Dragons of The Dwarven Depths Margaret Weis and Tracy Hickman

To the memory of my father, George Edward Weis, this book is lovingly dedicated.

—Margaret Weis

To all those whose sacrifices are praised only in the heavens.

—Tracy Hickman

Foreword

Joseph Campbell charts the course of the epic myth as a circle.

It begins at the comforts of the hero’s home—the top of the circle, if you will—and the Call of the Adventure. From those safe and familiar surroundings, he sets off, perhaps urged along by a Helper character, and encounters the Threshold of Adventure. There, passing the obstacles of the Guardians that protect the way, he then crosses into the Realms of Power. In that wondrous new land he encounters both more helpers to support him on his journey, and tests and adversaries that seek to deter him from the path. He obtains the great prize—Sacred Marriage, Father Atonement, Apotheosis, or Elixir Theft. Yet having attained his goal, the hero is only halfway through his true journey. Then comes the flight from the realms of power, the crossing back over the threshold into the mundane world, and, like Odysseus of old, the return to home, where he started—only to find that either home has changed in his absence—or that his absence has changed him.

The journeys of Tanis, Laurana, Flint, Tasslehoff, Raistlin, Caramon, Sturm, and Tika—our Heroes of the Lance—began in similar fashion over twenty years ago. They, too, were motivated to leave their home, forge a path into mysterious, powerful, and unknown realms, so that they, too, might gain a great prize—though not without tremendous cost. And they might have come home to a place changed irreparably, as they, too, were changed.

So it was with Margaret and I as we set out on our own epic path over two decades ago. We forged into unknown realms far from the security of our familiar lives. There were many helpers along the way; we remember and honor you all. So, too, were there many trials that stood to dissuade us from our course. These came in many shapes and forms. Each cost us—sometimes dearly—and still we pressed on.

Now, we find ourselves returning again to that home from which we started on our adventure, all those many years ago.

We fear to find it changed: we remember it as it was when it was wild and unexplored—before so many thousands of words described so much of this world.

We fear to find ourselves changed: we vaguely recall how young we were, how we could not conceive of failure in those days, and how raw our craft, then, seemed to us. Yet, as we stand here on the hillside, the sunrise illuminates the Vallenwood Trees one more time. The brass fixtures gleam again on the Inn of the Last Home, restored magically to its previous glory. The clock and calendar have rewound here in Krynn. We have returned to find the world truly as it was in the beginning—our heroes are as yet unproven, innocent yet filled with strength and hope. Here, through the eye of our memory, the world is reborn. And we, for a time, are young again.

—Tracy Hickman, January, 2006

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