smiled. "Now, what use would a mage have for living among snobbish nobles?"

Guerrand reddened. Lyim seized the opportunity. "I couldn't agree with you more. However, Guerrand here is a nobleman in his own lands and has a hard time understanding the plight of the toiling classes. I myself have tried to help him in that regard during our travels."

Guerrand sucked in a breath.

Esme, however, looked bemused. "Don't be ridiculous. It's an occupational consideration, not a class one. I, too, am considered to be of noble birth in my homeland."

"Amazing!" said Lyim, trying desperately to recover. "And yet you're willing to serve as a guide for two hopeful apprentice mages here in Palanthas."

Her eyes narrowed angrily. "I am no more a servant than you, sir, and likely your superior at that. I am senior apprentice to Justarius and am preparing to take the Test at the Tower of High Sorcery within the year, which is more than you can say, I'm sure."

Guerrand was stunned into silence. Though he'd said nothing, he, too, had assumed Esme was a servant in Justarius's household.

Lyim found his voice first. "A female mage?" he cried. "What a wonderful notion."

Esme's honey-colored eyes narrowed to mere slits. "Are you too bigoted to believe that LaDonna, the woman you both surely met at Wayreth, is the mistress of the Order of Black Robes?" Then, in a gesture both apprentices were beginning to expect, Esme lifted her chin and stormed away from them.

Guerrand could see from his expression that Lyim was considering going after her, likely to explain his position in some way that would only get him further into trouble. Guerrand laid a firm hand on his friend's arm. "I'd let it drop if I were you, Lyim. We both seem to have trouble saying the right thing to her. Perhaps we'd be wiser to listen more and talk less."

Frowning, Lyim shrugged. "I've tried everything else," he agreed. The gaze he locked on Esme's swaying back was half irritation, half admiration. "I tell you truthfully, Guerrand, I am not accustomed to such opinionated, standoffish maids." He gave a devilish grin. "She's a spicy challenge, that one. What was her name again?"

"Esme," Guerrand supplied quietly. Considering Lyim's good looks, he was quite certain his friend was indeed more used to fending off women than pursuing them. For some reason he couldn't explain, Guerrand felt his mood sink as once more he was forced to follow Lyim in pursuit of Esme.


The rest of the tour went a little better. After allowing the starving apprentices to stop and purchase hot pasties from a street vendor, Esme led them to the Central Plaza before the palace of the lord of Palanthas. The square, though meticulously landscaped with hedges and perennial flowers, was not unlike others of its kind. It was more remarkable for the buildings that flanked it. To the north on a small rise nearer the bay stood the palace Guerrand and Lyim had first noticed from the mountains above the city.

Guerrand could hardly compare the palace to Castle DiThon. It was like contrasting a rose with a dandelion. Though of a comparable size-at least one hundred rods wide-the masonry was a work of art. Whereas DiThon's walls were rough-cut stones, all approximately the same size, linked by crumbling mortar, the marble stones in the walls of the palace were obviously cut with careful precision. Each fit perfectly next to its neighbor, without gaps or fill.

Esme took note of his wondrous examination. "Dwarven made," she offered. "From buildings to brooms, no other race pays such attention to detail in its craftsmanship."

The palace rose up more than four stories. Its gracefully vaulted roof doubled that height and was capped off by a delicate-looking turret room and spire.

"The owner must be obscenely wealthy," observed Lyim.

"Amothus, lord of Palanthas, resides there, as have the lords of Palanthas for centuries. Its upkeep is the responsibility of the city."

"What does a 'lord of Palanthas' do to deserve to live in such splendor?" asked Lyim.

"He and the city senate rule Palanthas. During public events, festivals, emergencies, he speaks to the citizenry from that velvet-draped balcony facing the plaza on the third floor."

Esme gave them a few moments to gaze before directing their attention to an ancient building on the southern edge of the plaza. "That is the Great Library of Palanthas. If you are wise and study hard, it will be as much your home as the residence of your respective masters-once you're able to find them." One side of her lip pulled up into a smug smile.

The library was an immense, relatively simple building of marble. A short, wide, half circle of steps led to a glass-paned entry way in the center. Lengthy annexes jutted back from the square on both ends.

Esme pointed a slender finger to the left wing. "That's the only section open to the public. The rest is the private library of Astinus, who, as even you two neophytes must know, is the ageless chronicler of Krynn's history. He is most unforgiving of intrusion, so do us all a favor and remember to use the smaller entrance on the east wing."

Lyim's attention had already been diverted to the far right of the plaza. "What is that?" he gasped.

"That, my good apprentices, is what is left of one of the Towers of High Sorcery." Rocking back on her heels, Esme shivered. "Hideous, isn't it?"

Guerrand thought that, and about one hundred other ugly words. Amidst the shimmering white radiance of buildings stood a single tower of black marble. It fairly radiated a feeling of foreboding. Minarets to match those of the city gates must once have adorned the sides of the central tower like miniature flames. They were now crumbled and caved in, like empty eye sockets. The main tower was surrounded by a similarly black fence. Something fluttered like a huge bird from the fence's gate.

"What happened to it?" breathed Guerrand.

"I've already lost precious study time to this tour," sighed Esme, at last explaining her demeanor. "It may as well include a history lesson. It's not a story any mage likes to tell-or to hear. But it is necessary to understand the place of magic in the world today. You do, of course, know what caused the Cataclysm."

"Of course!" said Lyim. "As the power of mages grew and threatened to overshadow that of priests, the gods became jealous of mortal wizards. The wizards were too proud of their might to curb it themselves, as the gods demanded, so the gods nearly destroyed the world, completely disrupting the study and progress of magic, and withdrawing power from their priests, as well, to hinder the world's recovery as much as possible."

Esme frowned. "Many believe that. Let me try to repeat what I was told by Astinus himself, shortly after I came to Palanthas." She drew a deep breath, then took a seat on the steps of the palace, indicating with a wave of her hand that Guerrand and Lyim should do the same.

"During the Age of Might, nearly three hundred fifty years ago, the kingpriest of Istar became suspicious of everything. He gave his fears a name: magic-users. He didn't understand their powers-more vast than anything we can even imagine now-and he felt threatened.

"Already striving to purge the world of what he considered to be all but followers of Good, the kingpriest's fear of mages was further fueled by the fact that they allowed among their ranks representatives of all three powers in the universe-the White, Red, and Black Robes. The kingpriest did not understand what the orders knew best-as Astinus put it, "The universe swings in a balance between Good, Neutral, and Evil; to disturb the balance is to invite destruction.'

"So he used his most powerful weapon-his ability to mesmerize and incite the populace. The people rose against the most obvious manifestations of the power of mages-their towers. There were five once, you know. Here were taken the Tests, which dark rumors said were evil. The heads of the orders-all mages- sought to explain that these were centers of learning, where they kept the most valuable spellbooks and devices. But the stories of strange rituals persisted and grew, until, for only the second time in the history of the orders of magic, all three orders of robes convened to protect their own."

"When was the first time?" interrupted Lyim.

"To create the dragon orbs," said Esme, then quickly amended herself. "Actually, there was another time, when the orders were established at the Lost Citadel. But that information will all be part of your studies," she said offhandedly.

"Anyway, the mages voted to destroy two of their own towers, rather than let ignorant mobs overrun them and unleash magic they couldn't control or understand. However, the destruction of the towers in Daltigoth and Goodlund caused such devastation, it served only to further frighten the kingpriest."

"He got what he wanted!" exclaimed Lyim. "What did he expect them to do?"

"He wanted their tower in his own city of Istar, as well as the one here in heavily populated Palanthas. He cared not at all what happened in far-off Wayreth, and so he gave them the choice to leave the others intact and withdraw to Wayreth quietly."

"If these mages were so powerful the kingpriest was afraid of them, why didn't they fight him?" asked Guerrand.

"You'll know the answer to that when you have a better understanding of what casting a spell drains from a mage. Suffice it to say, the mages, despite their reputation, could not condone destroying their own people."

"So," Lyim interrupted, "if they did as you say, why is this tower of sorcery in ruins? The Cataclysm?"

"That can't be," answered Guerrand, shaking his head. "If that were true, other buildings in Palanthas would have been similarly destroyed."

"You're right, Guerrand, the tower fell to its current state prior to the Cataclysm, though not long before," said Esme.

Her soft face darkened. "To truly understand the horror of the day it happened, one should hear Astinus tell the story of what is now known as the Curse. He was there; he saw it happen." Esme looked across the plaza to the library, as if, through the walls, she could see the chronicler at his desk.

She shook her head. "The day the mages were to leave the tower, they realized they had far more books and scrolls than they could carry or store in one tower. The masters of each order brought them to Astinus, knowing he alone could guard their secrets.

"The last act in Palanthas of the head of all orders was the ceremony to close the tower's slender gates of gold. The people had gathered to watch the Wizard of the White Robes hand the silver key to the lord of Palanthas. The citizenry was as eager as the man who was then lord to explore the legendary halls of the mages.

"In the very second the wizard leaned over to place the key in the lord's hand, a member of the Black Robes appeared in a window in the upper stories of the tower. While everyone below gaped in horror, the mage shouted, 'The gates will remain closed and the halls empty until the day comes when the master of both the past and the present returns with power!' To everyone's ultimate horror, the evil mage then leaped out, hurling himself down upon the gates. As the barbs of silver and gold pierced his black robes, he sealed his curse upon the tower. His blood stained the ground, the silver and gold gates instantly withered and twisted and turned to black. The most beautiful tower of white and red faded to gray, then black stone. No one has approached the tower since, so powerful is the Curse."

Feeling suddenly chilled on this warm, late-summer day, Guerrand's eyes traveled back to the black thing fluttering on the gate. The remains of the mage. He'd thought it a bird before. But now it had a much more ghastly and sinister appearance.

"That was all so long ago. Things have changed. The kingpriest is dead. I would not be afraid of the tower," boasted Lyim.

Both Guerrand and Esme looked askance.

"The pity is, some things haven't changed much," Guerrand said, thinking of Cormac. "Mages are still persecuted by those who fear what they don't understand. We saw that on the ship from Alsip," he reminded Lyim.

"Perhaps the prejudice still exists," conceded Lyim, "but our order's response to it would be different now."

"You think the mages were wrong to retreat?" asked Esme.

Lyim nodded vigorously. "Never explain, never retreat-those are words that have served me well. I would certainly never throw myself from a tower," he scoffed. "Better to stay alive to thwart your enemies."

Guerrand fell silent. He felt suddenly very weary and alone, despite Esme and Lyim's presence. Because of it, perhaps. "Esme," he said faintly, "could you please take me to our master's home now? I've… enjoyed the tour, but I'm anxious to begin my training."

"What about me?" chimed in Lyim. "Do you know where Belize resides?"

With lazy eyes, Esme smiled. She looked first at Guerrand, "I could," then at Lyim, "I do. But I can't. Justarius has instructed me to remind you of your clue,

Guerrand, but that is all. As for you, Lyim, I've not been instructed to help you."

"Wait a minute!" Lyim reached out a hand to grasp Esme's fragile shoulder. Suddenly the air sizzled, tendrils of smoke erupted, and Lyim was thrown backward almost two paces. He landed flat on his back with an ignominious "Whooff!" as the air was knocked from his lungs. His robe flew up to his face, exposing more than just a little length of bare legs.

Esme looked mildly distressed, and a touch embarrassed, as she considered the stunned mage. Even Guerrand took one limping step backward from her.

She touched a finger to the metal ring around her arm. "My bracelet is a protective device. I didn't want it, but Justarius insists that I wear it whenever I travel in the city. You can see how it would deter the unwanted attentions of beggars or suitors…" Her voice trailed off. Smothering a slight smile, she watched the proud Lyim pull himself to his feet.

"I really must be off, or Justarius will start to wonder," she said lightly. "Do you remember your clue, Guerrand? 'At morning's midlife, mark the hour, the eye is the sun, the keyhole's the tower.'"

"Wait!" cried Guerrand, stopping himself at the last second from reaching for her as Lyim had done. Esme was gone, leaving behind a curvaceous puff of rosy smoke.

"What a spitfire," sighed Lyim, brushing the dust of the sidewalk from his robes. "I could do without that bracelet, but I do enjoy a challenge."

Lyim clapped his hands together, Esme abruptly forgotten. "Now, where do you suppose Belize and Justarius live?"

Guerrand looked to the bleak tower and said wryly, "I think we can rule out the Tower of High Sorcery."

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