FIVE

Devona and Lazlo managed to get my body into the back seat of the cab and then we all climbed in. Devona gave my body a quick examination and confirmed that it hadn't suffered any significant damage. We also learned that whoever had stolen my body hadn't removed any of the tricks I carried in the pockets of my suit jacket and he or she had left my 9mm in the shoulder holster.

Lazlo pulled away from the Tooth and Claw and Devona took out her handvox, called Papa Chatha, and then held the device to my face so I could talk with him. Handvoxes are the Nekropolis version of cell phones and they're yet another patented Victor Baron creation. They're made of flesh with an ear for you to speak into and a mouth that relays the voice of the person on the other end. If you hold a vox too close to your own ear you can sometimes feel the moving lips of the mouth against your skin, a sensation that, despite my dead nerve endings, never fails to make me a little queasy. Because of this, and so Devona could hear as well, I asked her to put Papa on speaker phone.

I quickly filled Papa in on what had happened since we left, and while Lazlo drove around this section of the Sprawl, Papa told me he'd been doing some more thinking about my situation.

"You know I'll do anything in my power to help you, Matt. You're not just one of my best customers, you're also my friend. But – and this is no false modesty on my part – while I can sew back on an ear or finger, even reattach an arm, there's no way in the Nine Hells that I'll be able to successfully reattach your head. You may be dead, but your nervous system still functions in its own fashion. I simply do not possess the necessary knowledge and skill to repair all the required connections between your brain and body. I'm sorry."

Papa went on before I could reply.

"Something else you need to be aware of is that an injury of this magnitude has severely damaged the integrity of your preservative spells. You'll need to get them reapplied as soon as possible. The longer your two… er, pieces remain separate, the more decay you'll experience. I can cast preservative spells on your head and body separately, but doing so will make it more difficult to rejoin them. It's hard to explain, but basically, by treating your two halves as separate objects, I'll be making them separate. So if at all possible, it would be better to wait until your head and body are reconnected before I apply any new preservative spells. No more than a couple days. Otherwise…"

He didn't need to spell out the alternative for me. Without preservative spells I'd rot away to nothing within a short time. Normal voodoo zombies decay more slowly because they're tied to their master's lifeforce, and as for the brain-munching zombies – well, nobody's exactly sure where they came from, but they tend to decay more slowly too. Not me, though. I decay at a fairly constant rate and it usually takes me a couple weeks to go from looking almost human to looking like boiled chicken sliding off the bone. But injuries to my body, while they don't hurt, speed up the process of decay. The more damage I take, the faster I rot. So even though I don't have to avoid serious injury to preserve my life the same way I did when I was human, in many ways, my current condition isn't all that different. Instead of seeing a physician, I see a voodoo priest, and his magic – along with his admittedly clumsy sewing skills – has kept me in a state of undead health for years.

"Well, if you can't put me back together, who can?"

"You could try the physicians at the Fever House," Papa said.

The Fever House is a hospital in Gothtown that provides the most advanced medical care in Nekropolis, in many ways more advanced than back on Earth. In order to preserve the quality of the human blood supply over the millennia vampires developed the medical arts and passed them along to human physicians. When the Darkfolk left Earth several centuries ago the Bloodborn established the Fever House and continued exporting medical knowledge to Earth – which is more than a little disturbing when you stop to consider that the flu shot you're getting is the result of a predator species wanting to keep its food supply healthy. But at any rate, the doctors at the Fever House might well possess the knowledge necessary to reassemble me.

Devona spoke for the first time since I called Papa. "The Fever House takes in patients of all species," she said. "With one exception."

I sighed. "Let me guess: zombies."

She nodded. "You know Bloodborn view them as nothing more than reanimated corpses. Never mind that full-blooded vampires are too. It's the fact that zombies don't have any blood that disgusts them."

"I hadn't thought of that," Papa said. "I suppose that leaves only one alternative."

"And that would be?" I prompted.

"Who else deals on a regular basis with stitching dead things together and bringing them back to life?" Papa asked. "Or at least a semblance of life."

"Victor Baron," I said.

I thanked Papa for the suggestion, he wished me luck and then he disconnected.

I told Devona what Papa had said. She called Information, got the number for the Foundry, and called. It was close to three in the morning now but in a city of perpetual dusk the citizens keep odd hours, so it was worth a shot to give Victor Baron a call. If we had to wait until morning it would be no great hardship. I needed to be reconnected before Papa could reapply my preservative spells, but I wouldn't rot away to dust in the next few hours. Still, the sooner I was whole again the better.

Devona had taken the vox off speaker phone and now held the device to her ear. I could hear a faint ringing from the other end and it went on long enough that I was beginning to think no one was going to answer, but then I heard a soft click followed by the sound of someone speaking, though I couldn't make out the words.

"It's a voice menu," Devona said. She listened for a moment and then pressed a button on the vox. She listened a few more seconds, frowned slightly, and made another selection. This went on for several more moments and I thought she was going to end up having to leave a message. Evidently Devona did too because she gave a start when someone actually answered.

"Oh, hello. Sorry to be calling so late but I'd like to make an appointment to see Mr. Baron. A friend of mine is a zombie and he, well, not to put too fine a point on it, someone cut off his head and-"

She stopped and listened for a moment.

"Yes, we have both his head and his body. No, the body isn't moving on its own." A pause as she listened again. "His name is Matthew Richter, and-"

Another interruption, another pause. When Devona started speaking again, she sounded pleased and surprised in equal measure.

"We're in the Sprawl right now, but we can come over right away. Thank you so much!"

She disconnected, closed the vox, and slipped it back into her pocket.

"Believe it or not, we have an appointment with Victor Baron. He'll be waiting for us whenever we get there."

I was pleased, of course, but an inherently suspicious nature is a prerequisite for a PI, and I couldn't bring myself to believe it had really been that easy.

"Who did you talk to?"

Devona shrugged. "An assistant of some sort, I assume. He said his name was-"

"Ygor," I guessed.

She frowned. "No. Henry. He told me not to worry about calling late. 'We never close here at the Foundry,' he said. He sounded blandly professional at first. You know, doing his job but not really interested in who I was or what my problem might be. But he became very interested when I told him your name."

"Why would that mean anything to him?"

From the front seat Lazlo said, "You helped save the city last Descension Day. You're famous." He thought for a moment. "Then again maybe he caught you on Acantha's show tonight." He chuckled, a sound like splintering bones. "I didn't realize you were so funny. You were a real sport to go along with her gags."

I sighed – which is a real trick when you're not attached to your lungs. "What can I say? You know how much I love a good joke."

Had everyone in the city seen that stupid program? I was really starting to regret my lack of restraint earlier in the evening. I considered sending Acantha a few hundred roses as a down payment on an apology, but as angry as the gorgon was, she'd probably just turn them to stone.

"All right, Lazlo," I said. "Let's head for the Foundry."

Lazlo pulled his cab onto the Obsidian Way and soon we were crossing the Bridge of Forgotten Pleasures, leaving the Sprawl and entering the Wyldwood. Nekropolis is shaped like a gigantic pentagram, its five Dominions separated by Phlegethon, a river of green fire that burns the spirit instead of the flesh. The only way to pass between Dominions is to use one of the bridges that connect them and the only way to cross in relative safety was to travel the Obsidian Way. The smooth glossy black road offers no magical protections for travelers, but the laws of Nekropolis state that travel between Dominions is not to be impeded for any reason – provided travelers keep to the Obsidian Way. If you venture from the road you're fair game for whoever, or whatever, might find you. Of course, as with a lot of laws in Nekropolis, it's really more of a strong suggestion than anything else, so traveling the Way is still dangerous. You need to keep your guard up and move as fast as you can and hope you don't attract any undue attention. And if you do you'd better hope you're stronger, faster or smarter than whatever is trying to catch you. Preferably all three.

The Wyldwood, as the name implies, is mostly forested, though there's a good amount of pastureland as well. There are villages located in the Dominion, though they tend to be few and far between. Those lykes who desire a more urban lifestyle tend to live in the Sprawl and while Lord Amon frowns on this, he doesn't forbid his subjects to leave the Wyldwood. Still, the vast majority of shapeshifters live there.

I'd traveled through a bit of the Wyldwood before, on foot, which is precisely as dangerous as it sounds. During that time, I'd stuck close to the Obsidian Way, but supposedly the interior of the Wyldwood changes its shapes just as lykes do. One day it might be a dark European forest, the next African grasslands, and the day after that, arctic tundra. I don't know if it's true but I've met Lord Amon, King of the Shapeshifters, and since he can change his form into that of any creature he desires, I've no trouble believing his Dominion is as metamorphic as he is. Sometimes I wonder if the only reason the land bordering the Obsidian Way remains stable in the Wyldwood is because Father Dis wants it that way to promote greater ease of travel. Then again, nice thick woods are much easier for predators to hide in and maybe that's the real reason the land around the Obsidian Way never changes. It makes for better hunting that way.

Whichever the case, the treeline on either side of the road varies little – huge, ancient trees with thick trunks and dense foliage kept us company as we drove. Although it wasn't long before we picked up new companions.

A dozen or so lykes appeared out of the woods and began running alongside the Obsidian Way, easily keeping pace with Lazlo's cab despite how swiftly we were traveling. They darted in and out of the woods on either side of the road, lithe forms moving with eerie silent grace. Some wore full animal forms, others appeared as human-beast hybrids, while still others were mostly human with only slight feral touches: pointed ears, sharp teeth, yellow eyes… But all the lykes moved with supernatural speed that was at once both terrifying and beautiful to behold. They were all predators of one kind or another, canine and feline, primarily. No mixbloods, though. Once a lyke has visited Dr. Moreau at the House of Pain for a genetic makeover, he or she isn't welcome back in the Wyldwood. A lot of mixbloods are lower caste lykes who've chosen to leave the Wyldwood rather than continue serving the alphas. Can't say as I blame them. I've always had a bit of a problem with authority myself.

The lykes pacing us on both sides of the road weren't simply out for a bit of exercise. The wrecked and abandoned vehicles we passed every few miles were testament to that. The lykes chased cars in the hope that they'd blow a tire or throw a rod and be forced to pull over, in which case it was snack time. Of course, few people are foolish enough to travel the Obsidian Way unless their vehicles are in tiptop shape and they're well armed. Which means that the lykes need to take matters in their own claws. The law forbids them from stepping onto the Obsidian Way to attack a vehicle, but if a driver just happens to encounter an obstacle…

Lazlo gazed out the windshield. "Aw, dammit! I hate lykes!"

"What's wrong?" I couldn't see, so Devona lifted me up and propped me on the back of Lazlo's seat so I could look over his shoulder and out the windshield.

"Spike strip," Lazlo said. "A lyke just tossed one onto the road ahead of us. Hold on."

I'd just managed to catch a glimpse of the gleaming metal of the spike strip illuminated in the wash of the cab's headlights when the vehicle suddenly lurched upward. I almost fell, but Devona grabbed hold of my head with both hands to steady me, though my body slumped over against her. We would've strapped my headless form in when we first put it in the cab but Lazlo doesn't believe in seatbelts. He says they show a serious lack of faith in a driver.

I have no idea how something that at least outwardly resembled an earthly cab managed to jump into the air, but that's exactly what Lazlo's vehicle did, sailing over the spike strip and landing on the other side with a jarring impact. No damage was done, though – or at least, none the cab couldn't contend with – and we kept going. The lykes keeping pace with us snarled with frustration, eyes wild, tongues lolling, jaws flecked with froth, but they continued flanking us, no doubt looking forward to their next attempt to force us to stop.

The snarls and growls gave way to full-fledged howls, and Lazlo grimaced. "I've had enough of this shit." He thumbed a switch on the dash and in response the cab's hood retracted into the main body of the vehicle with a moist sliding sound. A mottled discolored organ rose forth from the vehicle's cavity, flesh coated with slimy mucus and shot through with swollen purple veins. I recognized the cab's tongue, but as I watched it thickened and swelled, lengthened and extended, until it had assumed a very different shape, one reminiscent of a mounted machine gun. The fleshy weapon began firing – or perhaps spitting is a more appropriate term – swiveling back and forth, spraying silvery gobs of organic material as if they were bullets with accompanying chuff-chuff-chuff sounds. The silver sputum hit the lykes on both sides of the road as we passed and the werebeasts howled and screamed in agony as the ammunition struck them. From the severity of their reaction I knew that the mucusbullets Lazlo's cab produced somehow contained actual silver. A dozen lykes fell to the barrage from the flesh-gun, while the others decided that this night discretion really be the better part of valor and fled, slipping silently away into the shadowy woods.

Once the lykes were driven off the fleshgun stopped firing, descended into the vehicle's cavity – returning to its normal tongue shape in the process – and the hood slid back into place.

Lazlo then turned to look over his shoulder and gave us a grin.

"Nothing like a few hundred rounds of silver to make a lyke think twice, eh?"

The cab swerved alarmingly to the right while Lazlo said this and both Devona and I shouted for the demon to turn back around before his haphazard driving accomplished what the lykes couldn't and caused us to wreck. Lazlo faced forward again, seemingly unconcerned that we were heading straight for a huge oak tree, and he managed to bring the cab back under control in time to avoid a collision.

Lazlo continued driving and Devona and I were silent for several moments while we adjusted to the fact that we'd barely just avoided becoming weremonster kibble. When I had my nerves under control, I said, "That's a new feature, Lazlo. When did you have it installed?"

"What do you mean?"

I was used to Lazlo being, shall we say, of generally vague disposition, but I had a hard time believing he didn't understand my question.

"The gun. I saw you hit the switch to activate it."

"Switch?" Then Lazlo laughed. "Naw, I was just trying to turn up the radio to drown out the sound of the lykes. All that howling and snarling is like fingernails on a chalkboard to me."

"But the gun…" I insisted.

"I have no idea where that came from," Lazlo said. "My little baby is just full of surprises, isn't she?"

He patted the dash lovingly and the cab's engine made a noise that sounded surprisingly like a purr.


Evidently word that Lazlo's cab spit silver had preceded us for we saw no further sign of lykes as we passed through the rest of the Wyldwood. As we approached the Dominion's border we saw the green light cast by the flames of Phlegethon flickering against the grayishblack sky and soon we crossed the Bridge of Silent Screams and entered the Boneyard. The Dominion of the Darklord Edrigu, the Boneyard is the realm of the dead, and it fit the part perfectly. The buildings were rundown and always on the verge of collapse. Stone pitted and chipped, wood warped, glass smudged and cracked, mold and mildew clinging to every surface as if they were varieties of paint. Sounds are muffled in the Boneyard and refuse to travel as if the air itself is dead. And while I don't breathe and thus can't personally attest to it I'm told the air smells of must and slow decay, like an ancient tomb that's been sealed for a thousand years or more.

Here Lazlo's insane kamikaze driving was less of a hazard than usual. Few living people had reason to visit the Boneyard and those who did pass through stuck to the Obsidian Way. So the streets were deserted, giving Lazlo fewer targets to hit. The sidewalks were deserted too, but if you stare long enough and allowed your eyes to go out of focus, you begin to see ghostly images of pedestrians garbed in fashions spanning the course of human history, and you get the sense that, far from being deserted, the Boneyard is as full as any major metropolitan area on Earth, and in its own macabre way just as alive. As someone with more than one foot in the grave myself I'm able to see more of the Boneyard's true nature than most, but even I sometimes feel that I'm only catching a glimpse of a larger and more complex picture.

The longer we drove the more we began to see the suggestion of ghostly vehicles sharing the road with us. As with the spectral pedestrians, various ages were represented by the traffic – horse-drawn carriages, model Ts, stagecoaches, Roman chariots, ultra-modern sports cars… For the most part the insubstantial vehicles gave us a wide berth, but every now and then one would pass right through us, and even I felt a cold chill of ectoplasm as for the briefest of instants we shared the same space.

"Lousy ghost drivers," Lazlo muttered after a spectral double decker bus drove through us. "Where's a ghost cop when you need one?"

The drivers never acknowledged our existence, didn't so much as shoot us a single glance. They just stared forward, faces expressionless as they drove. I wondered if they were even aware we were present or if, having crossed all the way from one state of existence to the other, they were no longer interested in having anything to do with a mundane corporeal world that was now beneath their notice.

"You're a dead guy, Matt," Lazlo said. "Maybe you can help me understand something I've always wondered about."

He took a hand off the steering wheel – never a confidence building move considering how he drove – and gestured at the ghostly traffic surging silently around us.

"Where do all these ghosts come from? They can't all have migrated here during the Descension. That was almost four hundred years ago and many of these ghosts are more modern than that. Some of them are probably ghosts of people who died in other Dominions and eventually drifted to the Boneyard, but they can't account for this many spirits. I mean, there must be thousands of them."

"Just because I'm a zombie doesn't mean I'm an expert on everything to do with life after death," I told him, "but as I understand it, when the Darkfolk left Earth for Nekropolis, Lord Edrigu gathered up the world's ghosts – those spirits who for whatever reason remained earthbound after their death – and brought them with him, just as the other Darklords brought their subjects with them. Galm brought the vampires, Amon brought the shapeshifters, and so on. But Edrigu knew that people would keep dying on Earth, creating new ghosts, so he left servants behind whose job it is to scour the world, find earthbound spirits, capture them and then bring them to Nekropolis to live in the Boneyard."

"Kind of like a wildlife preserve for the dead, eh?" Lazlo said thoughtfully. "So that's it? The ghosts just stay here, going about their ghostly business, for the rest of eternity?"

Devona jumped into the conversation then. "Yes, although there are rumors that Lord Edrigu's dark mirror doesn't only open a portal to Earth. Supposedly it can open a doorway into… well, whatever comes next. After life, I mean."

Each of the city's five Darklords – as well as Father Dis – possesses a magic mirror that allows them to create a passageway to and from Earth whenever they wish. To be technical, the Lords possess two mirrors: a personal one and a second, much larger one that can be used to transport large object such as freight-laden vehicles back and forth between dimensions. The Darklords need some way of importing necessary materials and supplies. After all, Nekropolis couldn't function if it was an entirely closed system.

Lazlo drove in silence for several moments as he digested what we'd just told him. Eventually, he said, "What about you, Matt?"

"What do you mean?"

"You ever been tempted to go through Edrigu's mirror? I mean, you are dead, so you could pass through if you wanted to, right?"

"I don't know."

The thought had never occurred to me. I may be dead but I don't think of myself as a ghost. I still have a physical body after all. But physical objects can pass through a Darklord's mirror. That's how I originally came to Nekropolis. But I'd never thought that I might be able to physically pass from Nekropolis's dimension to… what? Heaven? Nirvana? Or maybe what lay on the other side of Edrigu's mirror was a hellish place worse than Nekropolis. Or – and in some ways this was an even more frightening thought to me – what if there was nothing on the other side? What if a spirit simply ceased to exist once it entered the mirror and instead of another world all that waited for those unfortunate spirits was final, everlasting oblivion?

Devona stroked the back of my head. "You know, Matt, if you ever want to…" She allowed the thought to trail off, unfinished.

"Thanks," I said, "but I'm content with remaining a living dead man in a city of monsters." I glanced toward my headless body propped on the seat next to us. "At least I will be if we can manage to make me whole again."

At that moment we entered a section of the Boneyard that looked as if it had been bombed into rubble. The buildings here lay in ruins and the streets were strewn with rubble. Lazlo was forced to slow down and detour around the chunks of stone, brick and mortar in the road and the lack of intact buildings around us provided an unobstructed view for miles. In fact we could see all the way to the far east of the Dominion where Edrigu's stronghold lay, situated precisely on his point of the pentagram that formed the city's borders. Edrigu's home was called the Reliquary and it lay housed deep inside a gigantic prehistoric burial mound that looked something like a gently rounded mountain off in the distance. I'd never been there before – this was the first clear view I'd ever had of the place, as a matter of fact – but I had to admit it was something to see. I've visited other Darklord strongholds, and while each is impressive in its own way, there's an ancient grandeur to Edrigu's home, a primal simplicity as if it had been physically shaped from bygone millennia and set in place to stand for all eternity, as basic and uncompromising as Death itself.

Lazlo glanced out the window at the ruins surrounding us. "Man, Edrigu really isn't into urban renewal, is he?"

"He's the King of the Dead, not the King of Architecture," I said. I wondered if the ruined condition of this neighborhood wasn't the reason Victor Baron had chosen to locate the Foundry here. Baron began his life as the original Frankenstein monster, a creature made from the assembled parts of dead bodies and for this reason it made sense that he lived and worked in the Boneyard, a realm of the dead, and this unnamed blight of a neighborhood was among the most desolate of locations in this Dominion. Perfect for a being who was, essentially, a scientific version of a zombie.

Because it was the only intact structure for several miles in all directions, the Foundry loomed large against the surrounding landscape, a dark mass of gray stone that resembled a cross between a medieval keep and a factory built during the height of the Industrial Revolution. Towering smokestacks rose into the sky, fouling the air with black clouds of pollutants. But considering the inhabitants of this Dominion were already dead, the environmental impact was negligible. Perhaps another reason Baron had set up shop here: no need to worry about where and how he dumped his plant's waste products. Rising from the roof of the Foundry and stretching between the smokestacks was an intricate metal lattice containing thick tangled coils of rubber coated cable. Blue-white bolts of electrical energy coruscated across the lattice in a constant ebb and flow like ocean waves. I couldn't smell the sharp tang of ozone in the air, but Devona later told me it permeated the whole area, but even through the cab's closed windows I could hear the constant crackle, pop and hiss of the lattice's electrical discharge, as well as the deep thrumming sound of power so massive it could barely be contained, like the perpetual rushing of a huge waterfall.

Now that I was this close to the Foundry I wondered if Lord Edrigu – or maybe even Father Dis – had insisted Baron build his factory here because of the desolation, since it wouldn't matter if Baron's facility experienced an "industrial accident" that might affect the surrounding area. This was immediately followed by a more disturbing thought: considering that the Foundry had been there for over two centuries maybe Baron's facility had somehow been the cause of the surrounding devastation.

As you might imagine this thought did little to inspire confidence in the man's ability to help me get my head on straight, so to speak.

As we drew closer to the Foundry we began seeing vehicles in the road – not ghost vehicles, but physical, three dimensional ones. Dark semi trucks with the stylized VB of the Victor Baron logo on their trailers passed by, hulking creatures with patchwork faces behind the wheel, carrying the latest shipments of Baron's creations to customers throughout the city. Vehicles resembling hearses glided through the street as well, also bearing Baron's logo on their doors. They belonged to the Bonegetters, employees of Baron's who traveled throughout Nekropolis on an endless quest to locate dead bodies – or cast-off body parts – and bring them to the Foundry to be used as raw material for Baron's work. Considering the savage nature of the Darkfolk, violence occurs on an all-too-regular basis, and when deadly mayhem results, the Bonegetters do their best to make sure they're on the scene to recover any useful bits and pieces when the bloodshed is over.

The Foundry grounds were surrounded by a twentyfive foot wrought iron fence and Lazlo sniffed when he saw it.

"That thing might look impressive to tourists," he said, "but it wouldn't keep out a fly, let alone a…"

Lazlo trailed off as a large black gorecrow approached the fence. The bird flew high enough to pass over the bars, but the instant it crossed the fence's perimeter, there was a blue flash and the bird burst into flames and plummeted to the ground.

"Like I said, Baron's got himself a hell of a security system," Lazlo said, his voice sounding a bit weak. "Good thing we're expected."

"A force field of some kind," Devona said. "Impressive. I wonder if it only prevents physical objects from entering or if it can stop magical intrusions as well."

"If we don't get flashfried trying to get inside, you can ask Baron yourself," I said.

"I'd love to pick his brain," Devona said. "No pun intended. Along with everything else his factory produces, Baron manufactures a number of security products. Reanimated guards, both canine and humanoid, as well as living, organic alarm systems. The Midnight Watch is just small potatoes to someone like him, but if we can learn something from him, or better yet, enter into some kind of partnership, even if only on a small scale…"

Even though I knew it was childish of me, I was irritated by Devona's words.

"We didn't come here to network. We came to get me put back together, remember?"

Devona's eyes narrowed, an expression I knew meant she was struggling to contain her anger.

"Of course," she said, trying to sound as if she weren't upset and succeeding for the most part. "I was just thinking out loud."

If my head had been attached to my body right then I'd have kicked myself for being such an idiot. What was it with me and Devona's business? I'd criticized her employees earlier in the evening and now I'd complained when she recognized a potential opportunity in talking with Victor Baron. Why was I finding it so hard to be supportive? I had no answer, and not wishing to make matters worse, for a change I did the smart thing and kept my mouth shut as Lazlo turned off the road and stopped before the Foundry's main gate.

A metallic skull with organic eyes was mounted on a pole to the left of the gate and it swiveled to look at us. Lazlo rolled his window down and leaned out, but before he could say anything, the skull spoke.

"Damn! You're hideous! No wonder you couldn't wait until morning to see Mr. Baron. But I have to warn you: he may be a genius, but I'm not sure even he's going to be able to pretty up that ugly mug of yours!"

"I'm not the one with the appointment," Lazlo growled. "It's my friend Matt. He's in the back."

The skull sentry turned to face the back window. Devona rolled it down and held me outside so the skull could get a good look at me. The sentry skull's living eyes moved back and forth as it regarded me and I knew there was a living brain encased in that metal cranium. If I'd ever had any doubts that Victor Baron was who and what he claimed to be, they vanished at that moment.

"Just a head, huh?" the skull said. "Believe me, I share your pain."

The gate began to open with a soft hum, and when it had opened wide enough, Lazlo drove slowly through.

The intensity of the power thrum increased the closer we got to the main entrance until I could feel my teeth vibrating. The sensation was merely annoying for me, but when I looked up at Devona, I saw that she was grimacing, jaw clenched tight, lips drawn back to reveal her fangs, which were more prominent than usual, and I knew she was in pain. I heard a low moaning sound then that I first took to be coming from Lazlo, although I'd never known the demon to suffer discomfort of any sort. But I quickly realized the moaning wasn't coming from the front seat; instead, it seemed to be coming from all around us. I understood then that the sounds of distress were emanating not from Lazlo, but rather from his cab.

Lazlo patted the dashboard. "Don't worry, sweetie. It'll be OK."

There was something about the softness in Lazlo's voice that for the first time made me think that maybe the cab was more than simply a vehicle to him and he more than a driver to it. I've become a lot more broad minded since moving to Nekropolis, but even so, the images that went through my mind at the thought of Lazlo and his cab as a couple were more than a little sickening. But lots of people react to Devona and me the same way, so I told myself to be more tolerant.

A light above the entrance flared to blue-white life as we approached a pair of huge iron doors. Lazlo pulled up and the doors started to swing open before he finished parking.

A being cloaked in a hooded brown robe and pushing a wheelchair stepped outside. The being's movements were slow and it lurched from side to side as it walked. One shoulder was higher than the other and the left arm was considerably longer than the right. The flesh of the hands appeared almost bone white in the fluorescent light, and the skin was covered with thick, ugly scars.

The figure opened Devona's door and gestured for her to step out. She did so, carrying me beneath her arm.

"Welcome to the Foundry, Ms. Kanti, Mr. Richter." The voice was a rough whisper and I had to strain to hear it over the loud thrumming issuing from the Foundry. Though it was difficult to tell, I thought it belonged to a man – or at least something that had once been a man. He went on. "I take it the body is still in the cab?"

"I got it," Lazlo said. He left the cab's engine running, walked around to the rear passenger side and retrieved my headless body. He carried it with ease as if it weighed no more than a straw filled scarecrow. He placed my body in the chair gently and the robed man secured it with leather straps around the chest, wrists and ankles. Despite his obvious deformities he performed this operation deftly and within moments my body was ready to travel again.

Devona turned so that I could face Lazlo.

"Thanks for the help," I said.

Lazlo grinned, a sight that would make even the most vicious serial killer wet himself in terror. "You never have to thank me, Matt. You know that. Still, you're welcome."

Just then the cab's hood opened a crack and a mournful wail came out. Lazlo placed his hand on the roof and gently rubbed its surface.

"I'm afraid we can't stay and wait for you," he said. "The sound's getting to her. But we'll stay in the neighborhood and come back to pick you up when you're finished, OK?"

I almost asked Lazlo how he'd know when Devona and I were done – I'd never known him to carry a vox – but there was no point. One way or another Lazlo always knew when I needed a ride.

"Sounds good," I said.

Lazlo gave us a parting wave before climbing back into his cab and roaring away from the main entrance as fast as possible. For an instant I thought he would ram the now closed gate on his way out, but the sentry skull was able to open it in time, if just barely, and Lazlo zoomed off into the darkness, the skull's obscenityladed shouts of angry protest following him.

The robed man turned to us and for the first time I caught a glimpse of the face hidden within the hood's shadow. Its features were misshapen and twisted, like a wax figure that had melted partway before cooling and becoming solid once more.

"Let's go," he said. "Victor is expecting you."

He gripped the wheelchair's handles and began pushing my body toward the open entrance, walking with that strange lurching gait of his. Devona followed, carrying me, and we entered the lair of Victor Baron.

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