LXIX

The Meroweyans do not attack on sixday, but smoke rising in lines just to the southwest by late afternoon shows that they have occupied Ironwood. When the lines of smoke are still rising at eighth glass on sevenday, Lerial knows that the earliest an attack will come is on eightday, and that is fine with him, given that his order-sensing is finally at least as strong as it had been before his last encounter with the chaos mages.

He puts some of the Lancers to work extending and strengthening the ends of the trenches, and he watches for a time as Altyrn works with a handful of Lancers, showing them how to use the few spear-throwers that first company has made. You wouldn’t know where to start in making one of those. After a moment, his next thought is But you can divert some chaos-bolts, and that’s even more important. But is it? What Altyrn has done improves the strength of at least an entire squad.

Later that morning, Altyrn inspects the trenches and revetments. When he is finished, he turns to Lerial. “They’ve done a very good job here.”

“Thank you, ser. I just applied what someone taught me about trenches.” Lerial grins.

The majer grins back. “I told you no knowledge was ever useless.”

“Yes, ser. Still, ser … when they see all these revetments, won’t they just march upstream or downstream to find an easier place to cross?”

“I’m most certain that they will, and there’s a place a kay south that looks perfect.”

“That’s where you had the timbers dragged,” Lerial recalls.

“Exactly. The stream widens and is only a little more than a yard and a half deep, if almost ten yards wide. That part is almost fifty yards long, and the banks are less steep there.” Altyrn pauses. “There’s also an underground spring or stream that enters there, and the muddy and sandy bottom … well, the locals call it the bottomless sink. Scores once died there … or so the locals claim. At the very least, it ought to leave a lot of Meroweyans stuck or struggling there like grounded geese. I’ve had fifth company make tracks to and from the water on both sides as if that’s where we’ve been crossing since removing the bridge. We’ve also piled up the bridge timbers on the east side to form a revetment to block the only place where the stream bank is low.” The majer shrugs. “If they’re smart, they’ll just have their mages topple three or four tall trees here, and then swing them over the stream and send a slew of armsmen across. That would do the job … but it would likely cost them another company, maybe more. They’ll attack both places … and maybe try to cross farther north, even if the forest is thicker there. I’ve had some of fourth company staking the stream bank to the north … just within a yard or two of the water, and there are some locals with bows up there.”

“You’re giving ground and making them pay for it with troopers … until they have no more left.”

“That’s the idea. Whether it will work…” Altyrn shakes his head. “Second company is closer to full strength than any other company, and you’re down to four score or a little less, including you and the squad leaders. In rough terms, we’ve lost somewhere between a company and a half and two companies. They’ve lost more than ten. That leaves around thirty, twenty-five at the least. We’re still outnumbered five to one.”

“As opposed to seven to one when they arrived,” Lerial points out. “But we have to do better.”

Altyrn nods. “They’ll have scouts near here within a glass, if they haven’t staked us out already.”

For all that the majer has said, Lerial cannot sense or see any bodies of men on the west side of the stream whose name he does not know. Nor does he sense more than one or two over the course of sevenday, but those two are mounted, and likely scouts, although they never approach to closer than a hundred yards. They are good enough that even when Lerial looks right where his order-senses tell him they are, he still cannot see them. That worries him … a great deal. In time, one of the scouts moves south, and the other north … and another appears, if somewhat farther south and just out of sight … or where he would be out of sight if Lerial could even see him.

The scout moving north concerns Lerial, although fifth company flanks second, but that thought brings to mind his worries about his own fourth squad. He doesn’t feel solid about putting the archers either directly opposite the road or at the northernmost company position in the trenches, which is where they are at the moment. So he walks along behind the trenches until he finds Moraris.

“Ser?”

“We need to talk to the head archer.” Lerial would prefer to talk just with Alaynara, but that would be going around the squad leader, and could lead to problems he’d just as soon avoid.

“Ser?” questions the squad leader, again.

Lerial understands that, too, but he just smiles. “I want to hear what each of you has to say about where fourth squad should be positioned. She doesn’t have your experience, and you’ve not dealt with archers very long.” Lerial pauses just slightly. “If you’d have someone summon her…”

Moraris turns slightly. “Haelcyna … I need the head archer. Pass the word.”

“Yes, squad leader.”

Lerial looks at Moraris, thinking once more how the Lancer looks more like a trader, and asks, “Where do you think fourth squad would be most effective?”

“On the flank. Archers aren’t trained or armed to repulse a frontal attack.”

“That’s true.” Lerial nods.

Alaynara hurries toward the two, then stops and inclines her head. “Ser, Squad Leader?” Her voice is low and pleasantly polite.

“We’d like your advice,” Lerial admits. “If the Meroweyans attack from the road … if they do … where would be the best place for your archers?”

“Against a shieldwall front? What do you want us to do? For how long?”

Lerial almost blurts out, “Kill as many as possible, of course,” but realizes just before he does what she means.

“They’ll likely continue with the shieldwall,” he begins, although that is merely a calculated guess on his part. “They’ll try to shield those who will make the first attempts to cross the stream … try to get them as close as possible to the water before exposing them.”

Alaynara nods thoughtfully. “We ought to be to the side some, not so much that we can’t shoot down the road if necessary, but we’ll have a better chance if we have an angle on the column.”

“How do you…?” Lerial shakes his head.

“In some ways, it’s like hunting. It’s hard to hit a red deer head-on. If you do, there’s a better chance of bringing him down with a single shaft, but a greater chance of missing if he moves suddenly. In fighting, it’s obvious that you want every shaft to count in some way. If you wound more, rather than just kill a few, the fewer that are left to fight.”

Lerial can sense grudging agreement from Moraris. “You two have the same general views. The squad leader doesn’t think your archers would be used to their best advantage in a head-on confrontation, and you think a slight angle will allow you to cover both the road and the attack. Good. We’ll leave first and second squads where they are, but I’ll have you and third squad switch positions.” He smiles. “Thank you both.”

When Lerial turns and leaves to inform Fhentaar of the change, he can sense a certain veiled amusement from Alaynara. Moraris does not seem upset, even possibly relieved that Lerial has not placed fourth squad closer to the bridge abutments.

Lerial continues toward the bridge, or where it had been, wondering when the Meroweyans will attack … and how.

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