Addy: Shade’s gilded swamp adder
Adiraina: blind Matriarch of the Ardeth, beloved of Kinzi; a Shanir who can determine bloodlines by touch
Adric: Lord Ardeth of Omiroth, Torisen’s former mentor
Aerulan: female cousin to Torisen, beloved of Brenwyr, slain in the Massacre of the Knorth women
Anar: a scrollsman who taught Torisen and Jame in the Haunted Lands keep when they were children
Anarchies: a forest on the western slopes of the Ebonbane mountain range, where the Builders disturbed Rathillien’s native powers and were destroyed by them
Anise: one of Jame’s ten-command
arax: a gold coin from Kothifir
Ardet: a Merikit
Argentiel: That-Which-Preserves, second face of the Three-Faced God
Aron: an Ardeth sargent at Tentir
Arrin-ken: huge, immortal, catlike creatures; third of the three people who make up the Kencyrath along with the Highborn and the Kendar; judges
Arrin-thar: a rare form of armed combat using clawed gantlets
Ashe: a haunt singer
Awl: a senior Randir officer
Bane: guards the Book Bound in Pale Leather and the Ivory Knife; half-brother to Jame; may be alive or dead
Bark: Gorbel’s servant
Barrier, the: a wall of mist between Rathillien and Perimal Darkling
Bashti: an ancient kingdom paired with Hathir on either side of the River Silver
Bear: a randon who was brain-damaged by an axe during the battle of the White Hills; Commandant Sheth’s older brother
Beauty: a darkling crawler (see wyrm)
Bel-tairi: Kinzi’s Whinno-hir mare, sister to Brithany, also called the White Lady and the Shame of Tentir
Bender: brother of Tirandys
blood-binder: a Shanir able to control anyone who tastes his or her blood
bone-kin: distant kin, as opposed to blood-kin
Book Bound in Pale Leather, the: a compendium of runes; one of the three objects of power lost during the Fall
bool: a copper coin from Hurlen
Bran: a Brandan randon
Brant: Lord Brandan of Falkirr
Breakneck Rock: a rock jutting out over Tentir’s favorite swimming hole
Brenwyr: sister of Brant; the Brandan Matriarch, also known as the Iron Matriarch; a maledight
Brier Iron-thorn: a Kendar cadet, formerly Caineron, now Knorth; second in command (or Five) of Jame’s ten
Brithany: a Whinno-hir and matriarch of the herd; Adric’s mount, granddam of Torisen’s war-horse Storm
Builders, the: a mysterious, now extinct race of architects who built temples for the Three-Faced God on threshold worlds
Burnt Man, the: one of the Four who present Rathillien; an avenger linked to fire
Burr: Kendar friend and servant of Torisen
Caldane: Lord Caineron of Restormir
Cataracts, the: site of a great battle between the Kencyr Host and the Waster Horde
Chain of Creation: a series of overlapping worlds, each the threshold to a different dimension
Chaos Serpents: vast serpents under the earth whose writhing creates earthquakes
changers: Kencyr who fell with the Master and, through mating with the shadows of Perimal Darkling, have gained the ability to shape-shift
Cherry: an Edirr cadet
Chun of the Soft Furs: a Merikit trapper
Chingetai: the Merikit chief
Cleppetty: a friend of Jame’s in Tai-tastigon; housekeeper at an inn called the Res aB’tyrr
Cloud: Commandant Sheth’s war-horse
Corrudin: Lord Caldane’s uncle and chief advisor
Corvine: a Randir sargent, formerly a Knorth Oath-breaker
Cron: a Knorth Kendar
crown jewel-jaws: a kind of carrion-eating butterfly that can camouflage itself
Dally: a young male friend of Jame in Tai-tastigon
Damson: a new cadet in Jame’s ten-command
Dar: a Knorth cadet, one of Jame’s ten-command
Dari: an Ardeth cadet
Dark Judge: an Arrin-ken allied to the Third Face of God, That-Which-Destroys, also to the Burnt Man
darkling crawler: a wyrm, or very large creepy-crawly with a poisonous bite
Darkwyr sign: a gesture made to avert evil
death banners: tapestry portraits of the dead woven of threads taken from the clothes in which they died
Death’s-head: a rogue rathorn, also the name adopted by the rathorn colt whose mother Jame killed
d’hen: a knife-fighter’s jacket, with one tight sleeve and one full, reinforced with steel mesh, to turn attacker’s blade
direhounds: savage hunting dogs with black legs and head, white body
Drie: an Ardeth cadet in Timmon’s ten-command, also a Falconeer
dreamscape: as with the soulscape, Kencyr dreams can touch, even overlap. However, on this superficial level one can only observe and sometimes communicate, not act.
Dure: a Caineron cadet in Gorbel’s ten-command, also a Falconeer
dwar: a forced sleep that promotes healing
Earth Wife, the: also known as Mother Ragga; fertility goddess representing the earth
Earth Wife’s Favorite: a role in a Merikit rite, usually undertaken by a young man who acts as the Earth Wife’s lover while pretending to be her son
East Kenshold: a Kencyr border keep on the Eastern Sea
Eaten One, the: one of the Four; represents water
Ebonbane, the: the mountain range that separates the Eastern Lands from the Central Lands
Erim: a Knorth cadet; one of Jame’s ten-command
Escarpment, the: three-hundred-foot-tall cliffs on the northern edge of the Southern Wastes
Falconer, the: the blind master of hawks at Tentir, who also teaches all Shanir with the ability to bond to other creatures
Falconeer: one of the Falconer’s class
Fall, the: some 3000 years ago, the current Highlord, Gerridon, betrayed his people when promised immortality by Perimal Darkling. This caused the Kencyrath’s flight to Rathillien.
Falling Man, the: one of the Four; represents air
Fash: one of Gorbel’s ten-command
Four, the: Rathillien’s elemental powers, represented by the Eaten One (water), the Falling Man (air), the Earth Wife (earth), and the Burnt Man (fire) real people who suddenly at the point of death found themselves gods due to the activation of the Kencyr temples
fungit: a silver coin from the Central Lands, often struck with curses
Ganth Gray Lord: the former Highlord; Jame and Torisen’s father
Gari: a Coman cadet, bonded to insects
Gen: a board game of strategy
Geof: Lord Brandan’s one-armed servant
Gerraint: father of Ganth
Gerridon: twin of Jamethiel Dream-weaver, also known as the Master, who as Highlord betrayed the Kencyrath to Perimal Darkling in return for immortality; see the Fall
Ghill: a Knorth Kendar, son of Merry and Cron
Gorbel: present Caineron Lordan
Gran Cyd: the queen of the Merikit
Gray Land: where the unburnt Kencyr dead walk
Graykin: Jame’s servant; Caldane’s Southron, bastard half-caste son
Greshan Greed-heart: Knorth Lordan before Jame, uncle to Jame, brother to Ganth
Grimly Holt, the: wood on the edge of the Great Weald where Grimly’s pack lives
Hallick Hard-hand: Knorth commander during time of Greshan; father of Harn
Harn Grip-hard: Torisen’s randon friend and war-leader, a former commandant of Tentir, also a berserker who fears that he is losing control
Hatch: a Merikit boy
Hathir: an ancient kingdom paired with Bashti on either side of River Silver
Haunted Lands, the: land north of Tai-tastigon, under the influence of Perimal Darkling, where Jame and Torisen were born during their father’s exile
haunts: anything that has been tainted by the Haunted Lands and is therefore neither quite dead nor quite alive; usually mindless
Hawthorn: a Brandan captain at Tentir
Heart of the Woods: a place of ancient power, near where the battle of the Cataracts took place
Higbert: one of Gorbel’s ten-command
High Keep: the Min-drear border keep far to the north, home of Rue
High Kens: a highly formal and archaic version of the Kencyr language
Highlord: leader of the Kencryath, always (at least until now) a Knorth
Hollens: Lord Danior of Shadow Rock, also known as Holly
Honor’s Paradox: where does honor lie, in obedience to one’s lord or to oneself?
Hurlen: a town of wooden towers on islets at the convergence of the Silver and Tardy Rivers
Immalai: an Arrin-ken of the Ebonbane
imu: a little clay face, dedicated to Mother Ragga
Index: a scrollsman herbalist who studied the Merikit
Iron-jaw: Ganth’s war-horse, now a haunt
Ishtier: a renegade priest of the Priests’ College
Ivory Knife, the: one of the three lost objects of power whose least scratch is fatal, now guarded by Bane
Jame: also called Jamethiel Priest’s-bane and (incorrectly) Jameth; Torisen’s twin sister, but ten years his junior
Jamethiel Dream-weaver: caused the Fall, twin sister of Gerridon and mother of the twins Jame and Tori
jewel-jaws: a type of carnivorous insect
Kirien: a scrollswoman and the Jaran Lordan
Jorin: a blind, Royal Gold hunting ounce, bound to Jame
Jurien: Jaran Highborn and Randon Council member
Kallystine: Caineron’s daughter, Torisen’s consort for a time, who slashed Jame’s face
Karidia: the Coman Matriarch
Karnid: religious fanatics who live in the Southern Wastes. Their torture permanently scarred Torisen’s hands.
Kenan: Lord Randir of Wilden, father of Shade, son of Rawneth
Kencyrath: The Three People, chosen by the Three-Faced God to fight Perimal Darkling
Kendar: one of the Three People, usually servant class
Keral: a darkling changer
Kest: a Knorth cadet; one of Jame’s ten-command
Kibben: the Caineron cadet whom Gorbel ordered to stand on his head
Kibbet: his brother; one of Gorbel’s ten-command
Killy: a Knorth cadet; one of Jame’s ten-command
Kindrie Soul-walker: a Shanir healer, first cousin to Jame and Torisen
Kin-Slayer: sword belonging to Torisen
Kinzi: great-grandmother to Torisen
Kithorn: northernmost of the Riverland keeps, now on Merikit land; Marc’s former home
Korey: Lord Coman of Kraggen
Kothifir: a city on the edge of the Southern Wastes, called the Cruel
lawful lie: Kencyr singers (and some diplomats) are allowed a certain poetic license with the truth
lordan: a lord’s designed heir, male or female
Lower Huddles: a field near Hurlen where battle of Cataracts took place
lymers: hounds, scent trackers
Lyra Lack-wit: Lord Caineron’s young daughter, sister to Kallystine
Ma: a Merikit house-wyf
maledight: a Shanir who can kill with a curse
Marc (Marcarn): Kendar friend of Jame, seven foot tall, ninety-five years old, a former warrior
Marrow: cadet guard, Knorth
Massacre, the: nearly thirty years ago, shadow assassins killed all the Knorth ladies except for Tieri; no one knows why, but Jame has her suspicions
Master, the: Gerridon
Master’s House, the: where Jame went when her father drove her out; the House extends back down the Chain of Creation from fallen world to world, stopping just short of Rathillien
Merikit: a native hill tribe, living north of Kithorn
Mer-kanti: the Merkits’ name for Randiroc
Merry: a Knorth Kendar
Min-drear: a minor Kencyr house
Mint: a Knorth cadet, one of Jame’s ten-command
Mirah: a gray mare painted green and ridden by Mer-kanti
Molocar: an enormous war hound
Moon Garden, the: Kinzi’s secret courtyard at Gothregor, where Kindrie was born and which still serves as his soul-image
Mother Ragga: also known as the Earth Wife; one of the Merikit’s four elemental gods
Mount Alban: home of the Scrollsmen’s College
Mouse: an Edirr cadet bound to mice; a Falconeer
Mullen: a Knorth Kendar who killed himself rather than be forgotten
Narsa: a female Ardeth cadet, in love with Timmon
Negalent Nerves-on-edge: a Knorth Highborn who died of a nose bleed on his wedding night
New Road: flanks the Silver River on the western side
New Tentir: the hollow square lined with barracks behind Old Tentir where the cadets live
Nessa Silken-hair: a Merikit
Niall: a Knorth cadet, replacement for Kest; survivor/veteran of the Cataracts
Nidling of the Noyat: a hillman
Noyat: a hill tribe living farther north than the Merikit
Oath-breakers, the: Knorth Kendar who refused to follow Ganth into exile and subsequently found places in other houses
Obidin: Gorbel’s five-commander
Old Blood, the: see Shanir
Old Tentir: the original stone keep
ollin: a gold coin from Karkinaroth
Pa: a Merikit housebond
Peacock Gloves: stolen by Jame in Tai-tastigon
Pereden: son of Ardeth, who supposedly died fighting the Waster Horde in the Southern Wastes; Timmon’s father
Perimal Darkling: a kind of shadow that is eating its way up the Chain of Creation from threshold world to world. Under it, the living and the dead, the past and the present become confused.
pook: a hairy, small dog good at tracking across the folds in the land
Priest’s College, the: located at Wilden
Prid: a Merikit girl
Quill: a Knorth cadet, one of Jame’s ten-command
Quirl: a Randir cadet who died trying to assassinate Randiroc; Corvine’s son
Randiroc: the so-called lost Randir Heir or Lordan, a randon and Shanir, hiding in the wilds from the Witch of Wilden who has set shadow assassins to kill him
randon: a military officer and graduate of Tentir
randon college: where randon cadets are trained; Tentir
Ran: a term of address to a randon, male or female
Rathillien: the planet’s name
rathorn: an ivory-armored, carnivorous equine, usually with a bad temper
Rawneth: the Randir Matriarch, also called the Witch of Wilden
Regonereth: the Third Face of God, That-Which-Destroys
Res aB’tyrr: an inn in Tai-tastigon
Restormir: the Caineron keep
River Road: an ancient road on the east side of Silver River
River Silver: runs down the Riverland, then between Hathir and Bashti to the Cataracts
River Snake: the huge chaos serpent that stretches underground from one end of the Silver to the other, causing earthquakes if not fed
Riverland, the: a long, narrow strip of land ceded to the Kencyrath at the northern end of the Silver
Roane: Randir, cousin of the Witch of Wilden, killed by Ganth
Rori: one of Gorbel’s ten-command
Rowan: female friend of Torisen, randon and steward of Gothregor
Rue: randon cadet from Min-drear, one of Jame’s ten-command
sargent: a sort of non-commissioned randon officer, almost always Kendar, addressed as “Sar”
Scrollsmen’s College: at Mount Alban across from Valantir; also home to the singers
scythe-arm: a weapon comprised of two blades with one edge and two points, worn on the arm
Sene: an alternating form of Senethar and Senetha
Senetha: dance form of the Senethar
Senethar: unarmed combat divided into four disciplines: water-flowing, earth-moving, fire-leaping, and wind-blowing
Senethari: a master and teacher of the Senethar
Seven Kings of the Central Lands: Bashti and Hathir have devolved into seven minor kingdoms who are always at war with each other, often using Kencyr mercenaries
Shade: also known as Nightshade; a Randir cadet, bound to a golden swamp adder; half-Kendar bastard daughter of Lord Kenan of Randir, granddaughter of the Randir Matriarch Rawneth
shadow assassins: a mysterious cult of assassins who make themselves invisible (and ultimately insane) with tattoos that cover every inch of their bodies
Shadow Rock: the Danior keep
Shanir: sometimes referred to as the Old Blood; some Kencyr have odd powers such as the ability to blood-bind or to bond with animals, aligned to one of the Three Faces of God; to be Shanir, one must have at least some Highborn blood
Sheth Sharp-tongue: Commandant of Tentir, Caineron, Caldane’s war-leader
Simmel: Rawneth’s servant
sister-kinship: sometimes Highborn women of different houses form lasting bonds with each other, about which their lords know nothing
Snowthorns: the mountain range through which the Riverland runs
Sonny Boy: one of Chingetai’s sons
soul-images: each Kencyr sees his or her soul in terms of an image such as a house or a puzzle or a garden. A healer works with this image to promote physical and mental health.
soulscape: all soul images overlap at some point, forming an interwoven psychic landscape; the Kencyrath’s collective subconscious
Stav: harvest-master at Gothregor
Storm: Torisen’s black war-horse
Tai-tastigon: a city in the Eastern Lands where Jame and Marc met
Tardy: a river that converges with the Silver
Tarn: a Danior cadet, bound to an old Molocar named Torvo
Telarien: mother of Tieri, grandmother of Jame and Tori
ten-command: the basic squad unit of cadets; its leader is referred to as Ten and the second-in-command as Five
Those Who Returned: Knorth Kendar who were driven back by Ganth when they attempted to go into exile with him; most became yondri-gon
Three People, the: Highborn, Kendar, and Arrin-ken, who together are the Kencyrath
Tieri: a highborn Knorth, Ganth’s sister, mother of Kindrie and first cousin of Torisen, whose life was saved during the Massacre by Aerulan
Tigon: a randon from Jame’s youth
Timmon: a cadet, also, the Ardeth Lordan; son of Peredon (Peri), grandson of Adric
Tieri: Kindrie’s mother
Tigger: one of Gorbel’s ten-command
Tirandys: male darkling changer, Jame’s former Senethari or teacher, deceased
Tishooo: the southern wind, also called the Falling Man
Torisen Black Lord: High Lord of the Kencyrath, son of Ganth Gray Lord, who stopped the Waster Horde at the Cataracts
Torrigion: That-Which-Creates, the first face of the Three-faced God
Trishien: the Jaran Matriarch, a scrollswoman
trocks: rocks with teeth, given to infesting wells, dungeons, and latrines
Tubain: owner of the Res aB’tyrr
Tungit: a Merikit shaman and old friend of Index
Twizzle: Gorbel’s pook
Tyr-ridan: human vessels for the Three-Faced God to manifest itself through in the final battle with Perimal Darkling
Upper Meadows: a field near Hurlen where the battle of Cataracts took place
Urakarn of the Southern Wastes: citadel of the Karnids
Valantir: Jaran fortress north of Tentir
Vant: an officious Knorth cadet
Waster Horde, the: a vast, nomadic, cannibalistic collection of tribes who endlessly circle the Southern Wastes, preying on each other
Weald, the Great: a large forest in the Central Lands, home to the wolvers
weirdingstrom: a magical storm capable of transporting people and things instantaneously anywhere
weird-walking: using the weirding mist to travel deliberately
White Hills, the: south of the Riverland, where Ganth Gray Lord fought a great battle following the Massacre, lost, and was driven into exile
White Knife: suicide knife, an honorable death
White Lady, the: the Whinno-hir Bel-tairi
Wilden: the Randir fortress
Willow: little sister of Marcarn, killed when Kithorn fell
Winter: a Kendar randon, first nurse to Jame, killed by Ganth
Wolver Grimly: shapeshifter, friend of Torison
wolvers: creatures who shift easily between human and lupine forms, expert singers, usually peaceful unless they come from the Deep Weald
Women’s World: the Council of Matriarchs in Gothregor trains young highborn women and initiates them into sister-kinship
wyrm: also called a darkling crawler
yackcarn: a huge, bad tempered beast on whom the Merikit depend for their winter food supply
Yce: an orphan wolver cub from the Deep Weald, rescued by Torisen
Yolindra: Matriarch of the Edirr
yondri, yondri-gon: a Kendar who has lost his or her house and has been offered temporary shelter by another; sometimes called “threshold dwellers”