John R. Fultz
Seven Kings

Prologue

Stories

The Storytellers of Uurz say that Man lived in the sea until the Gods taught him to walk on land, but Giants were born whole from the great stones of the earth. That is why the sea always draws Men back to its maternal depths, and why Giants are stronger and more durable than Men.

Those same Storytellers, for the price of a copper or a bowl of fermented grape, will speak of an era a thousand years ago when the land was ruled by Serpents. These monsters crawled among the hills and woodlands like colossal centipedes, breathing fire and devouring all that lived. Once the lands about Uurz were thick with forests, these raconteurs will insist, until the monsters burned the trees to dust, leaving the land parched and barren.

This was the Age of Serpents.

Nine human tribes roamed the wilds in those days, so the story goes, and the Serpents feasted on them all. Each of these Serpents could swallow a Man whole, and they often did, one right after another, until only four tribes were left. This was long before the walls of Uurz were raised; long before the secrets of smelting bronze and tilling the earth gave rise to civilization. Long before Men spread the first of their fragile empires across the earth.

If you return the next evening to that same corner of the bustling bazaar or mud-walled tavern of the night before, the Storyteller will continue the famous tale. He will sip wine gratefully from a clay bowl and tell how the four surviving tribes of Man fled into the heights of the Grim Mountains, there to accidentally rouse the race of Giants from their long sleep. The teller might even claim that the Gods had placed these Giants inside the mountain stones for Man to awake during such a crisis, but there are not many who believe this. He will surely tell you how the Giants chased the human tribes out of the mountains and so came upon the horde of Serpents whose breath had charred the lowlands.

The Giants took up boulders and fallen trees as weapons. They poured from the crevices and clefts of the mountain heights, thundering across the blackened earth. They fell upon the Serpents like an angry storm, smashing skulls and ripping legs from bodies. They crafted shields and armor from the scales of the dead beasts, used the great fangs as the heads of their spears. While the four tribes of Man took shelter in caves and remote ravines, the war between Giant and Serpent raged. The earth shook and rolled for eighty nights; some Storytellers will say a thousand nights, but Storytellers often exaggerate.

If you are willing to come back a third night, and if you have yet coppers or drink to bribe this narrator you have chosen, he will surely tell you how the Age of Serpents ended. The Giants destroyed all the Serpents but one, whom they called Omagh the Serpent-Father, greatest of all the scaly behemoths. Most Storytellers agree that the beast had one hundred and twelve legs, and all will tell you how the Serpent-Father swallowed five hundred Giants before the one called Hreeg wounded him deeply with a great spear carved from the heart of a mountain pine. The Serpent-Father slunk into a chasm in the Grim Mountains and fell into slumber at the heart of the world.

Some Storytellers here might pause to mention Vod the Giant-King, who was both Giant and Man, and how he finally slew the Serpent-Father when it awoke a thousand years later. Yet the Legend of Vod is too new a tale to join this story of ancient days. Vod’s tale, they will say, must be told some other night. You see, there is always another story to tell.

After Hreeg’s mighty battle, the four tribes of Man came from their sanctuary to beg mercy. The Giants chose Hreeg as their chieftain, and Hreeg said, “Your lands are burned and scalded. Your forests are gone. You tiny Men may keep the lands south of the mountains. We Giants will live north of the peaks, where the land is green and the water runs fresh and clear beneath the sky. We also claim these mountains. So if you want to live in peace, keep to your blackened lands. If we find any of you in the mountains, we will kill you and eat you.”

The four tribes followed the advice of Hreeg the Stoneborn. They came out of the mountains and wandered across the black sands. They went in four directions searching for water. The Magnahin Tribe found an underground river that had survived the firestorms of the Serpents, and they named it Uurz. They built a great city of green and gold above the river, with many wells and flowering gardens to replace the lost beauty of their forests. For ten centuries Uurz thrived, a golden oasis amid the Desert of Many Thunders, until Vod’s sorcery brought the green earth to life again. That is how Uurz went from jewel of the desert to capital of the Stormlands.

The remaining tribes founded other cities in distant climes, where they developed their own languages and cultures: Yaskatha, Shar Dni, and Khyrei. The unity of the four tribes was lost forever. That is why the race of Men often goes to war against itself.

Now the good Storyteller, having finished his tale, will rise and go to find another paying customer. Such Storytellers will often voice the same legends again and again, but only a few of them actually believe what they tell.

I am such a one, for I know my words are truth.

I tell only of true things, even those that never happened. I know tales drawn from lost ages and dim epochs. I know secrets and terrors, and the names of heroes and tyrants long forgotten.

I know the great Tale of the World that weaves the bright towers of Uurz into its dark fabric even as we speak.

Would you care to hear it?

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