Dawn broke, and Caramon’s optimistic prediction proved correct: it was, indeed, a fine day. The temperature rose to a comfortable level, warm enough for walking, but still cool enough to be pleasant. The sun, bright in a sky that was clear of clouds, clear of chaos, shone down upon the companions.
The dead bodies of the would-be assassins still lay in the clearing. Earwig, to make up for having missed last night’s action, was occupied in searching the bodies, “looking for some clue to tell us who these people were,” as he put it. In one of the thieves’ pockets he found a broach made from strands of gold woven together to look like rope. Opening the broach by a hidden catch only a kender would have discovered, Earwig found inside a collection of miniature musical instruments made of silver, bone, and ebony, perfectly detailed, waiting to be played by a tiny orchestra.
Closing the medallion and tossing it onto a blanket with the other “treasure,” Earwig went over to another body and saw three rings on the dead brigand’s hands, each of gold and glittering with diamonds, sparkling in the morning’s light. But what caught Earwig’s attention was a mysterious twist of wire that had fallen from the thief’s pocket.
The kender picked up the looped metal that twisted around and back into itself with no apparent purpose, with no specific form. Shaking the wire, he heard a small sound come from within-a sound of glass rattling against metal. He held it up to the light and saw a bead in the center of the coils. Earwig gazed at it for many minutes, fascinated by this mysterious object, until he grew bored and added it to his collection.
The kender went from body to body, collecting gold and diamonds and other precious things, holding them in his hand, feeling their weight and shape, only to toss them aside, forgotten, as he reached down to pick up an old writing quill with a bright silver tip, a piece of purple glass, and a wood carving of an eagle, no bigger than the middle of his palm. Worth and values set by other races mean nothing to kender. Curiosity makes them desire anything that enchants their eye, regardless of what they already hold in their hands.
“Well, did you find anything?” Caramon asked.
“That’s it,” said Earwig proudly, pointing at the blanket. “Well, aren’t you going to look at it?” he asked, noting Caramon’s hesitation.
“I guess so,” said the big man heavily, starting to kneel down. “But it shivers my skin to paw through possessions of the dead.”
“Why? You took their weapons.”
“That’s different.”
“How? I don’t understand-”
“It just is! All right?” Caramon glared at the kender.
“You are too squeamish, Brother,” said Raistlin in his soft voice, coming up to stand behind them. “Move over. You’re blocking the light. I have no superstitious fear of a dead man’s personal belongings.”
The mage bent down. His slender, delicate hands ran lightly over the objects scattered before him. Some he lifted and inspected with an expert eye. Earwig watched eagerly.
“Those are the biggest diamonds I’ve ever seen. Did you ever see any that big, Raistlin?”
“Glass,” remarked the mage, tossing the ring aside in contempt.
Earwig appeared slightly crestfallen, but cheered up again. “That golden chain is quite heavy, isn’t it, Raistlin?”
“It should be. It’s lead. What’s this?”
The mage lifted a silver charm between thumb and forefinger. Holding it in his palm, he exhibited it to his brother. Caramon, looking at it, made a face.
“Ugh! Who would wear that?”
“I would!” said Earwig, staring at the trinket longingly.
The charm was shaped into the likeness of a cat’s skull, with tiny rubies in the eye sockets.
“Which one was wearing this?” Raistlin asked.
Earwig thought. “None of them. I found it in the grass, over there.” He pointed near Raistlin’s neatly rolled-up blankets.
“The leader,” grunted Caramon.
“Yes,” Raistlin agreed, staring at the charm. A shudder passed through his body, his hand trembled. “It is evil, Caramon. A thing of darkness. And it is old. Its time stretches back before the Cataclysm.”
“Get rid of it!” said the warrior tersely.
“No, I-” Raistlin hesitated, then turned to Earwig. “Would you truly like to wear this?”
“Oh, yes!” sighed the kender. “Wow! A ‘thing of darkness’!”
“Raist-” began Caramon, but his brother shot him a swift, warning glance, and the big man hushed.
Threading the skull on a silver chain that was among the loot, the mage slipped it over the kender’s neck. Raistlin murmured soft words, touched the metal chain with his fingers. Earwig, his face bright with pleasure, stared at his new necklace in awe.
Raistlin rose and stretched his thin body, then began to cough in the chill morning air. Turning, he made his way back to the fire. Caramon followed.
“What do we do with that stuff?”
“Leave it. There is nothing of value.”
Glancing back, Caramon saw Earwig happily stuffing as much of the treasure as he could into his packs and pouches.
“You’ve made the kender a target, Raistlin,” said the big man.
The mage knelt by the fire, his thin body huddling near for warmth. “Not a target, brother,” he corrected coolly. “Bait.”
“Either way, he’s in danger. Whoever wore that might be looking for it. He’ll know the kender was a witness to his crime. What were those words you said over the necklace? Some sort of protective spell?”
Raistlin snorted. “Don’t be a fool, Caramon. It was a simple cantrip, one that will prevent the kender from removing the necklace. As for the danger, he’s in less danger than either you or I would be, wearing that charm. No one takes kender seriously. They’ll assume he found it and put it on for a lark. We must watch for those who might take an unusual interest in it.”
“I don’t like it, Raist,” persisted Caramon with unusual stubbornness.
“I didn’t like being nearly murdered in my sleep!” his twin snapped. He rose to his feet, leaning on the magical staff. “Come along. It’s time we were going. I want to get there before dark.”
“There? Where? Mereklar?” Caramon scattered the coals of the fire with his booted foot and tossed water on them.
“No. The Inn of the Black Cat.”
Caramon never ceased to be amazed by his brother. Ever since the infamous test required of every mage who aspired to enter the higher realms of magic-the test that could prove lethal-Raistlin’s health had been shattered. His body was thin, barely skin and bones. He coughed persistently. Sometimes Caramon wondered fearfully if his brother would be able to draw another breath. Plagued by terrible dreams, Raistlin tossed and turned and often screamed aloud in his sleep. Some mornings, he was barely able to crawl from his bed.
Yet this morning, the young mage seemed unusually well. He walked with a brisk step, barely leaning on his staff. He had eaten-for him-a good breakfast consisting of bread and fruit. He had not needed to drink the herbal tea that soothed his cough nor breathe the fumes of the bag. His eyes were bright, glittering in the morning light.
“It’s this mystery,” Caramon said to himself. “He thrives on intrigue. I’m glad Raist is handling it. Me-I’d rather face an army of goblins. I hate skulking about.”
The warrior heaved a sigh. He spent the day walking with his broadsword in hand, sending piercing, darting glances into the woods, expecting another ambush at any moment.
Caramon’s other companion was also enjoying himself. Earwig skipped down the path, twirling in the air the kender’s favorite weapon-the hoopak. A walking stick with a sling fitted to the yoke at the top, Earwig’s hoopak was unusual in that the top could be removed, turning the staff into a blowgun. It fired small, sharp, barbed darts that the kender carried in the inner right sleeve of his traveling outfit.
Earwig was, in fact, extremely fond of weapons of all sorts and prided himself on his collection. An unusual throwing knife with five blades curving out in separate directions was his pride and joy. He also carried another invention of his own-eggshells filled with special powders and liquids that could be released on impact. Besides these, he owned many other weapons, but usually forgot or absentmindedly exchanged them for other, more exciting, objects.
Earwig had been with the twins only a short time, but he was willing to follow them as they began new adventures. He was fascinated by the magician with the strange eyes and shining golden skin and was happy to be with someone so interesting and unique. The kender did feel sorry for Raistlin, however. The mage was so gloomy. Earwig took it upon himself, therefore, to regale the mage with tales of fantastic adventures in other parts of Krynn or stories he had heard from friends and relatives, trying to cheer Raistlin from the continual melancholy that surrounded him as heavily as his red robes.
The mage would simply ignore him or, if Raistlin was in a particularly bad mood, he would attempt to sweep Earwig out his way with his staff.
When this happened, Earwig would skip over to talk with Caramon, who was always interested in stories and had a few wild tales of his own that even the kender had difficulty believing.
Today, Earwig noted that Raistlin seemed unusually cheerful. The kender was determined to keep the conjurer in a good mood, so he began telling one of his favorite jokes.
“Hey, Raistlin,” he began, “have you ever heard of Dizzy Longtongue, the kender who could throw his hoopak with such skill and accuracy he could make it return to his hand? Well, one day a minotaur made a bet with the kender that he couldn’t throw his staff around the girth of a forest, and Dizzy said, ‘I’ll bet you the gold in my pocket against the ring in your nose that I can make my hoopak come back to me from around the forest.’ The minotaur accepted and said that if he didn’t make it, he would have Dizzy for dessert with dinner. Dizzy naturally agreed.”
Earwig paused, waiting for some reaction from Raistlin. But the mage, occasionally coughing, kept his hooded gaze on the road.
The kender, shrugging, continued. “Dizzy took a hundred pace running start before he let go of his hoopak with a mighty zing!” Earwig imitated Dizzy’s magnificent throw, arcing his hoopak over his head without letting go, the sling-thong making an appropriate buzz. “Dizzy and the minotaur waited for hours, listening for the sound of the returning hoopak. After a day had passed, the minotaur said, ‘Well, my lad, it looks like I’m having you for afters,’ and Dizzy said-”
“Look, Caramon.” Raistlin raised the staff and pointed. “An inn.”
“No, I don’t think that’s what Dizzy said.” Earwig scratched his head. “ ‘Look, Caramon, an inn,’ just doesn’t make sense, does it? Actually, what Dizzy said was-”
“I can’t see the sign.” Caramon peered through the trees.
“No, no, no!” Earwig cried, exasperated. “That wasn’t it, at all! And, if you must know, there’s a black cat on the sign. Now, if you’ll be quiet, I’ll tell you what Dizzy said to the minotaur who was about to eat him for dinner. He said-”
“Dinner,” said Raistlin softly. “I believe we should stop here for dinner and a night’s rest, my brother. Don’t you agree? It’s what you were wanting, after all.”
“Sure, Raist,” Caramon said without enthusiasm, eyeing the inn darkly. He thrust the broadsword back in its sheathe, but kept it loose in the scabbard.
Earwig, seeing these preparations, opened his eyes wide. “Oh, Caramon! Do you think there’s going to be trouble?”
The big man grunted. Raistlin, turning to Earwig with a smile, reached out his hand and arranged the kender’s necklace so that it was clearly visible on his small breast.
“Thanks, Raistlin,” said the kender, charmed. He couldn’t remember the mage being so attentive. He must like my jokes, he concluded inwardly. Aloud, he continued, “Dizzy said to the minotaur-”
But Raistlin and Caramon had both walked away.
The inn, a huge, two-story house next to the road, stood outside the edge of the forest. Its walls were white stucco with brown woodwork, obviously old but not falling to ruin, with darkly stained crossworks decorating the sills around the windows and ledges. Each pane of glass was clean and clear, and the setting orange sun reflected blindingly from the upper-story windows, catching the last rays before they were trapped in the forest’s paths and tangles of brush and tree.
His joke forgotten in his excitement, Earwig raced ahead to the tavern, constantly looking behind him, begging the two men to hurry. Caramon was more than willing to increase his pace, but Raistlin suddenly seemed to have more and more difficulty walking. He leaned on the staff heavily, his back bent as if carrying some unseen weight on his shoulders, his feet slipping.
Was this sudden weakness real or feigned? Caramon wondered uneasily, aiding his brother’s faltering steps. With Raistlin, he never knew.
The three eventually reached the open fence of simple wooden posts that surrounded the inn. Caramon stared inside a large glass window, its panes held rigid by vertical and horizontal strips of wood, their simple, decorative carving hiding their practical use. The tavern appeared warm and friendly, and though the sun was just setting, many of the patrons were already sitting down with mugs of ale and goblets of wine.
Above their heads, a sign swung in the breeze with a muted screech, much like the call of a small cat. The illustration on the board was a depiction of a black cat, standing proudly with its head up and tail curved over its back.
“Interesting,” murmured Raistlin.
“It’s a cat,” said Caramon.
“Yes, a black one. Black cats are the favored familiar of the evil wizards of the black robes. Generally any depiction of a black cat is derogatory, portraying the animal as evil as its master. The cat in this picture seems protective, benevolent. Interesting.”
Caramon made no comment, but opened the huge wooden door that had been reinforced with iron bars and a large iron lock. Inside, the inn was as hot as a furnace. A huge fire in the center of the building burned brightly. The night air was turning cold, and the blaze was a welcome sensation to the companions. The big warrior stretched his muscles, extending his huge arms at his sides, arching his back, flexing his legs.
Earwig, curious to see what was going on, ran through the great archway that separated the dining room and drinking hall from the main entrance hall. Raistlin moved hurriedly to the fire. Leaning the staff against his shoulder, he held out both hands directly in front of the blaze, his gold skin reflecting dully in the light.
Caramon looked once at his brother, to make certain he was all right, then the big man tried to spot Earwig in the gathering crowd of people. It was hopeless; the kender had disappeared. Caramon sighed, wondering how they were going to protect Earwig when half the time they couldn’t even find him. The warrior didn’t know what to expect-evil men in black hoods leaping out at them from under a table, perhaps. He cast his sharp-eyed gaze around the crowd. No one looked particularly dangerous. But long experience in inns told the warrior something was wrong here. Everyone was too … quiet.
Caramon walked over to the worn desk that ran most of the length of the left side of the room. He waited patiently for a few minutes, glancing back at his brother, still standing in front of the fire. Raistlin had not moved. He didn’t even seem to be breathing. Caramon looked back into the eating hall, listening for the sounds of hasty oaths and shattering pottery that usually heralded Earwig’s introduction into a crowd. But he heard nothing. The warrior began to drum his fingers against a large, leather-bound book sitting on the desk, its pages opened to reveal the names of patrons currently staying at the inn.
Caramon waited ten minutes without anybody coming to the desk. The warrior began to grow irritated. He had heard his twin begin to cough hoarsely, and he feared that Raistlin’s deficient strength might give out completely. Caramon started to move away from the desk to help his brother to a chair when a middle-aged man wearing a clean apron came out of the eating area.
The man’s head was bowed, as if he were thinking of something and was not fully aware of his surroundings. He walked to the rear of the desk, took a candle from a drawer, lit it, and went into a dark room behind the reception area without paying any heed to the huge warrior standing in the main hall.
Caramon, who had mutely watched the entrance and exit of the man, was almost ready to shout with frustration when the fellow came out again from the now-lit room. He jumped at the sight of the well-armed man and then gazed at the fighter morosely.
“We want a room,” Caramon demanded. “A room with three beds and”-looking back to Raistlin-“it’s got to have a fireplace.”
Caramon glared into the man’s brown eyes, daring him to say they didn’t have anything like that available. But the innkeeper simply slid the guest book in front of the fighter, handed him a quill, and said, “Sign here, please.”
Caramon looked again at his brother, and this time the innkeeper followed the big man’s gaze.
“A wizard!” said the man, shocked out of his preoccupation.
“Yeah. So?” said Caramon. “I’m his brother.”
“I’m sorry, sir. No offense. It’s just … we don’t see many wizards in these parts.”
Probably because they’re all murdered in the woods, Caramon thought but didn’t say. He took the quill and signed his name, adding a quick sketch of a rose with a shining star in the center of the blossom-his personal picture for the old, forgotten god, Majere, whom his late father had taken for his surname.
Caramon turned the book around for the other man to inspect, but instead of looking down, the innkeeper just said, “My name’s Yost. If you have any problems, please talk to me.” Handing Caramon a key, Yost pointed up the stairs. “Third room to the right.” He left the desk and quickly returned to the eating hall, his gaze darting to Raistlin.
Caramon frowned. He’d never been in an inn so curious. He looked at the key, which was attached to a small leather fob with the number 221 engraved on it. Shaking his head, the warrior walked over to his brother and started to put his arm around Raistlin’s thin shoulders to help him to their room.
“Shhh!” The mage held up a warning finger. “Sit down!” he hissed out of the corner of his mouth.
Puzzled, Caramon began, “When you’re ready, we can go up to our room. It’s got a fireplace and-”
“Yes, yes, I heard,” Raistlin snapped, cutting his brother off with a sweeping motion of one golden hand.
Caramon, shrugging, turned to obey and nearly fell over Earwig, who was coming out of the dining hall.
“Don’t bother going in,” said the kender. “It’s dull as a tomb in there. No one’s laughing or singing or anything. Hey, why do they say that, Caramon? ‘Dull as a tomb’? I’d think a tomb could be pretty lively-”
Raistlin snarled in irritation, then began to cough. The spasms seemed almost to be trying to tear him apart. He leaned on his staff, relying on its strength to hold him up until he could breathe easier again. This time, Caramon knew his brother wasn’t faking.
“Take me to my room,” gasped Raistlin, holding out his arm for the warrior.
Caramon gently helped his twin up the flight of stairs to the room on the second floor. Passing a small, open window, he saw that it was night. The two moons gracefully rose in the eastern sky, the silver and red crescents fuller now than they had been a few days ago.
When the twins reached room 221, Raistlin began to shake, coughing violently, his breath leaving his body and refusing to return. Caramon quickly opened the door and led his brother to a bed near the fireplace. There was a small stack of wood in the grate.
Moving quickly, Caramon began building a fire.
“Stop,” Raistlin ordered Caramon in a choked voice. “Go downstairs and fetch some boiling water. Quickly!” he added when he saw his brother hesitate, not willing to leave the mage alone with his pain.
Caramon ran out of the room and down the stairs to do as he was bid.
Raistlin sat, leaning forward over the floor, holding his staff in straining hands, watching stars sparkle and glimmer before him. Lack of air and muscle spasms caused his eyes to play tricks on him. Fumbling at the herbal bag, he held it to his mouth and breathed. He looked again deep within himself, deep within the dark where the stars truly shone in his own night sky, where the sun shone in the same sphere. He still ruled, his goals firm, his desires unwavering.
Hearing Caramon pounding back up the stairs, Raistlin stood the staff against the bed and began to take out the medicine he needed for his drink. Caramon carried a pot of water, curling steam rising from the top, in his hand. Raistlin motioned him over to the bed and held out a small bag filled with the leaves that suppressed the mage’s sickness, if only for a while.
Caramon hastily poured water into a cup, poking his finger into the scalding water, hoping to create the mixture before his brother started coughing again.
Raistlin, watching, said breathily, “Remember, Caramon, shaken, not stirred.”
The bitter smell of the tea filled the room. The twins’ mother had always said, “The worse medicine tastes, the better it works.” Caramon was surprised this stuff didn’t raise the dead.
Raistlin drank it and finally closed his eyes. Drawing a deep breath, he leaned back against the headboard.
“This is a strange place, Raist,” muttered Caramon. “I don’t like it. It’s too quiet.”
The mage took another deep breath. “Yes. But it’s not a den of assassins and thieves as I’d expected. Did you see the people, my brother? Peasants, simple working folk, middle-aged farmers.”
“Yeah,” said Caramon, running his fingers through his hair. “But it’s like Earwig said. Everyone sitting around talking in low voices. No singing or laughing. Maybe there’s a war,” he added hopefully. He’d like that. Plain and simple. Good old bashing the other’s guy’s brains out.
“No, I don’t think so. I was eavesdropping on the conversations in the other room before you came blundering over and distracted me.”
“Sorry. I thought you were sick. I didn’t know-”
Raistlin went on softly, as if he hadn’t heard the interruption, as if talking to himself. “The people are terrified, Caramon.”
“Yeah? What of? Assassins?”
“No. Their cats have disappeared.”