Chapter 13

The Red Dragon

Scurn was in a foul mood. Not only had he been humiliated in the circus again, but he was now out of favor with both the high priest and the Supreme Circle. His only hope was to recapture Kaz and his companions before someone else did, not an easy task, since there were search parties all over Nethosak. Of course, some of the parties had spent more time sparring with each other than searching, which was some consolation. The servants of the Supreme Circle had little love for the servants of the state priesthood, and vice versa. Neither cared for the members of the guard. Members of the guard, in turn, thought little of either group.

Scurn drank from his tankard, finding only the dregs of his ale remaining. Yet another thing to curse about. Still, it was probably good fortune that he had finished his drink. He was due back at guard quarters. Scurn had, through his rank, pulled the authority for yet another search party. This time, he swore, he would find Kaz and see to it that his rival was dragged before Jopfer himself.

As Scurn rose, he mulled over his latest humiliation. Truth to tell, he secretly admired Kaz's combat skills. Kaz had defeated him fairly, but leaving Scurn alive but unconscious was an insult. Kaz should have killed him, as such a combat demanded. By leaving the guard captain alive and relatively unharmed, he had belittled Scum's skill.

You should have killed me, Kaz, he thought. An honorable death was preferable to a bloodless defeat. Scurn felt diminished in the eyes of his warriors. Only Kaz's capture or death would appease the disfigured captain.

Scurn exited the tavern, his mind on where to search next. He wanted to check back with his old clan. Orilg was hiding something. Even Dastrun, who was supposed to be a supporter of the emperor, had said nothing of value when questioned. Yet Scurn was certain the clan had harbored the fugitives for a short time. He had a witness who claimed to have observed members of Orilg behaving suspiciously outside the circus at the time of Kaz's disappearance.

I should go back and shake old Dastrun by the collar until he talks! He knows. He does.

The main quarters of the guard lay just ahead. Because of its importance, the headquarters was not all that far from the emperor and the circus. Scurn picked up his pace, growing more eager to renew the hunt. He recalled now that Ganth had many former comrades among the mariners. There were more than a few who might be willing to give him and his son shelter. He also needed to consider the sector where untried or failed minotaurs made their humble homes. One of these multiple dwellings could easily serve to hide Kaz, Ganth, and Hecar. That sector was overdue for a scouring anyway.

"Captain Scurn?" called a female voice.

He paused and turned. A female warrior several years younger than him ran up, breathing heavily. He did not recognize her, but pinned on her chest was the badge of the guard, a circle within which was depicted a watchful eye superimposed over an axe. "I'm Captain Scurn. What is it you want?"

She gave him a salute, then, gasping, said, "I was sent to find you. The sergeant on duty said you were at the Baleful Basilisk, but I couldn't find you there. So I decided to check this area."

"You must've just missed me. Now spit it out. What's got you running?"

"Captain, there is news that the fugitives have been spotted in the wharf district! Your second took the search party out, but I was left behind to inform you! If we hurry, we can meet them by the warship Sea Lancer."

"The Sea Lancer?" Scurn did not know that particular vessel. "Is Kaz there?"

"So the rumor goes. The captain is an old member of his father's crew."

"So I was right!" The captain seized her by the shoulders. "Quickly! How long ago? They aren't simply going to board the ship, are they?"

"No, Captain. Right now they're waiting for you. If I don't show up with you soon, though…"

"Then let's get going!" Scurn rushed past her in the direction of the docks.

She fell into step beside him, now silent. That suited Scurn, who was busy thinking. Kaz was familiar with the area, which meant the guard had to be doubly careful. Fortunately, Scurn himself was familiar with the docks, having worked there for quite some time.

The female hurried ahead of him, saying, "We should turn down this way. The other path is blocked by construction work."

"Construction work?" Scurn could not recall any work, and he had been down that street the previous day. "What work?"

"They've decided to expand the woodworks again. It started only this afternoon, but they're going to be working through the night, Captain."

"Hmmph." On the whole, the news was not that surprising. The woodworks were vital not only for shipbuilding, but in other areas of construction as well. They had been enlarged once before, but with activity at its highest since the peak of the war, Scum could see why the circle would demand improvement.

He turned down the path, again pulling ahead of her in his impatience. The street here was much more narrow, almost an alley, but it did lead in the direction of the docks. Scurn paid his dark surroundings little heed. He saw the like often enough in his duties.

The shadowy form of a tall minotaur materialized before him, almost as if by magic. In one hand he wielded a sword that was pointed at Scurn. The newcomer's intention was clear even if his features were not.

"Stand where you are," the figure said in a gravelly voice.

"You're a fool-" Scurn began, but then a second figure wielding an axe appeared, settling into a fighting stance. Even without being able to see their features, Scurn knew who at least one of this pair had to be.

"Kaz-" he began, reaching for his weapon, but choking on his next words… this time because a sword point prodded his back.

"No sounds, no moves," his own companion said in his ear.

"Very well done, Lass," said a new voice. "Smooth as a morning breeze, you were."

"Thank you, Father."

Father? Scurn wanted to turn around and look at the female, but sensed that her warning was a serious one. It was one thing to die in combat, but another to die uselessly in a dark alley. He would wait. Kaz and the others wanted him for some reason, and he suspected it had to do with that blasted kender that had been captured at the circus.

The scarred warrior relaxed more. The opportunity for triumph still remained. Somehow he would turn this latest humiliation into victory.

Kaz eyed Scurn carefully, noting that his adversary was calmer than he would have expected. That bothered him somewhat, but he could not let it overwhelm his thoughts. The plan had to proceed at the prearranged pace if it was to succeed. They had to strike when the temple was at its most subdued.

There were those who would have called his plan insane, and Kaz was one of them. Still, if minotaur tendencies ran true, invading the citadel of Sargas might prove far easier than anyone could imagine. The minotaur clerics thought that no one would ever be so mad as to enter their domain without permission. That was the sort of attitude Kaz had made use of many times in the past against opponents who, while skilled, had grown too careless with their power.

"Greetings, Scurn."

The disfigured minotaur snorted, but said nothing. He was taking Fliara's sword very seriously, a wise thing to do. At a nod from Kaz, she removed Scum's weapons, including the small dagger that most minotaurs wore on their kilts.

"Now then, Scurn, let's talk. I'm glad to see you're the creature of habit I remember, but we did have to wait a while longer than I wanted. Still the same taverns and inns. Still the same impetuous behavior." Scurn glared. Kaz lowered his voice. "You're an excellent warrior, Scurn. Never doubt that I respect your abilities and even, at times, your sense of honor and dedication. I never chose to make an enemy out of you."

"You-" the captain started, before Fliara reminded him of the blade in his back.

"Best to get on with it, Lad," recommended Ganth. "You'll never change his mind. Dedicated he is, to the point of obsession. He'll not see anything but the side he's already chosen, and that's that."

Kaz knew that was true. He said, "I'll offer you the chance to gain your life and freedom, Scurn. I want something from you, and in return I'll let you go. You'll be free to hunt me down again and challenge me to proper combat. That's what you really want, isn't it? The circus doesn't count. The situation there was awkward at best. You want me in formal combat, warrior against warrior, just as you did when you tracked me down three years ago."

Scurn saw that it was true. He might want Kaz captured, tossed into the arena, and killed there, but deep down, the captain's greatest pleasure would be to defeat Kaz in hand-to-hand combat once and for all. Of course, that did not mean that Scurn would work to see that dream come true. First and foremost, he wanted Kaz… period.

"What do you want from me?" Scurn finally asked. "It must be something important. It can't really be that kender, can it?"

Fliara did not remind him of her presence again. Scurn could be ignorant, but he was not stupid. However, Kaz also knew that by allowing his rival to think that he, Scurn, controlled some bit of the situation, the scarred minotaur was more likely to go along with their demands. Kaz was familiar with the way minotaurs such as Scurn thought. The captain would be working on the assumption that he would betray his captors at some point. He would, if things went as planned, agree to help them.

"You're our guide," Ganth informed the prisoner. "We are all going to see His Holiness."

"You expect me to take you into the temple?" Scurn started to laugh, then remembered Fliara's sword. "You might as well surrender to me now. At least you'll have a chance of dying honorably in the circus."

"Nobody needs to die, Scurn, not if we do this the way I ask. That includes you."

"So you say, but I'm more likely to get run through from behind when you don't need me anymore, aren't I?"

Kaz stepped closer, matching gazes with the other. "I don't want that to happen. Do you?"

Scum was the first to look away. "No, like you, I want to see the axe coming!"

"Your choice, Scurn. Your life and freedom. All you have to do is lead us inside and past the acolytes. What we do after that is up to us."

The captain straightened. "All right. Not that I've got much choice. You'll be walking to your deaths, though. The high priest is not as kind as I'd be."

"Aye," Ganth interjected, "you're kindness incarnate. Now turn around."

Scurn obeyed. Ganth reached into a pouch and from it removed badges identical to the ones Fliara and Scurn already wore. Despite himself, the prisoner could not help but grunt in surprise.

"Amazing how these things can be found lying around," Ganth commented. Members of the guard faced serious reprimand for lost badges, so they generally took care of them.

"Where did you get those?"

"No time for questions now," Kaz reminded him. Even he did not know where Ganth had found the old badges. The mariner had asked his son not to ask, and Kaz respected that wish.

"Are we leaving now?" asked Hecar.

"Yes, we're ready to leave." Kaz faced his companions. "We need to be in and out of there. You all know your tasks. Anyone who doesn't want to commit suicide with me can leave now."

"You gave that speech before, Brother," Fliara piped up. "None of us paid it any mind then, and none of us does now." She tapped Scurn on the back. "Except maybe this one here."

"Let's get going, Son," Ganth commented. "I've got a pair of new grandchildren I'm looking forward to meeting."

"Let's move, then."

The party started toward the temple. Scurn walked in front, with Ganth on one side and Fliara on the other. Kaz followed, with Hecar close behind. Everyone now had their weapons drawn except for Kaz, who had a role to play, and, of course, Scurn.

Nethosak never truly slept, especially these days, but few minotaurs roamed the streets at this hour. A few passed by the group, but other than a furtive glance, most looked quickly away. It was not healthy to bring oneself to the attention of the guard.

They neared the temple much too soon. Torches lit the entrance, and two sentries clad in the colors of the priesthood stood at attention. Kaz glanced at the windows of the edifice and saw that most of them were dark. By now, the high priest would have retired, along with most of his staff. There would be some guards on duty, and a few acolytes.

"You don't think this'll work, do you?" Scurn whispered.

"It'll work, or the last thing you'll feel is this blade running through your stomach," Fliara commented matter-of-factly.

"Amusing," replied Scurn. "But not as amusing as this little plan of yours."

They marched up with Scurn looking as if he were in full command of the situation. The guards looked poised to block their path, but Scurn showed his badge of rank and informed them, "I've got a prisoner that the high priest wants to question." He indicated Kaz. "A companion of the chief fugitive being hunted tonight. Let us pass."

The pair looked at one another, then the larger of the two nodded, at which point they stepped aside.

Expression set, Scurn led the.group past. The doorway opened from within. Another pair of guards waited, but they were the only ones Kaz could see.

An acolyte met them when the doors were closed behind them. He looked slightly irritated, as if they had just disturbed him from his catnap. It was interesting, Kaz noted, but the higher the rank of a cleric in the temple of Sargas, the less devout they seemed to be. Oh, they performed all the same ceremonies, but their smug attitudes made them almost interchangeable with the staffs of the eight members of the Supreme Circle.

"What is it you want, Captain? His Holiness has retired for the evening."

"I've got a prisoner he'll want to see first thing in the morning," Scurn replied without prompting. "A companion of the chief fugitive, Kaz. He knows the kender, too."

The acolyte nodded approval, looking past Scurn. His mouth twisted in distaste. "Such betrayal to the cause is ever shameful. You are sure he is one of the traitors?"

"He's traveled with Kaziganthi for years. Knows him better than anyone. As I said, he is also acquainted with the kender."

"A kender. Can you believe it? A minotaur who travels with a kender. This Kaziganthi has fallen low."

"Captain," Hecar interjected. "Maybe we should get this honorless one in a cell before he slips free again." That there were cells in the temple was common knowledge. In the course of their duties, the clerics of Sargas were forced, so the high priests always insisted, to treat heretics as criminals. No emperor, however popular, had ever had the courage to question the existence of this private dungeon.

"A cell?" blurted the robed minotaur. "He should be thrown into the arena! Take him there."

Fliara casually tapped her sword against Scum's side. He quickly spoke up. "I'd rather he were kept here, Brother. And the high priest would surely agree. He is too valuable to waste in the arena-not yet at least."

The acolyte weighed this seriously. "I am not accustomed to making such decisions. That was the duty of Brother Merriq."

"Then get him."

"Brother Merriq," the other said frostily, "is no more. He perished bravely, capturing… capturing the other prisoner. A fire of some sort, I understand."

Kaz could barely refrain from smiling. So Delbin had not been captured without a good fight. Kaz had no pity for Merriq. He had been the epitome of what was wrong with the minotaur homeland.

The robed figure was taking much too long to consider the matter. Hecar spoke again. "Captain, can't we just put the prisoner in the cell ourselves and take responsibility?"

Scurn frowned, but Hecar's words made the acolyte brighten. "Of course, if you want to take responsibility for the prisoner, you may go ahead. I cannot say how His Holiness will react, but as long as it is your responsibility…"

Even Scurn seemed disgusted with the robed minotaur's attitude. The acolyte was one of those middle-level subordinates who would do anything as long as it didn't threaten his own well-being. It was the type who never rose very high in the ranks, but seemed to last forever.

"We'll take responsibility for any taint he leaves in the holy temple," the scarred minotaur answered somewhat sarcastically. "Just tell us where the cells are and we'll take him there. You won't have to worry about a thing."

"I'll have to have someone lead you there."

The robed figure stepped away quickly before anyone could suggest that he himself lead the party to the cells. Scurn glanced at Kaz, who kept his expression neutral.

A couple of minutes later, the acolyte returned with what was obviously a novice. The novice, a shorter, muscular minotaur, seemed caught between fear and anger, most of it aimed at his superior.

"This one will take you to the cells. Be about your business, then depart this building. Make certain the prisoner is completely secure before you leave, or it'll be your heads. In the morning, someone will alert His Holiness."

He turned away again before there could be any objection. The novice watched him depart, then looked at the others with a scowl on his face. "Come this way. Walk quietly, for the high priest rests now."

"Will we be passing near his chambers?" Scurn asked on his own. Fliara shifted ever so slightly toward him.

"No, his private rooms are beyond the great audience chamber. The cells are below."

Kaz was relieved to hear that. The farther they were from Jopfer's rooms, the better.

The novice led them down one corridor after another, gradually descending into the bowels of the temple. All along their journey, the eyes of Sargas watched them.

Here was a relief of Sargas saving the first minotaurs. Over there was a tapestry showing him building the border mountains. One image showed Sargas raising ships from the sea. Artisans had worked diligently to create the illusion that Sargas watched the viewer even as he performed his miracles.

They descended deeper. Kaz counted the levels in his head, estimating distance and time. He hoped the cells would not be much farther. One fortunate thing was that they had passed only a few sentries and never more than a pair at one station.

"This level is where the traitor should go," the novice finally said, just when Kaz was beginning to think they were never going to reach the bottom. "We'll take him down-"

The entire party paused as four sentries blocked their path. Unlike the previous ones they had passed, these sentries were alert and bristling.

"No one comes down this way," commanded a dark minotaur who was the apparent leader. "By orders of the high priest."

"We have a prisoner-" the novice began.

"No one."

"The high priest'll want this one in a special place," Scurn interrupted. Fliara's weapon had suddenly found itself nudging his back. "He's a companion of the renegade we've been searching for."

"We've got our orders."

Scurn tried again. "He's also a friend of the kender you have prisoner. The high priest will be glad to have him nearby. He'll be able to make use of him. Leverage and that sort of thing."

For the first time, the sentries seemed uncertain. The leader looked at his companions, then at Kaz. "I don't know…"

Ganth glanced at his son. Kaz nodded slightly. Choosing a moment when the guards' attention was elsewhere, he stepped past Ganth and Scurn, in front of the guard leader and one of the other sentries. Raising his hands, he brought forth Honor's Face.

Startled, the guards looked up at the magical axe as if it were Sargas himself. Kaz quickly lowered the axe shaft with both hands and struck wide, hitting them both. The flat side of the axe head caught the second sentry squarely, knocking him completely over. The leader stumbled back, stunned but able to keep his footing.

Ganth reached out and shoved the novice's head back against the wall. The novice struck the wall hard and, with a grunt of astonishment, slid to the floor.

"Don't try anything!" Fliara commanded Scurn, who had started to reach for a weapon dropped by the guard leader.

Ganth seized the guard leader and threw him against the wall, just as he had done to the novice. Hecar and Kaz moved forward. The remaining pair of guards, suddenly outnumbered, backed away. They did not get far before Kaz and Helati's brother caught up to them.

Kaz made the most of his axe in the narrow passage, swinging it diagonally. This action forced one guard back, while leaving Kaz wide open to an attack from the other. Hecar filled the gap, however, countering the other minotaur's attempted thrust and bringing his blade up underneath, stabbing the guard in the stomach.

The death of Hecar's foe drained the fight from the remaining temple guard. He dropped his blade and fell to one knee, hands over his head. "I yield myself."

Hecar came up and took charge. Their foes had been too stunned to give an alarm. To Ganth, Kaz said, "We need to bind him and put them in another cell. The dead one, too."

"What about him?" Kaz's father asked, indicating Scurn.

"We still need him. Just make certain he knows what'll happen if he opens his mouth at the wrong time."

"I think Fliara's taught him about that already."

They gathered up the guards and located the nearest cell. From the pouches on their belts the party removed rope and cloth. Within a few minutes, the guards were secure. The only traces that remained in the hallway were i some bloodstains, which they could do nothing to hide. "I have the keys," Hecar said, holding them up and dangling them. "Now we just need to find him. Surprised he hasn't picked the locks himself and met us already." Kaz brought the head of his axe to bear on the one guard still conscious. "I'm going to remove the cloth around your muzzle, and you're going to answer the question I'm about to ask. You get one chance, or you join your dead friend. Understand?"

The guard nodded.

"Good. Now where's the kender?"

The guard answered, "Third corridor, second cell, but you'll regret-"

Replacing the cloth over the prisoner's protests, Kaz joined the others. "Let's go."

With Fliara keeping an eye on a suspiciously docile Scurn, the group hurried in that direction. The halls were darker here, only an occasional torch illuminating the area. As they passed each cell, Kaz peered inside. He had had a notion to free the other prisoners, but not one cell was occupied.

"Jopfer must want a lot of privacy for the kender," Ganth remarked. "There should be at least a few poor heretics being retrained down here."

Kaz was the first to reach the third corridor. He peered inside, seeing little more than darkness. These cells were far larger. The torchlight barely illuminated part of a chair and possibly a small table.

He tugged on the door. It opened.

Delbin had escaped… but where was he now?

"Kaz! Look what I just found!" Hecar came toward him with a squirming bundle. It was a gully dwarf. "This is the same one I think helped capture me. He did something to my harness!" The minotaur raised the sorry figure up so he could look it in the face. The legs of the gully dwarf… a male, Kaz thought… kept spinning, though his feet were high off the floor. "Well, now we can talk about the lesson I'm going to teach you-"

"Hecar-"

"No hurt Galump!" the gully dwarf pleaded. "Galump is Delbin's friend! Good friend!"

"What's that?" Kaz moved forward, seizing Hecar's arm. He had his companion lower the creature called Galump to the ground. The creature tried to dash away, but Hecar maintained his grip. "Stop that!" Kaz commanded. In a softer tone, he asked, "You're a friend of Delbin's?"

"Yes! Galump is Delbin's friend! Yes!"

"Do you know where he is? It's important."

The gully dwarf hesitated, then murmured, "High one will eat us if I say… He shouldn't have gone after her." The gully dwarf leaned forward and hesitantly asked, "You Kaz?"

The minotaur blinked. "I am. How did-"

"Delbin's friend." Galump attempted to think. It was manifestly a strain. "Delbin's friend. Delbin wanted to help Galump. Galump help Delbin." He broke into a childlike smile. "I show you."

The gully dwarf twisted out of Hecar's grip and started down the hallway. After a moment's hesitation, the minotaurs followed.

Galump hurried deeper into the temple. Kaz was amazed and horrified at how many cells there actually were beneath the temple. Finally, Galump pointed at a cell door midway down a corridor. Kaz hurried past him and peered through the grill into the darkened cell. He could neither see nor hear anything within.

Then a chain rattled slightly. Kaz heard a short gasp that did not sound like the kender. In fact, it sounded like a female, but not really like a minotaur.

"Delbin!" He called, trying to keep his voice quiet enough so that it would not echo. "Delbin! It's Kaz!"

The chain rattled more. He heard someone rise.

"Delbin!"

"Kaz?" came the kender's hopeful voice. "Kaz!"

The chain dropped to the floor with a loud clash. Delbin burst out of the darkness from one side of the cell… followed, to Kaz's astonishment, by a human female in her early or mid-teens. The girl paused only when the chains she wore yanked her back.

Kaz snarled, studying the length of chain. More and more, he desired the high priest's neck between his hands. What right did Jopfer think he had to do this to a harmless, innocent child? She could not be any real threat to a minotaur. There was no honor in the cleric's actions, only evil.

He turned away from the door. "Where are those keys?"

Hecar raised the ring of keys, but Delbin was already at the door. Before any of the minotaurs could say anything, there was a click. A moment later, the kender pushed the door open. "The manacles are really hard, Kaz, but the doors are simple. I locked it when I heard someone coming, just in case."

"Amazing," grumbled Ganth. "Minotaur locks are some of the best in the world, and this little one flicks them open without a care."

They followed Delbin inside. The kender took the girl by the hand. She was staring at the minotaurs in open fear. "Don't worry. We're all going to rescue you."

"Who is she, Delbin?" Kaz studied the girl. She looked as if she had some elven blood, but was otherwise unassuming.

"She's-" The kender frowned. "She says she doesn't have a name, Kaz."

"Is that true, girl?"

"I don't think I've ever had a name."

"Why didn't your parents give you one?"

She looked down. "I don't remember them."

"She said she's been on her own as long as she can remember, but she doesn't seem to remember very far back, maybe a couple of years, I think-"

"Shouldn't we be leaving soon, Lad?" interrupted Ganth.

"We have to take her with us, Kaz!"

"A human girl?" Hecar shook his head. "She'll stick out worse than a kender!"

"Nevertheless, we will take her." He looked at the girl. For some reason, she reminded him of someone. "Don't worry-girl-you'll go with us. I wouldn't leave anyone here to wait for the high priest."

"I don't like him. He kept saying I'd be here for centuries."

"Jopfer's truly mad," Hecar retorted. "Becoming high priest has made him crazy."

"Can you get the manacles open, Delbin?" Kaz did not want to have to use the axe. Striking the chains would make more noise than they could afford. It was a wonder no one had heard them so far.

"I think so." The kender was already at work. "I think I almost have this one figured out." To the human he said, "Don't you worry! We'll get you out, and then you can come with us back to Kaz's homeland then we can come up with a name for you-"

"I think I've decided on one," she abruptly announced with much seriousness. "I think I found one I like."

"That's all very nice-" but Kaz got no farther.

"I want to be called Tiberia, or even just Ty." The girl smiled prettily at Kaz. "Delbin mentioned a dragon in a story he told me while he was trying to free me. About a dragon called Tiberion. I like that name."

"Tiberia it is then," snorted Ganth. "We can admire the choice later. If you can't get those manacles open in the next few seconds, Delbin, then we'd better-"

Scurn swung his elbow back, catching a momentarily distracted Fliara in the stomach. She bent over, the air pushed out of her, allowing the scarred minotaur to seize her by the arm and shove her. Fliara collided with Hecar.

The action caught the others off guard. Scurn turned and raced through the open doorway.

"Somebody stop him!" Ganth called, already chasing the scarred minotaur.

"Delbin!" Kaz called over his shoulder as he started after them. "Get that bracelet open and get her out of here without us if you have to! We'll meet where we stayed before this whole mess began, but don't wait long! Get her out of Nethosak!"

"But, Kaz! I haven't told you the biggest thing! You should hear what she's able to do!"

"Later, Delbin! Free her!"

The kender was already back at work on the chain as Kaz and the others rushed out after Scurn. Kaz trusted the kender's skills, at least where sneaking around was concerned. If anyone could get Tiberia out unnoticed, Delbin could.

Scurn and Ganth were out of sight as he turned the corridor, not a good sign. If Scurn made it up to the next level, he would be able to warn some of the temple guards.

Then he heard the sounds of a struggle. Kaz twisted around the corner and discovered Scurn and Ganth fighting hand-to-hand, the older minotaur's sword on the floor between them. It was a credit to the undiminished skills of Kaz's father that he had caught the escaping captain before Scurn could climb the steps.

Scurn saw Kaz coining. A dark glint appeared in the disfigured warrior's eyes. Scurn opened his mouth and shouted loudly, making as much noise as he could. The cry echoed throughout the hall and, no doubt, the floor above.

Ganth finally freed a hand and punched his adversary in the jaw. Scurn stumbled back, falling over the steps. The older warrior reached down to retrieve his sword.

"What's going on down here?" called a voice. Less than a breath later, three temple guards appeared on the steps, weapons drawn.

"He's a traitor!" Ganth quickly replied. "He tried to kill the high priest's prisoner!"

The guards looked at Scurn with surprise, then started down.

"You fools!" Scurn snarled in turn. "That's the fugitive, Kaz, back there! He forced me at sword point to bring them here! I was the one who just shouted!"

The foremost guard looked the trio over. "I think you'd all better come with us. We'll let one of the clerics hear this mess. Now turn your weapons over."

Scurn revealed that he had no weapon. Ganth glanced at his son, then turned the blade so that the hilt pointed at the guards. One of the other warriors reached for it.

The blade slipped from the mariner's hand. As the guard reached to retrieve it, Ganth seized his wrist and pulled him forward hard, knocking the shocked minotaur into Scurn. Both fell roughly to the floor.

As if by magic, Fliara and Hecar appeared behind Kaz. The three wasted no time before charging the remaining sentries. Ganth backed away, seizing his lost sword before rejoining his son and daughter.

Hecar struck the guard who had fallen, knocking him senseless. This gave Scurn the opportunity to grab the unconscious warrior's blade and bring it up against Helati's brother. The attack was weak, but it prevented Hecar from joining Kaz and the others.

For the first time, Kaz saw his youngest sibling in action. Fliara was swift, her smaller stature working for her in ways he would not have expected. Twice she got under the guard of an attacker, bleeding him. Fliara was versatile, using both orthodox and unorthodox moves to confuse her adversary.

Kaz's own opponent was no match and was quickly backed up, leaving Fliara's male alone. He tried to slash at her, but she shifted under him, running her blade into his chest. As he collapsed, Fliara joined her brother in pinioning the sole remaining guard.

All of a sudden, more guards appeared at the top of the steps. This time, there were at least seven. Kaz and his sister found themselves abruptly losing the ground they had gained. Soon they were pushed back near Hecar and Scum, who were still battling.

"We're trapped down here!" Fliara informed Kaz needlessly. "There's nowhere but the cells behind us!"

Three more guards joined the squad. Although not all of the temple sentries could do battle, the small band was being continually pushed back down the steps. Ganth ran one through, but two more appeared. Kaz and his group retreated. Hecar was forced to abandon his duel with Scurn, lest he be isolated.

"The one with the axe!" the scarred warrior shouted. "The high priest will want him alive if possible, but kill the others!"

As Kaz backed even farther, he bumped into a small form. At first he thought it was Galump, but then he saw it was Delbin.

"Kaz! There's no other way out! I looked all around, but I couldn't find a path anywhere-"

Kaz deflected a sword thrust. "Where's Ty?"

"She's here, Kaz! Listen, she thinks she can get us out of here!"

"Don't talk nonsense! Get back!"

"But listen, Kaz! She can do magic! She can!"

He had no time for the kender's babble. "Well, then let her do it! Get us out of here! Take us anywhere!" Kaz succeeded in knocking away one minotaur's sword, but that minotaur immediately retreated, and one of his comrades renewed the press. Kaz cried, "Ty, if you can do it, get us out of here!"

"I don't know, Kaz! Delbin took off the chains, which the high priest said held back my power, but I've never tried it with so many people. Usually it's just myself!"

He had no idea what the young human was talking about. She talked like a kender. Perhaps there was some truth to the story. Perhaps Ty was a mage. If she was, then she was their only chance to escape. It certainly would not hurt for her to try.

"You have to do it, Ty!" Delbin insisted. "Just concentrate hard on getting us someplace else! You should be able to do it! I'll bet you've got a lot of power!"

A pair of guards prevented him from saying more. Kaz fought off their attack and prayed to Paladine that Delbin wasn't crazy this time.

"There's more of them coming!" Ganth cried. "We'll have to break-"

The corridor vanished… to be replaced by a huge, familiar room dimly lit by a few well-placed torches.

"— away and…" the old mariner's voice faded as he and the others realized the change in surroundings.

"What happened just now?" Fliara demanded. "Where are we?"

Kaz quickly surveyed the group. They were all there, his father, sister, Hecar, Delbin, and the human girl. Ty was pale and shivering, but seemed all right, especially considering the fact that she had just done what Kaz had assumed was impossible,… transported them all from one location to another.

"That was fun, Ty! How did you get all of us here? I didn't think you could do that!"

"Where are we?" repeated Fliara. "This looks like it's still part of the temple!"

"It is," Kaz responded. "It's the audience chamber of the high priest, a place we should definitely not be." He started toward the doors. "Come on!"

They had gone only a few steps when every unlit torch in the chamber burst into bright flames.

"Interesting," came the voice of Jopfer. "I found you just in time, didn't I, Young One? Your great powers begin to manifest themselves."

The band turned to see the high priest standing at the top of the dais, arms folded. A satisfied expression covered the tall figure's features.

"At last, this will come to an end."

"Jopfer!" shouted Hecar. "What's got into you? What's happened to you?" Helati's brother started forward, angry at his old friend. "You were never one with much love for the temple. You hated all they stood for, but now you've become the worst of them!"

"The truth would surprise you," the cleric returned, his tone one of mockery. It was almost as if he enjoyed some jest the others knew nothing about.

"Upon reflection, it would do to take a glance at the face of honor," someone said in Kaz's ear.

He looked around before realizing that the voice had sounded like the infernal figure in gray again. It was bad enough that they stood before Jopfer, but did the gray man have to haunt him just now? Still, Kaz turned slightly away from the others and held the mirrorlike finish of his battle-axe so he could see… or not see… the form of the high priest. The others he knew he could trust.

Kaz stared into the axe face, certain that he would see nothing but an empty dais.

What he saw, however briefly it appeared, nearly made him drop the axe. Honor's Face had revealed the truth about Jopfer, but Kaz had difficulty believing it.

Kaz wasted no more time. He had briefly contemplated using the high priest as a hostage, but now, with practiced aim and no warning whatsoever, he threw Honor's Face at the cleric.

The high priest glanced at the whirling weapon, then caught it by the handle when it was mere inches from his chest.

"Dwarven make," he hissed, as if the mere thought of the race disgusted him. His nostrils flared. "And elven taint. A foul but fascinating combination. I shall study it in more detail later."

To Kaz's horror, Honor's Face vanished. He tried to will it back, but the axe would not return.

"Your will is nothing compared to mine," the figure on the dais hissed. "All your wills combined are nothing to me. I am power itself. I am greater than all the race combined!"

"You're mad, Jopfer!" Hecar called. He took a step nearer to the platform. "And you might've been lucky with that axe, but you're still only one minotaur!"

"Aye, let's see how your tricks work against all of us," Ganth added.

The other three minotaurs started forward. Kaz gazed at them in dismay. They truly did not know the extent of the horror.

"Get back, all of you!" Kaz cried. "He's not what he appears!"

That made them pause. Even the high priest seemed momentarily startled.

"Mage or cleric, Lad," Ganth said, resuming his advance. "It's all the same to me."

"But he's neither! He's not even a minotaur!"

The last word was punctuated by mocking laughter that echoed so loudly in the chamber that every member of Kaz's band had to cover his or her ears. The robed figure continued to laugh for several seconds, sounding more bestial by the moment.

"Clever little warrior!" he cried, his toothy smile unnerving Kaz, who knew the truth. "Clever little minotaur! I will have to wring the secret of your cleverness from you just before I end your short, useless existence! You've guessed! You know me as I truly am, do you not?"

"I know you…"

"What're you talking about, Kaz?" asked Hecar. "What're you saying about Jopfer?"

"He's neither Jopfer nor even a minotaur! The high priest is a dragon!"

They looked at the cleric as if expecting him to refute the incredible claim, for dragons had disappeared at the end of the war. Not a single dragon, good or evil, had been seen since, as far as most knew.

Jopfer said nothing. He merely nodded, acknowledging Kaz's warning… then began to swell in size. His snout twisted; his teeth grew longer and sharper. The fur covering him became scales as red as fire. The robe fell away, revealing expanding wings and a long whip of a tail that had not been there a breath before.

His hands became claws with long talons, and his arms twisted. He was already ten times his original size.

It all happened in the blink of an eye. Where the minotaur had stood there now squatted a red dragon of immense proportions. Kaz noted how the huge chamber allowed the creature free movement and wondered if perhaps-and the thought was a chilling one-if perhaps the place had been built with him in mind.

"I am Infernus!" roared the dragon, looking down at them as if they were insects. "I have worked centuries to make you all what you are! I have guided you in guise after guise!" He raised his head high. "I am your true god… and you have been very, very naughty children indeed!"

They backed away suddenly as a fear washed over them. It was no normal fear, not even what one might expect to feel when confronted by such a leviathan. Kaz recognized it as dragonfear, a magic of the creatures he had not felt since the war.

The dragon, Infernus, lowered his head. "And as naughty children, it's time you were punished."

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