TWELVE

The young man’s screams reverberated through the crumbling tower of Strahd’s outpost on the outskirts of Barovia. The cries for pity became pleas for a quick death, growing more shrill with each passing moment. They filled the tower’s chimneys like gusts of air and entered the midnight sky as little more than haunting moans. The few peasants who dwelt near the abandoned keep had heard far worse coming from the place, so they weren’t unnerved. They were Barovians, after all, and such night-terrors were part of their lot in life. Those who heard the screaming merely checked the braces on their shutters and tried their best to fall asleep, thanking their gods that it wasn’t them in the tower.

The unfortunate prisoner in the ruined keep prayed to his gods, too, but they did not-or could not-grant him a quick death. It was understood throughout the land, and perhaps even the heavens, that Strahd Von Zarovich seldom trafficked in merciful ends.

The vampire lord stood in a large hall on the tower’s ground floor, his back to the fire burning cheerily in the hearth. He held one hand on the forehead of the captive, the other on Lord Soth’s wounded arm. The young man was a gypsy, a Vistani of Madame Girani’s tribe and a cousin of Magda’s. He tried again and again to shake the bone-white fingers from his brow, but each jerk of his head was weaker, less violent. With his arms tied painfully behind him and his torso and legs lashed to a heavy chair, the young man stood no chance of preventing the count from completing his enchantment.

For his part, Soth stood calmly, feeling the warm flow of the gypsy’s life force seeping into his wrist. His hand flexed and his fingers spread of their own accord, as if the energy Strahd was draining from the Vistani was gifting his limb with an independent will. The death knight knew, however, that the necromantic spell the vampire lord cast did nothing but siphon the life from the mortal prisoner and transfer it to him. Soon the wounds he’d gained from the dragon’s jaws would be healed completely. The muscle spasms were but an odd side-effect.

The look on the count’s face told Soth that the vampire enjoyed the workings of this particular spell. Strahd’s dark eyes rolled back and fluttered, showing only their whites. His pale cheeks flushed with color; his cruel mouth stretched into a wide smile of pleasure. The vampire’s fangs had extended to their full length. The long canines gave the count’s thin face a harsh, bestial cast. To a creature such as Strahd, who sustained himself on the life force of others, serving as a conduit for the transfer of such energy was a tantalizing, invigorating experience.

At last the screams faded to whimpers, then even those pitiable sounds stopped. The Vistani’s handsome features changed as Soth watched; the youth’s dark, piercing eyes grew vague and watery, his smooth face became pitted with pock marks and creased with wrinkles. The skin sagged over his cheeks and jaws like wet cloth, and a thin line of spittle slipped down his chin. When Strahd removed his hand from the prisoner’s forehead, the Vistani slumped forward.

“Is he dead?” the death knight asked, rubbing an appraising hand over his healed wrist.

“Of course,” Strahd replied. He pushed the Vistani’s head up and studied his face. “He was the last of Girani’s clan-apart from Magda, of course. When she’s gone…” The vampire let the corpse’s head loll forward again, then wiped his hands together, as if they’d been sullied by contact with the dead man.

Stiffly Lord Soth retrieved the battered vambrace that had covered his lower arm and the gauntlet that he’d worn on the injured hand. The metal of both pieces of armor showed the effects of the dragon’s attack-the vambrace in the scratches and jagged-edged hole in its side, the gauntlet in its crushed joints and the small punctures pitting its surface. “I will go to the basement now and work on my armor,” the death knight said.

“Not just yet, Lord Soth,” Strahd replied. He gestured toward the only empty seats left in the hall-a pair of block chairs that bracketed the glowing hearth. “We should talk for a while. Besides, I can provide you with replacements for those from the tower’s armory. No one has dared loot the place since I… evicted the previous tenant.”

“I prefer to keep these,” the death knight noted. “This armor is ancient, and over time it has become more a skin to me than this other.” He held up his arm, and the withered flesh shone translucent, ghostly.

Taking a seat by the fire, Strahd nodded. “Of course, of course.” Again he gestured to the other seat. When Soth finally relented and sat down, the vampire lord steepled his fingers. His long, dark nails were as sharp as Azrael’s claws. “You have not asked me why I still seek you as an ally.”

The death knight shrugged. “That seems obvious, Count. You hope to see Duke Gundar inconvenienced, if not slain outright. Now that I’ve proven my strength to you, it is clear I am the one to do this.”

“Just so,” the vampire admitted. “At first I was quite angry. Few dare to challenge me, let alone in my own home.” Rolling his fingertips together, he added, “It’s been quite a long time since anyone of such power entered my realm. Because of that, it was natural for me to underestimate your place in the domain’s web of life.”

Strahd stood and paced before the fire. “The dragon you destroyed is a rarity here, but not irreplaceable, and as far as Gundar’s ambassador is concerned, you managed to trick him into cooperating with us.”

“Pargat told me nothing before he died.”

“But he told me everything when I conjured up his spirit,” Strahd noted happily. “Gundar’s monstrous son had cast a powerful spell over him, making it impossible for him to reveal any secrets to me, but it had power over him only while he was alive. I should have thought of that.”

Strahd’s dark eyes glittered in the firelight. “You proved yourself formidable… I readily admit that. I underestimated your power. To compensate you for that insult, I have healed your wounds and even forgiven you for your breach of hospitality.”

“We start our dealings anew?”

“Just so,” Strahd said, taking his seat again. “I know you seek a portal, a way out of these dark domains. I happen to know where one exists, as well as what rites need be performed to open the gate.”

The death knight nodded. “Since this portal happens to stand in your foe’s domain, it may be necessary for me to force him to see the urgency of my quest.”

“We understand each other perfectly, Lord Soth.” The vampire casually reached down and tossed a piece of wood onto the fire, though the blaze warmed neither of the beings who sat before it. “A fair exchange between allies. I give you the location of the portal. You do not restrain yourself from harming anyone who prevents you from reaching that gateway.”

The conversation soon turned to Duke Gundar and the bloody history of the portal that lay within his home at Castle Hunadora. Like Strahd, the duke was a vampire, but he ruled his land through brute force, not through the subtle tactics of fear favored by the count. Barovians lived in dread of their mysterious lord-or, to be more precise, the boyar class of landholders who did Strahd’s bidding, collected his taxes, and enforced his laws. The poor souls who dwelt in Gundarak feared not only the duke’s army, composed largely of thugs and murderers, but the lord himself. Although they did not realize Gundar was a vampire, the people of Gundarak knew of his rampages across the countryside. His forays at the head of a mob of plundering soldiers had fueled many citizens’ nightmares.

Those who lived under the long shadow of Castle Ravenloft worked hard to pay their taxes, all in the hope that they might never know what the ancient stone walls held; the men and women of Gundarak knew that, no matter what they did, they might end up a corpse suspended from Hunadora’s blood-soaked battlements.

The story of Hunadora’s portal was likewise colored by violence. Hundreds of years past, the duke’s young son had quarreled with his sister in the castle’s main hall. Even then, the boy was a foul-tempered reflection of his father, and the argument ended with him bashing open his sister’s skull. No sooner had the girl’s blood wet the stone floor than a doorway of shimmering darkness appeared in the room’s center. Gundar and his son both tried to pass through the gate, but a wall of crackling energy held them back.

For more than a decade they preserved the girl’s corpse, using dark sorceries to make it bleed steadily. In this way they kept the portal open, but their experiments yielded the duke only disappointments. While any not of the duke’s bloodline could enter the portal without hindrance, neither he nor his son could pass through. At last Duke Gundar tossed his daughter to the crows and let the gate close.

“The experiments with the gate left their mark on Gundar’s brat son, too,” the count said, stretching his legs as the tale came to an end. “Medraut is forever trapped in a child’s body. The scholars the duke consulted claimed it had something to do with the energies the portal emitted.”

“Yet the child-monster can be killed?”

“As far as anyone knows, yes. It is said that his blood-or his father’s-will open the portal again when spilled in Hunadora’s main hall.”

For a time only the sound of the crackling fire could be heard in the keep. Soth pondered what the count had told him as the vampire lord sat contentedly by the fireside, seeming to doze. Finally the death knight stood. “I will leave in the morning, Count.”

“Splendid,” Strahd exclaimed. The speed with which he stood told Soth the count had been far from asleep. “I have two final gifts to offer you. The first is advice.”

The vampire lord moved to the room’s single window and motioned for Soth to join him. “Once, long ago, Barovia was the only duchy in this netherworld,” Strahd began. The death knight reached his side and glanced into the night. “The duchy was surrounded by a border of mist-the same mist that brought you here, Soth. As time went on, the mist carried strangers to my land. It was inevitable that, one day, someone would attempt to find his way back. A few travelers who entered the Misty Border were never seen again. Others simply left the mists in the duchy, reappearing far from where they’d entered.”

Pointing to the south, the count continued. “That was true until a ghost of great power and great evil breached the Misty Border. When he walked into the mists, a new duchy formed, a land called Forlorn. The dark spirit, whose name has never been told, rules Forlorn… just as other powerful beings rule the domains that formed when they entered the Misty Border.”

“You believe a new land would form if I entered this border?” Soth asked.

Nodding, Strahd turned away from the window. “Perhaps. And you would be trapped in that domain forever, just as I am a prisoner within the borders of Barovia.” He poked the fire and watched the sparks rise up the chimney. “A stretch of the Misty Border edges Gundarak to the southeast of Castle Hunadora. Keep to the routes I will provide you, and you will be safe. Stray too far from my map and…”

The death knight needed no further explanation. “What is the other gift?”

The count looked into the fire. “Troops worthy of accompanying you through Gundar’s lands.”

“I have no need of men,” Soth replied. “My thanks, but Azrael and Magda have proven to be somewhat useful. I plan to take only them with me into Gundarak.”

Strahd frowned, and the look of consternation that crossed his face was sudden and severe. “I was hoping you would allow me to deal with the gypsy and the dwarf. Magda knows far more than I’m comfortable with, and the werecreature has been raiding my villages for some time, flouting my authority.”

Soth gathered his damaged armor. “They are both pawns,” he said. Turning his back on Strahd, the death knight headed for the basement and the tools that were stored there. “But they are my pawns, and I will not give them up without good cause. As an equal ally in this arrangement, I reserve that right. I’m sure you understand.”

• • •

With the screaming finally at an end, Magda found it easier to work. Sighing, she pulled the brightly colored blanket a little tighter around her shoulders, then took a firm grip on the bone sewing needle and went about mending her tattered dress. The garment, which lay draped across her lap, had been a beautiful gown when Strahd had made a gift of it to her. After many days on the road and more than one terrifying encounter, it was little better than the homespun skirt the gypsy had been wearing on the night Soth had kidnapped her.

“Did you know him?” Azrael asked around a mouthful of bread. He pointed down, toward the room Soth and Strahd occupied. “The gypsy they have down there, I mean.”

Magda squinted at the crude needle and threaded it. After making a stitch or two in the dress’s ragged hem, she looked up at the dwarf. “My tribe was very small. I knew everyone in it.”

The clump of bread clutched in one hand, Azrael foraged through the basket at his side. Small wheels of cheese, loaves of bread, a few containers of preserved fruit and hardtack, and even two bottles of wine filled the straw basket to bursting. The dwarf pushed most of this aside, coming up at last with a cold leg of lamb. “You’ll be the last one left soon… if you’re not already.”

“That matters little,” she replied icily. “Apart from the old woman who led us, there was no one in the tribe who would have mourned me had I died before them-not even my brother.” She went back to her sewing. “If I am the last, I will begin my own tribe.”

The statement was made with little emotion, as if Magda had been speaking of the last meal she’d eaten or the weather from the previous day. With equanimity she held the dress up to the light of the single candle that lit the highest room in the tower. A skylight, its window long ago caved in by snow, augmented that feeble light with a wide pool of moonlight. The radiance cast a pale glow on the few boxes that made up the room’s decor.

Satisfied with the stitchwork, Magda set about sewing the rest of the hem. After that, she would patch the few holes in the gown. It wouldn’t be the type of dress to make men follow her with their eyes, but that didn’t matter to her anymore. In her present circumstances, such concerns as romance or beauty seemed frivolous. One needn’t worry about turning heads if keeping one’s own was a matter left unresolved.

Azrael stuffed the last of the bread into his mouth. “You’re not like the other Vistani I’ve run into,” the dwarf mumbled absently. “Not that that’s a bad thing, mind you. I mean, it’s obvious you’re not a spy for the count.”

“Hardly,” Magda replied, not looking up from her work.

Strahd’s treatment of the woman on the way to the tower had been cold at best, openly contemptuous at times. When Azrael had noted that they were short on supplies, the count had led them on a detour to a lonely farmhouse near the fork of the River Luna. There Magda and the dwarf were ordered to present themselves as Strahd’s agents. The peasants knew that anyone possessing the lord’s seal had to be granted whatever they requested; all the pair had to do was ask for the food, clothing, and weapons they required. When Magda balked at the notion of taking food from people who likely had little to spare, Strahd flew into a rage. Only Soth’s presence tempered the vampire’s wild anger.

At last done with the repairs, Magda turned her back on the dwarf and shrugged the dress on over her shoulders. She let the blanket drop and smoothed the red cloth over the curve of her hips. When she turned around again, the dwarf was eyeing her lustily. She reached for the cudgel that lay at her feet.

“No need for that,” the dwarf said quickly. “Sorry if you don’t like the way I was looking at you, but… well, you are quite attractive for a human.”

Magda left the weapon where it lay. After all, if Azrael threatened her, she always had her silver dagger close at hand. She’d moved it from her sack to her boot after the battle with the gibbering guardian; Vistani superstitions were clear on such matters. Only a fool ignored the prompting of such a warning.

Feeling secure, she packed her needle and thread in her burlap sack. Along with a small loaf of bread and a jug of sweet cider, the sewing items were all she’d asked of the terrified old woman who lived in the cottage they visited. Azrael had demanded all the food he could carry, as well as blankets, a new tunic, and a pack for his new belongings.

The Vistani tossed the colorful but ill-gotten blanket she’d used to cover herself back to the werecreature. “Thank you for the compliment and the use of this.”

“Why do you think the club’s so special, if you don’t mind me asking?” the dwarf asked without prelude. After Magda explained the tale of Kulchek the Wanderer, Azrael snorted. “If that was the cavern he visited, then his skull was probably stacked with the rest. The blob with all the eyes must have eaten him.”

Magda refused to rise to the bait. “Strahd said the thing returns from the dead somehow after it is killed. What makes you think Kulchek didn’t kill it before?”

“And the portal that was supposed to be there?”

The woman waved the question away with a flick of her hand. “Perhaps there was a portal there once, but the magic sustaining it fell away.”

Momentarily rebuffed, the dwarf turned to rummage through the basket of food again. “Your great hero left his special club behind, eh? Doesn’t seem likely to me. I mean, if it was magic, he’d have taken it with him.”

Planting her hands on her hips, Magda said flatly, “You saw what the cudgel did to the guardian of the portal. Perhaps I should test it out on a shape-changer.”

Azrael laughed, a growling sound that made Magda wonder if the dwarf again was transforming into his badger form. “Magic sticks’ll do you no good against things like me,” he said when the laughing fit had subsided. “Oh, maybe that cudgel’s more than just a bit of wood, but don’t rely on it.”

Warming to the subject, Azrael got to his feet and straightened the brocatelle tunic he’d taken from the peasants. The heavy, colorful yarns that made up the garment lent the dwarf the look of a court jester. “Take the lout who ran into me on the road near Barovia village the other night,” he began. “I hid in the bushes at the side of the road, waiting for an easy mark. When this boyar came riding along, I leaped out looking like a half-badger-teeth and claws and all that. Does he run? Does he draw a sword? No, he whips out this pendant and waves it at me.”

A fit of laughter seized the dwarf, and he doubled over in mirth. “ ‘Oh,’ I growls, ‘don’t do that no more. You’ll make me hurt myself laughing at you.’ ”

Magda sat in shocked silence. In a daze, she rummaged through her small sack and withdrew the pendant she had sold to Herr Grest the night Soth had attacked her tribe. She’d told the boyar that the little piece of jewelry possessed the power to shield the person wearing it from creatures of the night. It’s actual powers were much less impressive: It made the person wearing it invisible to mindless undead, creatures like zombies or living skeletons, things without free will or human intelligence.

“Hey, you’ve got one just like his,” Azrael said, pointing at the drop of silver on the end of the chain.

“It’s the same pendant,” she corrected. “I got it from that boyar’s kin. The villagers are blaming that murder on my tribe.”

The dwarf chuckled. “They won’t have many warm bodies to put on trial after Strahd gets through with your lot.”

“I won’t be one of them,” the Vistani insisted as she slipped the pendant on. “Once we cross into Gundarak, there’s no way I’m ever coming back to Barovia.” She packed the rest of her belongings into her sack. “By the way, are you wearing that motley tunic all the way to Gundar’s castle? His guards would see you coming ten leagues away.”

“The count says there’s some old armor in the basement.” The dwarf picked at a loose thread of azure yarn. “I’ll get a mail shirt and use this as padding.”

“I wouldn’t trust Strahd’s word on anything,” Magda murmured under her breath.

Azrael groaned. “But you trust Soth? At least Strahd is open about his plans. You can be sure he will do as he says.” Spreading his arms wide, the dwarf added, “Do you know what this place used to be? The fortress of a local nobleman. When the noble stole tax money, the count had everyone in his household killed. Was it a surprise? Certainly not.”

“What’s your point?”

A wide smile played across Azrael’s face, making his muttonchop sideburns bristle like whiskers. “A predictable person is a lot less dangerous than one who tosses surprises at you.”

Magda slung her pack over her shoulder and took a last look around the musty tower room. “You’re as good at giving advice and sharing your ‘wisdom’ as any Vistani fortune-teller I’ve ever met. Do you ever follow it yourself?”

Azrael didn’t answer for a time. After he finished repacking his food, he noted, “If I followed half the advice I give, do you think I’d be here myself?”


Caradoc was finally growing accustomed to seeing the world at a tilt. His head still lolled on his shoulder, unsupported by his broken neck, but in the time since Soth had attacked him, the ghost had become less aware of the odd angle at which he viewed things. At times his mind compensated for the injury, straightening the landscape and the horizon he saw. Then there were the minutes and hours when Caradoc couldn’t even walk because of the vertigo that gripped him, times when he couldn’t tell up from down. Luckily, those attacks were growing less frequent, and the ghost was certain that, given time, his mind would adjust.

As he stood in the darkest shadows at the tower’s base, Caradoc saw the world as he supposed it really was. The ancient two-story tower squatted atop a steep-sided mound like a dragon upon its hoard. For decades the tower had protected the hill and its owner, but even its sturdy walls had not been able to keep the count from exacting his ultimate revenge upon its master. Now the place was empty, save for the occasional wanderer who sought it out as ill-considered shelter from the Barovian night, and the rats that scurried openly along the ceiling timbers. Its few windows gaped darkly, like missing scales on a dragon’s hide.

A dwarf and a woman walked from the tower into the chill predawn air. They deposited small packs at the doorway.

Soth’s new minions, the ghost thought disdainfully.

A rusty shirt of chain mail hung well below the dwarf's waist; the motley tunic beneath it poked out at his shoulders and neck. The armor had obviously been meant for a human, but the dwarf seemed unaware how ludicrous he looked in it, much like a young squire pretending to be a knight. The dwarf's features instantly dispelled that image from Caradoc’s mind. There was a feral glint in the dwarf's eyes, and his dark sideburns framed an upturned nose and wide mouth that looked as if they more properly belonged on an animal.

Clad in a gown of rich red fabric, hastily patched and with an uneven hem, the young woman appeared less threatening than the dwarf. Yet she carried herself with a confidence that unsettled the ghost. She was thin-waisted and lithe of frame, with the muscled legs of a dancer. The scratches crisscrossing those legs and the claw marks marring her shoulder told of a long, hard trek to the tower. The way she kept her gnarled cudgel close at hand revealed her wariness to sudden danger. Though her features were deceptively gentle-green eyes, full lips, and a soft chin-the ghost knew she must possess a reservoir of strength, for she had survived days of travel with Lord Soth and a harrowing escape from Castle Ravenloft.

“We’ll be leaving any time now,” the dwarf said, scuffing clumps of sod from the ground with his heavy boots. “I dare say the old count won’t want to dally until the sun rises.”

A brief moment of excitement passed through the ghost at the dwarf's disrespectful tone. If Strahd heard him, there would certainly be a confrontation, and Caradoc yearned to have an excuse to reveal himself and his new alliance to Lord Soth. Then he’ll realize how foolish he was to mistreat me, the ghost concluded, clinging to the shadows.

Magda sat down on the steepest part of the hill, just before the gate. Next to her, an uneven and badly constructed stone stair rambled down the hill. “We can’t be on our way too soon for me,” she noted impatiently, tapping the ground with her club.

It wasn’t long before the death knight and the vampire lord joined Soth’s servants. Caradoc shrank back into the shadows, then into the tower wall itself, at the sight of the death knight. A memory of Soth’s icy hands crushing his throat flashed in Caradoc’s mind, and he shuddered. Perhaps this wasn’t such a good time for a meeting.

“Although you do not agree with my assessment of your companions,” Count Strahd said, “I will present you with special troops that you will undoubtedly find of some use on the journey through the duke’s lands.” Both Magda and Azrael glanced at the vampire, but he spared them not a word.

His hands raised over his head, Count Strahd bayed the words of a spell. Wolves echoed the sound from the woods ringing the tower, and bright moonlight rained down upon the hillside like a sudden downpour. Faces appeared in the white light, faces contorted in screams of agony. These swirled around the hill, then disappeared into the earth. The ground trembled in thirteen places along the slope. First one dirt-crusted hand clawed its way to the air, pushing aside dirt and grass, then another. Like some ghastly spring bloom, skeletal hands and arms slowly reached up toward the gibbous moon.

Magda gasped and crawled up the slope. Less than an arm’s length from where she’d sat, a helmeted head had emerged from the ground. The skeleton pulled aside the earth from its chest with bony fingers, then sat up and proceeded to methodically free its legs. The hillside was awash with similar scenes-long-dead warriors, their armor hanging loosely upon rotting bones, responding to Strahd’s call. Worms twisted and fell from the dirt between the skeletons’ ribs, and pincered insects scuttled from beneath their helmets. At last, thirteen skeletal warriors stood on the hillside, their shallow graves at their feet, their battered swords in their hands.

“This should give you a fighting force worthy of a knight of your stature,” Strahd said, gesturing to the grim host assembled there.

Caradoc shrank back into the castle wall even farther, until only his face lay outside the cold stone. The count was revealing too much! Soth had commanded thirteen such warriors on Krynn, and it seemed that Strahd was taunting him.

Soth nodded and gestured for Magda and Azrael to gather up their packs. “They will follow my commands?”

“As I said, they are my gift to you, Lord Soth,” the vampire replied with a bow. “They once served the boyar who ruled this keep, and now they are yours to command.” He paused and pointed to the west. “Beware of Duke Gundar’s influence over them once you get close to his castle. Such mindless creatures are easily swayed to the side of a duchy’s lord once they enter his province.”

The death knight turned to the skeletal warriors. “Come,” he said flatly and started down the stone steps. Magda and Azrael fell in behind him. The undead warriors shuffled into place, keeping a relentless pace behind their new master.

“May we never meet again,” Lord Soth called from the edge of the forest.

The count raised his gloved hand in a casual salute. “Indeed,” he said softly. “Let us hope.”

Only after the death knight and his strange following had been swallowed by the forest did Caradoc emerge from his hiding place. The ghost floated tentatively toward the vampire lord, wringing his hands before him. “Forgive me, terrible lord, but by raising troops like those he commanded on Krynn, have you not revealed to Soth that you know more about him than you should?”

Strahd arched an eyebrow. “That was my intention, Caradoc. Soth did not miss the significance of my gift, and the question it will raise in his mind will help me. If he can’t be sure what I know, he’ll not be so quick to turn against me.”

After studying the sky for a moment, Strahd turned away from the ghost. “Dawn is coming. I must away.”

“Master,” Caradoc cried. “I watched as you healed the death knight’s arm. Might you heal my broken neck. I have been a faithful-”

Strahd faced his servant, the calm on his features and in his voice more terrible than any threat. “Don’t be foolish, Caradoc. Be thankful Soth didn’t discover your presence. I gladly would have let him destroy you, had you been careless enough to be seen.”

The ghost fell to his knees and cast his eyes at the ground. “Forgive me. I thought-”

“You thought I might heal you. Put that thought out of your mind, Caradoc. It was the hope that you might be human and whole again that caused your problems with your last master-” Strahd gestured for the ghost to rise “-and I will not tolerate the repeat of such foolishness. Abandon all such hopes. You are a servant, and it is best for servants to be content with their lot in life.”

The vampire lord closed his eyes, and a thin mist covered him. He blurred before Caradoc’s eyes, then changed into the form of a monstrous bat. In an instant Strahd was flying through the night sky, hurrying back to Castle Ravenloft. The dawn was coming, and the box of earth that served as the vampire’s protection from the sun’s killing light beckoned him.

A bitterness welled up in Caradoc as he watched the bat fly to the east, but he knew Strahd was right. The ghost had nothing to offer, and the count would allow him to live only as long as he proved a complacent servant. Defeated, he set off for Castle Ravenloft. With luck he would be there by nightfall and ready to do Strahd’s bidding when the vampire lord awoke and emerged from his coffin.

As he made the long journey through Barovia, Caradoc assuaged his bitterness with a single bleak thought: perhaps learning to exist without hope would be like learning to see the world with a broken neck. The trick was patience. With time, one could get used to almost anything.

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