Interlude
The haiku garden in H'orme's dome apartment was a minor miracle of horticultural design, a true example of the melding of nature with technology. Somehow, D'arl had never before noticed the harmony of the place—the ease, for example, with which the holographic walls and ceiling complemented the pattern of the walkways to give the illusion of a much larger garden than was actually here. The gently shifting winds, the whispered hints of distant waterfalls and birds, the genuine sunshine brought in via mirrors from outside—D'arl was impressed by the richness of it all. Had H'orme, he wondered, always kept these sensory distractions at a minimum whenever the two men had walked here together in the past? Probably. But today there were no reports for H'orme to concentrate on. Only small talk... and good-byes.
"You'll need particularly to watch out for Committé Pendrikan," H'orme commented as he stooped briefly to examine a particularly well-textured saqqara shrub. "He's never liked me and will probably transfer that animosity to you. Illogical, really, but you know the multi-generational grudges they like to hold on Zimbwe."
D'arl nodded; he was well aware of Pendrikan's attitude. "I've watched you handle him often enough, sir. I think I know the levers to use on him."
"Good. But don't go out of your way to pick any fights for a while. The Committee's a surprisingly conservative body, and it'll be a bit before they feel at ease with you sitting at the table instead of behind it."
"And vice versa," D'arl murmured.
H'orme smiled, the expression becoming wistful as he looked around the garden. "I have no fears for you, D'arl. You have a natural talent for the job of Committé, the ability to see what needs to be done and how to do it. This whole resolution of the immediate Cobra problem showed that: your campaign was masterfully executed, from original concept to final Committee approval."
"Thank you, sir. Though as I've said before the basic idea came from elsewhere."
H'orme waved aside the distinction. "You're not supposed to reinvent the fusion plant every time you need something. It's your staff's job to come up with ideas; it's your job to evaluate them. Don't ever fall into the trap of trying to do it all yourself."
D'arl suppressed a smile. "Yes, sir."
H'orme gave him a sideways glance. "And before you savor the irony of that too much, remember now much work I've dumped on you alone. Pick your aides well, D'arl—in all too many cases, they're what make or break a Committé."
D'arl nodded silently and the two men continued their walk. Looking around, D'arl found his mind drifting back and forth across his thirteen years as H'orme's aide. It didn't seem nearly long enough to prepare him for the task ahead.
"So... what's the latest word from Aventine?"
Startled, D'arl tried to put his brain back online. Aventine...? Oh, right—the new colony world. "The first wave of colonists seems to be settling in well enough. No major problems or overly dangerous fauna."
"At least as of three months ago," H'orme nodded.
"True," The communications time lag, D'arl had already realized, was going to be a problem in governing the new colony. Choosing a competent and reliable governor-general was going to be a major Committee task soon.
"And how do the Trofts seem to be taking it?" H'orme asked.
"No trouble at all, so far. Not even any boarding of ships going down the Corridor to check for military hardware."
"Um. Not what I expected. Still, all the ships up to now have been carrying Cobras as well as colonists. They may not have wanted to tangle with them again. But that can't last." H'orme walked for a moment in silence. "Somewhere along the line the Trofts are bound to realize Aventine is a potential threat to them. When that happens... the colony has to be strong enough to defend itself."
"Or spread out enough that it can't be taken in a single blow," D'arl suggested.
H'orme sighed. "A less acceptable position, but probably a more realistic one. Certainly in the short run."
They'd come full circle around the garden now, and H'orme paused at the office door for one last look. "If you'll sit still for one final word of advice, D'arl," he said slowly, "I'd recommend you find someone for your staff who really understands the Cobras. Not their weaponry, specifically, but the Cobras themselves."
D'arl smiled. "I believe I can do even better than that, sir. I've already been in touch with the young man who suggested the Aventine colony in the first place. His brother, as it happens, is one of the Cobras out there."
H'orme returned the smile. "I see I've trained you better even than I thought. I'm proud to have you as my successor... Committé D'arl."
"Thank you, sir," the younger man managed to say. "May you always be so proud of me."
Together they left the garden, to which H'orme would never return.